CEO Only Because Multitasking Ninja Is Not an Actual Job Title: It's Like Riding a Bike. Except the Bike Is on Fire. and You Are on Fire! - Blank Line PDF Download

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CEO Only Because Multitasking Ninja Is Not an Actual Job Title: It's Like Riding a Bike. Except the Bike Is on Fire. and You Are on Fire! - Blank Line

CEO Only Because Multitasking Ninja Is Not an Actual Job Title: It's Like Riding a Bike. Except the Bike Is on Fire. and You Are on Fire! - Blank Line PDF Author: Thithiaceo
Publisher: Independently Published
ISBN: 9781797733333
Category : Juvenile Fiction
Languages : en
Pages : 122

Book Description
We live in a world where you have to work hard to survive, but there are some people who stand out in the working crowd. The people who give their all in their work with a smile on their face and great appreciation. Appreciate them today with this custom Notebook. A funny cover with a gag quote. Specifications: Soft, Glossy finish paperback cover Cover color: Black with white text 120 pages or 60 sheets Layout: Collage Ruled Dimensions: 7.5" x 9.5" A4 size Binding: Perfect Made In USA

CEO Only Because Multitasking Ninja Is Not an Actual Job Title: It's Like Riding a Bike. Except the Bike Is on Fire. and You Are on Fire! - Blank Line

CEO Only Because Multitasking Ninja Is Not an Actual Job Title: It's Like Riding a Bike. Except the Bike Is on Fire. and You Are on Fire! - Blank Line PDF Author: Thithiaceo
Publisher: Independently Published
ISBN: 9781797733333
Category : Juvenile Fiction
Languages : en
Pages : 122

Book Description
We live in a world where you have to work hard to survive, but there are some people who stand out in the working crowd. The people who give their all in their work with a smile on their face and great appreciation. Appreciate them today with this custom Notebook. A funny cover with a gag quote. Specifications: Soft, Glossy finish paperback cover Cover color: Black with white text 120 pages or 60 sheets Layout: Collage Ruled Dimensions: 7.5" x 9.5" A4 size Binding: Perfect Made In USA

A Cognitive Psychology of Mass Communication

A Cognitive Psychology of Mass Communication PDF Author: Richard Jackson Harris
Publisher: Routledge
ISBN: 1135850372
Category : Language Arts & Disciplines
Languages : en
Pages : 559

Book Description
In this fifth edition of A Cognitive Psychology of Mass Communication, author Richard Jackson Harris continues his examination of how our experiences with media affect the way we acquire knowledge about the world, and how this knowledge influences our attitudes and behavior. Presenting theories from psychology and communication along with reviews of the corresponding research, this text covers a wide variety of media and media issues, ranging from the commonly discussed topics – sex, violence, advertising – to lesser-studied topics, such as values, sports, and entertainment education. The fifth and fully updated edition offers: highly accessible and engaging writing contemporary references to all types of media familiar to students substantial discussion of theories and research, including interpretations of original research studies a balanced approach to covering the breadth and depth of the subject discussion of work from both psychology and media disciplines. The text is appropriate for Media Effects, Media & Society, and Psychology of Mass Media coursework, as it examines the effects of mass media on human cognitions, attitudes, and behaviors through empirical social science research; teaches students how to examine and evaluate mediated messages; and includes mass communication research, theory and analysis.

Game Architecture and Design

Game Architecture and Design PDF Author: Andrew Rollings
Publisher: New Riders Publishing
ISBN: 9780735713635
Category : Computers
Languages : en
Pages : 964

Book Description
A guide to computer game design, architecture, and management explores the application of design principles, shares the experiences of game programmers, and offers an overview of game development software.

What Happens in Vegas Stays on YouTube

What Happens in Vegas Stays on YouTube PDF Author: Erik Qualman
Publisher:
ISBN: 9780991183500
Category : Business communication
Languages : en
Pages : 181

Book Description
"Privacy is dead. The new rules for business, personal, and family reputation."--Cover.

Tyrant's Tomb

Tyrant's Tomb PDF Author: Rick Riordan
Publisher: Disney Electronic Content
ISBN: 1368001440
Category : Juvenile Fiction
Languages : en
Pages : 439

Book Description
It's not easy being Apollo, especially when you've been turned into a human and banished from Olympus. On his path to restoring five ancient oracles and reclaiming his godly powers, Apollo (aka Lester Papadopoulos) has faced both triumphs and tragedies. Now his journey takes him to Camp Jupiter in the San Francisco Bay Area, where the Roman demigods are preparing for a desperate last stand against the evil Triumvirate of Roman emperors. Hazel, Reyna, Frank, Tyson, Ella, and many other old friends will need Apollo's aid to survive the onslaught. Unfortunately, the answer to their salvation lies in the forgotten tomb of a Roman ruler . . . someone even worse than the emperors Apollo has already faced.

Evolve Your Brain

Evolve Your Brain PDF Author: Joe Dispenza
Publisher: Simon and Schuster
ISBN: 0757397794
Category : Self-Help
Languages : en
Pages : 805

Book Description
Why do we keep getting the same jobs, taking on the same relationships, and finding ourselves in the same emotional traps? Dr. Joe Dispenza not only teaches why people tend to repeat the same negative behaviors, he shows how readers can release themselves from these patterns of disappointment. With the dynamic combination of science and accessible how-to, Dispenza teaches how to use the most important tool in ones body and life—the brain. Featured in the underground smash hit of 2004, "What the Bleep Do We Know!?," Dispenza touched upon the brain's ability to become addicted to negative emotions. Now, in his empowering book Evolve Your Brain he explains how new thinking and new beliefs can literally rewire one's brain to change behavior, emotional reactions, and habit forming patterns. Most people are unaware of how addicted they are to their emotions, and how the brain perpetuates those addictions automatically. In short, we become slaves to our emotional addictions without even realizing it. By observing our patterns of thought, and learning how to 're-wire the brain' with new thought patterns, we can break the cycles that keep us trapped and open ourselves to new possibilities for growth, happiness and emotional satisfaction. Key Features A radical approach to changing addictive patterns and bad habits. Based on more than twenty years of research. Bridges the gap between science, spirituality and self-help—a formula that has proven success. Easy to understand and written for the average reader.

The Meaningful Brand

The Meaningful Brand PDF Author: N. Hollis
Publisher: Springer
ISBN: 1137365595
Category : Medical
Languages : en
Pages : 226

Book Description
Instilling brand loyalty among consumers is the key to long-term success, and requires focusing on meaningful differentiation: functional, emotional, or societal. Supported by data analyses, case studies and interviews, The Meaningful Brand explores the four components of a distinguished brand: purpose, delivery, resonance, and difference.

Walkaway

Walkaway PDF Author: Cory Doctorow
Publisher: Tor Books
ISBN: 076539278X
Category : Fiction
Languages : en
Pages : 382

Book Description
Kirkus' Best Fiction of 2017 From New York Times bestselling author Cory Doctorow, an epic tale of revolution, love, post-scarcity, and the end of death. "Walkaway is now the best contemporary example I know of, its utopia glimpsed after fascinatingly-extrapolated revolutionary struggle." —William Gibson Hubert Vernon Rudolph Clayton Irving Wilson Alva Anton Jeff Harley Timothy Curtis Cleveland Cecil Ollie Edmund Eli Wiley Marvin Ellis Espinoza—known to his friends as Hubert, Etc—was too old to be at that Communist party. But after watching the breakdown of modern society, he really has no where left to be—except amongst the dregs of disaffected youth who party all night and heap scorn on the sheep they see on the morning commute. After falling in with Natalie, an ultra-rich heiress trying to escape the clutches of her repressive father, the two decide to give up fully on formal society—and walk away. After all, now that anyone can design and print the basic necessities of life—food, clothing, shelter—from a computer, there seems to be little reason to toil within the system. It’s still a dangerous world out there, the empty lands wrecked by climate change, dead cities hollowed out by industrial flight, shadows hiding predators animal and human alike. Still, when the initial pioneer walkaways flourish, more people join them. Then the walkaways discover the one thing the ultra-rich have never been able to buy: how to beat death. Now it’s war – a war that will turn the world upside down. Fascinating, moving, and darkly humorous, Walkaway is a multi-generation SF thriller about the wrenching changes of the next hundred years...and the very human people who will live their consequences. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Players Making Decisions

Players Making Decisions PDF Author: Zack Hiwiller
Publisher: New Riders
ISBN: 013439464X
Category : Computers
Languages : en
Pages : 646

Book Description
Game designers today are expected to have an arsenal of multi-disciplinary skills at their disposal in the fields of art and design, computer programming, psychology, economics, composition, education, mythology—and the list goes on. How do you distill a vast universe down to a few salient points? Players Making Decisions brings together the wide range of topics that are most often taught in modern game design courses and focuses on the core concepts that will be useful for students for years to come. A common theme to many of these concepts is the art and craft of creating games in which players are engaged by making meaningful decisions. It is the decision to move right or left, to pass versus shoot, or to develop one’s own strategy that makes the game enjoyable to the player. As a game designer, you are never entirely certain of who your audience will be, but you can enter their world and offer a state of focus and concentration on a task that is intrinsically rewarding. This detailed and easy-to-follow guide to game design is for both digital and analog game designers alike and some of its features include: A clear introduction to the discipline of game design, how game development teams work, and the game development process Full details on prototyping and playtesting, from paper prototypes to intellectual property protection issues A detailed discussion of cognitive biases and human decision making as it pertains to games Thorough coverage of key game elements, with practical discussions of game mechanics, dynamics, and aesthetics Practical coverage of using simulation tools to decode the magic of game balance A full section on the game design business, and how to create a sustainable lifestyle within it

Competitive Programming 2

Competitive Programming 2 PDF Author: Steven Halim
Publisher:
ISBN:
Category :
Languages : en
Pages : 246

Book Description