Author: Vito Cappellini
Publisher: Firenze University Press
ISBN: 8866553719
Category : Art
Languages : en
Pages : 182
Book Description
Important Information Technology topics are presented: multimedia systems, data-bases, protection of data, access to the content. Particular reference is reserved to digital images (2D, 3D) regarding Cultural Institutions (Museums, Libraries, Palace - Monuments, Archaeological Sites). The main parts of the Conference Proceedings regard: Strategic Issues, EC Projects and Related Networks & Initiatives, International Forum on "Culture & Technology", 2D - 3D Technologies & Applications, Virtual Galleries - Museums and Related Initiatives, Access to the Culture Information. Three Workshops are related to: International Cooperation, Innovation and Enterprise, Creative Industries and Cultural Tourism.
Electronic Imaging & the Visual Arts. EVA 2013 Florence
Author: Vito Cappellini
Publisher: Firenze University Press
ISBN: 8866553719
Category : Art
Languages : en
Pages : 182
Book Description
Important Information Technology topics are presented: multimedia systems, data-bases, protection of data, access to the content. Particular reference is reserved to digital images (2D, 3D) regarding Cultural Institutions (Museums, Libraries, Palace - Monuments, Archaeological Sites). The main parts of the Conference Proceedings regard: Strategic Issues, EC Projects and Related Networks & Initiatives, International Forum on "Culture & Technology", 2D - 3D Technologies & Applications, Virtual Galleries - Museums and Related Initiatives, Access to the Culture Information. Three Workshops are related to: International Cooperation, Innovation and Enterprise, Creative Industries and Cultural Tourism.
Publisher: Firenze University Press
ISBN: 8866553719
Category : Art
Languages : en
Pages : 182
Book Description
Important Information Technology topics are presented: multimedia systems, data-bases, protection of data, access to the content. Particular reference is reserved to digital images (2D, 3D) regarding Cultural Institutions (Museums, Libraries, Palace - Monuments, Archaeological Sites). The main parts of the Conference Proceedings regard: Strategic Issues, EC Projects and Related Networks & Initiatives, International Forum on "Culture & Technology", 2D - 3D Technologies & Applications, Virtual Galleries - Museums and Related Initiatives, Access to the Culture Information. Three Workshops are related to: International Cooperation, Innovation and Enterprise, Creative Industries and Cultural Tourism.
Electronic Imaging & the Visual Arts. EVA 2015 Florence
Author: Cappellini, Vito
Publisher: Firenze University Press
ISBN: 8866557587
Category : Digital preservation
Languages : en
Pages : 130
Book Description
Sono presentate le tematiche relative alle Tecnologie dell’Informazione per i Beni Culturali: sistemi multimediali, archivi, protezione dei dati, accesso ai contenuti digitali, gallerie virtuali. Particolare rilievo è riservato alle immagini digitali (Electronic Imaging & the Visual Arts), che riguardano le istituzioni culturali (musei, biblioteche, palazzi – monumenti, siti archeologici). La conferenza internazionale è articolata nelle seguenti sessioni: Attività di interesse generale strategico; Nuove Tecnologie e Applicazioni; Nuovi Sviluppi Tecnologici 2D-3D e Applicazioni; Gallerie Virtuali – Musei Digitali e relative Iniziative; Accesso alle Informazioni relative ai Beni Culturali. Due Workshops riguardano: la Collaborazione Internazionale; l’Innovazione e l’Impresa.
Publisher: Firenze University Press
ISBN: 8866557587
Category : Digital preservation
Languages : en
Pages : 130
Book Description
Sono presentate le tematiche relative alle Tecnologie dell’Informazione per i Beni Culturali: sistemi multimediali, archivi, protezione dei dati, accesso ai contenuti digitali, gallerie virtuali. Particolare rilievo è riservato alle immagini digitali (Electronic Imaging & the Visual Arts), che riguardano le istituzioni culturali (musei, biblioteche, palazzi – monumenti, siti archeologici). La conferenza internazionale è articolata nelle seguenti sessioni: Attività di interesse generale strategico; Nuove Tecnologie e Applicazioni; Nuovi Sviluppi Tecnologici 2D-3D e Applicazioni; Gallerie Virtuali – Musei Digitali e relative Iniziative; Accesso alle Informazioni relative ai Beni Culturali. Due Workshops riguardano: la Collaborazione Internazionale; l’Innovazione e l’Impresa.
Electronic Imaging & the Visual Arts EVA 2019 Florence
Author: Vito Cappellini
Publisher: Firenze University Press
ISBN: 8864538682
Category :
Languages : en
Pages : 176
Book Description
The Publication is following the yearly Editions of EVA FLORENCE. The State of Art is presented regarding the Application of Technologies (in particular of digital type) to Cultural Heritage. The more recent results of the Researches in the considered Area are presented. Information Technologies of interest for Culture Heritage are presented: multimedia systems, data-bases, data protection, access to digital content, Virtual Galleries. Particular reference is reserved to digital images (Electronic Imaging & the Visual Arts), regarding Cultural Institutions (Museums, Libraries, Palace - Monuments, Archaeological Sites). The International Conference includes the following Sessions: Strategic Issues; New Science and Culture Developments & Applications; New Technical Developments & Applications; Cultural Activities - Real and Virtual Galleries and Related Initiatives, Access to the Culture Information. One Workshop regards Innovation and Enterprise. The more recent results of the Researches at national and international level are reported in the Area of Technologies and Culture Heritage, also with experimental demonstrations of developed Activities.
Publisher: Firenze University Press
ISBN: 8864538682
Category :
Languages : en
Pages : 176
Book Description
The Publication is following the yearly Editions of EVA FLORENCE. The State of Art is presented regarding the Application of Technologies (in particular of digital type) to Cultural Heritage. The more recent results of the Researches in the considered Area are presented. Information Technologies of interest for Culture Heritage are presented: multimedia systems, data-bases, data protection, access to digital content, Virtual Galleries. Particular reference is reserved to digital images (Electronic Imaging & the Visual Arts), regarding Cultural Institutions (Museums, Libraries, Palace - Monuments, Archaeological Sites). The International Conference includes the following Sessions: Strategic Issues; New Science and Culture Developments & Applications; New Technical Developments & Applications; Cultural Activities - Real and Virtual Galleries and Related Initiatives, Access to the Culture Information. One Workshop regards Innovation and Enterprise. The more recent results of the Researches at national and international level are reported in the Area of Technologies and Culture Heritage, also with experimental demonstrations of developed Activities.
Structural Studies, Repairs and Maintenance of Heritage Architecture XIV
Author: S. Hernández
Publisher: WIT Press
ISBN: 1845649680
Category : Architecture
Languages : en
Pages : 877
Book Description
Containing the proceedings of the 14th Conference on Studies, Repairs and Maintenance of Heritage Architecture (STREMAH 2015), this book provides the necessary scientific knowledge required to formulate regulatory policies and to ensure effective ways of preserving the architectural heritage. First held in 1989, the STREMAH conference attracts an extensive range of quality contributions from scientists, architects, engineers and restoration experts from all over the world dealing with various aspects of heritage buildings. The conference proceedings cover a wide range of topics related to the historical aspects and the reuse of heritage buildings, as well as technical issues on the structural integrity of different types of buildings, such as those constructed with materials as varied as iron and steel, concrete, masonry, wood or earth. Material characterisation techniques are also addressed, including non-destructive tests via computer simulation. Other topics include: Surveying and monitoring; Performance and maintenance; Modern (19th/20th century) heritage; Maritime heritage; Simulation and modelling; Material characterisation; New technologies or materials; Corrosion and material decay; Seismic vulnerability; Assessment and re-use of heritage buildings; Heritage and tourism; Social and economic aspects in heritage; Guidelines, codes and regulations for heritage; Heritage management; Defence heritage; Industrial heritage; Transportation heritage.
Publisher: WIT Press
ISBN: 1845649680
Category : Architecture
Languages : en
Pages : 877
Book Description
Containing the proceedings of the 14th Conference on Studies, Repairs and Maintenance of Heritage Architecture (STREMAH 2015), this book provides the necessary scientific knowledge required to formulate regulatory policies and to ensure effective ways of preserving the architectural heritage. First held in 1989, the STREMAH conference attracts an extensive range of quality contributions from scientists, architects, engineers and restoration experts from all over the world dealing with various aspects of heritage buildings. The conference proceedings cover a wide range of topics related to the historical aspects and the reuse of heritage buildings, as well as technical issues on the structural integrity of different types of buildings, such as those constructed with materials as varied as iron and steel, concrete, masonry, wood or earth. Material characterisation techniques are also addressed, including non-destructive tests via computer simulation. Other topics include: Surveying and monitoring; Performance and maintenance; Modern (19th/20th century) heritage; Maritime heritage; Simulation and modelling; Material characterisation; New technologies or materials; Corrosion and material decay; Seismic vulnerability; Assessment and re-use of heritage buildings; Heritage and tourism; Social and economic aspects in heritage; Guidelines, codes and regulations for heritage; Heritage management; Defence heritage; Industrial heritage; Transportation heritage.
Eva 2007 Florence
Visual Heritage in the Digital Age
Author: Eugene Ch'ng
Publisher: Springer Science & Business Media
ISBN: 1447155351
Category : Computers
Languages : en
Pages : 378
Book Description
Heritage is everywhere, and an understanding of our past is increasingly critical to the understanding of our contemporary cultural context and place in global society. Visual Heritage in the Digital Age presents the state-of-the-art in the application of digital technologies to heritage studies, with the chapters collectively demonstrating the ways in which current developments are liberating the study, conservation and management of the past. Digital approaches to heritage have developed significantly over recent decades in terms of both the quantity and range of applications. However, rather than merely improving and enriching the ways in which we understand and engage with the past, this technology is enabling us to do this in entirely new ways. The chapters contained within this volume present a broad range of technologies for capturing data (such as high-definition laser scanning survey and geophysical survey), modelling (including GIS, data fusion, agent-based modelling), and engaging with heritage through novel digital interfaces (mobile technologies and the use of multi-touch interfaces in public spaces). The case studies presented include sites, landscapes and buildings from across Europe, North and Central America, and collections relating to the ancient civilisations of the Middle East and North Africa. The chronological span is immense, extending from the end of the last ice age through to the twentieth century. These case studies reveal new ways of approaching heritage using digital tools, whether from the perspective of interrogating historical textual data, or through the applications of complexity theory and the modelling of agents and behaviours. Beyond the data itself, Visual Heritage in the Digital Age also presents fresh ways of thinking about digital heritage. It explores more theoretical perspectives concerning the role of digital data and the challenges that are presented in terms of its management and preservation.
Publisher: Springer Science & Business Media
ISBN: 1447155351
Category : Computers
Languages : en
Pages : 378
Book Description
Heritage is everywhere, and an understanding of our past is increasingly critical to the understanding of our contemporary cultural context and place in global society. Visual Heritage in the Digital Age presents the state-of-the-art in the application of digital technologies to heritage studies, with the chapters collectively demonstrating the ways in which current developments are liberating the study, conservation and management of the past. Digital approaches to heritage have developed significantly over recent decades in terms of both the quantity and range of applications. However, rather than merely improving and enriching the ways in which we understand and engage with the past, this technology is enabling us to do this in entirely new ways. The chapters contained within this volume present a broad range of technologies for capturing data (such as high-definition laser scanning survey and geophysical survey), modelling (including GIS, data fusion, agent-based modelling), and engaging with heritage through novel digital interfaces (mobile technologies and the use of multi-touch interfaces in public spaces). The case studies presented include sites, landscapes and buildings from across Europe, North and Central America, and collections relating to the ancient civilisations of the Middle East and North Africa. The chronological span is immense, extending from the end of the last ice age through to the twentieth century. These case studies reveal new ways of approaching heritage using digital tools, whether from the perspective of interrogating historical textual data, or through the applications of complexity theory and the modelling of agents and behaviours. Beyond the data itself, Visual Heritage in the Digital Age also presents fresh ways of thinking about digital heritage. It explores more theoretical perspectives concerning the role of digital data and the challenges that are presented in terms of its management and preservation.
Electronic Imaging & the Visual Arts. EVA 2019 Florence
Project and Design Literacy as Cornerstones of Smart Education
Author: Matthias Rehm
Publisher: Springer Nature
ISBN: 9811396523
Category : Technology & Engineering
Languages : en
Pages : 280
Book Description
The book includes high-quality papers presented at the 4th International Conference on Smart Learning Ecosystems and Regional Development at Università Roma Tor Vergata, Italy, from 22 to 24 May, 2019. Providing insights into the relevance of smart learning ecosystems (schools, campuses, the workplace, informal learning contexts, etc.) for regional development and social innovation, it also discusses how citizens’ involvement with smart ecosystems can be increased and made more effective.
Publisher: Springer Nature
ISBN: 9811396523
Category : Technology & Engineering
Languages : en
Pages : 280
Book Description
The book includes high-quality papers presented at the 4th International Conference on Smart Learning Ecosystems and Regional Development at Università Roma Tor Vergata, Italy, from 22 to 24 May, 2019. Providing insights into the relevance of smart learning ecosystems (schools, campuses, the workplace, informal learning contexts, etc.) for regional development and social innovation, it also discusses how citizens’ involvement with smart ecosystems can be increased and made more effective.
Electronic Imaging & the Visual Arts
Author: Vito Cappellini
Publisher:
ISBN: 9788859623557
Category :
Languages : en
Pages : 0
Book Description
Publisher:
ISBN: 9788859623557
Category :
Languages : en
Pages : 0
Book Description
Image and Geometry Processing for 3-D Cinematography
Author: Rémi Ronfard
Publisher: Springer Science & Business Media
ISBN: 3642123929
Category : Mathematics
Languages : en
Pages : 307
Book Description
papers, illustrated with examples. They include wavelet bases, implicit functions de ned on a space grid, etc. It appears that a common pattern is the recovery of a controllable model of the scene, such that the resulting images can be edited (interaction). Changing the viewpoint is only one (important) aspect, but changing the lighting and action is equally important [2]. Recording and representing three-dimensional scenes is an emerging technology made possible by the convergence of optics, geometry and computer science, with many applications in the movie industry, and more generally in entertainment. Note that the invention of cinema (camera and projector) was also primarily a scienti c invention that evolved into an art form. We suspect the same thing will probably happen with 3-D movies. 3 Book Contents The book is composed of 12 chapters, which elaborate on the content of talks given at the BANFF workshop. The chapters are organized into three sections. The rst section presents an overview of the inter-relations between the art of cinemat- raphy and the science of image and geometry processing; the second section is devoted to recent developments in geometry; and the third section is devoted to recent developmentsin image processing. 3.1 3-D Cinematography and Applications The rst section of the book presents an overview of the inter-relations between the art of cinematography and the science of image and geometry processing.
Publisher: Springer Science & Business Media
ISBN: 3642123929
Category : Mathematics
Languages : en
Pages : 307
Book Description
papers, illustrated with examples. They include wavelet bases, implicit functions de ned on a space grid, etc. It appears that a common pattern is the recovery of a controllable model of the scene, such that the resulting images can be edited (interaction). Changing the viewpoint is only one (important) aspect, but changing the lighting and action is equally important [2]. Recording and representing three-dimensional scenes is an emerging technology made possible by the convergence of optics, geometry and computer science, with many applications in the movie industry, and more generally in entertainment. Note that the invention of cinema (camera and projector) was also primarily a scienti c invention that evolved into an art form. We suspect the same thing will probably happen with 3-D movies. 3 Book Contents The book is composed of 12 chapters, which elaborate on the content of talks given at the BANFF workshop. The chapters are organized into three sections. The rst section presents an overview of the inter-relations between the art of cinemat- raphy and the science of image and geometry processing; the second section is devoted to recent developments in geometry; and the third section is devoted to recent developmentsin image processing. 3.1 3-D Cinematography and Applications The rst section of the book presents an overview of the inter-relations between the art of cinematography and the science of image and geometry processing.