Commodore 64 Micro Mansion

Commodore 64 Micro Mansion PDF Author: David B. Bonynge
Publisher:
ISBN: 9780830619368
Category : Computers
Languages : en
Pages : 196

Book Description


Using the Commodore 64 in the Home

Using the Commodore 64 in the Home PDF Author: Hank Librach
Publisher: Prentice Hall
ISBN: 9780139400995
Category : Commodore 64 (Computer)
Languages : en
Pages : 100

Book Description
Contains Twenty Programs from Home Management to Games for Every Age Member in the Family

Home Applications and Games for the Commodore 64

Home Applications and Games for the Commodore 64 PDF Author: Timothy P Banse
Publisher: Middle Coast Publishing
ISBN: 9780934523905
Category :
Languages : en
Pages : 160

Book Description
This vintage microcomputer book from 1982 has been reissued for 2020. It is an appropriate title for Novice and experts alike. Even someone who has never programmed a single line of BASIC code will find multiple streets of joy within this book's pages. Some of the programs are bare bones simple, others take advantage of Commodore BASIC's sophisticated colour graphics and sound. Keep in mind the Commodore 64/128 and the VIC-20 were both famous for their colourful, sound-arific games! Each Commodore BASIC program is introduced with background information: A line-by-line explanation of how the program works, plus string and numeric variable tables spell out what each variable stands for. Just type in the program using your Commodore keyboard and run the programs as is. The panoply of game and utility Programs include: Checkbook Balancer ■ Budget Power ■ Number Averaging ■ Calorie Counter ■ Blood Alcohol Test ■ Crypto System ■ Medical History ■ Electronic Postage Meter ■ Car Ownership Cost ■ Trip Cost Calculator ■ Meal Planner ■ Utility Audit ■ Heat Loss Cost Analysis ■ Bulk Purchase Tabulator ■ Smart Typewriter-Dumb Word Processor ■ Carpool Worksheet ■ Typing Tutor ■ Home Inventory Log ■ Tax Deduction Recorder ■ Jogger's Logbook ■ Credit Card Manager Ghost Town Vampire Girls ■ Beowulf V. Grendel ■ Jet Jockey ■ Bridge Buster ■ .44 Magnum Russian Roulette ■ Oracle at Delphi ■ I-Ching Coin Toss ■ Adventure Die Cast ■ R Is for Red ■ Music Composer. The author has published several books on BASIC programming and served as an editor on a major computer magazine.

Creative Computing

Creative Computing PDF Author:
Publisher:
ISBN:
Category : Electronic data processing
Languages : en
Pages : 700

Book Description


Bibliographic Guide to Technology

Bibliographic Guide to Technology PDF Author: New York Public Library. Research Libraries
Publisher:
ISBN:
Category : Classified catalogs (Universal decimal)
Languages : en
Pages : 432

Book Description


Commodore 64 Games

Commodore 64 Games PDF Author: Source Wikipedia
Publisher: Booksllc.Net
ISBN: 9781230684253
Category :
Languages : en
Pages : 202

Book Description
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 200. Chapters: Maniac Mansion, Pac-Man, Space Invaders, Donkey Kong (video game), List of Commodore 64 games (A-M), Street Fighter II, Elite (video game), Wonder Boy in Monster Land, Dragon's Lair, SimCity, Lemmings (video game), Defender (video game), Robotron: 2084, Q*bert, Pool of Radiance, Wheel of Fortune (video game), OutRun, BraveStarr, Silicon Dreams, Fun School, Where in the U.S.A. Is Carmen Sandiego?, Final Fight, Barbarian: The Ultimate Warrior, Barbarian II: The Dungeon of Drax, Marble Madness, Metal Gear (video game), List of Commodore 64 games (N-Z), Mario Bros., Michael Jackson's Moonwalker, Football Manager (1982 series), Double Dragon, Frogger, R-Type, Curse of the Azure Bonds, Lode Runner, Mercenary (video game), Gauntlet (1985 video game), Breakout (video game), Battlezone (1980 video game), Ultima I: The First Age of Darkness, Ms. Pac-Man, Planetfall, RoboCop (video games), Sword of Fargoal, Strider (arcade game), Prince of Persia (1989 video game), Galaxian, The Bard's Tale (1985 video game), Space Gun (video game), Zork, Repton (video game), Hugo (video game), Alternate Reality (series), Centipede (video game), Telengard, Dig Dug, The Great Giana Sisters, Xevious, Classic Empire (video game). Excerpt: Maniac Mansion is a 1987 graphic adventure game developed and published by Lucasfilm Games. Initially released for the Commodore 64 and Apple II, it was Lucasfilm's foray into video game publishing. The game follows teenager Dave Miller as he ventures into a mansion and attempts to rescue his girlfriend from an evil mad scientist, whose family has been controlled by a sentient meteor that crashed near the mansion 20 years earlier. The player uses a point-and-click interface to guide Dave and two of his friends through the mansion while avoiding its dangerous inhabitants and solving puzzles. The game was...

Commodore 64 Games Book 2

Commodore 64 Games Book 2 PDF Author: Gregg Barnett
Publisher: Andrews UK Limited
ISBN: 1789826373
Category : Computers
Languages : en
Pages : 194

Book Description
First published in 1984, this was the second in Melbourne House's series of books that aimed to help owners of the much-loved Commodore 64 learn more about their machines, including how to program a range of games. For many readers, the C64 would be the first computer they would ever have experienced, meaning the book had a very important job to do - introducing people to the very concept of computer programming. * * * As the original publisher Melbourne House wrote: Just when you thought it was safe to go back to your micro... By popular demand here's 30 more exciting, original games for your Commodore 64. Every game is new! And every game has been specifically designed with easy-to-understand sub-structures so you learn programming skills as you go. There's arcade games, strategy games and games you can modify and develop yourself. And with CHEXSUM, typing in is easier, and mistakes are quickly located. Commodore 64 owners - see if you can keep up with the latest release from the Commodore 64 Games experts. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer user would want to be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.

Commodore 64 Programs for the Home

Commodore 64 Programs for the Home PDF Author: Charles D. Sternberg
Publisher: Hayden Books
ISBN:
Category : Juvenile Nonfiction
Languages : en
Pages : 182

Book Description


The Commodore 64 Home Companion

The Commodore 64 Home Companion PDF Author: George Beekman
Publisher:
ISBN: 9780835907897
Category : Commodore 64 (Computer)
Languages : en
Pages : 359

Book Description
Discusses Hardware, Software, Peripherals & Other Features. Includes a Detailed List of User Groups

Ready

Ready PDF Author: Roberto Dillon
Publisher: Springer
ISBN: 9812873414
Category : Technology & Engineering
Languages : en
Pages : 165

Book Description
How did the Commodore 64 conquer the hearts of millions and become a platform people still actively develop for even today? What made it so special? This book will appeal to both those who like tinkering with old technology as a hobby and nostalgic readers who simply want to enjoy a trip down memory lane. It discusses in a concise but rigorous format the different areas of home gaming and personal computing where the C64 managed to innovate and push forward existing boundaries. Starting from Jack Tramiel's vision of designing computers "for the masses, not the classes," the book introduces the 6510, VIC-II and SID chips that made the C64 unique. It briefly discusses its Basic programming language and then proceeds to illustrate not only many of the games that are still so fondly remembered but also the first generation of game engines that made game development more approachable − among other topics that are often neglected but are necessary to provide a comprehensive overview of how far reaching theC64 influence was. Written in a straightforward and accessible style, readers will relive the dawn of modern technology and gain a better understanding of the legacy that was built, bit by bit, in those pioneering days by computers that had only a tiny fraction of the power modern machines have and, yet, were used to create the technological world we are now living in. With a foreword by Michael Tomczyk