Author: Graham St John
Publisher: North Atlantic Books
ISBN: 1583947329
Category : Body, Mind & Spirit
Languages : en
Pages : 537
Book Description
Since the mid-1950s, the psychoactive compound DMT has attracted the attention of experimentalists and prohibitionists, scientists and artists, alchemists and hyperspace emissaries. While most known as a crucial component of the “jungle alchemy” that is ayahuasca, DMT is a unique story unto itself. Until now, this story has remained untold. Mystery School in Hyperspace is the first book to delve into the history of this substance, the discovery of its properties, and the impact it has had on poets, artists, and musicians. DMT has appeared at crucial junctures in countercultural history. William Burroughs was jacking the spice in Tangier at the turn of the 1960s. It was present at the meeting between Ken Kesey's Merry Pranksters and Tim Leary's associates. It guided the inception of the Grateful Dead in 1965. It showed up in Berkeley in the same year, falling into the hands of Terence McKenna, who would eventually become its champion in the post-rave neo-psychedelic movement of the 1990s. Its indole vapor drifted through Portugal's Boom Festival and has been evident at Nevada's Burning Man, where DMT has been adopted as spiritual technology supplying shape, color, and depth to a visionary art movement. The growing prevalence of use is evident in a vast networked independent research culture, and in its impact on fiction, film, music and metaphysics. As this book traces the effect of DMT's release into the cultural bloodstream, the results should be of great interest to contemporary readers. The book permits a broad reading audience to join ongoing debates in studies in consciousness and theology where the brain is held to be either a generator or a receiver of consciousness. The implications of the "spirit molecule" or "the brain's own psychedelic" among other theories illustrate that DMT may lift the lid on the Pandora's Box of consciousness. Features a foreword by Dennis McKenna, cover art by Beau Deeley, and thirty color illustrations by various artists, including Alex Grey, Android Jones, Martina Hoffmann, Luke Brown, Carey Thompson, Adam Scott Miller, Randal Roberts, along with Jay Bryan, Cyb, Orryelle Defenestrate-Bascule, Art Van D'lay, Stuart Griggs, Jay Lincoln, Gwyllm Llwydd, Shiptu Shaboo, Marianna Stelmach, and Mister Strange. Regarded as the “nightmare hallucinogen” or celebrated as the “spirit molecule,” labelled “psychotogenic” or “entheogenic,” considered a dangerous drug or the suspected X-factor in the evolution of consciousness, DMT is a powerful enigma. Documenting the scientists and artists drawn into its sphere of influence, navigating the liminal aesthetics of the “breakthrough” experience, tracing the novum of “hyperspace” in esoteric and science fiction currents, Mystery School in Hyperspace excavates the significance of this enigmatic phenomenon in the modern world. Exposing a great many myths, this cultural history reveals how DMT has had a beneficial influence on the lives of those belonging to a vast underground network whose reports and initiatives expose drug war propaganda and shine a light in the shadows. This conversation is highly relevant at a time when significant advances are being made to lift the moratorium on human research with psychedelics.
Mystery School in Hyperspace
Author: Graham St John
Publisher: North Atlantic Books
ISBN: 1583947329
Category : Body, Mind & Spirit
Languages : en
Pages : 537
Book Description
Since the mid-1950s, the psychoactive compound DMT has attracted the attention of experimentalists and prohibitionists, scientists and artists, alchemists and hyperspace emissaries. While most known as a crucial component of the “jungle alchemy” that is ayahuasca, DMT is a unique story unto itself. Until now, this story has remained untold. Mystery School in Hyperspace is the first book to delve into the history of this substance, the discovery of its properties, and the impact it has had on poets, artists, and musicians. DMT has appeared at crucial junctures in countercultural history. William Burroughs was jacking the spice in Tangier at the turn of the 1960s. It was present at the meeting between Ken Kesey's Merry Pranksters and Tim Leary's associates. It guided the inception of the Grateful Dead in 1965. It showed up in Berkeley in the same year, falling into the hands of Terence McKenna, who would eventually become its champion in the post-rave neo-psychedelic movement of the 1990s. Its indole vapor drifted through Portugal's Boom Festival and has been evident at Nevada's Burning Man, where DMT has been adopted as spiritual technology supplying shape, color, and depth to a visionary art movement. The growing prevalence of use is evident in a vast networked independent research culture, and in its impact on fiction, film, music and metaphysics. As this book traces the effect of DMT's release into the cultural bloodstream, the results should be of great interest to contemporary readers. The book permits a broad reading audience to join ongoing debates in studies in consciousness and theology where the brain is held to be either a generator or a receiver of consciousness. The implications of the "spirit molecule" or "the brain's own psychedelic" among other theories illustrate that DMT may lift the lid on the Pandora's Box of consciousness. Features a foreword by Dennis McKenna, cover art by Beau Deeley, and thirty color illustrations by various artists, including Alex Grey, Android Jones, Martina Hoffmann, Luke Brown, Carey Thompson, Adam Scott Miller, Randal Roberts, along with Jay Bryan, Cyb, Orryelle Defenestrate-Bascule, Art Van D'lay, Stuart Griggs, Jay Lincoln, Gwyllm Llwydd, Shiptu Shaboo, Marianna Stelmach, and Mister Strange. Regarded as the “nightmare hallucinogen” or celebrated as the “spirit molecule,” labelled “psychotogenic” or “entheogenic,” considered a dangerous drug or the suspected X-factor in the evolution of consciousness, DMT is a powerful enigma. Documenting the scientists and artists drawn into its sphere of influence, navigating the liminal aesthetics of the “breakthrough” experience, tracing the novum of “hyperspace” in esoteric and science fiction currents, Mystery School in Hyperspace excavates the significance of this enigmatic phenomenon in the modern world. Exposing a great many myths, this cultural history reveals how DMT has had a beneficial influence on the lives of those belonging to a vast underground network whose reports and initiatives expose drug war propaganda and shine a light in the shadows. This conversation is highly relevant at a time when significant advances are being made to lift the moratorium on human research with psychedelics.
Publisher: North Atlantic Books
ISBN: 1583947329
Category : Body, Mind & Spirit
Languages : en
Pages : 537
Book Description
Since the mid-1950s, the psychoactive compound DMT has attracted the attention of experimentalists and prohibitionists, scientists and artists, alchemists and hyperspace emissaries. While most known as a crucial component of the “jungle alchemy” that is ayahuasca, DMT is a unique story unto itself. Until now, this story has remained untold. Mystery School in Hyperspace is the first book to delve into the history of this substance, the discovery of its properties, and the impact it has had on poets, artists, and musicians. DMT has appeared at crucial junctures in countercultural history. William Burroughs was jacking the spice in Tangier at the turn of the 1960s. It was present at the meeting between Ken Kesey's Merry Pranksters and Tim Leary's associates. It guided the inception of the Grateful Dead in 1965. It showed up in Berkeley in the same year, falling into the hands of Terence McKenna, who would eventually become its champion in the post-rave neo-psychedelic movement of the 1990s. Its indole vapor drifted through Portugal's Boom Festival and has been evident at Nevada's Burning Man, where DMT has been adopted as spiritual technology supplying shape, color, and depth to a visionary art movement. The growing prevalence of use is evident in a vast networked independent research culture, and in its impact on fiction, film, music and metaphysics. As this book traces the effect of DMT's release into the cultural bloodstream, the results should be of great interest to contemporary readers. The book permits a broad reading audience to join ongoing debates in studies in consciousness and theology where the brain is held to be either a generator or a receiver of consciousness. The implications of the "spirit molecule" or "the brain's own psychedelic" among other theories illustrate that DMT may lift the lid on the Pandora's Box of consciousness. Features a foreword by Dennis McKenna, cover art by Beau Deeley, and thirty color illustrations by various artists, including Alex Grey, Android Jones, Martina Hoffmann, Luke Brown, Carey Thompson, Adam Scott Miller, Randal Roberts, along with Jay Bryan, Cyb, Orryelle Defenestrate-Bascule, Art Van D'lay, Stuart Griggs, Jay Lincoln, Gwyllm Llwydd, Shiptu Shaboo, Marianna Stelmach, and Mister Strange. Regarded as the “nightmare hallucinogen” or celebrated as the “spirit molecule,” labelled “psychotogenic” or “entheogenic,” considered a dangerous drug or the suspected X-factor in the evolution of consciousness, DMT is a powerful enigma. Documenting the scientists and artists drawn into its sphere of influence, navigating the liminal aesthetics of the “breakthrough” experience, tracing the novum of “hyperspace” in esoteric and science fiction currents, Mystery School in Hyperspace excavates the significance of this enigmatic phenomenon in the modern world. Exposing a great many myths, this cultural history reveals how DMT has had a beneficial influence on the lives of those belonging to a vast underground network whose reports and initiatives expose drug war propaganda and shine a light in the shadows. This conversation is highly relevant at a time when significant advances are being made to lift the moratorium on human research with psychedelics.
Clowns of Hyperspace
Author: Joe Roberts
Publisher:
ISBN: 9780983669852
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9780983669852
Category :
Languages : en
Pages :
Book Description
Crash Course #1
Author: Landry Q. Walker
Publisher: Penguin
ISBN: 0515157937
Category : Juvenile Fiction
Languages : en
Pages : 227
Book Description
Guardians of the Galaxy meets Minecraft in this hilarious new sci-fi series. TERRAFORMING 101 - An introduction to the sciences and technologies of extraterrestrial world-building. Open to first year students. Elara Adele Vaughn has everything it takes to become a top planetary designer: skills, talent, and a one-way ticket to the Seven Systems School of Terraforming Sciences and Arts. But for all her excitement, life at her new school is a lot tougher--and stranger--than she ever thought possible. Her roommate, Clare, is a mute, intergalactic sponge. A field trip almost ended in the belly of a monster. And no one at her new school knows what it's like to grow up on a planet so far away it's called "Nowhere." But if the galaxy's greatest terraformers made it through their first year, then so can Elara. Based on the real science behind terraforming, this action-packed story mixes world-building adventures with side-splitting humor, plus a dash of deep-space madness.
Publisher: Penguin
ISBN: 0515157937
Category : Juvenile Fiction
Languages : en
Pages : 227
Book Description
Guardians of the Galaxy meets Minecraft in this hilarious new sci-fi series. TERRAFORMING 101 - An introduction to the sciences and technologies of extraterrestrial world-building. Open to first year students. Elara Adele Vaughn has everything it takes to become a top planetary designer: skills, talent, and a one-way ticket to the Seven Systems School of Terraforming Sciences and Arts. But for all her excitement, life at her new school is a lot tougher--and stranger--than she ever thought possible. Her roommate, Clare, is a mute, intergalactic sponge. A field trip almost ended in the belly of a monster. And no one at her new school knows what it's like to grow up on a planet so far away it's called "Nowhere." But if the galaxy's greatest terraformers made it through their first year, then so can Elara. Based on the real science behind terraforming, this action-packed story mixes world-building adventures with side-splitting humor, plus a dash of deep-space madness.
Through The Barrier
Author: Pel Torro
Publisher: Gateway
ISBN: 1473204194
Category : Fiction
Languages : en
Pages : 99
Book Description
The engines died first, then the ship. Hope died. Men lived on. Then men died one by one... Accidents... quarrels... illness... age. One man remained. One man sat in the quietness of the drifting ship and wondered why Death didn't want him. The Others found the incredible derelict and approached her cautiously. The last spaceman watched them come and went to greet them. He was too old and tired to have any emotions left. Then they went to work on him. One by one his feelings came to life again. He took an interest in the New World on which he found himself. There was something strangely worrying about the planet. Things looked vaguely reminiscent of other things from long ago... A mountain range reminded him of Earth. A vast stretch of water looked like an ocean he had once crossed. Could the impossible have happened? Could the incredible be reality?
Publisher: Gateway
ISBN: 1473204194
Category : Fiction
Languages : en
Pages : 99
Book Description
The engines died first, then the ship. Hope died. Men lived on. Then men died one by one... Accidents... quarrels... illness... age. One man remained. One man sat in the quietness of the drifting ship and wondered why Death didn't want him. The Others found the incredible derelict and approached her cautiously. The last spaceman watched them come and went to greet them. He was too old and tired to have any emotions left. Then they went to work on him. One by one his feelings came to life again. He took an interest in the New World on which he found himself. There was something strangely worrying about the planet. Things looked vaguely reminiscent of other things from long ago... A mountain range reminded him of Earth. A vast stretch of water looked like an ocean he had once crossed. Could the impossible have happened? Could the incredible be reality?
Cyberia
Author: Douglas Rushkoff
Publisher: Harper San Francisco
ISBN:
Category : Computers
Languages : en
Pages : 278
Book Description
. Rushkoff introduces us to Cyberia's luminaries, who speak with dazzling lucidity about the rapid-fire change we're all experiencing.
Publisher: Harper San Francisco
ISBN:
Category : Computers
Languages : en
Pages : 278
Book Description
. Rushkoff introduces us to Cyberia's luminaries, who speak with dazzling lucidity about the rapid-fire change we're all experiencing.
A Universe of Clowns
Author: Serge Liberman
Publisher: Indooroopilly [Qld.] : Phoenix Publications Brisbane
ISBN: 9780949780041
Category : Australian literature
Languages : en
Pages : 271
Book Description
Canning Australian Fiction Project. Collection of 16 stories, many with Jewish central characters.
Publisher: Indooroopilly [Qld.] : Phoenix Publications Brisbane
ISBN: 9780949780041
Category : Australian literature
Languages : en
Pages : 271
Book Description
Canning Australian Fiction Project. Collection of 16 stories, many with Jewish central characters.
The Entheological Paradigm
Author: Martin W. Ball
Publisher: Lulu.com
ISBN: 057808080X
Category : Religion
Languages : en
Pages : 162
Book Description
The Entheological Paradigm is a must-read for anyone who is interested in DMT, 5-MeO-DMT, and the nature of unitary consciousness. In this groundbreaking work, entheogenic researcher, Martin Ball, Ph.D., presents a coherent system of analysis for understanding the psychedelic experience, human identity and consciousness, and the nature of reality as a unified energetic system. Free from speculative metaphysics, The Entheological Paradigm promises a revolution in humanity's understanding of itself as well as gives practical methodology for achieving non-dual awareness. Provocative, challenging, and ultimately liberating, this collection of essays is bound to leave its mark in the quest to understand the meaning of it all. Includes the essays, "Digesting the Spirit Molecule," "The Avatar Dreamhunt," "Energy, Ego, and Entheogens," and much more.
Publisher: Lulu.com
ISBN: 057808080X
Category : Religion
Languages : en
Pages : 162
Book Description
The Entheological Paradigm is a must-read for anyone who is interested in DMT, 5-MeO-DMT, and the nature of unitary consciousness. In this groundbreaking work, entheogenic researcher, Martin Ball, Ph.D., presents a coherent system of analysis for understanding the psychedelic experience, human identity and consciousness, and the nature of reality as a unified energetic system. Free from speculative metaphysics, The Entheological Paradigm promises a revolution in humanity's understanding of itself as well as gives practical methodology for achieving non-dual awareness. Provocative, challenging, and ultimately liberating, this collection of essays is bound to leave its mark in the quest to understand the meaning of it all. Includes the essays, "Digesting the Spirit Molecule," "The Avatar Dreamhunt," "Energy, Ego, and Entheogens," and much more.
Humanants: The Undefined Mind
Author:
Publisher: Dorrance Publishing
ISBN: 1434943909
Category :
Languages : en
Pages : 232
Book Description
Publisher: Dorrance Publishing
ISBN: 1434943909
Category :
Languages : en
Pages : 232
Book Description
Fantastic Cinema Subject Guide
Author: Bryan Senn
Publisher: McFarland
ISBN: 1476619026
Category : Performing Arts
Languages : en
Pages : 699
Book Description
About 2,500 genre films are entered under more than 100 subject headings, ranging from abominable snowmen through dreamkillers, rats, and time travel, to zombies, with a brief essay on each topic: development, highlights, and trends. Each film entry shows year of release, distribution company, country of origin, director, producer, screenwriter, cinematographer, cast credits, plot synopsis and critical commentary.
Publisher: McFarland
ISBN: 1476619026
Category : Performing Arts
Languages : en
Pages : 699
Book Description
About 2,500 genre films are entered under more than 100 subject headings, ranging from abominable snowmen through dreamkillers, rats, and time travel, to zombies, with a brief essay on each topic: development, highlights, and trends. Each film entry shows year of release, distribution company, country of origin, director, producer, screenwriter, cinematographer, cast credits, plot synopsis and critical commentary.
Classic Home Video Games, 1972-1984
Author: Brett Weiss
Publisher: McFarland
ISBN: 0786487550
Category : Games & Activities
Languages : en
Pages : 317
Book Description
This reference work provides a comprehensive guide to popular and obscure video games of the 1970s and early 1980s, covering virtually every official United States release for programmable home game consoles of the pre-Nintendo NES era. Included are the following systems: Adventure Vision, APF MP1000, Arcadia 2001, Astrocade, Atari 2600, Atari 5200, Atari 7800, ColecoVision, Fairchild Channel F, Intellivision, Microvision, Odyssey, Odyssey2, RCA Studio II, Telstar Arcade, and Vectrex. Organized alphabetically by console brand, each chapter includes a history and description of the game system, followed by substantive entries for every game released for that console, regardless of when the game was produced. Each video game entry includes publisher/developer information and the release year, along with a detailed description and, frequently, the author's critique. An appendix lists "homebrew" titles that have been created by fans and amateur programmers and are available for download or purchase. Includes glossary, bibliography and index.
Publisher: McFarland
ISBN: 0786487550
Category : Games & Activities
Languages : en
Pages : 317
Book Description
This reference work provides a comprehensive guide to popular and obscure video games of the 1970s and early 1980s, covering virtually every official United States release for programmable home game consoles of the pre-Nintendo NES era. Included are the following systems: Adventure Vision, APF MP1000, Arcadia 2001, Astrocade, Atari 2600, Atari 5200, Atari 7800, ColecoVision, Fairchild Channel F, Intellivision, Microvision, Odyssey, Odyssey2, RCA Studio II, Telstar Arcade, and Vectrex. Organized alphabetically by console brand, each chapter includes a history and description of the game system, followed by substantive entries for every game released for that console, regardless of when the game was produced. Each video game entry includes publisher/developer information and the release year, along with a detailed description and, frequently, the author's critique. An appendix lists "homebrew" titles that have been created by fans and amateur programmers and are available for download or purchase. Includes glossary, bibliography and index.