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Design Thinking in Software and AI Projects

Design Thinking in Software and AI Projects PDF Author: Robert Stackowiak
Publisher: Apress
ISBN: 9781484261521
Category : Computers
Languages : en
Pages : 130

Book Description
Learn the fundamentals of Design Thinking and how to apply Design Thinking techniques in defining software development and AI solutions. Design Thinking is an approach to innovation which identifies problems and generates solution ideas that can be rapidly proven through prototyping. This book provides a brief history of Design Thinking and an overview of the process. It then drills down into more detail regarding methods and tools used in a Design Thinking workshops leading to useful prototypes. Guidance is provided on: Preparing for a Design Thinking Workshop Uncovering potential business problems that might be solved Prioritizing potential solutions Identifying and characterizing stakeholders Choosing the right prototypes for development Limiting scope and best practices in prototype building The book concludes with a discussion of best practices in operationalizing successful prototypes, and describes change management techniques critical for successful adoption. You can use the knowledge gained from reading this book to incorporate Design Thinking techniques in your software development and AI projects, and assure timely and successful delivery of solutions. What You Will Learn Gain foundational knowledge of what Design Thinking is and when to apply the technique Discover preparation and facilitation techniques used in workshops Know how ideas are generated and then validated through prototyping Understand implementation best practices, including change management considerations Who This Book Is For Business decision makers and project stakeholders as well as IT project owners who seek a method leading to fast development of successful software and AI prototypes demonstrating real business value. Also for data scientists, developers, and systems integrators who are interested in facilitating or utilizing Design Thinking workshops to drive momentum behind potential software development and AI projects.

Design Thinking in Software and AI Projects

Design Thinking in Software and AI Projects PDF Author: Robert Stackowiak
Publisher: Apress
ISBN: 9781484261521
Category : Computers
Languages : en
Pages : 130

Book Description
Learn the fundamentals of Design Thinking and how to apply Design Thinking techniques in defining software development and AI solutions. Design Thinking is an approach to innovation which identifies problems and generates solution ideas that can be rapidly proven through prototyping. This book provides a brief history of Design Thinking and an overview of the process. It then drills down into more detail regarding methods and tools used in a Design Thinking workshops leading to useful prototypes. Guidance is provided on: Preparing for a Design Thinking Workshop Uncovering potential business problems that might be solved Prioritizing potential solutions Identifying and characterizing stakeholders Choosing the right prototypes for development Limiting scope and best practices in prototype building The book concludes with a discussion of best practices in operationalizing successful prototypes, and describes change management techniques critical for successful adoption. You can use the knowledge gained from reading this book to incorporate Design Thinking techniques in your software development and AI projects, and assure timely and successful delivery of solutions. What You Will Learn Gain foundational knowledge of what Design Thinking is and when to apply the technique Discover preparation and facilitation techniques used in workshops Know how ideas are generated and then validated through prototyping Understand implementation best practices, including change management considerations Who This Book Is For Business decision makers and project stakeholders as well as IT project owners who seek a method leading to fast development of successful software and AI prototypes demonstrating real business value. Also for data scientists, developers, and systems integrators who are interested in facilitating or utilizing Design Thinking workshops to drive momentum behind potential software development and AI projects.

Design Thinking for Software Engineering

Design Thinking for Software Engineering PDF Author: Jennifer Hehn
Publisher: Springer Nature
ISBN: 3030905942
Category : Business & Economics
Languages : en
Pages : 231

Book Description
This book explores the possibility of integrating design thinking into today’s technical contexts. Despite the popularity of design thinking in research and practice, this area is still too often treated in isolation without a clear, consistent connection to the world of software development. The book presents design thinking approaches and experiences that can facilitate the development of software-intensive products and services. It argues that design thinking and related software engineering practices, including requirements engineering and user-centric design (UX) approaches, are not mutually exclusive. Rather, they provide complementary methods and tools for designing software-intensive systems with a human-centric approach. Bringing together prominent experts and practitioners to share their insights, approaches and experiences, the book sheds new light on the specific interpretations and meanings of design thinking in various fields such as engineering, management, and information technology. As such, it provides a framework for professionals to demonstrate the potential of design thinking for software development, while offering academic researchers a roadmap for further research.

Design Thinking

Design Thinking PDF Author: Kaushik Kumar
Publisher: CRC Press
ISBN: 1000641252
Category : Technology & Engineering
Languages : en
Pages : 198

Book Description
Design thinking is a ground-breaking problem solving process which combines logic, intuition, and systematic reasoning to develop long-term solutions to common engineering challenges and to inspire innovation. Serving as an introduction to the concept as well as a reference point, the book is essential reading for all engineers. Following a design thinking approach itself to structure its contents, this book is a key introduction to the process, providing case studies to demonstrate the multiple practical uses of the method. Relevant to sectors such as software development, Mobile App Development, sustainability and Artificial Intelligence, the book has a wide range of applications. The inclusion of a tools section to focus in on popular apps and software aids the reader in practically using the design thinking method. It ends by looking forward to the future prospects of design thinking, and the innovations which it can inspire. The book will be of interest to engineers of all professions, including design and management.

Change by Design

Change by Design PDF Author: Tim Brown
Publisher: Harper Collins
ISBN: 0061937746
Category : Business & Economics
Languages : en
Pages : 278

Book Description
In Change by Design, Tim Brown, CEO of IDEO, the celebrated innovation and design firm, shows how the techniques and strategies of design belong at every level of business. Change by Design is not a book by designers for designers; this is a book for creative leaders who seek to infuse design thinking into every level of an organization, product, or service to drive new alternatives for business and society.

Design Thinking

Design Thinking PDF Author: Hasso Plattner
Publisher: Springer Science & Business Media
ISBN: 3642137571
Category : Business & Economics
Languages : en
Pages : 246

Book Description
“Everybody loves an innovation, an idea that sells.“ But how do we arrive at such ideas that sell? And is it possible to learn how to become an innovator? Over the years Design Thinking – a program originally developed in the engineering department of Stanford University and offered by the two D-schools at the Hasso Plattner Institutes in Stanford and in Potsdam – has proved to be really successful in educating innovators. It blends an end-user focus with multidisciplinary collaboration and iterative improvement to produce innovative products, systems, and services. Design Thinking creates a vibrant interactive environment that promotes learning through rapid conceptual prototyping. In 2008, the HPI-Stanford Design Thinking Research Program was initiated, a venture that encourages multidisciplinary teams to investigate various phenomena of innovation in its technical, business, and human aspects. The researchers are guided by two general questions: 1. What are people really thinking and doing when they are engaged in creative design innovation? How can new frameworks, tools, systems, and methods augment, capture, and reuse successful practices? 2. What is the impact on technology, business, and human performance when design thinking is practiced? How do the tools, systems, and methods really work to get the innovation you want when you want it? How do they fail? In this book, the researchers take a system’s view that begins with a demand for deep, evidence-based understanding of design thinking phenomena. They continue with an exploration of tools which can help improve the adaptive expertise needed for design thinking. The final part of the book concerns design thinking in information technology and its relevance for business process modeling and agile software development, i.e. real world creation and deployment of products, services, and enterprise systems.

Design Thinking for Tech

Design Thinking for Tech PDF Author: George W. Anderson
Publisher: Addison-Wesley
ISBN: 0137933126
Category : Business & Economics
Languages : en
Pages : 575

Book Description
In just 24 lessons of one hour or less, Design Thinking for Tech helps you inject techniques and exercises into your projects using the same systematic and creative process that designers have used for years. Anderson walks you through a simple four-phase Design Thinking model, showing how to loop back, keep learning, and continuously refine your work. You start by understanding the essential “what, how, when, why, and who” of Design Thinking. Next, you use core Design Thinking techniques to understand the big picture, focus on your most critical problems, think more creatively about them, take the "next best steps" toward problem resolution and value creation, and along the way rapidly iterate for progress. Every lesson builds on what you've already learned, with exercises crafted to deliver directly relevant experience. Regardless of your role in the world of technology, you'll learn how to supercharge success for any tech-related project, business initiative, or digital transformation. Learn how to... Apply a simple four-phased Design Thinking model in team and individual settings Inject game-changing methods into the project lifecycle Gain crucial “big picture” insights into how a situation has evolved over time Build and maintain healthier, more resilient teams Reskill teams to deliver greater business, functional, and technical impact Set and manage realistic expectations through a 360° view of your stakeholders Connect, communicate, and empathize with the right people at the right time Liberate the ideas trapped in your head so you can explore them deeply with others Think divergently, expand creativity, and work through uncertainty Navigate problems to quickly arrive at potential solutions Deliver incremental yet real value to people who desperately need it Start small to deliver greater value at velocity Improve how you approach and manage change Step-by-step instructions carefully walk you through the most common tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions.

Human-Centered AI

Human-Centered AI PDF Author: Ben Shneiderman
Publisher: Oxford University Press
ISBN: 0192845292
Category : Computers
Languages : en
Pages : 390

Book Description
The remarkable progress in algorithms for machine and deep learning have opened the doors to new opportunities, and some dark possibilities. However, a bright future awaits those who build on their working methods by including HCAI strategies of design and testing. As many technology companies and thought leaders have argued, the goal is not to replace people, but to empower them by making design choices that give humans control over technology. In Human-Centered AI, Professor Ben Shneiderman offers an optimistic realist's guide to how artificial intelligence can be used to augment and enhance humans' lives. This project bridges the gap between ethical considerations and practical realities to offer a road map for successful, reliable systems. Digital cameras, communications services, and navigation apps are just the beginning. Shneiderman shows how future applications will support health and wellness, improve education, accelerate business, and connect people in reliable, safe, and trustworthy ways that respect human values, rights, justice, and dignity.

Mind Mapping and Artificial Intelligence

Mind Mapping and Artificial Intelligence PDF Author: Jose Maria Guerrero
Publisher: Academic Press
ISBN: 0128202424
Category : Science
Languages : en
Pages : 254

Book Description
In the near future, we will see an increase in the development and use of all sorts of AI applications. Some of the more promising areas will be Finance, Healthcare, IoT, Manufacturing, Journalism, and Cybersecurity. Many of these applications generate a great amount of complex information. Natural Language Understanding is one of the most clear examples. Traditional ways of visualizing complex information, namely linear text, web pages and hyperlink-based applications, have serious productivity problems. Users need a lot of time to visualize the information and have problems seeing the whole picture of the results. Mind mapping is probably the only way of reducing the problems inherent in these traditional ways of visualizing complex information. Most people have no clear idea about the advantages of mind mapping or the problems created by the traditional ways of visualizing complex information. The goal of Mind Mapping and Artificial Intelligence is to provide readers with an introduction to mind mapping and artificial intelligence, to the problems of using traditional ways of visualizing complex information and as an introduction to mind mapping automation and its integration into Artificial Intelligence applications such as NLU and others. As more applications of Artificial Intelligence are developed in the near future, the need for the improvement of the visualization of the information generated will increase exponentially. Information overload will soon also happen in AI applications. This will diminish the advantages of using AI. Author José Maria Guerrero is a long-time expert in mind mapping and visualization techniques. In this book he also introduces readers to MindManager mind mapping software, which can considerably reduce the problems associated with the interpretation of complex information generated by Artificial Intelligence software. Provides coverage of the fundamentals of mind mapping and visualization applied to Artificial Intelligence applications Includes coverage of the scientific bases for mind mapping for the visualization of complex information Introduces MindManager software for mind mapping Introduces the author's MindManager toolkit for the readers to use in development of new mind mapping applications Includes case studies and real-world applications of MindManager for AI applications, including examples using IBM Watson NLU

Design Thinking Research

Design Thinking Research PDF Author: Christoph Meinel
Publisher: Springer Nature
ISBN: 3030763242
Category : Business & Economics
Languages : en
Pages : 361

Book Description
Extensive research conducted by the Hasso Plattner Design Thinking Research Program at Stanford University in Palo Alto, California, USA, and the Hasso Plattner Institute in Potsdam, Germany, has yielded valuable insights on why and how design thinking works. The participating researchers have identified metrics, developed models, and conducted studies, which are featured in this book, and in the previous volumes of this series. This volume provides readers with tools to bridge the gap between research and practice in design thinking with varied real world examples. Several different approaches to design thinking are presented in this volume. Acquired frameworks are leveraged to understand design thinking team dynamics. The contributing authors lead the reader through new approaches and application fields and show that design thinking can tap the potential of digital technologies in a human-centered way. In a final section, new ideas in neurodesign at Stanford University and at Hasso Plattner Institute in Potsdam are elaborated upon thereby challenging the reader to consider newly developed methodologies and provide discussion of how these insights can be applied to various sectors. Special emphasis is placed on understanding the mechanisms underlying design thinking at the individual and team levels. Design thinking can be learned. It has a methodology that can be observed across multiple settings and accordingly, the reader can adopt new frameworks to modify and update existing practice. The research outcomes compiled in this book are intended to inform and provide inspiration for all those seeking to drive innovation – be they experienced design thinkers or newcomers.

HCI International 2022 - Late Breaking Papers. Design, User Experience and Interaction

HCI International 2022 - Late Breaking Papers. Design, User Experience and Interaction PDF Author: Masaaki Kurosu
Publisher: Springer Nature
ISBN: 3031176154
Category : Computers
Languages : en
Pages : 662

Book Description
Volume LNCS 13516 is part of the refereed proceedings of the 24th International Conference on Human-Computer Interaction, HCII 2022, which was held virtually during June 26 to July 1, 2022. A total of 5583 individuals from academia, research institutes, industry, and governmental agencies from 88 countries submitted contributions, and 1276 papers and 275 posters were included in the proceedings that were published just before the start of the conference. Additionally, 296 papers and 181 posters are included in the volumes of the proceedings published after the conference, as “Late Breaking Work” (papers and posters). The contributions thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.