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Computadores e informática em 11 línguas: dicionário compacto

Computadores e informática em 11 línguas: dicionário compacto PDF Author: Evelyn Boos
Publisher:
ISBN: 9789723320992
Category :
Languages : cs
Pages : 1135

Book Description
Vocabulário actualizado de computadores e informática nas 11 línguas europeias mais importantes - Alemão, Inglês, Francês, Italiano, Espanhol, Português, Holandês, Sueco, Polaco, Checo e Húngaro. Dicionário de consulta fácil, inclui mais de 200 000 traduções correspondentes a cerca de 20 000 vocábulos básicos. O prático sistema Matrix permite-lhe encontrar em segundos o vocábulo na língua pretendida.

Computadores e informática em 11 línguas: dicionário compacto

Computadores e informática em 11 línguas: dicionário compacto PDF Author: Evelyn Boos
Publisher:
ISBN: 9789723320992
Category :
Languages : cs
Pages : 1135

Book Description
Vocabulário actualizado de computadores e informática nas 11 línguas europeias mais importantes - Alemão, Inglês, Francês, Italiano, Espanhol, Português, Holandês, Sueco, Polaco, Checo e Húngaro. Dicionário de consulta fácil, inclui mais de 200 000 traduções correspondentes a cerca de 20 000 vocábulos básicos. O prático sistema Matrix permite-lhe encontrar em segundos o vocábulo na língua pretendida.

Dicionário de informática e Internet

Dicionário de informática e Internet PDF Author: Márcia Regina Sawaya
Publisher: NBL Editora
ISBN: 9788521310990
Category : Computers
Languages : en
Pages : 548

Book Description
O que seria da Informática sem a Internet? E o que é a Internet sem a língua inglesa? Quem trabalha - ou mesmo somente brinca - com computador sabe - todo dia aparecem novidades. É nessa hora que o 'Dicionário de Informática e Internet' cumpre o seu objetivo. Ele se destina aos tradutores, professores, profissionais da área de Informática, bem como ao simples usuário de computador, incluindo o navegador da Internet.

Python Para Todos

Python Para Todos PDF Author:
Publisher: Independently Published
ISBN:
Category :
Languages : es
Pages : 264

Book Description
Python para Todos está diseñado para introducir a los estudiantes en la programación y el desarrollo de software a través de un enfoque en la exploración de datos. Puedes pensar en Python como una herramienta para resolver problemas que están más allá de las capacidades de una simple hoja de cálculo.Python es un lenguaje de programación fácil de usar y sencillo de aprender, disponible de forma gratuita para equipos Macintosh, Windows, o Linux. Una vez que aprendes Python, puedes utilizarlo el resto de tu carrera sin necesidad de comprar ningún software.Existen copias electrónicas gratuitas de este libro en varios formatos, así como material de soporte para el libro, que pues encontrar en es.py4e.com. Los materiales del curso están disponibles bajo una Licencia Creative Commons, de modo que puedes adaptarlos para enseñar tu propio curso de Python.

The RISC-V Reader

The RISC-V Reader PDF Author: David A. Patterson
Publisher:
ISBN: 9780999249109
Category : Assembly languages (Electronic computers)
Languages : en
Pages :

Book Description


Python for Everybody

Python for Everybody PDF Author: Charles R. Severance
Publisher:
ISBN: 9781530051120
Category :
Languages : en
Pages : 242

Book Description
Python for Everybody is designed to introduce students to programming and software development through the lens of exploring data. You can think of the Python programming language as your tool to solve data problems that are beyond the capability of a spreadsheet.Python is an easy to use and easy to learn programming language that is freely available on Macintosh, Windows, or Linux computers. So once you learn Python you can use it for the rest of your career without needing to purchase any software.This book uses the Python 3 language. The earlier Python 2 version of this book is titled "Python for Informatics: Exploring Information".There are free downloadable electronic copies of this book in various formats and supporting materials for the book at www.pythonlearn.com. The course materials are available to you under a Creative Commons License so you can adapt them to teach your own Python course.

Books in Print

Books in Print PDF Author:
Publisher:
ISBN:
Category : American literature
Languages : en
Pages : 2132

Book Description


A Frequency Dictionary of Portuguese

A Frequency Dictionary of Portuguese PDF Author: Mark Davies
Publisher: Routledge
ISBN: 113411091X
Category : Foreign Language Study
Languages : en
Pages : 950

Book Description
An invaluable tool for learners of Portuguese, this Frequency Dictionary provides a list of the 5000 most commonly used words in the language. Based on a twenty-million-word collection of Portuguese (taken from both Portuguese and Brazilian sources), which includes both written and spoken material, this dictionary provides detailed information for each of the 5000 entries, including the English equivalent, a sample sentence, and an indication of register and dialect variation. Users can access the top 5000 words either through the main frequency listing or through an alphabetical index. Throughout the frequency listing there are also thrity thematically-organized ‘boxed’ lists of the top words from a variety of key topics such as sports, weather, clothing and relations. An engaging and highly useful resource, A Frequency Dictionary of Portuguese will enable students of all levels to get the most out of their study of Portuguese vocabulary. Former CD content is now available to access at www.routledge.com/9780415419970 as support material. Designed for use by corpus and computational linguists it provides the full text in a format that researchers can process and turn into suitable lists for their own research work.

Think Python

Think Python PDF Author: Allen B. Downey
Publisher: "O'Reilly Media, Inc."
ISBN: 1491939419
Category : Computers
Languages : en
Pages : 309

Book Description
If you want to learn how to program, working with Python is an excellent way to start. This hands-on guide takes you through the language a step at a time, beginning with basic programming concepts before moving on to functions, recursion, data structures, and object-oriented design. This second edition and its supporting code have been updated for Python 3. Through exercises in each chapter, youâ??ll try out programming concepts as you learn them. Think Python is ideal for students at the high school or college level, as well as self-learners, home-schooled students, and professionals who need to learn programming basics. Beginners just getting their feet wet will learn how to start with Python in a browser. Start with the basics, including language syntax and semantics Get a clear definition of each programming concept Learn about values, variables, statements, functions, and data structures in a logical progression Discover how to work with files and databases Understand objects, methods, and object-oriented programming Use debugging techniques to fix syntax, runtime, and semantic errors Explore interface design, data structures, and GUI-based programs through case studies

Handbook of Research on Computational Arts and Creative Informatics

Handbook of Research on Computational Arts and Creative Informatics PDF Author: Braman, James
Publisher: IGI Global
ISBN: 1605663530
Category : Business & Economics
Languages : en
Pages : 500

Book Description
"This book looks at the combination of art, creativity and expression through the use and combination of computer science, and how technology can be used creatively for self expression using different approaches"--Provided by publisher.

Chris Crawford on Interactive Storytelling

Chris Crawford on Interactive Storytelling PDF Author: Chris Crawford
Publisher: New Riders
ISBN: 0133119637
Category : Computers
Languages : en
Pages : 615

Book Description
As a game designer or new media storyteller, you know that the story is critical to the success of your project. Telling that story interactively is an even greater challenge, one that involves approaching the story from many angles. Here to help you navigate and open your mind to more creative ways of producing your stories is the authority on interactive design and a longtime game development guru, Chris Crawford. To help you in your quest for the truly interactive story, Crawford provides a solid sampling of what works and doesn't work, and how to apply the lessons to your own storytelling projects. After laying out the fundamental ideas behind interactive storytelling and explaining some of the misconceptions that have crippled past efforts, the book delves into all the major systems that go into interactive storytelling: personality models, actors, props, stages, fate, verbs, history books, and more. Crawford also covers the Storytron technology he has been working on for several years, an engine that runs interactive electonic storyworlds, giving readers a first-hand look into practical storytelling methods.