Author: Thomas Peckett Prest
Publisher:
ISBN:
Category : English fiction
Languages : en
Pages : 122
Book Description
The Miller and His Men
Author: Thomas Peckett Prest
Publisher:
ISBN:
Category : English fiction
Languages : en
Pages : 122
Book Description
Publisher:
ISBN:
Category : English fiction
Languages : en
Pages : 122
Book Description
The Vicomte de Bragelonne
Author: Alexandre Dumas
Publisher:
ISBN:
Category : France
Languages : en
Pages : 586
Book Description
Publisher:
ISBN:
Category : France
Languages : en
Pages : 586
Book Description
The Allegory of the Cave
Author: Plato
Publisher: Strelbytskyy Multimedia Publishing
ISBN:
Category : Philosophy
Languages : en
Pages : 10
Book Description
The Allegory of the Cave, or Plato's Cave, was presented by the Greek philosopher Plato in his work Republic (514a–520a) to compare "the effect of education (παιδεία) and the lack of it on our nature". It is written as a dialogue between Plato's brother Glaucon and his mentor Socrates, narrated by the latter. The allegory is presented after the analogy of the sun (508b–509c) and the analogy of the divided line (509d–511e). All three are characterized in relation to dialectic at the end of Books VII and VIII (531d–534e). Plato has Socrates describe a group of people who have lived chained to the wall of a cave all of their lives, facing a blank wall. The people watch shadows projected on the wall from objects passing in front of a fire behind them, and give names to these shadows. The shadows are the prisoners' reality.
Publisher: Strelbytskyy Multimedia Publishing
ISBN:
Category : Philosophy
Languages : en
Pages : 10
Book Description
The Allegory of the Cave, or Plato's Cave, was presented by the Greek philosopher Plato in his work Republic (514a–520a) to compare "the effect of education (παιδεία) and the lack of it on our nature". It is written as a dialogue between Plato's brother Glaucon and his mentor Socrates, narrated by the latter. The allegory is presented after the analogy of the sun (508b–509c) and the analogy of the divided line (509d–511e). All three are characterized in relation to dialectic at the end of Books VII and VIII (531d–534e). Plato has Socrates describe a group of people who have lived chained to the wall of a cave all of their lives, facing a blank wall. The people watch shadows projected on the wall from objects passing in front of a fire behind them, and give names to these shadows. The shadows are the prisoners' reality.
Trapped in Death Cave
Author: Bill Wallace
Publisher: Simon and Schuster
ISBN: 0689853416
Category : Juvenile Fiction
Languages : en
Pages : 180
Book Description
A posthumous letter referring to buried treasure convinces Gary that his grandfather did not die a natural death and, with his friend Brian, he sets out to find both the treasure and his grandfather's killer.
Publisher: Simon and Schuster
ISBN: 0689853416
Category : Juvenile Fiction
Languages : en
Pages : 180
Book Description
A posthumous letter referring to buried treasure convinces Gary that his grandfather did not die a natural death and, with his friend Brian, he sets out to find both the treasure and his grandfather's killer.
Escape from the Island of Aquarius
Author: Frank E. Peretti
Publisher: Crossway
ISBN: 9781581346190
Category : Juvenile Fiction
Languages : en
Pages : 164
Book Description
The Coopers head to a South Sea island in search of missionary Adam MacKenzie. They must decide whether the man they find is the real Adam MacKenzie, and discover what he has to do with the disasters threatening the island.
Publisher: Crossway
ISBN: 9781581346190
Category : Juvenile Fiction
Languages : en
Pages : 164
Book Description
The Coopers head to a South Sea island in search of missionary Adam MacKenzie. They must decide whether the man they find is the real Adam MacKenzie, and discover what he has to do with the disasters threatening the island.
Where She Fell
Author: Kaitlin Ward
Publisher: Scholastic Inc.
ISBN: 1338230093
Category : Young Adult Fiction
Languages : en
Pages : 264
Book Description
From the author of the acclaimed novels Girl in a Bad Place and Bleeding Earth comes a heartstopping work of speculative fiction about what lurks beneath our feet... and beyond. Watch your step. Eliza knows the legends about the swamp near her house -- that people have fallen into sinkholes, never to be seen again, maybe even falling to the center of the earth. As an aspiring geologist, she knows the last part is impossible. But when her best friends drag her onto the uneven ground anyway, Eliza knows to be worried. And when the earth opens under her feet, there isn't even time to say I told you so. As she scrambles through one cave, which leads to another, and another, Eliza finds herself in an impossible world -- where a small group of people survive underground, running from vicious creatures, eating giant bugs, and creating their own subterranean society. Eliza is grateful to be alive, but this isn't home. Is she willing to risk everything to get back to the surface?
Publisher: Scholastic Inc.
ISBN: 1338230093
Category : Young Adult Fiction
Languages : en
Pages : 264
Book Description
From the author of the acclaimed novels Girl in a Bad Place and Bleeding Earth comes a heartstopping work of speculative fiction about what lurks beneath our feet... and beyond. Watch your step. Eliza knows the legends about the swamp near her house -- that people have fallen into sinkholes, never to be seen again, maybe even falling to the center of the earth. As an aspiring geologist, she knows the last part is impossible. But when her best friends drag her onto the uneven ground anyway, Eliza knows to be worried. And when the earth opens under her feet, there isn't even time to say I told you so. As she scrambles through one cave, which leads to another, and another, Eliza finds herself in an impossible world -- where a small group of people survive underground, running from vicious creatures, eating giant bugs, and creating their own subterranean society. Eliza is grateful to be alive, but this isn't home. Is she willing to risk everything to get back to the surface?
Penn's Grandest Cavern
Author: Henry Wharton Shoemaker
Publisher: Penn State Press
ISBN: 0271045000
Category : Business & Economics
Languages : en
Pages : 130
Book Description
The Penn State University Press is pleased to introduce Metalmark Books, a joint imprint of the Press and the University Libraries at Penn State. Books published under this imprint are selected from the collections of the University Libraries. They may be viewed online or ordered as print-on-demand paperbacks. Initially, books published under the Metalmark imprint will be chosen from the Libraries extensive Pennsylvania holdings. Over time, the scope will broaden to include other significant out-of-print titles. These five Metalmark reprints preserve and make available once again some of the early writing of folklorist Henry W. Shomaker. He authored hundreds of pamphlets and books on nature, history, and folklore. He was publisher of several influential newspapers in Pennsylvania, including the Altoona Tribune and the Reading Eagle. He became the first state folklorist in America, one of the first chairs of the Pennsylvania Historical Commission, and an influential member of the State Forest Commission and the State Geographic Board.
Publisher: Penn State Press
ISBN: 0271045000
Category : Business & Economics
Languages : en
Pages : 130
Book Description
The Penn State University Press is pleased to introduce Metalmark Books, a joint imprint of the Press and the University Libraries at Penn State. Books published under this imprint are selected from the collections of the University Libraries. They may be viewed online or ordered as print-on-demand paperbacks. Initially, books published under the Metalmark imprint will be chosen from the Libraries extensive Pennsylvania holdings. Over time, the scope will broaden to include other significant out-of-print titles. These five Metalmark reprints preserve and make available once again some of the early writing of folklorist Henry W. Shomaker. He authored hundreds of pamphlets and books on nature, history, and folklore. He was publisher of several influential newspapers in Pennsylvania, including the Altoona Tribune and the Reading Eagle. He became the first state folklorist in America, one of the first chairs of the Pennsylvania Historical Commission, and an influential member of the State Forest Commission and the State Geographic Board.
The Cave
Author: Michela Montgomery
Publisher: Post Hill Press
ISBN: 1618689185
Category : Fiction
Languages : en
Pages : 420
Book Description
Six Stanford students journey into one of the deepest and longest caves in North America. A day into their journey, a nuclear war begins from within the U.S. Unable to return to the surface, and unsure what they will find when they do, the Cave will test the strength and survival of each person differently - transforming six individuals into a team, and ultimately...a family.
Publisher: Post Hill Press
ISBN: 1618689185
Category : Fiction
Languages : en
Pages : 420
Book Description
Six Stanford students journey into one of the deepest and longest caves in North America. A day into their journey, a nuclear war begins from within the U.S. Unable to return to the surface, and unsure what they will find when they do, the Cave will test the strength and survival of each person differently - transforming six individuals into a team, and ultimately...a family.
The Leech Club
Author: George Washington Owen
Publisher:
ISBN:
Category : Catskill Mountains Region (N.Y.)
Languages : en
Pages : 308
Book Description
Publisher:
ISBN:
Category : Catskill Mountains Region (N.Y.)
Languages : en
Pages : 308
Book Description
Rules of Play
Author: Katie Salen Tekinbas
Publisher: MIT Press
ISBN: 9780262240451
Category : Computers
Languages : en
Pages : 680
Book Description
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
Publisher: MIT Press
ISBN: 9780262240451
Category : Computers
Languages : en
Pages : 680
Book Description
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.