Author: Mary Lynn Fitzgerald
Publisher:
ISBN:
Category : Computer networks
Languages : en
Pages : 40
Book Description
Common Command Language for File Manipulation and Network Job Execution
Author: Mary Lynn Fitzgerald
Publisher:
ISBN:
Category : Computer networks
Languages : en
Pages : 40
Book Description
Publisher:
ISBN:
Category : Computer networks
Languages : en
Pages : 40
Book Description
Game Programming Patterns
Author: Robert Nystrom
Publisher: Genever Benning
ISBN: 0990582914
Category : Computers
Languages : en
Pages : 353
Book Description
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Publisher: Genever Benning
ISBN: 0990582914
Category : Computers
Languages : en
Pages : 353
Book Description
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Pattern Languages of Program Design 5
Author: Dragos-Anton Manolescu
Publisher: Addison-Wesley Professional
ISBN: 0321321944
Category : Computers
Languages : en
Pages : 622
Book Description
The long awaited fifth volume in a collection of key practices for pattern languages and design.
Publisher: Addison-Wesley Professional
ISBN: 0321321944
Category : Computers
Languages : en
Pages : 622
Book Description
The long awaited fifth volume in a collection of key practices for pattern languages and design.
Command-Line Rust
Author: Ken Youens-Clark
Publisher: "O'Reilly Media, Inc."
ISBN: 1098109384
Category : Computers
Languages : en
Pages : 389
Book Description
Updated in 2024: A new version has been released that simplifies the programs used in the book, based on changes in the Rust language and crates since original publication. The code has been updated to reflect version 4 of the clap crate. For several consecutive years, Rust has been voted "most loved programming language" in Stack Overflow's annual developer survey. This open source systems programming language is now used for everything from game engines and operating systems to browser components and virtual reality simulation engines. But Rust is also an incredibly complex language with a notoriously difficult learning curve. Rather than focusing on the language as a whole, this guide teaches Rust using a single small, complete, focused program in each chapter. Author Ken Youens-Clark shows you how to start, write, and test each of these programs to create a finished product. You'll learn how to handle errors in Rust, read and write files, and use regular expressions, Rust types, structs, and more. Discover how to: Use Rust's standard libraries and data types such as numbers, strings, vectors, structs, Options, and Results to create command-line programs Write and test Rust programs and functions Read and write files, including stdin, stdout, and stderr Document and validate command-line arguments Write programs that fail gracefully Parse raw and delimited text manually, using regular expressions and Rust crates Use and control randomness
Publisher: "O'Reilly Media, Inc."
ISBN: 1098109384
Category : Computers
Languages : en
Pages : 389
Book Description
Updated in 2024: A new version has been released that simplifies the programs used in the book, based on changes in the Rust language and crates since original publication. The code has been updated to reflect version 4 of the clap crate. For several consecutive years, Rust has been voted "most loved programming language" in Stack Overflow's annual developer survey. This open source systems programming language is now used for everything from game engines and operating systems to browser components and virtual reality simulation engines. But Rust is also an incredibly complex language with a notoriously difficult learning curve. Rather than focusing on the language as a whole, this guide teaches Rust using a single small, complete, focused program in each chapter. Author Ken Youens-Clark shows you how to start, write, and test each of these programs to create a finished product. You'll learn how to handle errors in Rust, read and write files, and use regular expressions, Rust types, structs, and more. Discover how to: Use Rust's standard libraries and data types such as numbers, strings, vectors, structs, Options, and Results to create command-line programs Write and test Rust programs and functions Read and write files, including stdin, stdout, and stderr Document and validate command-line arguments Write programs that fail gracefully Parse raw and delimited text manually, using regular expressions and Rust crates Use and control randomness
Spatial Analytical
Author: Manfred M Fischer
Publisher: Routledge
ISBN: 1351415336
Category : Technology & Engineering
Languages : en
Pages : 306
Book Description
The ability to manipulate spatial data in different forms and to extract additional meaning from them is at the heart of GIS, yet genuine spatial analysis tools are rarely incorporated into commercial software, thus seriously limiting their usefulness. The future of GIS technology wil depend largely on the incorporation of more powerful analytical and modelling functions - and there is agreement within the GIS community of the urgent need to address these issues. This text attempts this task. It presents the latest information on incorporating spatial analysis tools into GIS, and includes concepts and applications from both the environmental and socio-econimc sciences.
Publisher: Routledge
ISBN: 1351415336
Category : Technology & Engineering
Languages : en
Pages : 306
Book Description
The ability to manipulate spatial data in different forms and to extract additional meaning from them is at the heart of GIS, yet genuine spatial analysis tools are rarely incorporated into commercial software, thus seriously limiting their usefulness. The future of GIS technology wil depend largely on the incorporation of more powerful analytical and modelling functions - and there is agreement within the GIS community of the urgent need to address these issues. This text attempts this task. It presents the latest information on incorporating spatial analysis tools into GIS, and includes concepts and applications from both the environmental and socio-econimc sciences.
Knowledge-Based Software Engineering
Author: Dorothy E. Setliff
Publisher: Springer Science & Business Media
ISBN: 058534714X
Category : Computers
Languages : en
Pages : 105
Book Description
Knowledge-Based Software Engineering brings together in one place important contributions and up-to-date research results in this important area. Knowledge-Based Software Engineering serves as an excellent reference, providing insight into some of the most important research issues in the field.
Publisher: Springer Science & Business Media
ISBN: 058534714X
Category : Computers
Languages : en
Pages : 105
Book Description
Knowledge-Based Software Engineering brings together in one place important contributions and up-to-date research results in this important area. Knowledge-Based Software Engineering serves as an excellent reference, providing insight into some of the most important research issues in the field.
2024-25 For All Competitive Examinations Computer Chapter-wise Solved Papers
Author: YCT Expert Team
Publisher: YOUTH COMPETITION TIMES
ISBN:
Category : Antiques & Collectibles
Languages : en
Pages : 594
Book Description
2024-25 For All Competitive Examinations Computer Chapter-wise Solved Papers 592 1095 E. This book contains 1198 sets of solved papers and 8929 objective type questions with detailed analytical explanation and certified answer key.
Publisher: YOUTH COMPETITION TIMES
ISBN:
Category : Antiques & Collectibles
Languages : en
Pages : 594
Book Description
2024-25 For All Competitive Examinations Computer Chapter-wise Solved Papers 592 1095 E. This book contains 1198 sets of solved papers and 8929 objective type questions with detailed analytical explanation and certified answer key.
Computer Systems for Process Control
Author: Reinhold Güth
Publisher: Springer Science & Business Media
ISBN: 1461322375
Category : Computers
Languages : en
Pages : 358
Book Description
The Brown Boveri Symposia are by now part of a firm!ly established tradition. This is the ninth event in a series which was initiated shortly after Corporate Research was created as a separate entity within our Company; the Symposia are held every other year. The themes to date have been: 1969 Flow Research on Blading 1971 Real-Time Control of Electric Power Systems 1973 High-Temperature Materials in Gas Turbines 1975 Nonemissive Electrooptic Displays 1977 Current Interruption in High-Voltage Networks 1979 Surges in High-Voltage Networks 1981 Semiconductor Devices for Power Conditionling 1983 Corrosion in Power Generating Equipment 1985 Computer Systems for Process Control Why have we chosen these topics? At the outset we established certain selection criteria; we felt that a subject for a symposium should fulfill the following three requirements: It should characterize a part of a thoroughly scientific discipline; in other words it should describe an area of scholarly study and research. r - It should be of current interest in the sense that important results have recently been obtained and considerable research effort is presently underway in the international scientific community. - It should bear some relation to the scientific and technological activity of our Company. Let us look at the requirement "current interest": Some of the topics on the list above have been the subject of research for several decades, some even from the - v vi FOREWORD ginning of the century.
Publisher: Springer Science & Business Media
ISBN: 1461322375
Category : Computers
Languages : en
Pages : 358
Book Description
The Brown Boveri Symposia are by now part of a firm!ly established tradition. This is the ninth event in a series which was initiated shortly after Corporate Research was created as a separate entity within our Company; the Symposia are held every other year. The themes to date have been: 1969 Flow Research on Blading 1971 Real-Time Control of Electric Power Systems 1973 High-Temperature Materials in Gas Turbines 1975 Nonemissive Electrooptic Displays 1977 Current Interruption in High-Voltage Networks 1979 Surges in High-Voltage Networks 1981 Semiconductor Devices for Power Conditionling 1983 Corrosion in Power Generating Equipment 1985 Computer Systems for Process Control Why have we chosen these topics? At the outset we established certain selection criteria; we felt that a subject for a symposium should fulfill the following three requirements: It should characterize a part of a thoroughly scientific discipline; in other words it should describe an area of scholarly study and research. r - It should be of current interest in the sense that important results have recently been obtained and considerable research effort is presently underway in the international scientific community. - It should bear some relation to the scientific and technological activity of our Company. Let us look at the requirement "current interest": Some of the topics on the list above have been the subject of research for several decades, some even from the - v vi FOREWORD ginning of the century.
Computer Science
Author: Suzie Haminghton
Publisher: Lotus Press
ISBN: 9788189093242
Category : Computers
Languages : en
Pages : 196
Book Description
Publisher: Lotus Press
ISBN: 9788189093242
Category : Computers
Languages : en
Pages : 196
Book Description
Advances in Information Systems Science
Author: Julius T. Tou
Publisher: Springer Science & Business Media
ISBN: 1461582431
Category : Science
Languages : en
Pages : 366
Book Description
Information systems science embraces a broad spectrum of topics. It is vir tually impossible to provide comprehensive and in-depth discussion, other than simple recitals of recent results, of every important topic in each volume of this annual review series. Since we have chosen the former approach, each volume will only cover certain aspects of recent advances in this bur geoning field. The emphasis in this volume, the third of a continuing series, is focussed upon pattern recognition, pictorial information manipulation, and new approaches to logical design of information networks. In Chapter 1, V. A. Kovalevsky presents a tutorial survey of practical and theoretical developments in pattern recognition. He categorizes the basic developments in three different directions. The first direction is charac terized by an empirical treatment with highly specialized recognition schemes. In the second direction, the major efforts are centered upon the cre ation of learning systems capable of improving recognition performance on the basis of past experience. The majority of the work in the third direction is devoted to the study of the basic structure of complex patterns, the con struction of mathematical models for pattern recognition, and the analysis of complex pictorial representations. The author elucidates the "heuristics" approach and the "science" approach to pattern recognition problems. This chapter together with Chapter 2 of this volume supplements the chapter on Engineering Principles of Pattern Recognition in Volume 1 to provide a more complete treatment of this subject.
Publisher: Springer Science & Business Media
ISBN: 1461582431
Category : Science
Languages : en
Pages : 366
Book Description
Information systems science embraces a broad spectrum of topics. It is vir tually impossible to provide comprehensive and in-depth discussion, other than simple recitals of recent results, of every important topic in each volume of this annual review series. Since we have chosen the former approach, each volume will only cover certain aspects of recent advances in this bur geoning field. The emphasis in this volume, the third of a continuing series, is focussed upon pattern recognition, pictorial information manipulation, and new approaches to logical design of information networks. In Chapter 1, V. A. Kovalevsky presents a tutorial survey of practical and theoretical developments in pattern recognition. He categorizes the basic developments in three different directions. The first direction is charac terized by an empirical treatment with highly specialized recognition schemes. In the second direction, the major efforts are centered upon the cre ation of learning systems capable of improving recognition performance on the basis of past experience. The majority of the work in the third direction is devoted to the study of the basic structure of complex patterns, the con struction of mathematical models for pattern recognition, and the analysis of complex pictorial representations. The author elucidates the "heuristics" approach and the "science" approach to pattern recognition problems. This chapter together with Chapter 2 of this volume supplements the chapter on Engineering Principles of Pattern Recognition in Volume 1 to provide a more complete treatment of this subject.