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Designing Movie Creatures and Characters

Designing Movie Creatures and Characters PDF Author: Richard Rickitt
Publisher: Focal Press
ISBN: 9780240808468
Category : Performing Arts
Languages : en
Pages : 0

Book Description
Devotes some attention to designing and making benevolent movie creatures; also a lot of attention paid to designing movie monsters (scary creatures with ugly faces).

Designing Movie Creatures and Characters

Designing Movie Creatures and Characters PDF Author: Richard Rickitt
Publisher: Focal Press
ISBN: 9780240808468
Category : Performing Arts
Languages : en
Pages : 0

Book Description
Devotes some attention to designing and making benevolent movie creatures; also a lot of attention paid to designing movie monsters (scary creatures with ugly faces).

Designing Creatures and Characters

Designing Creatures and Characters PDF Author: Marc Taro Holmes
Publisher: Penguin
ISBN: 1440344159
Category : Art
Languages : en
Pages : 194

Book Description
All You Need Is a Pencil, Paper and Your Imagination! Ever wondered how you could become a character designer for video games, film or animation? Veteran art director and concept artist Marc Taro Holmes shares proven methods for honing the skills and building the portfolio necessary to become a pro gaming artist. This is the first and only work-at-your-own pace home study program that teaches the crucial insider knowledge needed to break into the entertainment-design industry and develop your own style--all you need are a pencil, paper and your imagination. The projects within this straightforward guide are constructed to help you apply your existing drawing and digital art skills to character design. Or, if you're still working on your skills, it will help you improve while at the same time turning your mind into an idea-generating machine. Unlock the Secrets to Character and Creature Design • Follow the creature design process from start to finish: 35 projects are divided into 4 challenge levels, ranging from brainstorming and drawing character blueprints to completing market-ready illustrations. As the levels advance, the projects become more complex. • Learn to solve design problems: Every project introduces you to an open-ended fictional assignment inspired by industry experience. Each project has a list of minimum deliverables--the basics to get to the next stage--plus bonus goals. You receive virtual merit badges for each achievement you complete. • Think like a pro: Over the 155 possible artistic achievements, you'll be asked to find a solution to every type of conceptual problem you might encounter as a professional creature or character designer. • Build your portfolio: Work toward creating an outstanding portfolio. Improve your skills and push yourself to create a fine-tuned presentation that could get you your eventual dream job. "This is a workout for the imagination, a boot camp for creativity." --Marc Taro Holmes

Designing Creatures and Characters

Designing Creatures and Characters PDF Author: Marc Taro Holmes
Publisher: Penguin
ISBN: 1440344094
Category : Art
Languages : en
Pages : 194

Book Description
All You Need Is a Pencil, Paper and Your Imagination! Ever wondered how you could become a character designer for video games, film or animation? Veteran art director and concept artist Marc Taro Holmes shares proven methods for honing the skills and building the portfolio necessary to become a pro gaming artist. This is the first and only work-at-your-own pace home study program that teaches the crucial insider knowledge needed to break into the entertainment-design industry and develop your own style--all you need are a pencil, paper and your imagination. The projects within this straightforward guide are constructed to help you apply your existing drawing and digital art skills to character design. Or, if you're still working on your skills, it will help you improve while at the same time turning your mind into an idea-generating machine. Unlock the Secrets to Character and Creature Design • Follow the creature design process from start to finish: 35 projects are divided into 4 challenge levels, ranging from brainstorming and drawing character blueprints to completing market-ready illustrations. As the levels advance, the projects become more complex. • Learn to solve design problems: Every project introduces you to an open-ended fictional assignment inspired by industry experience. Each project has a list of minimum deliverables--the basics to get to the next stage--plus bonus goals. You receive virtual merit badges for each achievement you complete. • Think like a pro: Over the 155 possible artistic achievements, you'll be asked to find a solution to every type of conceptual problem you might encounter as a professional creature or character designer. • Build your portfolio: Work toward creating an outstanding portfolio. Improve your skills and push yourself to create a fine-tuned presentation that could get you your eventual dream job. "This is a workout for the imagination, a boot camp for creativity." --Marc Taro Holmes

Fundamentals of Creature Design

Fundamentals of Creature Design PDF Author: 3D Total Publishing
Publisher: 3dtotal Publishing
ISBN: 9781912843121
Category : Art
Languages : en
Pages : 288

Book Description
The world's best creature designers and concept artists provide a groundbreaking and unique insight into their creative processes and practices.

The Art of Creature and Character Design Hardcover

The Art of Creature and Character Design Hardcover PDF Author: Sandy Collora
Publisher:
ISBN: 9780986186219
Category :
Languages : en
Pages :

Book Description


ZBrush Creature Design

ZBrush Creature Design PDF Author: Scott Spencer
Publisher: John Wiley & Sons
ISBN: 1118236262
Category : Computers
Languages : en
Pages : 386

Book Description
Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to finish and search for and repair any foreseeable problems. Clear instructions guide you through using Photoshop in combination with ZBrush to finely render a creature so you can see how it will appear on screen. Experienced ZBrush author and designer Scott Spencer shows you how to start with your concept in ZBrush as a preliminary digital model and then further refine it in Photoshop in order to fabricate a hyperrealistic image. Guides you through artistic concepts to visualize your creature Walks you through the process of conceptualizing a creature in ZBrush Details techniques for using Photoshop to refine your design Encourages you to use ZBrush as a sculpting and designing tool and then use Photoshop as a painting and finishing tool ZBrush Creature Design helps you bring your creature concepts to life.

Beginner's Guide to Sketching - Characters, Creatures and Concepts

Beginner's Guide to Sketching - Characters, Creatures and Concepts PDF Author: 3dtotal 3dtotal Publishing
Publisher: Beginner's Guide
ISBN: 9781909414235
Category : Art
Languages : en
Pages : 0

Book Description
Offers advice and guidance on how to master sketching, including finding simple shapes and mastering line quality.

The Art of Creature and Character Design

The Art of Creature and Character Design PDF Author: Sandy Collora
Publisher:
ISBN: 9780986186202
Category :
Languages : en
Pages :

Book Description
Creature and Character Design from Sandy Collora and other contributing artists including: Jordu Schell, Steve Wang and Eddie Yang.

Character Design from the Ground Up

Character Design from the Ground Up PDF Author: Kevin Crossley
Publisher: Hachette UK
ISBN: 178157183X
Category : Design
Languages : en
Pages : 208

Book Description
All stories have characters, and whether its a film, game, book, or comic, all characters need to be designed. Character design has become a distinct discipline in the entertainment industry, and character designers are employed by film and game companies across the globe to bring life to scripts and ideas. In this book, illustrator and character designer Kevin Crossley provides a complete overview of character design. Starting with the basics of materials, equipment, and sofware, Kevin will explain the processes professional character designers follow to develop characters for publishing, games, and film. From ideas and thumbnails, anatomy and reference, through effective drawing, 3D mock-ups and full turnarounds, Kev explains how a character designer works to achieve professional results.

Character Design Collection: Heroines

Character Design Collection: Heroines PDF Author: 3dtotal Publishing
Publisher: Character Design Collection
ISBN: 9781912843268
Category :
Languages : en
Pages : 224

Book Description
New series Character Design Collection features 50 expert artists using professional techniques and approaches to create a library of inspiring sketches.