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Everyone Gets to Play

Everyone Gets to Play PDF Author: John Wimber
Publisher: Ampelon Publishing
ISBN: 0978639472
Category : Juvenile Nonfiction
Languages : en
Pages : 193

Book Description
John Wimber wasn't interested in religion -- he was interested in a relationship with Jesus and discovering how that impacted the way he lived his life and the people with whom he shared his life. He viewed community as a great opportunity to put into practice the teachings of Jesus and felt following Jesus wasn't a spectator sport. In Everyone Gets to Play, Wimber's writings and teachings on life together in Christ drives home the importance of one of his favorite sayings and shares some of his ideas on what that can look like. From taking risks to prayer to leading others, Wimber s skillfully penned words from his writings and teachings still resonate powerfully today.

Everyone Gets to Play

Everyone Gets to Play PDF Author: John Wimber
Publisher: Ampelon Publishing
ISBN: 0978639472
Category : Juvenile Nonfiction
Languages : en
Pages : 193

Book Description
John Wimber wasn't interested in religion -- he was interested in a relationship with Jesus and discovering how that impacted the way he lived his life and the people with whom he shared his life. He viewed community as a great opportunity to put into practice the teachings of Jesus and felt following Jesus wasn't a spectator sport. In Everyone Gets to Play, Wimber's writings and teachings on life together in Christ drives home the importance of one of his favorite sayings and shares some of his ideas on what that can look like. From taking risks to prayer to leading others, Wimber s skillfully penned words from his writings and teachings still resonate powerfully today.

Everyone Gets to Play

Everyone Gets to Play PDF Author: John Wimber
Publisher: Ampelon Publishing
ISBN: 9780981770574
Category : Religion
Languages : en
Pages : 192

Book Description


The First 20 Hours

The First 20 Hours PDF Author: Josh Kaufman
Publisher: Penguin
ISBN: 1101623047
Category : Self-Help
Languages : en
Pages : 288

Book Description
Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you worried about the time and effort it takes to acquire new skills—time you don’t have and effort you can’t spare? Research suggests it takes 10,000 hours to develop a new skill. In this nonstop world when will you ever find that much time and energy? To make matters worse, the early hours of prac­ticing something new are always the most frustrating. That’s why it’s difficult to learn how to speak a new language, play an instrument, hit a golf ball, or shoot great photos. It’s so much easier to watch TV or surf the web . . . In The First 20 Hours, Josh Kaufman offers a systematic approach to rapid skill acquisition— how to learn any new skill as quickly as possible. His method shows you how to deconstruct com­plex skills, maximize productive practice, and remove common learning barriers. By complet­ing just 20 hours of focused, deliberate practice you’ll go from knowing absolutely nothing to performing noticeably well. Kaufman personally field-tested the meth­ods in this book. You’ll have a front row seat as he develops a personal yoga practice, writes his own web-based computer programs, teaches himself to touch type on a nonstandard key­board, explores the oldest and most complex board game in history, picks up the ukulele, and learns how to windsurf. Here are a few of the sim­ple techniques he teaches: Define your target performance level: Fig­ure out what your desired level of skill looks like, what you’re trying to achieve, and what you’ll be able to do when you’re done. The more specific, the better. Deconstruct the skill: Most of the things we think of as skills are actually bundles of smaller subskills. If you break down the subcompo­nents, it’s easier to figure out which ones are most important and practice those first. Eliminate barriers to practice: Removing common distractions and unnecessary effort makes it much easier to sit down and focus on deliberate practice. Create fast feedback loops: Getting accu­rate, real-time information about how well you’re performing during practice makes it much easier to improve. Whether you want to paint a portrait, launch a start-up, fly an airplane, or juggle flaming chain­saws, The First 20 Hours will help you pick up the basics of any skill in record time . . . and have more fun along the way.

How to Win Friends and Influence People

How to Win Friends and Influence People PDF Author: Dale Carnegie
Publisher: Sristhi Publishers & Distributors
ISBN: 8194790891
Category : Self-Help
Languages : en
Pages : 272

Book Description
Do you feel stuck in life, not knowing how to make it more successful? Do you wish to become more popular? Are you craving to earn more? Do you wish to expand your horizon, earn new clients and win people over with your ideas? How to Win Friends and Influence People is a well-researched and comprehensive guide that will help you through these everyday problems and make success look easier. You can learn to expand your social circle, polish your skill set, find ways to put forward your thoughts more clearly, and build mental strength to counter all hurdles that you may come across on the path to success. Having helped millions of readers from the world over achieve their goals, the clearly listed techniques and principles will be the answers to all your questions.

Bridge for Everyone

Bridge for Everyone PDF Author: D. W. Crisfield
Publisher: Rowman & Littlefield
ISBN: 1493069586
Category : Games & Activities
Languages : en
Pages : 257

Book Description
Bridge is a famously challenging card game, one that’s next to impossible to learn without a whole host of visual aids. But books on the subject all too often seem to ignore this. Enter Bridge for Everyone, which takes a step-by-step, visual approach to explaining the game clearly to beginners and intermediates. With 400 full-color photos, it begins with the rules and the fundamentals of bidding, play, defense, and scoring. Not only does it give you what it takes to hold your ground no matter what your hand, it then takes the bidding up a notch by introducing more techniques—and strategies for winning.

Just be Nice-- and Let Everyone Play!

Just be Nice-- and Let Everyone Play! PDF Author: Leslie McGuire
Publisher: Golden Books
ISBN: 9780307100672
Category : Juvenile Nonfiction
Languages : en
Pages : 28

Book Description
Learn how to play with friends.

What If Everybody Did That?

What If Everybody Did That? PDF Author: Ellen Javernick
Publisher: Marshall Cavendish
ISBN: 9780761456865
Category : Juvenile Fiction
Languages : en
Pages : 40

Book Description
"Text first published in 1990 by Children's Press, Inc."

We Play Ourselves

We Play Ourselves PDF Author: Jen Silverman
Publisher: Random House Trade Paperbacks
ISBN: 0399591540
Category : Fiction
Languages : en
Pages : 337

Book Description
After a humiliating scandal, a young writer flees to the West Coast, where she is drawn into the morally ambiguous orbit of a charismatic filmmaker and the teenage girls who are her next subjects. FINALIST FOR THE LAMBDA LITERARY AWARD • ONE OF BUZZFEED’S BEST BOOKS OF THE YEAR • “A blistering story about the costs of creating art.”—O: The Oprah Magazine Not too long ago, Cass was a promising young playwright in New York, hailed as “a fierce new voice” and “queer, feminist, and ready to spill the tea.” But at the height of all this attention, Cass finds herself at the center of a searing public shaming, and flees to Los Angeles to escape—and reinvent herself. There she meets her next-door neighbor Caroline, a magnetic filmmaker on the rise, as well as the pack of teenage girls who hang around her house. They are the subjects of Caroline’s next semidocumentary movie, which follows the girls’ clandestine activity: a Fight Club inspired by the violent classic. As Cass is drawn into the film’s orbit, she is awed by Caroline’s ambition and confidence. But over time, she becomes troubled by how deeply Caroline is manipulating the teens in the name of art—especially as the consequences become increasingly disturbing. With her past proving hard to shake and her future one she’s no longer sure she wants, Cass is forced to reckon with her own ambitions and confront what she has come to believe about the steep price of success.

Pain Play for Everyone

Pain Play for Everyone PDF Author: Luna Carruthers
Publisher: Independently Published
ISBN:
Category :
Languages : en
Pages : 112

Book Description
Learn Better Ways to Process Pain in Play for More Fulfilling and Rewarding BDSM Scenes Pain Play for Everyone is a complete guide to understanding the body's methods for pain processing. Knowing how your body responds to pain will help you get you to accept the sensations, break down the walls keeping you from moving forward, and help you explore more of what pain play can do for your SM experiences. Has every play session ended before you want it to, or you feel like you wimp out because you can't process any more pain? Have you ever wanted to know what is the best way to process pain during play that will work for you? That's what Pain Play For Everyone is all about. It's the complete step-by-step guide for learning about the hormone cocktail that is responsible for your reactions to painful sensations and the positive and negative ways we process pain. The Key to Better Pain Processing is Understanding Your Body's Responses This book is written for bottoms who engage in all varieties of play that involve experiencing pain, no matter your experience level. I'll show you how to learn a new pain processing method that will work for you and you will have more rewarding BDSM sessions than ever before. What's Inside? * The hormone cocktail that is responsible for how we process pain. * Learn how to negotiate scenes for better pain processing that will provide more fulfilling and rewarding scenes. * Explore the positive and negative ways we process pain and learn how you currently process pain. * Identify what can interfere with your pain processing and keep you from getting what you want out of play. * Learn the combination of techniques that have proven to be the best way to process pain during play. * A step-by-step guide to a new pain processing technique that will work for you to get you over the false edge you've been stuck at for so long. No matter your reasoning for why you submit to pain play, being able to expand your ability to process pain and move through pain in a healthy and productive way is a great benefit. Pick it up today!

The Infinite Game

The Infinite Game PDF Author: Simon Sinek
Publisher: Penguin
ISBN: 0735213526
Category : Business & Economics
Languages : en
Pages : 272

Book Description
From the New York Times bestselling author of Start With Why and Leaders Eat Last, a bold framework for leadership in today’s ever-changing world. How do we win a game that has no end? Finite games, like football or chess, have known players, fixed rules and a clear endpoint. The winners and losers are easily identified. Infinite games, games with no finish line, like business or politics, or life itself, have players who come and go. The rules of an infinite game are changeable while infinite games have no defined endpoint. There are no winners or losers—only ahead and behind. The question is, how do we play to succeed in the game we’re in? In this revelatory new book, Simon Sinek offers a framework for leading with an infinite mindset. On one hand, none of us can resist the fleeting thrills of a promotion earned or a tournament won, yet these rewards fade quickly. In pursuit of a Just Cause, we will commit to a vision of a future world so appealing that we will build it week after week, month after month, year after year. Although we do not know the exact form this world will take, working toward it gives our work and our life meaning. Leaders who embrace an infinite mindset build stronger, more innovative, more inspiring organizations. Ultimately, they are the ones who lead us into the future.