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Author: Alexandra Day Publisher: Farrar, Straus and Giroux (BYR) ISBN: 1429915927 Category : Juvenile Fiction Languages : en Pages : 35
Book Description
When Madeleine's parents go to the Pond Party, they leave Carl and the baby at home for a cozy winter afternoon with a babysitter. But Carl and Madeleine have plans of their own— they want to play in the snow! After getting all bundled up, they sneak off to go sledding, build a snowman, and even make an appearance at the party and try sliding on the ice at the pond. Of course, resourceful Carl gets the baby home before her parents return—and the babysitter is never the wiser. Everyone's favorite Rottweiler appears here in a wintertime romp.
Author: Alexandra Day Publisher: Farrar, Straus and Giroux (BYR) ISBN: 9780374311018 Category : Juvenile Fiction Languages : en Pages : 32
Book Description
When Carl is told to mind the baby at a department store, the faithful Rottweiler and his little friend do some mischievous exploring.
Author: Alexandra Day Publisher: Macmillan ISBN: 9780374310851 Category : Juvenile Fiction Languages : en Pages : 40
Book Description
Carl and Madeleine are supposed to be napping while Mom and Dad get the summer cabin ready for company but escape from the hammock to do some exploring on the lake.
Author: David Kushner Publisher: Random House ISBN: 1588362892 Category : Biography & Autobiography Languages : en Pages : 394
Book Description
Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. “To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.”—Mark Leyner, author of I Smell Esther Williams