Author: Jeff Grubb
Publisher:
ISBN: 9780786928361
Category : Fantasy games
Languages : en
Pages : 0
Book Description
This book is designed to be the complete rulebook for all modern roleplaying games using the d20 settings. Thematically aligned with the highly popular heroic fantasy and horror genres, this volume will build on the strength of the growing d20 System while attracting new players.
D20 Modern Roleplaying Game
Ultramodern Firearms D20
Author: Charles Ryan
Publisher:
ISBN: 9780972359931
Category : Fantasy games
Languages : en
Pages : 0
Book Description
Fantasirollespil.
Publisher:
ISBN: 9780972359931
Category : Fantasy games
Languages : en
Pages : 0
Book Description
Fantasirollespil.
D20 Future
Author: Christopher Perkins
Publisher:
ISBN: 9780786934232
Category : Fantasy games
Languages : en
Pages : 0
Book Description
This new supplement provides new rules and modules for running a futuristic d20 Modern campaign. The wealth of information covers new character traits, advanced classes, starting occupations, gear, starships, monsters, and more.
Publisher:
ISBN: 9780786934232
Category : Fantasy games
Languages : en
Pages : 0
Book Description
This new supplement provides new rules and modules for running a futuristic d20 Modern campaign. The wealth of information covers new character traits, advanced classes, starting occupations, gear, starships, monsters, and more.
D20 Future Tech
Author: Rodney Thompson
Publisher:
ISBN: 9780786939497
Category : Fantasy games
Languages : en
Pages : 0
Book Description
This extensive collection of high-tech items for use by players and Gamemasters presents new gear and options for characters, vehicles, starships, and mecha.
Publisher:
ISBN: 9780786939497
Category : Fantasy games
Languages : en
Pages : 0
Book Description
This extensive collection of high-tech items for use by players and Gamemasters presents new gear and options for characters, vehicles, starships, and mecha.
Modern Magic
Author: Eric Cagle
Publisher: Green Ronin Publishing
ISBN: 9781932442243
Category :
Languages : en
Pages : 0
Book Description
A d20 sourcebook on adding magic to your contemporary game setting. Inside you'll find spells with names like plain brown wrapper and welding touch, and magic items like the potion bottle opener or the police whistle of backup. You'll find "low-magic" rules for modern magical belief systems, including Wicca and Vodoun, and a new advanced class just for the kind of ceremonial casters required by these magic systems. And for military-based campaigns, there are three new campaign models based on magic in the military: "rare and secretive," "available and specialized," and "common as dirt" -- each with its own advanced class, such as the Arcane Spec-Op, Thaumaturgical Specialist, and the Magic Grunt.
Publisher: Green Ronin Publishing
ISBN: 9781932442243
Category :
Languages : en
Pages : 0
Book Description
A d20 sourcebook on adding magic to your contemporary game setting. Inside you'll find spells with names like plain brown wrapper and welding touch, and magic items like the potion bottle opener or the police whistle of backup. You'll find "low-magic" rules for modern magical belief systems, including Wicca and Vodoun, and a new advanced class just for the kind of ceremonial casters required by these magic systems. And for military-based campaigns, there are three new campaign models based on magic in the military: "rare and secretive," "available and specialized," and "common as dirt" -- each with its own advanced class, such as the Arcane Spec-Op, Thaumaturgical Specialist, and the Magic Grunt.
D20 Dark Matter
Author: Wolfgang Baur
Publisher:
ISBN: 9780786943494
Category : Fantasy games
Languages : en
Pages : 0
Book Description
Fresh update to a favorite campaign setting. d20 Dark•Matteris a 160-page d20 Modern® supplement that updates the originalDark•Matter Campaign Setting(created for the Alternity® Science Fiction Roleplaying Game), making it fully compatible with the d20 Modern rules. It also includes some new content. d20 Dark•Matterpresents a world where devious organizations scheme for world domination, otherworldly forces infiltrate our power structures, and creatures from our nightmares lurk in the shadows. Working for a clandestine organization called the Hoffmann Institute, heroes explore hidden mysteries while eluding forces — both human and alien — that scheme to control the truth. AUTHOR INFORMATION WOLFGANG BAUR began his gaming career writing articles forDungeon® andDragon® magazines and eventually joined the magazine staff as an editor. He later worked as a game designer for TSR, Inc. and Wizards of the Coast, Inc. In 1998, he left Wizards to work at Microsoft. He currently freelances for Wizards and other RPG publishing companies. MONTE COOK worked at TSR, Inc. and Wizards of the Coast, Inc. as a game designer before leaving to found his own game company, Malhavoc Press. He co-designed the 3rd-Edition Dungeons & Dragons® game and wrote theDungeon Master’s Guide™. He also writes a regular Dungeon Master advice column inDungeonmagazine.
Publisher:
ISBN: 9780786943494
Category : Fantasy games
Languages : en
Pages : 0
Book Description
Fresh update to a favorite campaign setting. d20 Dark•Matteris a 160-page d20 Modern® supplement that updates the originalDark•Matter Campaign Setting(created for the Alternity® Science Fiction Roleplaying Game), making it fully compatible with the d20 Modern rules. It also includes some new content. d20 Dark•Matterpresents a world where devious organizations scheme for world domination, otherworldly forces infiltrate our power structures, and creatures from our nightmares lurk in the shadows. Working for a clandestine organization called the Hoffmann Institute, heroes explore hidden mysteries while eluding forces — both human and alien — that scheme to control the truth. AUTHOR INFORMATION WOLFGANG BAUR began his gaming career writing articles forDungeon® andDragon® magazines and eventually joined the magazine staff as an editor. He later worked as a game designer for TSR, Inc. and Wizards of the Coast, Inc. In 1998, he left Wizards to work at Microsoft. He currently freelances for Wizards and other RPG publishing companies. MONTE COOK worked at TSR, Inc. and Wizards of the Coast, Inc. as a game designer before leaving to found his own game company, Malhavoc Press. He co-designed the 3rd-Edition Dungeons & Dragons® game and wrote theDungeon Master’s Guide™. He also writes a regular Dungeon Master advice column inDungeonmagazine.
Modern Backdrops
Author: Carrie Baize
Publisher: Wizards of the Coast
ISBN: 9780974306704
Category : Fantasy games
Languages : en
Pages : 96
Book Description
"Requires the use of the d20 Modern Roleplaying Game published by Wizard of the Coast, Inc."--Cover.
Publisher: Wizards of the Coast
ISBN: 9780974306704
Category : Fantasy games
Languages : en
Pages : 96
Book Description
"Requires the use of the d20 Modern Roleplaying Game published by Wizard of the Coast, Inc."--Cover.
Martial Arts Mayhem
Author: Rich Redman
Publisher: Green Ronin Pub
ISBN: 9781932442113
Category : Games
Languages : en
Pages : 64
Book Description
Martial Arts Mayhem is a 64-page modern martial arts supplement for the d20 System, written by Rich Redman--martial artist and co-designer of the original d20 Modern Roleplaying Game from Wizards of the Coast, Inc. In addition to new feats and new martial weapons, the book expands on the d20 System's martial arts feats with two new concepts: martial arts schools and secret techniques. All together, these new rules let players and Gamemasters create martial arts master of any style, from traditional kung fu and ninjutsu to Zen archery and French savate. With these rules, you can even create boxers and flamboyant pro wrestlers! No Modern game would be complete without Martial Arts Mayhem!
Publisher: Green Ronin Pub
ISBN: 9781932442113
Category : Games
Languages : en
Pages : 64
Book Description
Martial Arts Mayhem is a 64-page modern martial arts supplement for the d20 System, written by Rich Redman--martial artist and co-designer of the original d20 Modern Roleplaying Game from Wizards of the Coast, Inc. In addition to new feats and new martial weapons, the book expands on the d20 System's martial arts feats with two new concepts: martial arts schools and secret techniques. All together, these new rules let players and Gamemasters create martial arts master of any style, from traditional kung fu and ninjutsu to Zen archery and French savate. With these rules, you can even create boxers and flamboyant pro wrestlers! No Modern game would be complete without Martial Arts Mayhem!
Modern GM Screen
Author: Green Ronin Publishing
Publisher: Green Ronin Publishing
ISBN: 9781932442045
Category :
Languages : en
Pages : 0
Book Description
32 page booklet packaged with four panel screen.
Publisher: Green Ronin Publishing
ISBN: 9781932442045
Category :
Languages : en
Pages : 0
Book Description
32 page booklet packaged with four panel screen.
D20 Cyberscape
Author: Owen K. C. Stephens
Publisher:
ISBN: 9780786936953
Category : Fantasy games
Languages : en
Pages : 0
Book Description
New rules for running a d20 Modern or d20 Future(TM) campaign with a cyberpunk twist. This new rules supplement provides everything players and Gamemasters need to create and run campaigns featuring cybernetics in the post-modern realm of cyberpunk fiction. Building on the "d20 Future" cybernetic rules, "d20 Cyberscape" includes rules for installing cybernetics and playing cyborgs, as well as new advanced classes and enhancements. "d20 Cyberscape" also features rules for magical and psionic cybernetics and virtual reality networks.
Publisher:
ISBN: 9780786936953
Category : Fantasy games
Languages : en
Pages : 0
Book Description
New rules for running a d20 Modern or d20 Future(TM) campaign with a cyberpunk twist. This new rules supplement provides everything players and Gamemasters need to create and run campaigns featuring cybernetics in the post-modern realm of cyberpunk fiction. Building on the "d20 Future" cybernetic rules, "d20 Cyberscape" includes rules for installing cybernetics and playing cyborgs, as well as new advanced classes and enhancements. "d20 Cyberscape" also features rules for magical and psionic cybernetics and virtual reality networks.