Author: Joseph Labrecque
Publisher: Packt Publishing Ltd
ISBN: 1849691436
Category : Computers
Languages : en
Pages : 605
Book Description
Over 90 recipes to build exciting Android applications with Flash, Flex, and AIR.
Flash Development for Android Cookbook
Author: Joseph Labrecque
Publisher: Packt Publishing Ltd
ISBN: 1849691436
Category : Computers
Languages : en
Pages : 605
Book Description
Over 90 recipes to build exciting Android applications with Flash, Flex, and AIR.
Publisher: Packt Publishing Ltd
ISBN: 1849691436
Category : Computers
Languages : en
Pages : 605
Book Description
Over 90 recipes to build exciting Android applications with Flash, Flex, and AIR.
Mastering Adobe Animate 2023
Author: Joseph Labrecque
Publisher: Packt Publishing Ltd
ISBN: 1837637202
Category : Design
Languages : en
Pages : 438
Book Description
Become an accomplished motion designer, animator, and interactive content producer with the help of expert-led material Key FeaturesProduce rich motion graphics and interactive animations for multiple platforms by exploring the Adobe Animate ecosystemGet acquainted with the key features and enhancements in the latest Adobe Animate release such as depth, layering, and object warpingTake your Adobe Animate projects to the next level with creative workflows using diverse animation techniquesBook Description Adobe Animate is a platform-agnostic asset creation application that enables you to create motion design and vector animations while facilitating interactivity across other Adobe software such as After Effects, Photoshop, and Illustrator. This book comes packed with explanations of essential concepts and step-by-step walk-throughs of practical examples, guiding you in using Animate to create immersive experiences and breaking the walls of creative limitations. In this third edition, you'll begin by getting up to speed with the features of Adobe Animate. You'll learn how to set up Animate as a creative platform and explore the enhancements introduced in its most recent versions. The book will show you how to consume and produce media assets for different platforms through the publish and export workflows. You'll explore advanced rigging workflows and discover how to create more dynamic animations with complex depth and movement techniques. As the book demonstrates different ways of channeling your creativity through Animate, you'll be able to build projects such as games, virtual reality experiences, generative art, and apps for various platforms. Finally, this graphic design book covers the different methods used to extend the software to meet various user requirements. By the end of this book, you'll be able to produce a variety of media assets, motion graphic designs, animated artifacts, and interactive content pieces for platforms such as HTML5 Canvas, WebGL, and mobile devices. What you will learnGain an understanding of Adobe Animate foundations and new featuresUnderstand how to publish and export rich media content to various platformsFind out how to use advanced layering and rigging techniques to create engaging motion contentExplore how to create dynamic motions using variable layer depth techniquesDevelop web-based games, generative art, virtual reality experiences, and multiplatform mobile applicationsMake the most of Animate with extensions, application-level scripting, and the creation of custom-integrated tutorialsWho this book is for This book is for web, graphic, and motion design professionals with basic experience in animation who want to take their existing skills to the next level. A clear understanding of fundamental animation concepts will help you to get the most out of this book and produce impressive results.
Publisher: Packt Publishing Ltd
ISBN: 1837637202
Category : Design
Languages : en
Pages : 438
Book Description
Become an accomplished motion designer, animator, and interactive content producer with the help of expert-led material Key FeaturesProduce rich motion graphics and interactive animations for multiple platforms by exploring the Adobe Animate ecosystemGet acquainted with the key features and enhancements in the latest Adobe Animate release such as depth, layering, and object warpingTake your Adobe Animate projects to the next level with creative workflows using diverse animation techniquesBook Description Adobe Animate is a platform-agnostic asset creation application that enables you to create motion design and vector animations while facilitating interactivity across other Adobe software such as After Effects, Photoshop, and Illustrator. This book comes packed with explanations of essential concepts and step-by-step walk-throughs of practical examples, guiding you in using Animate to create immersive experiences and breaking the walls of creative limitations. In this third edition, you'll begin by getting up to speed with the features of Adobe Animate. You'll learn how to set up Animate as a creative platform and explore the enhancements introduced in its most recent versions. The book will show you how to consume and produce media assets for different platforms through the publish and export workflows. You'll explore advanced rigging workflows and discover how to create more dynamic animations with complex depth and movement techniques. As the book demonstrates different ways of channeling your creativity through Animate, you'll be able to build projects such as games, virtual reality experiences, generative art, and apps for various platforms. Finally, this graphic design book covers the different methods used to extend the software to meet various user requirements. By the end of this book, you'll be able to produce a variety of media assets, motion graphic designs, animated artifacts, and interactive content pieces for platforms such as HTML5 Canvas, WebGL, and mobile devices. What you will learnGain an understanding of Adobe Animate foundations and new featuresUnderstand how to publish and export rich media content to various platformsFind out how to use advanced layering and rigging techniques to create engaging motion contentExplore how to create dynamic motions using variable layer depth techniquesDevelop web-based games, generative art, virtual reality experiences, and multiplatform mobile applicationsMake the most of Animate with extensions, application-level scripting, and the creation of custom-integrated tutorialsWho this book is for This book is for web, graphic, and motion design professionals with basic experience in animation who want to take their existing skills to the next level. A clear understanding of fundamental animation concepts will help you to get the most out of this book and produce impressive results.
Adobe Animate 2022 for Creative Professionals
Author: Joseph Labrecque
Publisher: Packt Publishing Ltd
ISBN: 1803245972
Category : Computers
Languages : en
Pages : 464
Book Description
Step into the world of animation and go beyond the fundamentals of Adobe Animate to bring experiences to life with the help of expert-led content in this illustrated guide Key Features Produce rich motion graphics and interactive animations for multiple platforms Explore the key features and enhancements in the latest Adobe Animate release Take your Adobe Animate projects to the next level with creative workflows Book DescriptionAdobe Animate is platform-agnostic asset creation, motion design, animation, and interactivity software. Complete with explanations of essential concepts and step-by-step walkthroughs of practical examples, this book will guide you in using Adobe Animate to create immersive experiences by breaking through creative limitations across every medium. We begin by getting up to speed with all that you need to know about Adobe Animate. You'll learn how to get started with Animate as a creative platform and explore the features introduced in its most recent versions. The book will show you how to consume and produce media assets for multiple platforms through both the publish and export workflows. Following this, you’ll explore advanced rigging techniques and discover how to create more dynamic animation with advanced depth and movement techniques. You’ll also find out how to build projects such as games, virtual reality experiences, and apps for various platforms as the book demonstrates different ways to use Animate. Finally, it covers the different methods used to extend the software for various needs. By the end of this Adobe Animate book, you'll be able to produce a variety of media assets, motion graphic design materials, animated artifacts, and interactive content pieces for platforms such as HTML5 Canvas, WebGL, and mobile devices.What you will learn Gain a solid understanding of Adobe Animate foundations and new features Understand the nuances associated with publishing and exporting rich media content to various platforms Make use of advanced layering and rigging techniques to create engaging motion content Create dynamic motion using the camera and variable layer depth techniques Develop web-based games, virtual reality experiences, and multiplatform mobile applications Extend Animate with extensions, application-level scripting, and the creation of custom integrated tutorials Who this book is for This book is for web, graphic, and motion design professionals with basic experience in animation who want to take their existing skills to the next level. A clear understanding of fundamental animation concepts will help you to get the most out of this book and produce impressive results.
Publisher: Packt Publishing Ltd
ISBN: 1803245972
Category : Computers
Languages : en
Pages : 464
Book Description
Step into the world of animation and go beyond the fundamentals of Adobe Animate to bring experiences to life with the help of expert-led content in this illustrated guide Key Features Produce rich motion graphics and interactive animations for multiple platforms Explore the key features and enhancements in the latest Adobe Animate release Take your Adobe Animate projects to the next level with creative workflows Book DescriptionAdobe Animate is platform-agnostic asset creation, motion design, animation, and interactivity software. Complete with explanations of essential concepts and step-by-step walkthroughs of practical examples, this book will guide you in using Adobe Animate to create immersive experiences by breaking through creative limitations across every medium. We begin by getting up to speed with all that you need to know about Adobe Animate. You'll learn how to get started with Animate as a creative platform and explore the features introduced in its most recent versions. The book will show you how to consume and produce media assets for multiple platforms through both the publish and export workflows. Following this, you’ll explore advanced rigging techniques and discover how to create more dynamic animation with advanced depth and movement techniques. You’ll also find out how to build projects such as games, virtual reality experiences, and apps for various platforms as the book demonstrates different ways to use Animate. Finally, it covers the different methods used to extend the software for various needs. By the end of this Adobe Animate book, you'll be able to produce a variety of media assets, motion graphic design materials, animated artifacts, and interactive content pieces for platforms such as HTML5 Canvas, WebGL, and mobile devices.What you will learn Gain a solid understanding of Adobe Animate foundations and new features Understand the nuances associated with publishing and exporting rich media content to various platforms Make use of advanced layering and rigging techniques to create engaging motion content Create dynamic motion using the camera and variable layer depth techniques Develop web-based games, virtual reality experiences, and multiplatform mobile applications Extend Animate with extensions, application-level scripting, and the creation of custom integrated tutorials Who this book is for This book is for web, graphic, and motion design professionals with basic experience in animation who want to take their existing skills to the next level. A clear understanding of fundamental animation concepts will help you to get the most out of this book and produce impressive results.
Mastering Adobe Animate 2021
Author: Joseph Labrecque
Publisher: Packt Publishing Ltd
ISBN: 1801075220
Category : Computers
Languages : en
Pages : 404
Book Description
Step into the world of animation and go beyond the fundamentals of Adobe Animate to bring experiences to life through expert-led content Key FeaturesProduce rich motion graphics and interactive animations for multiple platforms and discover different ways to use AnimateExplore the key features and enhancements in the latest Adobe Animate releaseTake your Adobe Animate projects to the next level by delving into creative workflowsBook Description Adobe Animate is platform-agnostic asset creation, motion design, animation, and interactivity software. Complete with step-by-step explanations of essential concepts, practical examples, and hands-on walkthroughs, this book shows you how to use Adobe Animate to create immersive experiences by breaking through creative limitations across every medium. You will begin by getting up to speed with what you need to know about Adobe Animate quickly. Next, you will learn how to get started with Animate as a creative platform and explore the features introduced in the most recent version of the software. Moving on, you'll consume and produce media assets for multiple platforms through both the publish and export workflows. Following this, you'll delve into advanced rigging techniques and discover how to create more dynamic animation with advanced depth and movement techniques. You'll also find out how to build projects such as games, virtual reality experiences, and apps for various platforms. The book concludes with an examination of different methods used to extend the software for various needs. By the end of this book, you'll be able to produce a variety of media assets, motion design materials and animated artifacts, and interactive content pieces - all while targeting a variety of platforms including HTML5 Canvas, WebGL, and mobile devices. What you will learnGain a solid understanding of Adobe Animate foundations and new featuresUnderstand the nuances associated with publishing and exporting rich media content for various platformsMake use of advanced layering and rigging techniques to create engaging motion contentCreate dynamic motion by using the camera and variable layer depth techniquesDevelop web-based games, virtual reality experiences, and multiplatform mobile applicationsExtend Animate with extensions, application-level scripting, and the creation of custom integrated tutorialsWho this book is for This book is for web, graphic, and motion design professionals with basic experience in animation who want to take their existing skills to the next level. A clear understanding of basic animation concepts will help you to get the most out of this book and produce impressive results.
Publisher: Packt Publishing Ltd
ISBN: 1801075220
Category : Computers
Languages : en
Pages : 404
Book Description
Step into the world of animation and go beyond the fundamentals of Adobe Animate to bring experiences to life through expert-led content Key FeaturesProduce rich motion graphics and interactive animations for multiple platforms and discover different ways to use AnimateExplore the key features and enhancements in the latest Adobe Animate releaseTake your Adobe Animate projects to the next level by delving into creative workflowsBook Description Adobe Animate is platform-agnostic asset creation, motion design, animation, and interactivity software. Complete with step-by-step explanations of essential concepts, practical examples, and hands-on walkthroughs, this book shows you how to use Adobe Animate to create immersive experiences by breaking through creative limitations across every medium. You will begin by getting up to speed with what you need to know about Adobe Animate quickly. Next, you will learn how to get started with Animate as a creative platform and explore the features introduced in the most recent version of the software. Moving on, you'll consume and produce media assets for multiple platforms through both the publish and export workflows. Following this, you'll delve into advanced rigging techniques and discover how to create more dynamic animation with advanced depth and movement techniques. You'll also find out how to build projects such as games, virtual reality experiences, and apps for various platforms. The book concludes with an examination of different methods used to extend the software for various needs. By the end of this book, you'll be able to produce a variety of media assets, motion design materials and animated artifacts, and interactive content pieces - all while targeting a variety of platforms including HTML5 Canvas, WebGL, and mobile devices. What you will learnGain a solid understanding of Adobe Animate foundations and new featuresUnderstand the nuances associated with publishing and exporting rich media content for various platformsMake use of advanced layering and rigging techniques to create engaging motion contentCreate dynamic motion by using the camera and variable layer depth techniquesDevelop web-based games, virtual reality experiences, and multiplatform mobile applicationsExtend Animate with extensions, application-level scripting, and the creation of custom integrated tutorialsWho this book is for This book is for web, graphic, and motion design professionals with basic experience in animation who want to take their existing skills to the next level. A clear understanding of basic animation concepts will help you to get the most out of this book and produce impressive results.
Adobe Flash Professional Level
Author: CPA John Kimani
Publisher: Finstock Evarsity Publishers
ISBN: 9914753833
Category : Comics & Graphic Novels
Languages : en
Pages : 55
Book Description
BOOK SUMMARY The main topics in this book are; • Introduction to Adobe Flash • Creating Flash Animations • Working with Flash Symbols • Action Script Programming • Flash for Web Design • Interactive Multimedia with Flash • Flash for Mobile Development • Exporting and Publishing in Flash The book Adobe Flash serves as an all-encompassing resource for individuals seeking to master the art of interactive multimedia and web development with Adobe Flash. From its fundamental principles to advanced techniques, this book covers every facet of the Flash platform. It guides readers through creating engaging animations, interactive applications and web content with a focus on practicality.
Publisher: Finstock Evarsity Publishers
ISBN: 9914753833
Category : Comics & Graphic Novels
Languages : en
Pages : 55
Book Description
BOOK SUMMARY The main topics in this book are; • Introduction to Adobe Flash • Creating Flash Animations • Working with Flash Symbols • Action Script Programming • Flash for Web Design • Interactive Multimedia with Flash • Flash for Mobile Development • Exporting and Publishing in Flash The book Adobe Flash serves as an all-encompassing resource for individuals seeking to master the art of interactive multimedia and web development with Adobe Flash. From its fundamental principles to advanced techniques, this book covers every facet of the Flash platform. It guides readers through creating engaging animations, interactive applications and web content with a focus on practicality.
What's New in Flash Player 11
Author: Joseph Labrecque
Publisher: "O'Reilly Media, Inc."
ISBN: 1449325424
Category : Computers
Languages : en
Pages : 108
Book Description
This book will present you with a full rundown of all the new features in the upcoming Flash Player 11 runtime. Along with each feature, if applicable, will be a demonstration of how to employ the new feature. There's also be a short introduction to Flash Player and a chapter dedicated to providing you with additional resources.
Publisher: "O'Reilly Media, Inc."
ISBN: 1449325424
Category : Computers
Languages : en
Pages : 108
Book Description
This book will present you with a full rundown of all the new features in the upcoming Flash Player 11 runtime. Along with each feature, if applicable, will be a demonstration of how to employ the new feature. There's also be a short introduction to Flash Player and a chapter dedicated to providing you with additional resources.
Adobe Edge Quickstart Guide
Author: Joseph Labrecque
Publisher: Packt Publishing Ltd
ISBN: 1849693315
Category : Computers
Languages : en
Pages : 174
Book Description
Adobe Edge Quickstart Guide is a practical guide on creating engaging content for the Web with Adobe's newest HTML5 tool. By taking a chapter-by-chapter look at each major aspect of Adobe Edge, the book lets you digest the available features in small, easily understandable chunks, allowing you to start using Adobe Edge for your web design needs immediately. If you are interested in creating engaging motion and interactive compositions using web standards with professional tooling, then this book is for you. Those with a background in Flash Professional wanting to get started quickly with Adobe Edge will also find this book useful.
Publisher: Packt Publishing Ltd
ISBN: 1849693315
Category : Computers
Languages : en
Pages : 174
Book Description
Adobe Edge Quickstart Guide is a practical guide on creating engaging content for the Web with Adobe's newest HTML5 tool. By taking a chapter-by-chapter look at each major aspect of Adobe Edge, the book lets you digest the available features in small, easily understandable chunks, allowing you to start using Adobe Edge for your web design needs immediately. If you are interested in creating engaging motion and interactive compositions using web standards with professional tooling, then this book is for you. Those with a background in Flash Professional wanting to get started quickly with Adobe Edge will also find this book useful.
The Transmedia Artist Guide to Making Artist Submissions
Author: Transmedia Artist Marketing
Publisher: Transmedia Artist
ISBN: 0615475574
Category : Art
Languages : en
Pages : 89
Book Description
Artists, this ebook contains tips and cover letters for you to use as guides for making your own art submissions, in any media, to art galleries, art museum curators, art consultants, art licensing agencies, interior design agencies, art magazine editors, art poster companies, book jacket publishers, potential art sponsors, multi-opportunity submissions, and more, to create opportunities and income streams to support your art practice.The purpose of this ebook is to save you time--not just on a daily basis, but to save you months and years of trial and error. The letter formats are tried and have brought results for artists. The sample letters here are based on actual letters that I wrote and used to obtain solo exhibitions, lucrative art licensing contracts, representation with top artist agencies, and representation by art consultants for lucrative Giclee print sales internationally.So why not get started using this e-book and send off submissions to art professionals on your prospect list? If you lack professional contacts,the ebook contains information for obtaining lists.Copyright Marie Kazalia 2011ebook: 87 pages
Publisher: Transmedia Artist
ISBN: 0615475574
Category : Art
Languages : en
Pages : 89
Book Description
Artists, this ebook contains tips and cover letters for you to use as guides for making your own art submissions, in any media, to art galleries, art museum curators, art consultants, art licensing agencies, interior design agencies, art magazine editors, art poster companies, book jacket publishers, potential art sponsors, multi-opportunity submissions, and more, to create opportunities and income streams to support your art practice.The purpose of this ebook is to save you time--not just on a daily basis, but to save you months and years of trial and error. The letter formats are tried and have brought results for artists. The sample letters here are based on actual letters that I wrote and used to obtain solo exhibitions, lucrative art licensing contracts, representation with top artist agencies, and representation by art consultants for lucrative Giclee print sales internationally.So why not get started using this e-book and send off submissions to art professionals on your prospect list? If you lack professional contacts,the ebook contains information for obtaining lists.Copyright Marie Kazalia 2011ebook: 87 pages
What's New in Adobe AIR 3
Author: Joseph Labrecque
Publisher: "O'Reilly Media, Inc."
ISBN: 1449318657
Category : Computers
Languages : en
Pages : 136
Book Description
This book will present you with a full rundown of all the new features in the upcoming AIR 3.0 runtime. Along with each feature, if applicable, will be a demonstration of how to employ the new feature. There's also be a short introduction to AIR and a chapter dedicated to providing you with additional resources.
Publisher: "O'Reilly Media, Inc."
ISBN: 1449318657
Category : Computers
Languages : en
Pages : 136
Book Description
This book will present you with a full rundown of all the new features in the upcoming AIR 3.0 runtime. Along with each feature, if applicable, will be a demonstration of how to employ the new feature. There's also be a short introduction to AIR and a chapter dedicated to providing you with additional resources.
Android Application Development Cookbook
Author: Wei-Meng Lee
Publisher: John Wiley & Sons
ISBN: 1118240286
Category : Computers
Languages : en
Pages : 410
Book Description
A must-have collection of ready-to-use Android recipes! The popularity of Google Android devices is seemingly unstoppable and the Android 4 release offers, for the first time, a single OS solution for building both phone and tablet applications. With that exciting information in mind, veteran author Wei-Meng Lee presents you with 100 unique recipes that you can apply today in order to discover solutions to some of the most commonly encountered problems that exist in Android programming. Covering the scope of multiple Android releases up through Android 4, this reference features a task description, followed by the solution(s) available, and a standalone project file that illustrates the use of the recipe. Formatting each recipe to be standalone, Wei-Meng Lee allows you to jump into the relevant recipe to find a solution to specific challenges. Identifies and describes a programming task, provides a step-by-step solution, and presents a full-code solution ready for download Covers multiple Android releases Addresses such topics as user interfaces, telephony and messaging, networking, Google maps, location-based services, persisting data, leveraging hardware features, and more Android Application Development Cookbook is your solution to discovering...solutions!
Publisher: John Wiley & Sons
ISBN: 1118240286
Category : Computers
Languages : en
Pages : 410
Book Description
A must-have collection of ready-to-use Android recipes! The popularity of Google Android devices is seemingly unstoppable and the Android 4 release offers, for the first time, a single OS solution for building both phone and tablet applications. With that exciting information in mind, veteran author Wei-Meng Lee presents you with 100 unique recipes that you can apply today in order to discover solutions to some of the most commonly encountered problems that exist in Android programming. Covering the scope of multiple Android releases up through Android 4, this reference features a task description, followed by the solution(s) available, and a standalone project file that illustrates the use of the recipe. Formatting each recipe to be standalone, Wei-Meng Lee allows you to jump into the relevant recipe to find a solution to specific challenges. Identifies and describes a programming task, provides a step-by-step solution, and presents a full-code solution ready for download Covers multiple Android releases Addresses such topics as user interfaces, telephony and messaging, networking, Google maps, location-based services, persisting data, leveraging hardware features, and more Android Application Development Cookbook is your solution to discovering...solutions!