Author: Rui Madeira Dawid Gorny
Publisher: Packt Publishing Ltd
ISBN: 1849518718
Category : Computers
Languages : en
Pages : 585
Book Description
Full of easy-to-follow recipes and images that will teach powerful techniques and algorithms, building from basic projects to challenging applications. This book is for artists, designers, and programmers who have previous knowledge of C++, but not necessarily of Cinder.
Cinder Creative Coding Cookbook
Author: Rui Madeira Dawid Gorny
Publisher: Packt Publishing Ltd
ISBN: 1849518718
Category : Computers
Languages : en
Pages : 585
Book Description
Full of easy-to-follow recipes and images that will teach powerful techniques and algorithms, building from basic projects to challenging applications. This book is for artists, designers, and programmers who have previous knowledge of C++, but not necessarily of Cinder.
Publisher: Packt Publishing Ltd
ISBN: 1849518718
Category : Computers
Languages : en
Pages : 585
Book Description
Full of easy-to-follow recipes and images that will teach powerful techniques and algorithms, building from basic projects to challenging applications. This book is for artists, designers, and programmers who have previous knowledge of C++, but not necessarily of Cinder.
Mastering openFrameworks: Creative Coding Demystified
Author: Denis Perevalov
Publisher: Packt Publishing Ltd
ISBN: 184951805X
Category : Computers
Languages : en
Pages : 555
Book Description
This book gives clear and effective instructions, stuffed with practical examples, to build your own fun, stunning and highly-interactive openFrameworks applications. Each chapter is focused differently and has a new theme to it,This book targets visual artists, designers, programmers and those interested in creative coding by getting started with openFrameworks. This book will help you understand the capabilities of openFrameworks to help you create visually stunning and fully interactive applications. You should have a basic knowledge of object oriented programming, such as C++, Java, Python, ActionScript 3, etc.
Publisher: Packt Publishing Ltd
ISBN: 184951805X
Category : Computers
Languages : en
Pages : 555
Book Description
This book gives clear and effective instructions, stuffed with practical examples, to build your own fun, stunning and highly-interactive openFrameworks applications. Each chapter is focused differently and has a new theme to it,This book targets visual artists, designers, programmers and those interested in creative coding by getting started with openFrameworks. This book will help you understand the capabilities of openFrameworks to help you create visually stunning and fully interactive applications. You should have a basic knowledge of object oriented programming, such as C++, Java, Python, ActionScript 3, etc.
Exploring Cinder
Author: Joshua Noble
Publisher: O'Reilly Media, Incorporated
ISBN: 9781449320973
Category : Computers
Languages : en
Pages : 0
Book Description
Cinder is a peer-reviewed, free, open source C++ library for creative coding— a toolbox that enables artists, designers, and makers to program graphics, audio, video, networking, image processing, and computational geometry. With this book, you’ll learn how to use Cinder’s computer vision capabilities, and how input from digital cameras and the Kinect can be used to generate imagery and video. You’ll pursue a different project in each chapter, using a more robust platform for production-quality code than tools like Processing. Although the code is in C++, you’ll use classes and libraries in the Cinder API to simplify programming. This book: Provides complete tutorials for using Cinder and the Kinect for computer vision Illustrates how to implement computer vision tasks such as Blob Tracking, Triangulation, and physics integration Demonstrates how a computer can be used to recognize real world objects Teaches you how to read poses and gestures with the Kinect Helps you map 3D spaces using two Kinects
Publisher: O'Reilly Media, Incorporated
ISBN: 9781449320973
Category : Computers
Languages : en
Pages : 0
Book Description
Cinder is a peer-reviewed, free, open source C++ library for creative coding— a toolbox that enables artists, designers, and makers to program graphics, audio, video, networking, image processing, and computational geometry. With this book, you’ll learn how to use Cinder’s computer vision capabilities, and how input from digital cameras and the Kinect can be used to generate imagery and video. You’ll pursue a different project in each chapter, using a more robust platform for production-quality code than tools like Processing. Although the code is in C++, you’ll use classes and libraries in the Cinder API to simplify programming. This book: Provides complete tutorials for using Cinder and the Kinect for computer vision Illustrates how to implement computer vision tasks such as Blob Tracking, Triangulation, and physics integration Demonstrates how a computer can be used to recognize real world objects Teaches you how to read poses and gestures with the Kinect Helps you map 3D spaces using two Kinects
Expert C Programming
Author: Peter Van der Linden
Publisher: Prentice Hall Professional
ISBN: 0131774298
Category : Computers
Languages : en
Pages : 379
Book Description
Software -- Programming Languages.
Publisher: Prentice Hall Professional
ISBN: 0131774298
Category : Computers
Languages : en
Pages : 379
Book Description
Software -- Programming Languages.
The Nature of Code
Author: Daniel Shiffman
Publisher: No Starch Press
ISBN: 1718503717
Category : Computers
Languages : en
Pages : 642
Book Description
All aboard The Coding Train! This beginner-friendly creative coding tutorial is designed to grow your skills in a fun, hands-on way as you build simulations of real-world phenomena with “The Coding Train” YouTube star Daniel Shiffman. What if you could re-create the awe-inspiring flocking patterns of birds or the hypnotic dance of fireflies—with code? For over a decade, The Nature of Code has empowered countless readers to do just that, bridging the gap between creative expression and programming. This innovative guide by Daniel Shiffman, creator of the beloved Coding Train, welcomes budding and seasoned programmers alike into a world where code meets playful creativity. This JavaScript-based edition of Shiffman’s groundbreaking work gently unfolds the mysteries of the natural world, turning complex topics like genetic algorithms, physics-based simulations, and neural networks into accessible and visually stunning creations. Embark on this extraordinary adventure with projects involving: A physics engine: Simulate the push and pull of gravitational attraction. Flocking birds: Choreograph the mesmerizing dance of a flock. Branching trees: Grow lifelike and organic tree structures. Neural networks: Craft intelligent systems that learn and adapt. Cellular automata: Uncover the magic of self-organizing patterns. Evolutionary algorithms: Play witness to natural selection in your code. Shiffman’s work has transformed thousands of curious minds into creators, breaking down barriers between science, art, and technology, and inviting readers to see code not just as a tool for tasks but as a canvas for boundless creativity. Whether you’re deciphering the elegant patterns of natural phenomena or crafting your own digital ecosystems, Shiffman’s guidance is sure to inform and inspire. The Nature of Code is not just about coding; it’s about looking at the natural world in a new way and letting its wonders inspire your next creation. Dive in and discover the joy of turning code into art—all while mastering coding fundamentals along the way. NOTE: All examples are written with p5.js, a JavaScript library for creative coding, and are available on the book's website.
Publisher: No Starch Press
ISBN: 1718503717
Category : Computers
Languages : en
Pages : 642
Book Description
All aboard The Coding Train! This beginner-friendly creative coding tutorial is designed to grow your skills in a fun, hands-on way as you build simulations of real-world phenomena with “The Coding Train” YouTube star Daniel Shiffman. What if you could re-create the awe-inspiring flocking patterns of birds or the hypnotic dance of fireflies—with code? For over a decade, The Nature of Code has empowered countless readers to do just that, bridging the gap between creative expression and programming. This innovative guide by Daniel Shiffman, creator of the beloved Coding Train, welcomes budding and seasoned programmers alike into a world where code meets playful creativity. This JavaScript-based edition of Shiffman’s groundbreaking work gently unfolds the mysteries of the natural world, turning complex topics like genetic algorithms, physics-based simulations, and neural networks into accessible and visually stunning creations. Embark on this extraordinary adventure with projects involving: A physics engine: Simulate the push and pull of gravitational attraction. Flocking birds: Choreograph the mesmerizing dance of a flock. Branching trees: Grow lifelike and organic tree structures. Neural networks: Craft intelligent systems that learn and adapt. Cellular automata: Uncover the magic of self-organizing patterns. Evolutionary algorithms: Play witness to natural selection in your code. Shiffman’s work has transformed thousands of curious minds into creators, breaking down barriers between science, art, and technology, and inviting readers to see code not just as a tool for tasks but as a canvas for boundless creativity. Whether you’re deciphering the elegant patterns of natural phenomena or crafting your own digital ecosystems, Shiffman’s guidance is sure to inform and inspire. The Nature of Code is not just about coding; it’s about looking at the natural world in a new way and letting its wonders inspire your next creation. Dive in and discover the joy of turning code into art—all while mastering coding fundamentals along the way. NOTE: All examples are written with p5.js, a JavaScript library for creative coding, and are available on the book's website.
Cinder
Author: Krisjanis Rijnieks
Publisher: Packt Publishing
ISBN: 9781849519564
Category : C# (Computer program language)
Languages : en
Pages : 0
Book Description
Presented in an easy to follow, tutorial-style format, this book will lead you step-by-step through the multi-faceted uses of Cinder.""Cinder: Begin Creative Coding"" is for people who already have experience in programming. It can serve as a transition from a previous background in Processing, Java in general, JavaScript, openFrameworks, C++ in general or ActionScript to the framework covered in this book, namely Cinder. If you like quick and easy to follow tutorials that will let yousee progress in less than an hour - this book is for you. If you are searching for a book that will explain al.
Publisher: Packt Publishing
ISBN: 9781849519564
Category : C# (Computer program language)
Languages : en
Pages : 0
Book Description
Presented in an easy to follow, tutorial-style format, this book will lead you step-by-step through the multi-faceted uses of Cinder.""Cinder: Begin Creative Coding"" is for people who already have experience in programming. It can serve as a transition from a previous background in Processing, Java in general, JavaScript, openFrameworks, C++ in general or ActionScript to the framework covered in this book, namely Cinder. If you like quick and easy to follow tutorials that will let yousee progress in less than an hour - this book is for you. If you are searching for a book that will explain al.
CAA2015. Keep The Revolution Going
Author: Stefano Campana
Publisher: Archaeopress Publishing Ltd
ISBN: 1784913383
Category : Social Science
Languages : en
Pages : 1134
Book Description
This volume brings together all the successful peer-reviewed papers submitted for the proceedings of the 43rd conference on Computer Applications and Quantitative Methods in Archaeology that took place in Siena (Italy) from March 31st to April 2nd 2015.
Publisher: Archaeopress Publishing Ltd
ISBN: 1784913383
Category : Social Science
Languages : en
Pages : 1134
Book Description
This volume brings together all the successful peer-reviewed papers submitted for the proceedings of the 43rd conference on Computer Applications and Quantitative Methods in Archaeology that took place in Siena (Italy) from March 31st to April 2nd 2015.
Creativity and Children's Literature
Author: Marianne Saccardi
Publisher: Bloomsbury Publishing USA
ISBN: 1610693566
Category : Language Arts & Disciplines
Languages : en
Pages : 262
Book Description
Today's students need to be able to do more than score well on teststhey must be creative thinkers and problem solvers. The tools in this book will help teachers and parents start students on the path to becoming innovative, successful individuals in the 21st century workforce. The children in classrooms today will soon become adult members of society: they will need to apply divergent thinking skills to be effective in all aspects of their lives, regardless of their specific occupation. How well your students meet complicated challenges and take advantage of the opportunities before them decades down the road will depend largely upon the kind of thinking they are trained and encouraged to do today. This book provides a game plan for busy librarians and teachers to develop their students' abilities to arrive at new ideas by utilizing children's books at hand. Following an introduction in which the author defines divergent thinking, discusses its characteristics, and establishes its vital importance, chapters dedicated to types of literature for children such as fantasy, poetry, and non-fiction present specific titles and relevant activities geared to fostering divergent thinking in young minds. Parents will find the recommendations of the kinds of books to read with their children and explanations of how to engage their children in conversations that will help their creative thinking skills extremely beneficial. The book also includes a case study of a fourth-grade class that applied the principles of divergent thinking to imagine innovative designs and come up with new ideas while studying a social studies/science unit on ecology.
Publisher: Bloomsbury Publishing USA
ISBN: 1610693566
Category : Language Arts & Disciplines
Languages : en
Pages : 262
Book Description
Today's students need to be able to do more than score well on teststhey must be creative thinkers and problem solvers. The tools in this book will help teachers and parents start students on the path to becoming innovative, successful individuals in the 21st century workforce. The children in classrooms today will soon become adult members of society: they will need to apply divergent thinking skills to be effective in all aspects of their lives, regardless of their specific occupation. How well your students meet complicated challenges and take advantage of the opportunities before them decades down the road will depend largely upon the kind of thinking they are trained and encouraged to do today. This book provides a game plan for busy librarians and teachers to develop their students' abilities to arrive at new ideas by utilizing children's books at hand. Following an introduction in which the author defines divergent thinking, discusses its characteristics, and establishes its vital importance, chapters dedicated to types of literature for children such as fantasy, poetry, and non-fiction present specific titles and relevant activities geared to fostering divergent thinking in young minds. Parents will find the recommendations of the kinds of books to read with their children and explanations of how to engage their children in conversations that will help their creative thinking skills extremely beneficial. The book also includes a case study of a fourth-grade class that applied the principles of divergent thinking to imagine innovative designs and come up with new ideas while studying a social studies/science unit on ecology.
American Book Publishing Record
Author:
Publisher: R. R. Bowker
ISBN:
Category : United States
Languages : en
Pages : 1286
Book Description
Publisher: R. R. Bowker
ISBN:
Category : United States
Languages : en
Pages : 1286
Book Description
The Cumulative Book Index
Author:
Publisher:
ISBN:
Category : American literature
Languages : en
Pages : 2348
Book Description
A world list of books in the English language.
Publisher:
ISBN:
Category : American literature
Languages : en
Pages : 2348
Book Description
A world list of books in the English language.