Author: Jason R. Briggs
Publisher: No Starch Press
ISBN: 1718503032
Category : Juvenile Nonfiction
Languages : en
Pages : 365
Book Description
The second edition of the best-selling Python for Kids—which brings you (and your parents) into the world of programming—has been completely updated to use the latest version of Python, along with tons of new projects! Python is a powerful programming language that’s easy to learn and fun to use! But books about programming in Python can be dull and that’s no fun for anyone. Python for Kids brings kids (and their parents) into the wonderful world of programming. Jason R. Briggs guides you through the basics, experimenting with unique (and hilarious) example programs featuring ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored and explained; puzzles stretch the brain and strengthen understanding; and full-color illustrations keep you engaged throughout. By the end of the book, you’ll have programmed two games: a clone of the famous Pong, and “Mr. Stick Man Races for the Exit”—a platform game with jumps and animation. This second edition is revised and updated to reflect Python 3 programming practices. There are new puzzles to inspire you and two new appendices to guide you through Python’s built-in modules and troubleshooting your code. As you strike out on your programming adventure, you’ll learn how to: Use fundamental data structures like lists, tuples, and dictionaries Organize and reuse your code with functions and modules Use control structures like loops and conditional statements Draw shapes and patterns with Python’s turtle module Create games, animations, and other graphical wonders with tkinter Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming. Covers Python 3.x which runs on Windows, macOS, Linux, even Raspberry Pi
Python for Kids, 2nd Edition
Author: Jason R. Briggs
Publisher: No Starch Press
ISBN: 1718503032
Category : Juvenile Nonfiction
Languages : en
Pages : 365
Book Description
The second edition of the best-selling Python for Kids—which brings you (and your parents) into the world of programming—has been completely updated to use the latest version of Python, along with tons of new projects! Python is a powerful programming language that’s easy to learn and fun to use! But books about programming in Python can be dull and that’s no fun for anyone. Python for Kids brings kids (and their parents) into the wonderful world of programming. Jason R. Briggs guides you through the basics, experimenting with unique (and hilarious) example programs featuring ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored and explained; puzzles stretch the brain and strengthen understanding; and full-color illustrations keep you engaged throughout. By the end of the book, you’ll have programmed two games: a clone of the famous Pong, and “Mr. Stick Man Races for the Exit”—a platform game with jumps and animation. This second edition is revised and updated to reflect Python 3 programming practices. There are new puzzles to inspire you and two new appendices to guide you through Python’s built-in modules and troubleshooting your code. As you strike out on your programming adventure, you’ll learn how to: Use fundamental data structures like lists, tuples, and dictionaries Organize and reuse your code with functions and modules Use control structures like loops and conditional statements Draw shapes and patterns with Python’s turtle module Create games, animations, and other graphical wonders with tkinter Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming. Covers Python 3.x which runs on Windows, macOS, Linux, even Raspberry Pi
Publisher: No Starch Press
ISBN: 1718503032
Category : Juvenile Nonfiction
Languages : en
Pages : 365
Book Description
The second edition of the best-selling Python for Kids—which brings you (and your parents) into the world of programming—has been completely updated to use the latest version of Python, along with tons of new projects! Python is a powerful programming language that’s easy to learn and fun to use! But books about programming in Python can be dull and that’s no fun for anyone. Python for Kids brings kids (and their parents) into the wonderful world of programming. Jason R. Briggs guides you through the basics, experimenting with unique (and hilarious) example programs featuring ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored and explained; puzzles stretch the brain and strengthen understanding; and full-color illustrations keep you engaged throughout. By the end of the book, you’ll have programmed two games: a clone of the famous Pong, and “Mr. Stick Man Races for the Exit”—a platform game with jumps and animation. This second edition is revised and updated to reflect Python 3 programming practices. There are new puzzles to inspire you and two new appendices to guide you through Python’s built-in modules and troubleshooting your code. As you strike out on your programming adventure, you’ll learn how to: Use fundamental data structures like lists, tuples, and dictionaries Organize and reuse your code with functions and modules Use control structures like loops and conditional statements Draw shapes and patterns with Python’s turtle module Create games, animations, and other graphical wonders with tkinter Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming. Covers Python 3.x which runs on Windows, macOS, Linux, even Raspberry Pi
Easy and Quick Python Programming for Kids
Author: Mahesh Sambhaji Jadhav
Publisher: HighTechEasy Publishing
ISBN:
Category : Computers
Languages : en
Pages : 99
Book Description
Fun and friendly way of programming for kids Simple to understand format is specialty of the book. Learn latest Python 3 programming concepts Python programming syntax explained from images. Lots of real-life programs along with output screenshot. Logic box explains logic of each program. Best book to prepare for School and college exams
Publisher: HighTechEasy Publishing
ISBN:
Category : Computers
Languages : en
Pages : 99
Book Description
Fun and friendly way of programming for kids Simple to understand format is specialty of the book. Learn latest Python 3 programming concepts Python programming syntax explained from images. Lots of real-life programs along with output screenshot. Logic box explains logic of each program. Best book to prepare for School and college exams
Teach Your Kids to Code
Author: Bryson Payne
Publisher: No Starch Press
ISBN: 1593276818
Category : Computers
Languages : en
Pages : 336
Book Description
Teach Your Kids to Code is a parent's and teacher's guide to teaching kids basic programming and problem solving using Python, the powerful language used in college courses and by tech companies like Google and IBM. Step-by-step explanations will have kids learning computational thinking right away, while visual and game-oriented examples hold their attention. Friendly introductions to fundamental programming concepts such as variables, loops, and functions will help even the youngest programmers build the skills they need to make their own cool games and applications. Whether you've been coding for years or have never programmed anything at all, Teach Your Kids to Code will help you show your young programmer how to: –Explore geometry by drawing colorful shapes with Turtle graphics –Write programs to encode and decode messages, play Rock-Paper-Scissors, and calculate how tall someone is in Ping-Pong balls –Create fun, playable games like War, Yahtzee, and Pong –Add interactivity, animation, and sound to their apps Teach Your Kids to Code is the perfect companion to any introductory programming class or after-school meet-up, or simply your educational efforts at home. Spend some fun, productive afternoons at the computer with your kids—you can all learn something!
Publisher: No Starch Press
ISBN: 1593276818
Category : Computers
Languages : en
Pages : 336
Book Description
Teach Your Kids to Code is a parent's and teacher's guide to teaching kids basic programming and problem solving using Python, the powerful language used in college courses and by tech companies like Google and IBM. Step-by-step explanations will have kids learning computational thinking right away, while visual and game-oriented examples hold their attention. Friendly introductions to fundamental programming concepts such as variables, loops, and functions will help even the youngest programmers build the skills they need to make their own cool games and applications. Whether you've been coding for years or have never programmed anything at all, Teach Your Kids to Code will help you show your young programmer how to: –Explore geometry by drawing colorful shapes with Turtle graphics –Write programs to encode and decode messages, play Rock-Paper-Scissors, and calculate how tall someone is in Ping-Pong balls –Create fun, playable games like War, Yahtzee, and Pong –Add interactivity, animation, and sound to their apps Teach Your Kids to Code is the perfect companion to any introductory programming class or after-school meet-up, or simply your educational efforts at home. Spend some fun, productive afternoons at the computer with your kids—you can all learn something!
Python Programming for Kids
Author: Simon Weber
Publisher: Independently Published
ISBN: 9781075652820
Category :
Languages : en
Pages : 196
Book Description
Did you always want to learn computer programming, but you had to give up because you thought it was difficult? Did you ever believe programming could be fun? If the answer is yes to those questions, you have come to the right place. This book will change the way you think about programming. This book is NOT JUST FOR KIDS. Many adults benefit from a beginner's level, especially with programming. Python is an expressive and powerful language that is very easy to learn and is fun to work with. Most books that will teach you about programming with Python are boring and dull; that's why nobody has fun while learning the language. Luckily, this book will introduce you to the world of programming. It covers the basics of programming with Python and uses examples that feature wizards, monsters, ravens, and much more. You will learn new terms and understand the nitty-gritty of coding as well. Many chapters in the book come with some exercises that you can perform to improve your programming skills and deepen your understanding of the language. You will also learn how to draw using Python in the end. Furthermore, the book will help you: - Work with data structures like lists, tuples, and maps - Organize the statements in the code using functions and modules - Draw different patterns and shapes using the Turtle module - Create some games and applications using Python Why should only adults have all the fun? Grab a copy of the book and enter the world of programming!
Publisher: Independently Published
ISBN: 9781075652820
Category :
Languages : en
Pages : 196
Book Description
Did you always want to learn computer programming, but you had to give up because you thought it was difficult? Did you ever believe programming could be fun? If the answer is yes to those questions, you have come to the right place. This book will change the way you think about programming. This book is NOT JUST FOR KIDS. Many adults benefit from a beginner's level, especially with programming. Python is an expressive and powerful language that is very easy to learn and is fun to work with. Most books that will teach you about programming with Python are boring and dull; that's why nobody has fun while learning the language. Luckily, this book will introduce you to the world of programming. It covers the basics of programming with Python and uses examples that feature wizards, monsters, ravens, and much more. You will learn new terms and understand the nitty-gritty of coding as well. Many chapters in the book come with some exercises that you can perform to improve your programming skills and deepen your understanding of the language. You will also learn how to draw using Python in the end. Furthermore, the book will help you: - Work with data structures like lists, tuples, and maps - Organize the statements in the code using functions and modules - Draw different patterns and shapes using the Turtle module - Create some games and applications using Python Why should only adults have all the fun? Grab a copy of the book and enter the world of programming!
Python Made Simple
Author: Beri Rydhm
Publisher: BPB Publications
ISBN: 938932808X
Category : Computers
Languages : en
Pages : 459
Book Description
Take tiny steps to enter the big world of data science through this interesting guideKey features Acquire basic concepts related to python programming Understand the core functionalities of Python Programming Provide the information regarding idle IDE Computational Problem solving in Python Object oriented concepts in Python Database connectivity with Python Description In the last few years, python gained popularity and became the first choice of the students, teachers as well as professionals. It is being used in different fields such as education, software development, website development and also in various advanced research. In the field of education it allows students to learn the programming language in an easier and efficient manner. In the information technology field it can be used as a language for creating softwares as well as for web developments. It can be integrated with different platforms like Django. In research, Python programming can be used in simulation or it can be used for machine learning techniques.The primary goal of this text is to create a pedagogically sound and accessible textbook that emphasises on core concepts of Python programming. The book contains lots of practical examples to show the working of a particular code construct. The book can be very helpful in order to learn the basic and advance concepts of python programming.In the beginning of the book the focus is on the basic concepts related to core python programming starting from the installation phase of python interpreter to building the concepts for the reader towards python programming. Then the book moves towards the concept of different statements and programming conditions that python programming can handle in an easier manner. It then moves to the concepts related to object oriented programming and at last the reader will get to know about the database connectivity with the python program.What will you learn You can learn the core concept related to python programming You will get to learn how to program in python You can learn how Python programming helps to solve computational problems By reading this book you can learn how to work with python You will get familiarity with the python programming concepts. You will learn how to operate idle IDE and how it can be used to write python program in easier way. Who this book is forThe book is intended for anyone who wish to learn python programming language. This book also covers the syllabus of various universities and readers can use this book as a help in their academic education. This book can be used by readers to start with python programming from basics to advanced level even without having any prior knowledge of python programming. Table of contents1. Introduction to Python2. Python Fundamentals3. Expression and Operators4. Control Statements5. Functions6. List Processing7. Tuple Processing8. Dictionary Processing9. String Processing10. File Processing11. Exception Handling12. Object Oriented Programming13. Inheritance & Polymorphism14. Database Design in Python About the authorRydhm Beri teaches in BBK DAV College for Women, Amritsar, as an Assistant Professor, since last three years and has 5 years of experience in the field of education and 3 years of experience in research. Her research interests include MANETs, Cloud computing, IOT, Fog Computing. She has done M.Sc. Computer Science from BBK DAV College for Women, Amritsar and MCA from Lovely Professional University and is currently pursuing Ph.D. in the field of IOT and embedded systems. She has a deep knowledge of programming and has worked for different projects in languages like, .Net, Java, PHP and Python. Currently she is working on Python programming and relate it to IOT and Machine learning field.She has published 19 research papers out of which 17 are international and 2 are national research papers. She has also been working as a reviewer in conferences and journals. In her leisure time, she likes to attend workshops and conferences and likes to program applications.Her Blog links: https://rydhmberi.weebly.com/Her LinkedIn Profile: https://www.linkedin.com/in/rydhm-beri-47a721101/
Publisher: BPB Publications
ISBN: 938932808X
Category : Computers
Languages : en
Pages : 459
Book Description
Take tiny steps to enter the big world of data science through this interesting guideKey features Acquire basic concepts related to python programming Understand the core functionalities of Python Programming Provide the information regarding idle IDE Computational Problem solving in Python Object oriented concepts in Python Database connectivity with Python Description In the last few years, python gained popularity and became the first choice of the students, teachers as well as professionals. It is being used in different fields such as education, software development, website development and also in various advanced research. In the field of education it allows students to learn the programming language in an easier and efficient manner. In the information technology field it can be used as a language for creating softwares as well as for web developments. It can be integrated with different platforms like Django. In research, Python programming can be used in simulation or it can be used for machine learning techniques.The primary goal of this text is to create a pedagogically sound and accessible textbook that emphasises on core concepts of Python programming. The book contains lots of practical examples to show the working of a particular code construct. The book can be very helpful in order to learn the basic and advance concepts of python programming.In the beginning of the book the focus is on the basic concepts related to core python programming starting from the installation phase of python interpreter to building the concepts for the reader towards python programming. Then the book moves towards the concept of different statements and programming conditions that python programming can handle in an easier manner. It then moves to the concepts related to object oriented programming and at last the reader will get to know about the database connectivity with the python program.What will you learn You can learn the core concept related to python programming You will get to learn how to program in python You can learn how Python programming helps to solve computational problems By reading this book you can learn how to work with python You will get familiarity with the python programming concepts. You will learn how to operate idle IDE and how it can be used to write python program in easier way. Who this book is forThe book is intended for anyone who wish to learn python programming language. This book also covers the syllabus of various universities and readers can use this book as a help in their academic education. This book can be used by readers to start with python programming from basics to advanced level even without having any prior knowledge of python programming. Table of contents1. Introduction to Python2. Python Fundamentals3. Expression and Operators4. Control Statements5. Functions6. List Processing7. Tuple Processing8. Dictionary Processing9. String Processing10. File Processing11. Exception Handling12. Object Oriented Programming13. Inheritance & Polymorphism14. Database Design in Python About the authorRydhm Beri teaches in BBK DAV College for Women, Amritsar, as an Assistant Professor, since last three years and has 5 years of experience in the field of education and 3 years of experience in research. Her research interests include MANETs, Cloud computing, IOT, Fog Computing. She has done M.Sc. Computer Science from BBK DAV College for Women, Amritsar and MCA from Lovely Professional University and is currently pursuing Ph.D. in the field of IOT and embedded systems. She has a deep knowledge of programming and has worked for different projects in languages like, .Net, Java, PHP and Python. Currently she is working on Python programming and relate it to IOT and Machine learning field.She has published 19 research papers out of which 17 are international and 2 are national research papers. She has also been working as a reviewer in conferences and journals. In her leisure time, she likes to attend workshops and conferences and likes to program applications.Her Blog links: https://rydhmberi.weebly.com/Her LinkedIn Profile: https://www.linkedin.com/in/rydhm-beri-47a721101/
Learn Python 3 the Hard Way
Author: Zed A. Shaw
Publisher: Addison-Wesley Professional
ISBN: 0134693906
Category : Computers
Languages : en
Pages : 752
Book Description
You Will Learn Python 3! Zed Shaw has perfected the world’s best system for learning Python 3. Follow it and you will succeed—just like the millions of beginners Zed has taught to date! You bring the discipline, commitment, and persistence; the author supplies everything else. In Learn Python 3 the Hard Way, you’ll learn Python by working through 52 brilliantly crafted exercises. Read them. Type their code precisely. (No copying and pasting!) Fix your mistakes. Watch the programs run. As you do, you’ll learn how a computer works; what good programs look like; and how to read, write, and think about code. Zed then teaches you even more in 5+ hours of video where he shows you how to break, fix, and debug your code—live, as he’s doing the exercises. Install a complete Python environment Organize and write code Fix and break code Basic mathematics Variables Strings and text Interact with users Work with files Looping and logic Data structures using lists and dictionaries Program design Object-oriented programming Inheritance and composition Modules, classes, and objects Python packaging Automated testing Basic game development Basic web development It’ll be hard at first. But soon, you’ll just get it—and that will feel great! This course will reward you for every minute you put into it. Soon, you’ll know one of the world’s most powerful, popular programming languages. You’ll be a Python programmer. This Book Is Perfect For Total beginners with zero programming experience Junior developers who know one or two languages Returning professionals who haven’t written code in years Seasoned professionals looking for a fast, simple, crash course in Python 3
Publisher: Addison-Wesley Professional
ISBN: 0134693906
Category : Computers
Languages : en
Pages : 752
Book Description
You Will Learn Python 3! Zed Shaw has perfected the world’s best system for learning Python 3. Follow it and you will succeed—just like the millions of beginners Zed has taught to date! You bring the discipline, commitment, and persistence; the author supplies everything else. In Learn Python 3 the Hard Way, you’ll learn Python by working through 52 brilliantly crafted exercises. Read them. Type their code precisely. (No copying and pasting!) Fix your mistakes. Watch the programs run. As you do, you’ll learn how a computer works; what good programs look like; and how to read, write, and think about code. Zed then teaches you even more in 5+ hours of video where he shows you how to break, fix, and debug your code—live, as he’s doing the exercises. Install a complete Python environment Organize and write code Fix and break code Basic mathematics Variables Strings and text Interact with users Work with files Looping and logic Data structures using lists and dictionaries Program design Object-oriented programming Inheritance and composition Modules, classes, and objects Python packaging Automated testing Basic game development Basic web development It’ll be hard at first. But soon, you’ll just get it—and that will feel great! This course will reward you for every minute you put into it. Soon, you’ll know one of the world’s most powerful, popular programming languages. You’ll be a Python programmer. This Book Is Perfect For Total beginners with zero programming experience Junior developers who know one or two languages Returning professionals who haven’t written code in years Seasoned professionals looking for a fast, simple, crash course in Python 3
Invent Your Own Computer Games with Python, 4th Edition
Author: Al Sweigart
Publisher: No Starch Press
ISBN: 1593277954
Category : Computers
Languages : en
Pages : 377
Book Description
Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.
Publisher: No Starch Press
ISBN: 1593277954
Category : Computers
Languages : en
Pages : 377
Book Description
Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.
Machine Learning for Kids
Author: Dale Lane
Publisher: No Starch Press
ISBN: 1718500572
Category : Computers
Languages : en
Pages : 290
Book Description
A hands-on, application-based introduction to machine learning and artificial intelligence (AI) that guides young readers through creating compelling AI-powered games and applications using the Scratch programming language. Machine learning (also known as ML) is one of the building blocks of AI, or artificial intelligence. AI is based on the idea that computers can learn on their own, with your help. Machine Learning for Kids will introduce you to machine learning, painlessly. With this book and its free, Scratch-based, award-winning companion website, you'll see how easy it is to add machine learning to your own projects. You don't even need to know how to code! As you work through the book you'll discover how machine learning systems can be taught to recognize text, images, numbers, and sounds, and how to train your models to improve their accuracy. You'll turn your models into fun computer games and apps, and see what happens when they get confused by bad data. You'll build 13 projects step-by-step from the ground up, including: • Rock, Paper, Scissors game that recognizes your hand shapes • An app that recommends movies based on other movies that you like • A computer character that reacts to insults and compliments • An interactive virtual assistant (like Siri or Alexa) that obeys commands • An AI version of Pac-Man, with a smart character that knows how to avoid ghosts NOTE: This book includes a Scratch tutorial for beginners, and step-by-step instructions for every project. Ages 12+
Publisher: No Starch Press
ISBN: 1718500572
Category : Computers
Languages : en
Pages : 290
Book Description
A hands-on, application-based introduction to machine learning and artificial intelligence (AI) that guides young readers through creating compelling AI-powered games and applications using the Scratch programming language. Machine learning (also known as ML) is one of the building blocks of AI, or artificial intelligence. AI is based on the idea that computers can learn on their own, with your help. Machine Learning for Kids will introduce you to machine learning, painlessly. With this book and its free, Scratch-based, award-winning companion website, you'll see how easy it is to add machine learning to your own projects. You don't even need to know how to code! As you work through the book you'll discover how machine learning systems can be taught to recognize text, images, numbers, and sounds, and how to train your models to improve their accuracy. You'll turn your models into fun computer games and apps, and see what happens when they get confused by bad data. You'll build 13 projects step-by-step from the ground up, including: • Rock, Paper, Scissors game that recognizes your hand shapes • An app that recommends movies based on other movies that you like • A computer character that reacts to insults and compliments • An interactive virtual assistant (like Siri or Alexa) that obeys commands • An AI version of Pac-Man, with a smart character that knows how to avoid ghosts NOTE: This book includes a Scratch tutorial for beginners, and step-by-step instructions for every project. Ages 12+
Learn Python in One Day and Learn It Well (2nd Edition)
Author: Jamie Chan
Publisher: Createspace Independent Publishing Platform
ISBN: 9781546488330
Category : Computer programming
Languages : en
Pages : 174
Book Description
"Have you always wanted to learn computer programming but are afraid it'll be too difficult for you? Or perhaps you know other programming languages but are interested in learning the Python language fast? This book is for you"--Page 4 of cover.
Publisher: Createspace Independent Publishing Platform
ISBN: 9781546488330
Category : Computer programming
Languages : en
Pages : 174
Book Description
"Have you always wanted to learn computer programming but are afraid it'll be too difficult for you? Or perhaps you know other programming languages but are interested in learning the Python language fast? This book is for you"--Page 4 of cover.
Python Crash Course
Author: Eric Matthes
Publisher: No Starch Press
ISBN: 1593277393
Category : Computers
Languages : en
Pages : 564
Book Description
Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course you’ll learn how to: –Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal –Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses –Work with data to generate interactive visualizations –Create and customize Web apps and deploy them safely online –Deal with mistakes and errors so you can solve your own programming problems If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Uses Python 2 and 3
Publisher: No Starch Press
ISBN: 1593277393
Category : Computers
Languages : en
Pages : 564
Book Description
Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course you’ll learn how to: –Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal –Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses –Work with data to generate interactive visualizations –Create and customize Web apps and deploy them safely online –Deal with mistakes and errors so you can solve your own programming problems If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Uses Python 2 and 3