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Create Computer Games

Create Computer Games PDF Author: Patrick McCabe
Publisher: John Wiley & Sons
ISBN: 111940424X
Category : Juvenile Nonfiction
Languages : en
Pages : 260

Book Description
PUT DOWN YOUR CONTROLLER Why just play videogames when you can build your own game? Follow the steps in this book to learn a little about code, build a few graphics, and piece together a real game you can share with your friends. Who knows? What you learn here could help you become the next rock-star video- game designer. So set your controller aside and get ready to create! Decipher the code build some basic knowledge of how computer code drives videogames Get animated create simple graphics and learn how to put them in motion Update a classic put your knowledge together to put your modern twist on a classic game

Create Computer Games

Create Computer Games PDF Author: Patrick McCabe
Publisher: John Wiley & Sons
ISBN: 1119404223
Category : Juvenile Nonfiction
Languages : en
Pages : 258

Book Description
PUT DOWN YOUR CONTROLLER Why just play videogames when you can build your own game? Follow the steps in this book to learn a little about code, build a few graphics, and piece together a real game you can share with your friends. Who knows? What you learn here could help you become the next rock-star video- game designer. So set your controller aside and get ready to create! Decipher the code build some basic knowledge of how computer code drives videogames Get animated create simple graphics and learn how to put them in motion Update a classic put your knowledge together to put your modern twist on a classic game

Invent Your Own Computer Games with Python, 4th Edition

Invent Your Own Computer Games with Python, 4th Edition PDF Author: Al Sweigart
Publisher: No Starch Press
ISBN: 1593277954
Category : Computers
Languages : en
Pages : 377

Book Description
Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.

Create Music with Scratch

Create Music with Scratch PDF Author: Kevin Wood (Writer of computer books)
Publisher: Lerner Publications (Tm)
ISBN: 1541524373
Category : Juvenile Nonfiction
Languages : en
Pages : 36

Book Description
Provides step-by-step instructions for using Scratch to create music.

Creating Adventure Games on Your Computer

Creating Adventure Games on Your Computer PDF Author: Tim Hartnell
Publisher:
ISBN: 9780345318831
Category : Games & Activities
Languages : en
Pages : 212

Book Description


Basic Computer Games

Basic Computer Games PDF Author: David H. Ahl
Publisher:
ISBN:
Category : BASIC (Computer program language)
Languages : en
Pages : 185

Book Description


Create Computer Games

Create Computer Games PDF Author: Patrick McCabe
Publisher: John Wiley & Sons
ISBN: 111940424X
Category : Juvenile Nonfiction
Languages : en
Pages : 260

Book Description
PUT DOWN YOUR CONTROLLER Why just play videogames when you can build your own game? Follow the steps in this book to learn a little about code, build a few graphics, and piece together a real game you can share with your friends. Who knows? What you learn here could help you become the next rock-star video- game designer. So set your controller aside and get ready to create! Decipher the code build some basic knowledge of how computer code drives videogames Get animated create simple graphics and learn how to put them in motion Update a classic put your knowledge together to put your modern twist on a classic game

Create Computer Games with Scratch

Create Computer Games with Scratch PDF Author: Kevin Wood
Publisher: Lerner Publications (Tm)
ISBN: 154152439X
Category : Juvenile Nonfiction
Languages : en
Pages : 36

Book Description
Build your Scratch skills by learning how to create action-packed computer games! Try ready-made blocks of code to produce simple projects and use them as inspiration and models for your own ideas.

Build Your Own PC Game in Seven Easy Steps

Build Your Own PC Game in Seven Easy Steps PDF Author: Scott D. Palmer
Publisher: Addison Wesley Publishing Company
ISBN: 9780201489118
Category : Computers
Languages : en
Pages : 0

Book Description
Written in a snidely humorous style, this practical book teaches all the basic skills needed to program good PC games. It shows how to implement ideas and techniques in developing three specific games (a text adventure, a graphics adventure, and a graphics arcade game) with Visual Basic versions 3.0 and 4.0 for the Windows environment. CD contains complete source code and sample games.

Making a Computer Game

Making a Computer Game PDF Author: Anna-Maria Crum
Publisher: Creative Teaching Press
ISBN: 9781591987185
Category : Juvenile Nonfiction
Languages : en
Pages : 28

Book Description
It takes a whole team of people working together to make a computer game-and what they do is only possible because of science and technology! Book jacket.

Create Your Own Games Computers Play

Create Your Own Games Computers Play PDF Author: Keith S. Reid-Green
Publisher:
ISBN:
Category : Games & Activities
Languages : en
Pages : 284

Book Description