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Heroes of the Fallen Lands

Heroes of the Fallen Lands PDF Author: Mike Mearls
Publisher:
ISBN: 9780786956203
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0

Book Description
Presents guidelines for creating characters in the popular role playing game, from brave fighters to wily rogues, and includes each character class's list of feats, weapons, armor, and adventuring gear.

Heroes' Feast (Dungeons & Dragons)

Heroes' Feast (Dungeons & Dragons) PDF Author: Kyle Newman
Publisher: Ten Speed Press
ISBN: 1984858912
Category : Cooking
Languages : en
Pages : 242

Book Description
NEW YORK TIMES BESTSELLER • 80 recipes inspired by the magical world of Dungeons & Dragons “Ready a tall tankard of mead and brace yourself for a culinary journey to match any quest!”—Tom Morello, Rage Against the Machine From the D&D experts behind Dungeons & Dragons Art & Arcana comes a cookbook that invites fantasy lovers to celebrate the unique culinary creations and traditions of their favorite fictional cultures. With this book, you can prepare dishes delicate enough to dine like elves and their drow cousins or hearty enough to feast like a dwarven clan or an orcish horde. All eighty dishes—developed by a professional chef—are delicious, easy to prepare, and composed of wholesome ingredients readily found in our world. Heroes’ Feast includes recipes for snacking, such as Elven Bread, Iron Rations, savory Hand Pies, and Orc Bacon, as well as hearty vegetarian, meaty, and fish mains, such as Amphail Braised Beef, Hommlet Golden Brown Roasted Turkey, Drow Mushroom Steaks, and Pan-Fried Knucklehead Trout—all which pair perfectly with a side of Otik’s famous fried spiced potatoes. There are also featured desserts and cocktails—such as Heartlands Rose Apple and Blackberry Pie, Trolltide Candied Apples, Evermead, Potion of Restoration, and Goodberry Blend—and everything in between, to satisfy a craving for any adventure.

Heroes of the Fallen Lands

Heroes of the Fallen Lands PDF Author: Mike Mearls
Publisher:
ISBN: 9780786956203
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0

Book Description
Presents guidelines for creating characters in the popular role playing game, from brave fighters to wily rogues, and includes each character class's list of feats, weapons, armor, and adventuring gear.

Heroes of Horror

Heroes of Horror PDF Author: James Wyatt
Publisher:
ISBN: 9780786936991
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0

Book Description
The essential handbook integrating fear and horror into D&D play, this guide provides everything Dungeon Masters need to run a horror-oriented campaign or integrate elements of creepiness and tension into their existing campaigns.

Player's Option: Heroes of the Feywild

Player's Option: Heroes of the Feywild PDF Author: Rodney Thompson
Publisher:
ISBN: 9780786958368
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0

Book Description
This book enables players to weave elements of the Feywild into their existing and future characters. It contains exciting new character builds and options that are thematically rooted to the Feywild, a wild and verdant plane of arcane splendor, full of dangerous and whimsical creatures.

Heroes of Battle

Heroes of Battle PDF Author: David Noonan
Publisher:
ISBN: 9780786936861
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0

Book Description
The essential handbook integrating war and battlefield action into D&D® play. Heros of Battle™ provides everything one needs to know to play a battle-orientedD&Dcampaign. Players can build military characters with new feats, spells, uses for traditional spells, and prestige classes. Information is given on tools specific to the battlefield, including siege engines, weapons, magic items, steeds, and other exotic mounts. Battlefield terrain aspects are discussed with plenty of illustrative maps and new rules. Specific types of battlefield encounters are discussed in detail, and the book provides specific detail on designing battlefields. DAVID NOONAN is an RPG designer/developer at Wizards of the Coast, Inc. Recent credits include authoringComplete Divine™ and co-authoring Races of Stone™ andUnearthed Arcana™. WILL McDERMOTT, former editor-inchief ofDuelistandTopDeckmagazines, has written a number of articles forDragon® Magazine, but is known primarily for his fiction in theMagic: The Gathering™ universe, including the novelsJudgmentandThe Moons of Mirrodin. STEPHEN SCHUBERT is a freelance writer whose previous credits include articles inDragonMagazine.

Monsters and Heroes of the Realms: a Dungeons and Dragons Coloring Book

Monsters and Heroes of the Realms: a Dungeons and Dragons Coloring Book PDF Author: Templar Books
Publisher: Candlewick Press (MA)
ISBN: 9780763694241
Category : Coloring books
Languages : en
Pages : 0

Book Description
"Dungeons & Dragons® has entertained fans from around the world with adventures and stories for more than forty years. During that time, some of the most amazing fantasy artists on the planet have graced the pages of the books with their stunning illustrations. This collection is packed with black-and-white versions of many of their pieces for you to color and enjoy, as well as sixteen pages of full-color originals for inspiration." --Page [4] of cover.

Empire of Imagination

Empire of Imagination PDF Author: Michael Witwer
Publisher: Bloomsbury Publishing USA
ISBN: 1632862794
Category : Biography & Autobiography
Languages : en
Pages : 337

Book Description
The life story of Gary Gygax, godfather of all fantasy adventure games, has been told only in bits and pieces. Michael Witwer has written a dynamic, dramatized biography of Gygax from his childhood in Lake Geneva, Wisconsin to his untimely death in 2008. Gygax's magnum opus, Dungeons & Dragons, would explode in popularity throughout the 1970s and '80s and irreversibly alter the world of gaming. D&D is the best-known, best-selling role-playing game of all time, and it boasts an elite class of alumni--Stephen Colbert, Robin Williams, and Junot Diaz all have spoken openly about their experience with the game as teenagers, and some credit it as the workshop where their nascent imaginations were fostered. Gygax's involvement in the industry lasted long after his dramatic and involuntary departure from D&D's parent company, TSR, and his footprint can be seen in the genre he is largely responsible for creating. But as Witwer shows, perhaps the most compelling facet of his life and work was his unwavering commitment to the power of creativity in the face of myriad sources of adversity, whether cultural, economic, or personal. Through his creation of the role-playing genre, Gygax gave two generations of gamers the tools to invent characters and entire worlds in their minds. Told in narrative-driven and dramatic fashion, Witwer has written an engaging chronicle of the life and legacy of this emperor of the imagination.

Heroes of the Forgotten Kingdoms

Heroes of the Forgotten Kingdoms PDF Author: Mike Mearls
Publisher:
ISBN: 9780786956197
Category : Dungeon and dragons (Game)
Languages : en
Pages : 0

Book Description
This essential supplement for the 4th Edition Dungeons & Dragons Fantasy Roleplaying Game presents exciting new builds for the game's most popular classes: the cleric, the druid, the paladin, the ranger, and the warlock.

Game Wizards

Game Wizards PDF Author: Jon Peterson
Publisher: MIT Press
ISBN: 0262542951
Category : Games & Activities
Languages : en
Pages : 401

Book Description
The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators. When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success--and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains how D&D and its creators navigated their successes, setbacks, and controversies. Peterson describes Gygax and Arneson's first meeting and their work toward the 1974 release of the game; the founding of TSR and its growth as a company; and Arneson's acrimonious departure and subsequent challenges to TSR. He recounts the "Satanic Panic" accusations that D&D was sacrilegious and dangerous, and how they made the game famous. And he chronicles TSR's reckless expansion and near-fatal corporate infighting, which culminated with the company in debt and overextended and the end of Gygax's losing battle to retain control over TSR and D&D. With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.

Midgard Heroes Handbook

Midgard Heroes Handbook PDF Author:
Publisher:
ISBN: 9781936781836
Category :
Languages : en
Pages :

Book Description