Author: Mark Baskinger
Publisher: Watson-Guptill
ISBN: 038534452X
Category : Design
Languages : en
Pages : 306
Book Description
A primer for design professionals across all disciplines that helps them create compelling and original concept designs by hand--as opposed to on the computer--in order to foster collaboration and win clients. In today's design world, technology for expressing ideas is pervasive; CAD models and renderings created with computer software provide an easy option for creating highly rendered pieces. However, the accessibility of this technology means that fewer designers know how to draw by hand, express their ideas spontaneously, and brainstorm effectively.In a unique board binding that mimics a sketchbook, Drawing Ideas provides a complete foundation in the techniques and methods for effectively communicating to an audience through clear and persuasive drawings.
Drawing Ideas
Author: Mark Baskinger
Publisher: Watson-Guptill
ISBN: 038534452X
Category : Design
Languages : en
Pages : 306
Book Description
A primer for design professionals across all disciplines that helps them create compelling and original concept designs by hand--as opposed to on the computer--in order to foster collaboration and win clients. In today's design world, technology for expressing ideas is pervasive; CAD models and renderings created with computer software provide an easy option for creating highly rendered pieces. However, the accessibility of this technology means that fewer designers know how to draw by hand, express their ideas spontaneously, and brainstorm effectively.In a unique board binding that mimics a sketchbook, Drawing Ideas provides a complete foundation in the techniques and methods for effectively communicating to an audience through clear and persuasive drawings.
Publisher: Watson-Guptill
ISBN: 038534452X
Category : Design
Languages : en
Pages : 306
Book Description
A primer for design professionals across all disciplines that helps them create compelling and original concept designs by hand--as opposed to on the computer--in order to foster collaboration and win clients. In today's design world, technology for expressing ideas is pervasive; CAD models and renderings created with computer software provide an easy option for creating highly rendered pieces. However, the accessibility of this technology means that fewer designers know how to draw by hand, express their ideas spontaneously, and brainstorm effectively.In a unique board binding that mimics a sketchbook, Drawing Ideas provides a complete foundation in the techniques and methods for effectively communicating to an audience through clear and persuasive drawings.
Drawing Product Ideas
Author: Kent E. Eisenhuth
Publisher: John Wiley & Sons
ISBN: 1119835860
Category : Computers
Languages : en
Pages : 386
Book Description
Explore straightforward drawing skills to help you communicate product ideas exponentially faster than you could with text In Drawing Product Ideas: Fast and Easy UX Drawing for Anyone, RSA Fellow and Google Data Visualization Lead, Kent Eisenhuth delivers a new and exciting guide to effectively communicating product ideas by drawing just two simple things: boxes and lines! In the book, you'll learn why drawing is important and how it supports the design thinking process. You'll also discover how to build your drawing toolkit by exploring your own personal drawing style. The author also includes: Strategies for how to use your drawing to support your solutions to real-world problems Tips and tricks for applying your new drawing skills in a workshop setting, in real-time An illuminating foreword by the celebrated Manuel Lima, a Fellow of the Royal Society of Arts An essential volume for engineers, researchers, and product managers, Drawing Product Ideas is also an indispensable blueprint for anyone seeking to improve their public, ad-hoc drawing skills.
Publisher: John Wiley & Sons
ISBN: 1119835860
Category : Computers
Languages : en
Pages : 386
Book Description
Explore straightforward drawing skills to help you communicate product ideas exponentially faster than you could with text In Drawing Product Ideas: Fast and Easy UX Drawing for Anyone, RSA Fellow and Google Data Visualization Lead, Kent Eisenhuth delivers a new and exciting guide to effectively communicating product ideas by drawing just two simple things: boxes and lines! In the book, you'll learn why drawing is important and how it supports the design thinking process. You'll also discover how to build your drawing toolkit by exploring your own personal drawing style. The author also includes: Strategies for how to use your drawing to support your solutions to real-world problems Tips and tricks for applying your new drawing skills in a workshop setting, in real-time An illuminating foreword by the celebrated Manuel Lima, a Fellow of the Royal Society of Arts An essential volume for engineers, researchers, and product managers, Drawing Product Ideas is also an indispensable blueprint for anyone seeking to improve their public, ad-hoc drawing skills.
Drawing for Product Designers
Author: Kevin Henry
Publisher: Laurence King Publishing
ISBN: 1780673612
Category : Design
Languages : en
Pages : 464
Book Description
With its tutorial-based approach, this is a practical guide to both hand- and computer-drawn design. Readers will learn to think three-dimensionally and build complex design ideas that are structurally sound and visually clear. The book also illustrates how these basic skills underpin the use of computer-aided design and graphic software. While these applications assist the designer in creating physical products, architectural spaces and virtual interfaces, a basic knowledge of sketching and drawing allows the designer to fully exploit the software. Foundational chapters show how these technical skills fit into a deeper and more intuitive feeling for visualisation and representation, while featured case studies of leading designers, artists and architects illustrate the full range of different drawing options available. Hundreds of hand-drawn sketches and computer models have been specially created to demonstrate critical geometry and show how to build on basic forms and exploit principles of perspective to develop sketches into finished illustrations. There's also advice on establishing context, shading and realizing more complex forms.
Publisher: Laurence King Publishing
ISBN: 1780673612
Category : Design
Languages : en
Pages : 464
Book Description
With its tutorial-based approach, this is a practical guide to both hand- and computer-drawn design. Readers will learn to think three-dimensionally and build complex design ideas that are structurally sound and visually clear. The book also illustrates how these basic skills underpin the use of computer-aided design and graphic software. While these applications assist the designer in creating physical products, architectural spaces and virtual interfaces, a basic knowledge of sketching and drawing allows the designer to fully exploit the software. Foundational chapters show how these technical skills fit into a deeper and more intuitive feeling for visualisation and representation, while featured case studies of leading designers, artists and architects illustrate the full range of different drawing options available. Hundreds of hand-drawn sketches and computer models have been specially created to demonstrate critical geometry and show how to build on basic forms and exploit principles of perspective to develop sketches into finished illustrations. There's also advice on establishing context, shading and realizing more complex forms.
Presentation Techniques
Author: Dick Powell
Publisher: Orbit Books
ISBN: 9780356175843
Category : Business presentations
Languages : en
Pages : 160
Book Description
This guide, which attempts to aid designers to visualize their concepts, uses all the developments that have taken place within the field of design over the last five years. The author runs his own design consultancy.
Publisher: Orbit Books
ISBN: 9780356175843
Category : Business presentations
Languages : en
Pages : 160
Book Description
This guide, which attempts to aid designers to visualize their concepts, uses all the developments that have taken place within the field of design over the last five years. The author runs his own design consultancy.
The Drawing Ideas Book
Author: Frances Stanfield
Publisher: Hachette UK
ISBN: 1781577390
Category : Art
Languages : en
Pages : 216
Book Description
Refresh your creativity and boost your motivation to draw with the expert help of The Drawing Ideas Book. If you're stuck in a rut - or simply just stuck - this book is filled with ideas for what to draw, how to draw and even where and when to draw. Packed with arresting examples of creatives' drawings and sketchbooks from all over the world, it's sure to fire up your creativity. Imagine it, doodle it, sketch it, ink it and more. Discover the infinite possibilities of this essential art form, from its key mediums to unusual processes, across subjects from figure drawing and landscape sketching to abstract compositions.
Publisher: Hachette UK
ISBN: 1781577390
Category : Art
Languages : en
Pages : 216
Book Description
Refresh your creativity and boost your motivation to draw with the expert help of The Drawing Ideas Book. If you're stuck in a rut - or simply just stuck - this book is filled with ideas for what to draw, how to draw and even where and when to draw. Packed with arresting examples of creatives' drawings and sketchbooks from all over the world, it's sure to fire up your creativity. Imagine it, doodle it, sketch it, ink it and more. Discover the infinite possibilities of this essential art form, from its key mediums to unusual processes, across subjects from figure drawing and landscape sketching to abstract compositions.
100 Creative Drawing Ideas
Author: Anna Held Audette
Publisher:
ISBN: 9781590301050
Category : Drawing
Languages : en
Pages : 0
Book Description
What art student doesn't groan at the hackneyed problems too often assigned in art classes, such as a still life and chianti bottles, old chairs, and large cloths draped over the whole scene? Here, in the first book ever of its kind, is a collection of interesting and original ideas for drawing projects, contributed by art instructors from all over the United States (and a few from Canada, Great Britain, and Australia) who have invented successful alternatives to humdrum exercises. The accompanying illustrations demonstrate ways in which their students have addressed the assignments and are included to help the reader visualize what might result from the written description. This book will be a welcome resource for art teachers and students in high school, college, graduate programs, and art schools, as well as artists undertaking independent study. Among the 100 drawing ideas are: * Drawing with a piece of charcoal held between the toes--to explore how limitations often bring out great creativity. * Adopting a mouse's-eye view of a still life--an unusual twist on perspective drawing. * Making a self-portrait that does not show the head but tells something significant about the artist through the depiction of other parts of the body--an original way of investigating "Who am I?" * Constructing a figure from assembled objects and then drawing it--for those times when a live human model is unavailable. * Creating a personal visual representation of the blues musical genre--to discover how one art form engenders another.
Publisher:
ISBN: 9781590301050
Category : Drawing
Languages : en
Pages : 0
Book Description
What art student doesn't groan at the hackneyed problems too often assigned in art classes, such as a still life and chianti bottles, old chairs, and large cloths draped over the whole scene? Here, in the first book ever of its kind, is a collection of interesting and original ideas for drawing projects, contributed by art instructors from all over the United States (and a few from Canada, Great Britain, and Australia) who have invented successful alternatives to humdrum exercises. The accompanying illustrations demonstrate ways in which their students have addressed the assignments and are included to help the reader visualize what might result from the written description. This book will be a welcome resource for art teachers and students in high school, college, graduate programs, and art schools, as well as artists undertaking independent study. Among the 100 drawing ideas are: * Drawing with a piece of charcoal held between the toes--to explore how limitations often bring out great creativity. * Adopting a mouse's-eye view of a still life--an unusual twist on perspective drawing. * Making a self-portrait that does not show the head but tells something significant about the artist through the depiction of other parts of the body--an original way of investigating "Who am I?" * Constructing a figure from assembled objects and then drawing it--for those times when a live human model is unavailable. * Creating a personal visual representation of the blues musical genre--to discover how one art form engenders another.
Rapid Viz
Author: Kurt Hanks
Publisher:
ISBN: 9781598632682
Category :
Languages : en
Pages : 0
Book Description
Rapid Viz, Third Edition: A New Method for the Rapid Visualization of Ideas provides hands-on instruction on quick sketching skills and techniques that allow you to picture your ideas mentally, and then quickly convert those thoughts into visual reality on a piece of paper. The method is not designed to help you become a master illustrator, but rather a visual thinker and communicator. Emphasizing speed and simplicity, the Rapid Viz method breaks down drawing to the essentials, teaching the fundamental techniques of graphic art and design using only the simplest of tools: felt-tip pens or pencils and paper. Using a minimum amount of time, trouble, and effort, Rapid Viz enables you to nail down your ideas onto paper, rapidly converting your thoughts while they are still fresh, and then polish them for clear visual communication with others.
Publisher:
ISBN: 9781598632682
Category :
Languages : en
Pages : 0
Book Description
Rapid Viz, Third Edition: A New Method for the Rapid Visualization of Ideas provides hands-on instruction on quick sketching skills and techniques that allow you to picture your ideas mentally, and then quickly convert those thoughts into visual reality on a piece of paper. The method is not designed to help you become a master illustrator, but rather a visual thinker and communicator. Emphasizing speed and simplicity, the Rapid Viz method breaks down drawing to the essentials, teaching the fundamental techniques of graphic art and design using only the simplest of tools: felt-tip pens or pencils and paper. Using a minimum amount of time, trouble, and effort, Rapid Viz enables you to nail down your ideas onto paper, rapidly converting your thoughts while they are still fresh, and then polish them for clear visual communication with others.
Drawing for Designers
Author: Alan Pipes
Publisher: Laurence King
ISBN:
Category : Art
Languages : en
Pages : 228
Book Description
There is a dearth of books covering drawing and product design. Drawing for Designers fills this gap, offering a comprehensive guide to drawing for product/ industrial designers and students. As well as industrial product design, the book encompasses automotive design and the design of other 3D artefacts such as jewelry and furniture. Covering both manual and computer drawing methods, the book follows the design process: from initial concept sketches; through presentation drawings and visualizations; general arrangement and detail drafting; to fully dimensioned production drawings; and beyond to technical illustrations and exploded/assembly diagrams used for publicity and instructing the end user in the product's assembly, operation, and maintenance. Case study spreads featuring famous designer productsshown both as drawn concepts and the finished object are interspersed with the chapters. There are also several 'how-to-do-it' step-by-step sequences.
Publisher: Laurence King
ISBN:
Category : Art
Languages : en
Pages : 228
Book Description
There is a dearth of books covering drawing and product design. Drawing for Designers fills this gap, offering a comprehensive guide to drawing for product/ industrial designers and students. As well as industrial product design, the book encompasses automotive design and the design of other 3D artefacts such as jewelry and furniture. Covering both manual and computer drawing methods, the book follows the design process: from initial concept sketches; through presentation drawings and visualizations; general arrangement and detail drafting; to fully dimensioned production drawings; and beyond to technical illustrations and exploded/assembly diagrams used for publicity and instructing the end user in the product's assembly, operation, and maintenance. Case study spreads featuring famous designer productsshown both as drawn concepts and the finished object are interspersed with the chapters. There are also several 'how-to-do-it' step-by-step sequences.
Drawing Ideas
Author: Mark Baskinger
Publisher: Watson-Guptill
ISBN: 0385344627
Category : Design
Languages : en
Pages : 306
Book Description
An intensive how-to primer for design professionals for creating compelling and original concept designs through drawing by hand. Award-winning designers and workshop leaders Mark Baskinger and William Bardel bring us this thorough course in drawing to create better graphic layouts, diagrams, human forms, products, systems, and more. Their drawing bootcamp provides essential instruction on thinking, reasoning, and visually exploring concepts to create compelling products, communications, and services. In a unique board binding that mimics a sketchbook, Drawing Ideas provides a complete foundation in the techniques and methods for effectively communicating to clients and audiences through clear and persuasive drawings.
Publisher: Watson-Guptill
ISBN: 0385344627
Category : Design
Languages : en
Pages : 306
Book Description
An intensive how-to primer for design professionals for creating compelling and original concept designs through drawing by hand. Award-winning designers and workshop leaders Mark Baskinger and William Bardel bring us this thorough course in drawing to create better graphic layouts, diagrams, human forms, products, systems, and more. Their drawing bootcamp provides essential instruction on thinking, reasoning, and visually exploring concepts to create compelling products, communications, and services. In a unique board binding that mimics a sketchbook, Drawing Ideas provides a complete foundation in the techniques and methods for effectively communicating to clients and audiences through clear and persuasive drawings.
Info We Trust
Author: RJ Andrews
Publisher: John Wiley & Sons
ISBN: 1119483905
Category : Computers
Languages : en
Pages : 343
Book Description
How do we create new ways of looking at the world? Join award-winning data storyteller RJ Andrews as he pushes beyond the usual how-to, and takes you on an adventure into the rich art of informing. Creating Info We Trust is a craft that puts the world into forms that are strong and true. It begins with maps, diagrams, and charts — but must push further than dry defaults to be truly effective. How do we attract attention? How can we offer audiences valuable experiences worth their time? How can we help people access complexity? Dark and mysterious, but full of potential, data is the raw material from which new understanding can emerge. Become a hero of the information age as you learn how to dip into the chaos of data and emerge with new understanding that can entertain, improve, and inspire. Whether you call the craft data storytelling, data visualization, data journalism, dashboard design, or infographic creation — what matters is that you are courageously confronting the chaos of it all in order to improve how people see the world. Info We Trust is written for everyone who straddles the domains of data and people: data visualization professionals, analysts, and all who are enthusiastic for seeing the world in new ways. This book draws from the entirety of human experience, quantitative and poetic. It teaches advanced techniques, such as visual metaphor and data transformations, in order to create more human presentations of data. It also shows how we can learn from print advertising, engineering, museum curation, and mythology archetypes. This human-centered approach works with machines to design information for people. Advance your understanding beyond by learning from a broad tradition of putting things “in formation” to create new and wonderful ways of opening our eyes to the world. Info We Trust takes a thoroughly original point of attack on the art of informing. It builds on decades of best practices and adds the creative enthusiasm of a world-class data storyteller. Info We Trust is lavishly illustrated with hundreds of original compositions designed to illuminate the craft, delight the reader, and inspire a generation of data storytellers.
Publisher: John Wiley & Sons
ISBN: 1119483905
Category : Computers
Languages : en
Pages : 343
Book Description
How do we create new ways of looking at the world? Join award-winning data storyteller RJ Andrews as he pushes beyond the usual how-to, and takes you on an adventure into the rich art of informing. Creating Info We Trust is a craft that puts the world into forms that are strong and true. It begins with maps, diagrams, and charts — but must push further than dry defaults to be truly effective. How do we attract attention? How can we offer audiences valuable experiences worth their time? How can we help people access complexity? Dark and mysterious, but full of potential, data is the raw material from which new understanding can emerge. Become a hero of the information age as you learn how to dip into the chaos of data and emerge with new understanding that can entertain, improve, and inspire. Whether you call the craft data storytelling, data visualization, data journalism, dashboard design, or infographic creation — what matters is that you are courageously confronting the chaos of it all in order to improve how people see the world. Info We Trust is written for everyone who straddles the domains of data and people: data visualization professionals, analysts, and all who are enthusiastic for seeing the world in new ways. This book draws from the entirety of human experience, quantitative and poetic. It teaches advanced techniques, such as visual metaphor and data transformations, in order to create more human presentations of data. It also shows how we can learn from print advertising, engineering, museum curation, and mythology archetypes. This human-centered approach works with machines to design information for people. Advance your understanding beyond by learning from a broad tradition of putting things “in formation” to create new and wonderful ways of opening our eyes to the world. Info We Trust takes a thoroughly original point of attack on the art of informing. It builds on decades of best practices and adds the creative enthusiasm of a world-class data storyteller. Info We Trust is lavishly illustrated with hundreds of original compositions designed to illuminate the craft, delight the reader, and inspire a generation of data storytellers.