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Cepheus Deluxe

Cepheus Deluxe PDF Author: Omer Golan-Joel
Publisher:
ISBN: 9781329049208
Category :
Languages : en
Pages : 0

Book Description
Starships riding fire across the sky. Heroes and villains exchanging laser fire. Desperate spacers struggling against an alien monstrosity. Vast planetary vistas, flying cities, moonscapes, mad robots, and first encounters. In short: high-action science-fiction adventure that stimulates your sense of wonder. Cepheus Deluxe puts you in the shoes of an adventurer visiting distant stars and encountering the unknown. Whether you are a seasoned player looking for a rules-light game, or a new gamer wanting to experience what science-fiction role-playing games are all about, Cepheus Deluxe opens your way forward. Cepheus Deluxe is a set of rules for playing classic science fiction games. It includes rules on creating characters, resolving actions, fighting other creatures, and engaging in space battles, generating worlds, handling the risks of interstellar speculative trading, exploring new worlds, and many other activities. While rules-light and designed for fast, action-packed play rather than an accurate simulation of reality, Cepheus Deluxe encompasses a wide variety of rules and materials for building a science-fiction universe and playing in it. Cepheus Deluxe draws its inspiration from old-school science-fiction roleplaying games. It shares many similarities with these games. Material from older rules sets and those created with Cepheus Deluxe, the old Cepheus Light, the Cepheus Engine Core, and old-school sci-fi roleplaying games, are easily compatible with only a moderate amount of adjustment. The future awaits! Compatible with the Cepheus Engine System Reference Document and other OGL 2D6 Sci Fi games.

Cepheus Deluxe

Cepheus Deluxe PDF Author: Omer Golan-Joel
Publisher:
ISBN: 9781329049208
Category :
Languages : en
Pages : 0

Book Description
Starships riding fire across the sky. Heroes and villains exchanging laser fire. Desperate spacers struggling against an alien monstrosity. Vast planetary vistas, flying cities, moonscapes, mad robots, and first encounters. In short: high-action science-fiction adventure that stimulates your sense of wonder. Cepheus Deluxe puts you in the shoes of an adventurer visiting distant stars and encountering the unknown. Whether you are a seasoned player looking for a rules-light game, or a new gamer wanting to experience what science-fiction role-playing games are all about, Cepheus Deluxe opens your way forward. Cepheus Deluxe is a set of rules for playing classic science fiction games. It includes rules on creating characters, resolving actions, fighting other creatures, and engaging in space battles, generating worlds, handling the risks of interstellar speculative trading, exploring new worlds, and many other activities. While rules-light and designed for fast, action-packed play rather than an accurate simulation of reality, Cepheus Deluxe encompasses a wide variety of rules and materials for building a science-fiction universe and playing in it. Cepheus Deluxe draws its inspiration from old-school science-fiction roleplaying games. It shares many similarities with these games. Material from older rules sets and those created with Cepheus Deluxe, the old Cepheus Light, the Cepheus Engine Core, and old-school sci-fi roleplaying games, are easily compatible with only a moderate amount of adjustment. The future awaits! Compatible with the Cepheus Engine System Reference Document and other OGL 2D6 Sci Fi games.

Orbital 2100

Orbital 2100 PDF Author: Paul Elliott
Publisher: Lulu.com
ISBN: 1326792520
Category : Games & Activities
Languages : en
Pages : 242

Book Description
Orbital 2100 is a science fiction setting for Cepheus Engine and other Classic 2D6 SF RPGs. It has realistic (TL 9) feel that is set within our own solar system. The Earth is locked in a Cold War with the people of Luna. Both face off, 400,000 km apart, threatening mutual annihilation whilst they compete to colonise the moons of Jupiter and Saturn. Older colonies such as Mars and Mercury are independent and caught up in this struggle for solar system supremacy. Spacecraft use nuclear thermal rockets and create gravity by spinning pods or centrifuges, this is spaceflight as envisaged today! In keeping with the near-future and hard-science fiction themes, role-playing campaigns focus on real people doing real jobs. The game has rules, technology and advice to allow scenarios based around deep space haulage, asteroid mining, salvage, rescue and exploration. Colour cover, with B&W interior. Claim a free copy of the full colour PDF by contacting Zozer: https: //www.paulelliottbooks.com/contact.html

Traveller5 Core Rules

Traveller5 Core Rules PDF Author: Marc Miller
Publisher: Far Future Enterprises
ISBN: 9781558780002
Category :
Languages : en
Pages : 656

Book Description


Stars Without Number (Perfect Bound)

Stars Without Number (Perfect Bound) PDF Author:
Publisher:
ISBN: 9781936673018
Category :
Languages : en
Pages : 210

Book Description
Stars Without Number is a science fiction role-playing game inspired by the Old School Renaissance and the great fantasy and science-fiction games of the seventies and eighties. * Compatible with most retroclone RPGs * Helps a GM build a sandbox sci-fi game that lets the players leave the plot rails to explore freely * World building resources for creating system-neutral planets and star sectors * 100 adventure seeds and guidelines for integrating them with the worlds you've made * Old-school compatible rules for guns, cyberware, starships, and psionics * Domain rules for experienced characters who want to set up their own colony, psychic academy, mercenary band, or other institution

Cepheus Atom

Cepheus Atom PDF Author:
Publisher:
ISBN: 9781678091675
Category :
Languages : en
Pages : 52

Book Description
The bombs fell. Nations wielded varied and monstrous weapons against one another. Fires, clouds of poison, and worse have swept the world. Now only the savage Wastes remain: haunted by mutants, deranged robots, and genegineered monstrosities. But from the fire, heroes and villains rise: tribals, survivors, mutants, all the warped remnants of Humanity. Armed with primitive weapons, pre-Collapse artifacts, and afflicted by strange mutations, they set forth to conquer the wastes, or at least to survive them. By spear and laser, they shall prevail - or die a horrible death. Cepheus Atom is a lightweight role-playing game where players assume the roles of survivors exploring a sci-fantasy post-apocalyptic world. This is, as some people call it, a "gonzo" apocalypse - expect sentient mutant animals and plants!, death-ray guns, and wild mutations, rather than the grimmer darkness of a more realistic apocalypse. The rules are designed for fast, "beer and pretzels" play, where players roll dice and blow up stuff between bites of pizza and sips of soft drink, all while enjoying an evening with friends. All you need to play are this booklet, a few six-sided dice, writing supplies, and your wild imagination.

Agent of the Imperium

Agent of the Imperium PDF Author: Marc Miller
Publisher: Baen Books
ISBN: 1625797982
Category : Fiction
Languages : en
Pages : 447

Book Description
TO SAVE THE GALAXY, A DEAD HERO MUST RISE AGAIN! NEWLY REVISED AND EXPANDED NOVEL SET IN THE TRAVELLER UNIVERSE FROM LEGENDARY GAME DESIGNER MARC MILLER Jonathan Bland is a Decider, empowered by the Emperor himself to deal with the inevitable crises of an empire. In the service of the Empire, he has killed more people than anyone in the history of Humanity, to save a hundred times as many. He died centuries ago, but they reactivate his recorded personality whenever a new threat appears. When the crisis is over, they expect he will meekly return to oblivion. He has other ideas. The chronicle of Bland reveals secrets of the history of the star-spanning Third Imperium and spans 400 years from early Imperium (about year 300) through the mid-post Civil War period (about year 700) touching known and unknown events you may have encountered in your own reading of the Imperium: everyday events, political intrigue, deadly dangers, Arbellatra, Capital, Encyclopediopolis, the Karand's Palace, and a Tigress-class Dreadnought. If you know the Traveller science-fiction role-playing game, then some of this is already familiar; if not, no matter—this story introduces the vast human-dominated interstellar empire of the far future in ways only the designer and chronicler of this particular universe can.

Painting, Poetry, and the Invention of Tenderness in the Early Roman Empire

Painting, Poetry, and the Invention of Tenderness in the Early Roman Empire PDF Author: Hérica Valladares
Publisher: Cambridge University Press
ISBN: 1108835414
Category : Art
Languages : en
Pages : 267

Book Description
This book connects the emergence of Latin love elegy and a new, tender style in Roman wall painting.

Role-Playing Game Studies

Role-Playing Game Studies PDF Author: Sebastian Deterding
Publisher: Routledge
ISBN: 1317268318
Category : Games & Activities
Languages : en
Pages : 905

Book Description
This handbook collects, for the first time, the state of research on role-playing games (RPGs) across disciplines, cultures, and media in a single, accessible volume. Collaboratively authored by more than 50 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live action role-play and contemporary computer RPG and massively multiplayer online RPG franchises, like Fallout and World of Warcraft. Individual chapters survey the perspectives, concepts, and findings on RPGs from key disciplines, like performance studies, sociology, psychology, education, economics, game design, literary studies, and more. Other chapters integrate insights from RPG studies around broadly significant topics, like transmedia worldbuilding, immersion, transgressive play, or player–character relations. Each chapter includes definitions of key terms and recommended readings to help fans, students, and scholars new to RPG studies find their way into this new interdisciplinary field.

Monsters, Aliens, and Holes in the Ground, Deluxe Edition

Monsters, Aliens, and Holes in the Ground, Deluxe Edition PDF Author: Stu Horvath
Publisher: MIT Press
ISBN: 026204823X
Category : Games & Activities
Languages : en
Pages : 457

Book Description
A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play. The deluxe edition will include a foil-stamped cover and slipcase with a cloth binding, a ribbon, gilded edges, and an 8.5x11-inch card stock poster of the regular edition.

Sky Atlas 2000.0

Sky Atlas 2000.0 PDF Author: Wil Tirion
Publisher: Cambridge University Press
ISBN: 9780521627627
Category : Science
Languages : en
Pages : 52

Book Description
A good atlas is essential for travel. This excellent atlas will take the voyager on a journey through the night sky with unparalleled ease and accuracy. The long-awaited second edition of Wil Tirion's superb Sky Atlas 2000.0 offers 43,000 additional stars with all positions now derived from the Hipparcos database. The atlas opens out to reveal 26 charts, each one 20 inches wide and 15 inches deep. This large format allows the stars, nebulas and galaxies to be displayed with unrivaled clarity. For this edition, improved isophotal (objects with same light intensity) maps are used for the Milky Way, and extra charts for crowded areas of the sky have been added. Within the constellations, Flamsteed numbers identify the brighter stars by name, while NGC and Messier numbers are used for nonstellar objects. Color coding and size graduation are used to visually convey the maximum information on star types and brightnesses. This atlas is an indispensable aid for all users of astronomical telescopes.