Author: Rob Hansen
Publisher: Rizzoli Publications
ISBN: 1843653230
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
A fun, accessible guide to computers and coding for older children and curious adults.This fun and quirky book provides a fascinating introduction to the world of computer coding, organized into handy bite-sized chunks. Coding, now firmly part of the National Curriculum, is a huge subject and can seem slightly impenetrable, especially to parents, and that’s where this book comes in. Cool Coding contains everything you need to know about computers and coding, from the very basics of binary code and how it works, to the myriad things that coding can actually do, to the brave new worlds of artificial intelligence, robots and cloud computing. It introduces the most popular coding programmes taught in schools, Scratch and Python, and shows how coding can be used to create websites, games and apps, and make robots and moving vehicles, with the help of nifty devices such as the Raspberry Pi. And if you’ve ever wondered what spaghetti code, duck typing, snakecase or The Internet of Things are, you’ll find the answers here.Packed with playful illustrations and inspiring information on the amazing world of coding and computing, this book is the perfect introduction to this most essential of subjects.
Cool Coding
Author: Rob Hansen
Publisher: Rizzoli Publications
ISBN: 1843653230
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
A fun, accessible guide to computers and coding for older children and curious adults.This fun and quirky book provides a fascinating introduction to the world of computer coding, organized into handy bite-sized chunks. Coding, now firmly part of the National Curriculum, is a huge subject and can seem slightly impenetrable, especially to parents, and that’s where this book comes in. Cool Coding contains everything you need to know about computers and coding, from the very basics of binary code and how it works, to the myriad things that coding can actually do, to the brave new worlds of artificial intelligence, robots and cloud computing. It introduces the most popular coding programmes taught in schools, Scratch and Python, and shows how coding can be used to create websites, games and apps, and make robots and moving vehicles, with the help of nifty devices such as the Raspberry Pi. And if you’ve ever wondered what spaghetti code, duck typing, snakecase or The Internet of Things are, you’ll find the answers here.Packed with playful illustrations and inspiring information on the amazing world of coding and computing, this book is the perfect introduction to this most essential of subjects.
Publisher: Rizzoli Publications
ISBN: 1843653230
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
A fun, accessible guide to computers and coding for older children and curious adults.This fun and quirky book provides a fascinating introduction to the world of computer coding, organized into handy bite-sized chunks. Coding, now firmly part of the National Curriculum, is a huge subject and can seem slightly impenetrable, especially to parents, and that’s where this book comes in. Cool Coding contains everything you need to know about computers and coding, from the very basics of binary code and how it works, to the myriad things that coding can actually do, to the brave new worlds of artificial intelligence, robots and cloud computing. It introduces the most popular coding programmes taught in schools, Scratch and Python, and shows how coding can be used to create websites, games and apps, and make robots and moving vehicles, with the help of nifty devices such as the Raspberry Pi. And if you’ve ever wondered what spaghetti code, duck typing, snakecase or The Internet of Things are, you’ll find the answers here.Packed with playful illustrations and inspiring information on the amazing world of coding and computing, this book is the perfect introduction to this most essential of subjects.
The Everything Kids' Scratch Coding Book
Author: Jason Rukman
Publisher: Simon and Schuster
ISBN: 1507207980
Category : Juvenile Nonfiction
Languages : en
Pages : 256
Book Description
Teach kids the concepts of coding in easy-to-understand language and help them develop games of their own with The Everything Kids’ Scratch Coding Book! Understanding computer science is becoming a necessity in the modern age. As our world shifts towards becoming increasingly more technical and automated, the ability to code and understand computers has become one of the most valuable skills any child can have on the road to a successful life. More and more schools are recognizing this importance and have started to implement computer science and coding as core elements in their curriculums, right alongside math and history. The Everything Kids’ Scratch Coding Book helps children get a head start on this new essential skill, with Scratch coding—a language designed by MIT specifically to help a younger audience learn to code. In no time, children will learn basic coding concepts, build fun games, and get a competitive edge on their classmates. This book encourages children to think analytically and problem-solve, while helping them develop an essential skill that will last them a lifetime.
Publisher: Simon and Schuster
ISBN: 1507207980
Category : Juvenile Nonfiction
Languages : en
Pages : 256
Book Description
Teach kids the concepts of coding in easy-to-understand language and help them develop games of their own with The Everything Kids’ Scratch Coding Book! Understanding computer science is becoming a necessity in the modern age. As our world shifts towards becoming increasingly more technical and automated, the ability to code and understand computers has become one of the most valuable skills any child can have on the road to a successful life. More and more schools are recognizing this importance and have started to implement computer science and coding as core elements in their curriculums, right alongside math and history. The Everything Kids’ Scratch Coding Book helps children get a head start on this new essential skill, with Scratch coding—a language designed by MIT specifically to help a younger audience learn to code. In no time, children will learn basic coding concepts, build fun games, and get a competitive edge on their classmates. This book encourages children to think analytically and problem-solve, while helping them develop an essential skill that will last them a lifetime.
Super Scratch Programming Adventure! (Scratch 3)
Author: The LEAD Project
Publisher: No Starch Press
ISBN: 1718500130
Category : Juvenile Nonfiction
Languages : en
Pages : 160
Book Description
Comics! Games! Programming! Now updated to cover Scratch 3. Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms and homes worldwide. By dragging together colorful blocks of code, kids can learn computer programming concepts and make cool games and animations. The latest version, Scratch 3, features an updated interface, new sprites and programming blocks, and extensions that let you program things like the micro:bit. In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They'll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. Patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time. This full-color comic book makes programming concepts like variables, flow control, and subroutines effortless to absorb. Packed with ideas for games that kids will be proud to show off, Super Scratch Programming Adventure! is the perfect first step for the budding programmer. Covers Scratch 3
Publisher: No Starch Press
ISBN: 1718500130
Category : Juvenile Nonfiction
Languages : en
Pages : 160
Book Description
Comics! Games! Programming! Now updated to cover Scratch 3. Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms and homes worldwide. By dragging together colorful blocks of code, kids can learn computer programming concepts and make cool games and animations. The latest version, Scratch 3, features an updated interface, new sprites and programming blocks, and extensions that let you program things like the micro:bit. In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They'll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. Patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time. This full-color comic book makes programming concepts like variables, flow control, and subroutines effortless to absorb. Packed with ideas for games that kids will be proud to show off, Super Scratch Programming Adventure! is the perfect first step for the budding programmer. Covers Scratch 3
My First Coding Book
Author: Kiki Prottsman
Publisher: Penguin
ISBN: 1465469737
Category : Juvenile Nonfiction
Languages : en
Pages : 23
Book Description
Teach kids as young as 5 years old the basic programming skills necessary to code, including sequencing and loops, without a computer. It's never too early to learn computer coding. My First Coding Book is a playful introduction to offline coding and programming that will give young children a head start. Filled with puzzles, mazes, and games to teach the basic concepts of sequences, algorithms, and debugging, this book will help children develop critical thinking, logic, and other skills to cement lifelong computer literacy, which is extremely valuable and sought-after in today's world. With its unique approach and colorful and creative imagery, My First Coding Book makes learning and fun one and the same and will have children playing their way to programming proficiency. Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.
Publisher: Penguin
ISBN: 1465469737
Category : Juvenile Nonfiction
Languages : en
Pages : 23
Book Description
Teach kids as young as 5 years old the basic programming skills necessary to code, including sequencing and loops, without a computer. It's never too early to learn computer coding. My First Coding Book is a playful introduction to offline coding and programming that will give young children a head start. Filled with puzzles, mazes, and games to teach the basic concepts of sequences, algorithms, and debugging, this book will help children develop critical thinking, logic, and other skills to cement lifelong computer literacy, which is extremely valuable and sought-after in today's world. With its unique approach and colorful and creative imagery, My First Coding Book makes learning and fun one and the same and will have children playing their way to programming proficiency. Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.
Scratch 3 Programming Playground
Author: Al Sweigart
Publisher: No Starch Press
ISBN: 171850022X
Category : Juvenile Nonfiction
Languages : en
Pages : 226
Book Description
A project-filled introduction to coding that shows kids how to build programs by making cool games. Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners worldwide. Scratch 3 features an updated interface, new programming blocks, and the ability to run on tablets and smartphones, so you can learn how to code on the go. In Scratch 3 Programming Playground, you'll learn to code by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit! Each game includes easy-to-follow instructions with full-color images, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code. You'll learn to make games like: Maze Runner: escape the maze! Snaaaaaake: gobble apples and avoid your own tail Asteroid Breaker: smash space rocks Fruit Slicer: a Fruit Ninja clone Brick Breaker: a remake of Breakout, the brick-breaking classic Platformer: a game inspired by Super Mario Bros Learning how to program shouldn't be dry and dreary. With Scratch 3 Programming Playground, you'll make a game of it! Covers: Scratch 3
Publisher: No Starch Press
ISBN: 171850022X
Category : Juvenile Nonfiction
Languages : en
Pages : 226
Book Description
A project-filled introduction to coding that shows kids how to build programs by making cool games. Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners worldwide. Scratch 3 features an updated interface, new programming blocks, and the ability to run on tablets and smartphones, so you can learn how to code on the go. In Scratch 3 Programming Playground, you'll learn to code by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit! Each game includes easy-to-follow instructions with full-color images, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code. You'll learn to make games like: Maze Runner: escape the maze! Snaaaaaake: gobble apples and avoid your own tail Asteroid Breaker: smash space rocks Fruit Slicer: a Fruit Ninja clone Brick Breaker: a remake of Breakout, the brick-breaking classic Platformer: a game inspired by Super Mario Bros Learning how to program shouldn't be dry and dreary. With Scratch 3 Programming Playground, you'll make a game of it! Covers: Scratch 3
Coding with the micro:bit - Create Cool Programming Projects
Author: Dan Aldred
Publisher: In Easy Steps
ISBN: 1787910105
Category : Education
Languages : en
Pages : 100
Book Description
A new title in the QuestKids® children’s series that was launched by In Easy Steps in 2018, designed to make learning fun for children Coding with the micro:bit – Create Cool Programming Projects introduces you to the hardware and software features of the BBC micro:bit, including the built-in microphone, speaker, and touch sensor added in micro:bit version 2. You’ll learn new skills such as how to code your micro:bit to play music, send messages, display pictures, and detect light. · Getting started: This section gives you a tour of the micro:bit and gets you started with coding your first program. · Basics: Here, you’ll learn to display images and text on the micro:bit’s LED grid. · Inputs: This section shows you how to work with the input systems on the micro:bit, like the buttons, the accelerometer, and the light sensor. Once you’ve mastered these skills, the book guides you through 10 exciting projects, including a temperature sensor, simple interactive games, and even an alarm system! 1. The 99 game 2. Heads or tails 3. Steady hand game 4. Temperature display 5. LED control 6. Trespasser alarm 7. Fortune teller 8. Compass 9. Radio communication 10. Bag alarm Each project has been designed to work with both versions of the micro:bit. You’ll find “Try This” sections that suggest other ways for you to try out your new knowledge. These ideas will inspire you to build your own projects with the micro:bit. So whether you’re a coding newbie, or you think you know it all, grab your micro:bit and let’s get coding!
Publisher: In Easy Steps
ISBN: 1787910105
Category : Education
Languages : en
Pages : 100
Book Description
A new title in the QuestKids® children’s series that was launched by In Easy Steps in 2018, designed to make learning fun for children Coding with the micro:bit – Create Cool Programming Projects introduces you to the hardware and software features of the BBC micro:bit, including the built-in microphone, speaker, and touch sensor added in micro:bit version 2. You’ll learn new skills such as how to code your micro:bit to play music, send messages, display pictures, and detect light. · Getting started: This section gives you a tour of the micro:bit and gets you started with coding your first program. · Basics: Here, you’ll learn to display images and text on the micro:bit’s LED grid. · Inputs: This section shows you how to work with the input systems on the micro:bit, like the buttons, the accelerometer, and the light sensor. Once you’ve mastered these skills, the book guides you through 10 exciting projects, including a temperature sensor, simple interactive games, and even an alarm system! 1. The 99 game 2. Heads or tails 3. Steady hand game 4. Temperature display 5. LED control 6. Trespasser alarm 7. Fortune teller 8. Compass 9. Radio communication 10. Bag alarm Each project has been designed to work with both versions of the micro:bit. You’ll find “Try This” sections that suggest other ways for you to try out your new knowledge. These ideas will inspire you to build your own projects with the micro:bit. So whether you’re a coding newbie, or you think you know it all, grab your micro:bit and let’s get coding!
Computer Science Distilled
Author: Wladston Ferreira Filho
Publisher: Code Energy
ISBN: 0997316012
Category : Computers
Languages : en
Pages : 188
Book Description
A walkthrough of computer science concepts you must know. Designed for readers who don't care for academic formalities, it's a fast and easy computer science guide. It teaches the foundations you need to program computers effectively. After a simple introduction to discrete math, it presents common algorithms and data structures. It also outlines the principles that make computers and programming languages work.
Publisher: Code Energy
ISBN: 0997316012
Category : Computers
Languages : en
Pages : 188
Book Description
A walkthrough of computer science concepts you must know. Designed for readers who don't care for academic formalities, it's a fast and easy computer science guide. It teaches the foundations you need to program computers effectively. After a simple introduction to discrete math, it presents common algorithms and data structures. It also outlines the principles that make computers and programming languages work.
Code Cool Stuff With Python
Author: Doug Purcell
Publisher: Purcell Consult
ISBN: 9780997326277
Category :
Languages : en
Pages : 204
Book Description
Let's learn python AND build a portfolio of python projects that gets you noticed by software companies! Forget boring theory and annoying quizzes that are made ONLY for academia. By the time you're done with Code Cool Stuff with Python, you'll craft 12 REAL PROJECTS that gets the fundamentals of python tattooed in your brain. Let's face it. There's no shortage of free info on the web, but quantity doesn't equal quality. This book is written by Doug Purcell who is a software engineer, mentor, and renowned educator that has delivered tech talks at the LinkedIn headquarters in Silicon Valley and Google LAX BIN1. Readers will first get a concise introduction to the python core. They'll then apply their newfound knowledge to build small practical projects such as a temperature converter and a Spanish translator. Readers will keep deepening their knowledge by exploring fascinating fields such as randomness to build a random person generator, and computer graphics to build eye-catchy computer art and a racing game. Finally, readers will get a taste of UX by designing desktop apps such as a BMI calculator using the Tkinter library. Once you've mastered the fundamentals of python you'll unlock a whole new world of possibilities. The code examples in this book are written in Python 3.X. Detailed solutions are provided.
Publisher: Purcell Consult
ISBN: 9780997326277
Category :
Languages : en
Pages : 204
Book Description
Let's learn python AND build a portfolio of python projects that gets you noticed by software companies! Forget boring theory and annoying quizzes that are made ONLY for academia. By the time you're done with Code Cool Stuff with Python, you'll craft 12 REAL PROJECTS that gets the fundamentals of python tattooed in your brain. Let's face it. There's no shortage of free info on the web, but quantity doesn't equal quality. This book is written by Doug Purcell who is a software engineer, mentor, and renowned educator that has delivered tech talks at the LinkedIn headquarters in Silicon Valley and Google LAX BIN1. Readers will first get a concise introduction to the python core. They'll then apply their newfound knowledge to build small practical projects such as a temperature converter and a Spanish translator. Readers will keep deepening their knowledge by exploring fascinating fields such as randomness to build a random person generator, and computer graphics to build eye-catchy computer art and a racing game. Finally, readers will get a taste of UX by designing desktop apps such as a BMI calculator using the Tkinter library. Once you've mastered the fundamentals of python you'll unlock a whole new world of possibilities. The code examples in this book are written in Python 3.X. Detailed solutions are provided.
Getting Started with Coding
Author: Camille McCue
Publisher: John Wiley & Sons
ISBN: 1119177200
Category : Juvenile Nonfiction
Languages : en
Pages : 124
Book Description
A cool coding book—just for kids! When your kid is ready to add coding to their creativity toolbox but you’re not ready to ship them off to coding camp, Getting Started with Coding is here to help them get started with the basics of coding. It walks young readers through fun projects that were tested in the classroom. Each project has an end-goal to instill confidence and a sense of achievement in young coders. Steering clear of jargon and confusing terminology, Getting Started with Coding is written in a language your child can understand. Plus, the full-color design is heavy on eye-catching graphics and the format is focused on the steps to completing a project, making it approachable for any youngster with an interest in exploring the wonderful world of coding. So why send your kid to a camp when they can become a coding champ—right in the comfort of your living room? Introduces the basics of coding to create a drawing tool Teaches how to create graphics and apply code to make them do things Shows how to make things that respond to motion and collision commands Introduces score-keeping and timing into coding If your child is a burgeoning techy with a desire to learn coding, Getting Started with Coding is the perfect place to start.
Publisher: John Wiley & Sons
ISBN: 1119177200
Category : Juvenile Nonfiction
Languages : en
Pages : 124
Book Description
A cool coding book—just for kids! When your kid is ready to add coding to their creativity toolbox but you’re not ready to ship them off to coding camp, Getting Started with Coding is here to help them get started with the basics of coding. It walks young readers through fun projects that were tested in the classroom. Each project has an end-goal to instill confidence and a sense of achievement in young coders. Steering clear of jargon and confusing terminology, Getting Started with Coding is written in a language your child can understand. Plus, the full-color design is heavy on eye-catching graphics and the format is focused on the steps to completing a project, making it approachable for any youngster with an interest in exploring the wonderful world of coding. So why send your kid to a camp when they can become a coding champ—right in the comfort of your living room? Introduces the basics of coding to create a drawing tool Teaches how to create graphics and apply code to make them do things Shows how to make things that respond to motion and collision commands Introduces score-keeping and timing into coding If your child is a burgeoning techy with a desire to learn coding, Getting Started with Coding is the perfect place to start.
Spotlight on Coding Club! #4
Author: Michelle Schusterman
Publisher: Penguin
ISBN: 1524790176
Category : Juvenile Fiction
Languages : en
Pages : 146
Book Description
Perfect for fans of The Babysitters Club and anyone interested in computer science, this series is published in partnership with the organization Girls Who Code! It's almost time for the talent show at school, and Erin couldn't be more excited. It's her time to take center stage! Plus, she and her friends from coding club are putting together an awesome coding program for the show. But Erin has a big secret: she has anxiety. And when things start piling up at home and school, she starts having trouble handling everything. Her friends from coding club have always been there for her, but will they be as understanding when the going gets tough? Sometimes in coding--like in friendship--things don't go exactly as planned, but the outcome can be even better than you'd imagined.
Publisher: Penguin
ISBN: 1524790176
Category : Juvenile Fiction
Languages : en
Pages : 146
Book Description
Perfect for fans of The Babysitters Club and anyone interested in computer science, this series is published in partnership with the organization Girls Who Code! It's almost time for the talent show at school, and Erin couldn't be more excited. It's her time to take center stage! Plus, she and her friends from coding club are putting together an awesome coding program for the show. But Erin has a big secret: she has anxiety. And when things start piling up at home and school, she starts having trouble handling everything. Her friends from coding club have always been there for her, but will they be as understanding when the going gets tough? Sometimes in coding--like in friendship--things don't go exactly as planned, but the outcome can be even better than you'd imagined.