Author: Junka Morozumi
Publisher: Tuttle Publishing
ISBN: 1462924115
Category : Art
Languages : en
Pages : 165
Book Description
Create one-of-a-kind outfits with this essential guide to Japanese-style fantasy fashion! Using the authors' unique Costume Matrix, you will learn how to develop new and daring designs for your anime and manga characters and cosplay creations. First, choose a look to serve as your fashion foundation. Then select an alternate style and fuse it with the first fashion theme to create an unexpected ensemble combining elements have never before been seen together! Mixing and matching basic themes and styles in this way results in one-of-a-kind mashups and hybrids, for example: School Uniforms & Military Apparel Casual Basics & Gothic Formal Wear Japanese Fashion & Folk Costumes Plant Motifs & Animal Motifs Nature Motifs & Mechanical Objects Seasonal Motifs & all of the above! Using the Costume Matrix, the fashion mashup possibilities are endless! Here are just some of the unique combos made possible by applying the Costume Matrix technique: A Folk Costume crossed with a snake motif that results in a Scheherazade vixen with veils transforming into slinky scarf-like vipers! A Gothic Lolita paired with a Rabbit for a fun and furry character with fuzzy paws for boots and a crazy carrot-top hairdo! A Sailor Girl School Uniform combined with a Female Ninja fighting outfit—with a throwing star as the perfect accessory! A mashup of Casual Basics and Plant Motifs creates a head-turning Sunflower Girl complete with a green-leaf collar and flared-petal skirt Fantasy Costumes for Manga, Anime & Cosplay presents over 55 fantasy fashion mashup examples and provides you with the key to designing your own totally original characters and styles!
Fantasy Costumes for Manga, Anime & Cosplay
Author: Junka Morozumi
Publisher: Tuttle Publishing
ISBN: 1462924115
Category : Art
Languages : en
Pages : 165
Book Description
Create one-of-a-kind outfits with this essential guide to Japanese-style fantasy fashion! Using the authors' unique Costume Matrix, you will learn how to develop new and daring designs for your anime and manga characters and cosplay creations. First, choose a look to serve as your fashion foundation. Then select an alternate style and fuse it with the first fashion theme to create an unexpected ensemble combining elements have never before been seen together! Mixing and matching basic themes and styles in this way results in one-of-a-kind mashups and hybrids, for example: School Uniforms & Military Apparel Casual Basics & Gothic Formal Wear Japanese Fashion & Folk Costumes Plant Motifs & Animal Motifs Nature Motifs & Mechanical Objects Seasonal Motifs & all of the above! Using the Costume Matrix, the fashion mashup possibilities are endless! Here are just some of the unique combos made possible by applying the Costume Matrix technique: A Folk Costume crossed with a snake motif that results in a Scheherazade vixen with veils transforming into slinky scarf-like vipers! A Gothic Lolita paired with a Rabbit for a fun and furry character with fuzzy paws for boots and a crazy carrot-top hairdo! A Sailor Girl School Uniform combined with a Female Ninja fighting outfit—with a throwing star as the perfect accessory! A mashup of Casual Basics and Plant Motifs creates a head-turning Sunflower Girl complete with a green-leaf collar and flared-petal skirt Fantasy Costumes for Manga, Anime & Cosplay presents over 55 fantasy fashion mashup examples and provides you with the key to designing your own totally original characters and styles!
Publisher: Tuttle Publishing
ISBN: 1462924115
Category : Art
Languages : en
Pages : 165
Book Description
Create one-of-a-kind outfits with this essential guide to Japanese-style fantasy fashion! Using the authors' unique Costume Matrix, you will learn how to develop new and daring designs for your anime and manga characters and cosplay creations. First, choose a look to serve as your fashion foundation. Then select an alternate style and fuse it with the first fashion theme to create an unexpected ensemble combining elements have never before been seen together! Mixing and matching basic themes and styles in this way results in one-of-a-kind mashups and hybrids, for example: School Uniforms & Military Apparel Casual Basics & Gothic Formal Wear Japanese Fashion & Folk Costumes Plant Motifs & Animal Motifs Nature Motifs & Mechanical Objects Seasonal Motifs & all of the above! Using the Costume Matrix, the fashion mashup possibilities are endless! Here are just some of the unique combos made possible by applying the Costume Matrix technique: A Folk Costume crossed with a snake motif that results in a Scheherazade vixen with veils transforming into slinky scarf-like vipers! A Gothic Lolita paired with a Rabbit for a fun and furry character with fuzzy paws for boots and a crazy carrot-top hairdo! A Sailor Girl School Uniform combined with a Female Ninja fighting outfit—with a throwing star as the perfect accessory! A mashup of Casual Basics and Plant Motifs creates a head-turning Sunflower Girl complete with a green-leaf collar and flared-petal skirt Fantasy Costumes for Manga, Anime & Cosplay presents over 55 fantasy fashion mashup examples and provides you with the key to designing your own totally original characters and styles!
How to Draw Chiller Monsters, Werewolves, Vampires, and Zombies
Author: J. David Spurlock
Publisher: Watson-Guptill
ISBN: 0823095347
Category : Art
Languages : en
Pages : 146
Book Description
From movies to comics to graphic novels, monsters and their ilk tap into the terror that lurks in the darkest regions of the human collective unconscious. Enduringly popular characters, from vampires to zombies, provide an exciting challenge and appeal to comics and animation artists. How to Draw Chiller Monsters, Werewolves, Vampires and Zombies features the artwork of comic-book artist and Hollywood monster designer Kerry Gammill, Gene Colan as well as Neal Adams, Jim Steranko, Jack Davis, David Hartman, Frank Frazetta, Basil Gogos, and Wally Wood.
Publisher: Watson-Guptill
ISBN: 0823095347
Category : Art
Languages : en
Pages : 146
Book Description
From movies to comics to graphic novels, monsters and their ilk tap into the terror that lurks in the darkest regions of the human collective unconscious. Enduringly popular characters, from vampires to zombies, provide an exciting challenge and appeal to comics and animation artists. How to Draw Chiller Monsters, Werewolves, Vampires and Zombies features the artwork of comic-book artist and Hollywood monster designer Kerry Gammill, Gene Colan as well as Neal Adams, Jim Steranko, Jack Davis, David Hartman, Frank Frazetta, Basil Gogos, and Wally Wood.
Yaya Han's World of Cosplay
Author: Yaya Han
Publisher: Union Square & Co.
ISBN: 145493266X
Category : Art
Languages : en
Pages : 516
Book Description
The authoritative guide to cosplay written by a legend in the community, and packed with step-by-step advice and fascinating investigations into every aspect of the art. Cosplay—a portmanteau combining "costume" and "play"—has become one of the hottest trends in fandom . . . and Yaya Han is its shining superstar. In this guide to cosplaying, Han narrates her 20-year journey from newbie fan to entrepreneur with a household name in geekdom, revealing her self-taught methods for embodying a character and her experiences in the community. Each chapter is information-packed as she covers everything from the history of cosplay, to using nontraditional materials for costumes, to transforming your hobby into a career—all enhanced with expert advice. Illustrated throughout and easy to use, this practical manual also delights with fascinating stories from the past decades' global cosplay boom. It's the perfect gift for anyone interested in learning (or improving their skills in) the art of cosplay.
Publisher: Union Square & Co.
ISBN: 145493266X
Category : Art
Languages : en
Pages : 516
Book Description
The authoritative guide to cosplay written by a legend in the community, and packed with step-by-step advice and fascinating investigations into every aspect of the art. Cosplay—a portmanteau combining "costume" and "play"—has become one of the hottest trends in fandom . . . and Yaya Han is its shining superstar. In this guide to cosplaying, Han narrates her 20-year journey from newbie fan to entrepreneur with a household name in geekdom, revealing her self-taught methods for embodying a character and her experiences in the community. Each chapter is information-packed as she covers everything from the history of cosplay, to using nontraditional materials for costumes, to transforming your hobby into a career—all enhanced with expert advice. Illustrated throughout and easy to use, this practical manual also delights with fascinating stories from the past decades' global cosplay boom. It's the perfect gift for anyone interested in learning (or improving their skills in) the art of cosplay.
Cosplay
Author: Lauren Orsini
Publisher:
ISBN: 9781780976303
Category : Characters and characteristics in motion pictures
Languages : en
Pages : 0
Book Description
Cosplay is a growing phenomenon across the world, though still centred in Asia. It is generally agreed to have originated from fan events in Japan. Cosplay is a term that merges the words "costume" and "play". Most wearers make their costumes themselves and they take great pride in showing off their skill with complex and intricate get-ups. They are usually worn to attend events or conventions, with the wearer assuming the character of their costume. As the twenty-first century art of dressing up, Cosplay enables you to adopt the persona of your favourite character or hero from manga or anime, or your most loved comic book, video game or sci-fi film. Mixing fantasy with creativity, it is all about the fun of role-playing your ultimate hero or heroine. Cosplay - The Fantasy World of Role Play is a celebration of this unique cultural expression and features page after page of glorious characters in their amazing costumes, from all around the world. Cosplay - The Fantasy World of Role Play also traces the various trends and genres within Cosplay and explores its origins and history as well as the cultural differences between how Cosplay is experienced in Japan, America and Europe. antasy World of Role Play also traces the various trends and genres within Cosplay and explores its origins and history as well as the cultural differences between how Cosplay is experienced in Japan, America and Europe.antasy World of Role Play also traces the various trends and genres within Cosplay and explores its origins and history as well as the cultural differences between how Cosplay is experienced in Japan, America and Europe.antasy World of Role Play also traces the various trends and genres within Cosplay and explores its origins and history as well as the cultural differences between how Cosplay is experienced in Japan, America and Europe.
Publisher:
ISBN: 9781780976303
Category : Characters and characteristics in motion pictures
Languages : en
Pages : 0
Book Description
Cosplay is a growing phenomenon across the world, though still centred in Asia. It is generally agreed to have originated from fan events in Japan. Cosplay is a term that merges the words "costume" and "play". Most wearers make their costumes themselves and they take great pride in showing off their skill with complex and intricate get-ups. They are usually worn to attend events or conventions, with the wearer assuming the character of their costume. As the twenty-first century art of dressing up, Cosplay enables you to adopt the persona of your favourite character or hero from manga or anime, or your most loved comic book, video game or sci-fi film. Mixing fantasy with creativity, it is all about the fun of role-playing your ultimate hero or heroine. Cosplay - The Fantasy World of Role Play is a celebration of this unique cultural expression and features page after page of glorious characters in their amazing costumes, from all around the world. Cosplay - The Fantasy World of Role Play also traces the various trends and genres within Cosplay and explores its origins and history as well as the cultural differences between how Cosplay is experienced in Japan, America and Europe. antasy World of Role Play also traces the various trends and genres within Cosplay and explores its origins and history as well as the cultural differences between how Cosplay is experienced in Japan, America and Europe.antasy World of Role Play also traces the various trends and genres within Cosplay and explores its origins and history as well as the cultural differences between how Cosplay is experienced in Japan, America and Europe.antasy World of Role Play also traces the various trends and genres within Cosplay and explores its origins and history as well as the cultural differences between how Cosplay is experienced in Japan, America and Europe.
Cosplay Crash Course
Author: Mina Petrovic
Publisher: Penguin
ISBN: 1440354839
Category : Design
Languages : en
Pages : 129
Book Description
Cosplay lets you step out of your own skin and into someone else's shoes (or boots, or paws...). This beginner's guide helps you walk that walk with confidence in an awesome costume of your own creation. True to the cosplay spirit of collaboration, Cosplay Crash Course shares favorite tricks and techniques from some of the community's most imaginative artists. Step by step, you'll learn how to turn ordinary fabrics, inexpensive toys, easy-to-manipulate thermoplastics, wigs and other humble materials into original costumes you'll wear with pride. Whether you're making fabulous feathers, metallic armor, wicked horns, lifelike claws or form-fitting boots, this book puts it all within your reach. You'll even learn awesome hair and makeup effects to complete the look. Use this inside advice to fast-forward through years of trial and error; learn to select the best fabrics and adhesives and to make practical choices for comfort and wearability. Armed with the know-how in these pages and a spirit of adventure, who will you become? Everything you need to dress your part! • 25+ step-by-step projects for creating authentic-looking props, costumes and accessories • Easy techniques and clever shortcuts from nine international cosplay artists • How to manipulate wigs, extensions and your own hair to create unique and expressive looks • Awesome makeup effects, from tattoos and zombie bites to tricks for making faces appear more feminine or masculine • Bonus tips for striking a pose and snapping dynamic, in-character photos
Publisher: Penguin
ISBN: 1440354839
Category : Design
Languages : en
Pages : 129
Book Description
Cosplay lets you step out of your own skin and into someone else's shoes (or boots, or paws...). This beginner's guide helps you walk that walk with confidence in an awesome costume of your own creation. True to the cosplay spirit of collaboration, Cosplay Crash Course shares favorite tricks and techniques from some of the community's most imaginative artists. Step by step, you'll learn how to turn ordinary fabrics, inexpensive toys, easy-to-manipulate thermoplastics, wigs and other humble materials into original costumes you'll wear with pride. Whether you're making fabulous feathers, metallic armor, wicked horns, lifelike claws or form-fitting boots, this book puts it all within your reach. You'll even learn awesome hair and makeup effects to complete the look. Use this inside advice to fast-forward through years of trial and error; learn to select the best fabrics and adhesives and to make practical choices for comfort and wearability. Armed with the know-how in these pages and a spirit of adventure, who will you become? Everything you need to dress your part! • 25+ step-by-step projects for creating authentic-looking props, costumes and accessories • Easy techniques and clever shortcuts from nine international cosplay artists • How to manipulate wigs, extensions and your own hair to create unique and expressive looks • Awesome makeup effects, from tattoos and zombie bites to tricks for making faces appear more feminine or masculine • Bonus tips for striking a pose and snapping dynamic, in-character photos
A Guide to Manga, Anime and Video Game Cosplay
Author: Holly Swinyard
Publisher: White Owl
ISBN: 1526775700
Category : Crafts & Hobbies
Languages : en
Pages : 130
Book Description
Do you find yourself sat at home wishing you could be in your favorite video game? Or dream of a time when you pretended you were Sailor Moon? Or do you want to embody your Dungeons and Dragons character for real? What’s holding you back? Maybe you need to introduced to cosplay! Cosplay is a phenomenon that is taking over the world. If you haven’t seen it yet, have you not been looking at social media? Cosplay is a mix of exciting craft skills, heady escapism and passion for pop culture that lets you be whoever you want, whenever you want. Cosplay has made its way into TV shows and documentaries, been included as part of film premieres and video game launches, it’s even referenced in the comics, manga and media it comes from! Talk about meta. But what is this super popular hobby? Well, pick up this book, and it’s twin A Guide to Movie and TV Cosplay, to get all the answers. Because it’s more than just dressing up, promise. With a little bit of help from this handy, dandy guide to cosplay, you can get stuck in. Learn about the history of the hobby (it’s been around longer than you’d think!), where it came from and how it got to be the way it is now, get your head around making and designing costumes, find out how about all the amazing skills people are using to make these costumes, and perhaps even try a few yourself. Who knows, you might be rocking out as Astro Boy, Chris Redfield or All Might at the next big comic con! So why not give it a try and play make believe for a day.
Publisher: White Owl
ISBN: 1526775700
Category : Crafts & Hobbies
Languages : en
Pages : 130
Book Description
Do you find yourself sat at home wishing you could be in your favorite video game? Or dream of a time when you pretended you were Sailor Moon? Or do you want to embody your Dungeons and Dragons character for real? What’s holding you back? Maybe you need to introduced to cosplay! Cosplay is a phenomenon that is taking over the world. If you haven’t seen it yet, have you not been looking at social media? Cosplay is a mix of exciting craft skills, heady escapism and passion for pop culture that lets you be whoever you want, whenever you want. Cosplay has made its way into TV shows and documentaries, been included as part of film premieres and video game launches, it’s even referenced in the comics, manga and media it comes from! Talk about meta. But what is this super popular hobby? Well, pick up this book, and it’s twin A Guide to Movie and TV Cosplay, to get all the answers. Because it’s more than just dressing up, promise. With a little bit of help from this handy, dandy guide to cosplay, you can get stuck in. Learn about the history of the hobby (it’s been around longer than you’d think!), where it came from and how it got to be the way it is now, get your head around making and designing costumes, find out how about all the amazing skills people are using to make these costumes, and perhaps even try a few yourself. Who knows, you might be rocking out as Astro Boy, Chris Redfield or All Might at the next big comic con! So why not give it a try and play make believe for a day.
Cosplay Basics
Author: Yuki Takasou
Publisher:
ISBN: 9781935548812
Category : Comic book fans
Languages : en
Pages : 0
Book Description
Cosplaying has become increasingly popular in recent years. From dressing up as a Manga hero to a Pokmon to a full-on mythical beast, hordes of people get together to showcase their self-made costumes. COSPLAY BASICS teaches you everything you need to know to make amazing cosplay costumes. Written by experts in the heart of Tokyo (where cosplayers have taken it to a whole new level!) it's an easy-to-follow guide that includes pretty much everything you need to know to enjoy cosplay at its best.
Publisher:
ISBN: 9781935548812
Category : Comic book fans
Languages : en
Pages : 0
Book Description
Cosplaying has become increasingly popular in recent years. From dressing up as a Manga hero to a Pokmon to a full-on mythical beast, hordes of people get together to showcase their self-made costumes. COSPLAY BASICS teaches you everything you need to know to make amazing cosplay costumes. Written by experts in the heart of Tokyo (where cosplayers have taken it to a whole new level!) it's an easy-to-follow guide that includes pretty much everything you need to know to enjoy cosplay at its best.
Draw Amazing Manga Characters
Author: Akariko,
Publisher: Tuttle Publishing
ISBN: 1462922856
Category : Art
Languages : en
Pages : 229
Book Description
Set your manga characters in motion! Draw Amazing Manga Characters combines the strengths, talents, and perspectives of five different manga artists over 81 lessons that increase in detail and complexity. Key building blocks allow you to progress as you move through the book and "Take a Closer Look" sidebars offer tips so developing artists can avoid frustrating obstacles and roadblocks. This essential handbook shows you how to: Draw action characters from every possible angle, perspective, and viewpoint Progress logically from concept to character and from sketch to finished drawing Create well-balanced and proportioned characters to tell your story Create scenes with real depth and three-dimensional appeal The illustrators guide you through an easy four-step figure drawing process: 1. Block-in the basic shapes, using the techniques of figure drawing to set down the rough outline of your character. 2. Sketch in the formal details, as your creation starts to take on form and shape 3. Now it's time to lay down the next layers of features and tweaks that will make your character come to life and stand apart. 4. Finally the finishing touches, the shading and nuances that add depth, complexity and three-dimensional appeal. Now look what's sprung to life on the page--your very own manga character!
Publisher: Tuttle Publishing
ISBN: 1462922856
Category : Art
Languages : en
Pages : 229
Book Description
Set your manga characters in motion! Draw Amazing Manga Characters combines the strengths, talents, and perspectives of five different manga artists over 81 lessons that increase in detail and complexity. Key building blocks allow you to progress as you move through the book and "Take a Closer Look" sidebars offer tips so developing artists can avoid frustrating obstacles and roadblocks. This essential handbook shows you how to: Draw action characters from every possible angle, perspective, and viewpoint Progress logically from concept to character and from sketch to finished drawing Create well-balanced and proportioned characters to tell your story Create scenes with real depth and three-dimensional appeal The illustrators guide you through an easy four-step figure drawing process: 1. Block-in the basic shapes, using the techniques of figure drawing to set down the rough outline of your character. 2. Sketch in the formal details, as your creation starts to take on form and shape 3. Now it's time to lay down the next layers of features and tweaks that will make your character come to life and stand apart. 4. Finally the finishing touches, the shading and nuances that add depth, complexity and three-dimensional appeal. Now look what's sprung to life on the page--your very own manga character!
Puppets, Gods, and Brands
Author: Teri J. Silvio
Publisher: University of Hawaii Press
ISBN: 0824881168
Category : Social Science
Languages : en
Pages : 297
Book Description
The early twenty-first century has seen an explosion of animation. Cartoon characters are everywhere—in cinema, television, and video games and as brand logos. There are new technological objects that seem to have lives of their own—from Facebook algorithms that suggest products for us to buy to robots that respond to human facial expressions. The ubiquity of animation is not a trivial side-effect of the development of digital technologies and the globalization of media markets. Rather, it points to a paradigm shift. In the last century, performance became a key term in academic and popular discourse: The idea that we construct identities through our gestures and speech proved extremely useful for thinking about many aspects of social life. The present volume proposes an anthropological concept of animation as a contrast and complement to performance: The idea that we construct social others by projecting parts of ourselves out into the world might prove useful for thinking about such topics as climate crisis, corporate branding, and social media. Like performance, animation can serve as a platform for comparisons of different cultures and historical eras. Teri Silvio presents an anthropology of animation through a detailed ethnographic account of how characters, objects, and abstract concepts are invested with lives, personalities, and powers—and how people interact with them—in contemporary Taiwan. The practices analyzed include the worship of wooden statues of Buddhist and Daoist deities and the recent craze for cute vinyl versions of these deities, as well as a wildly popular video fantasy series performed by puppets. She reveals that animation is, like performance, a concept that works differently in different contexts, and that animation practices are deeply informed by local traditions of thinking about the relationships between body and soul, spiritual power and the material world. The case of Taiwan, where Chinese traditions merge with Japanese and American popular culture, uncovers alternatives to seeing animation as either an expression of animism or as “playing God.” Looking at the contemporary world through the lens of animation will help us rethink relationships between global and local, identity and otherness, human and non-human.
Publisher: University of Hawaii Press
ISBN: 0824881168
Category : Social Science
Languages : en
Pages : 297
Book Description
The early twenty-first century has seen an explosion of animation. Cartoon characters are everywhere—in cinema, television, and video games and as brand logos. There are new technological objects that seem to have lives of their own—from Facebook algorithms that suggest products for us to buy to robots that respond to human facial expressions. The ubiquity of animation is not a trivial side-effect of the development of digital technologies and the globalization of media markets. Rather, it points to a paradigm shift. In the last century, performance became a key term in academic and popular discourse: The idea that we construct identities through our gestures and speech proved extremely useful for thinking about many aspects of social life. The present volume proposes an anthropological concept of animation as a contrast and complement to performance: The idea that we construct social others by projecting parts of ourselves out into the world might prove useful for thinking about such topics as climate crisis, corporate branding, and social media. Like performance, animation can serve as a platform for comparisons of different cultures and historical eras. Teri Silvio presents an anthropology of animation through a detailed ethnographic account of how characters, objects, and abstract concepts are invested with lives, personalities, and powers—and how people interact with them—in contemporary Taiwan. The practices analyzed include the worship of wooden statues of Buddhist and Daoist deities and the recent craze for cute vinyl versions of these deities, as well as a wildly popular video fantasy series performed by puppets. She reveals that animation is, like performance, a concept that works differently in different contexts, and that animation practices are deeply informed by local traditions of thinking about the relationships between body and soul, spiritual power and the material world. The case of Taiwan, where Chinese traditions merge with Japanese and American popular culture, uncovers alternatives to seeing animation as either an expression of animism or as “playing God.” Looking at the contemporary world through the lens of animation will help us rethink relationships between global and local, identity and otherness, human and non-human.
Learn to Draw Exciting Anime & Manga Characters
Author: Sideranch,
Publisher: Tuttle Publishing
ISBN: 1462923399
Category : Art
Languages : en
Pages : 221
Book Description
This complete guide provides lessons and insights from 100 professional artists! Imagine an art class taught by 100 professional Japanese manga and anime illustrators. In much the same way, this essential guide gathers the collective knowledge, tips and techniques from over 100 anime and manga artists. The lessons cover everything from the basics of figure drawing and posing to advanced cutting-edge digital illustration and coloration techniques. The 200 step-by-step lessons include: Anatomy and body structure Facial features and expressions Drawing Clothing and accessories Digital painting and coloration techniques Composition and narrative structure And much more! Learn to Draw Exciting Anime & Manga Characters features full-color examples that focus on the ?ne details as well as the big-picture, broad-stroke basics. With over 600 sample illustrations to guide the reader, this book offers tips and techniques for traditional hand-drawing and digital design alike. This is the anime and manga drawing guide that all aspiring artists need!
Publisher: Tuttle Publishing
ISBN: 1462923399
Category : Art
Languages : en
Pages : 221
Book Description
This complete guide provides lessons and insights from 100 professional artists! Imagine an art class taught by 100 professional Japanese manga and anime illustrators. In much the same way, this essential guide gathers the collective knowledge, tips and techniques from over 100 anime and manga artists. The lessons cover everything from the basics of figure drawing and posing to advanced cutting-edge digital illustration and coloration techniques. The 200 step-by-step lessons include: Anatomy and body structure Facial features and expressions Drawing Clothing and accessories Digital painting and coloration techniques Composition and narrative structure And much more! Learn to Draw Exciting Anime & Manga Characters features full-color examples that focus on the ?ne details as well as the big-picture, broad-stroke basics. With over 600 sample illustrations to guide the reader, this book offers tips and techniques for traditional hand-drawing and digital design alike. This is the anime and manga drawing guide that all aspiring artists need!