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Michael Abrash's Graphics Programming Black Book

Michael Abrash's Graphics Programming Black Book PDF Author: Michael Abrash
Publisher: Coriolis Group Books
ISBN: 9781576101742
Category : Computer graphics
Languages : en
Pages : 0

Book Description
No one has done more to conquer the performance limitations of the PC than Michael Abrash, a software engineer for Microsoft. His complete works are contained in this massive volume, including everything he has written about performance coding and real-time graphics. The CD-ROM contains the entire text in Adobe Acrobat 3.0 format, allowing fast searches for specific facts.

Michael Abrash's Graphics Programming Black Book

Michael Abrash's Graphics Programming Black Book PDF Author: Michael Abrash
Publisher: Coriolis Group Books
ISBN: 9781576101742
Category : Computer graphics
Languages : en
Pages : 0

Book Description
No one has done more to conquer the performance limitations of the PC than Michael Abrash, a software engineer for Microsoft. His complete works are contained in this massive volume, including everything he has written about performance coding and real-time graphics. The CD-ROM contains the entire text in Adobe Acrobat 3.0 format, allowing fast searches for specific facts.

C++ Programming Black Book + With CD

C++ Programming Black Book + With CD PDF Author: Steven Holzner
Publisher: Dreamtech Press
ISBN: 9788177221169
Category : C++ (Computer program language)
Languages : en
Pages : 828

Book Description
The complete Guide to C++, packed with nearly 500 examples. The best way to learn C++ is by example and this book contains nearly 500 complete C++ examples, ready to run more than you ll find anywhere. It s all here, from the full ANSI / ISO C++ syntax to all aspects of object-oriented programming (OOP), from loop statements to abstract classes and pure virtual methods. There s special emphasis on the Standard Template Library, with in-depth coverage of iterations, algorithms and STL containers and more. The author is a master programmer with over 1 million books in print but he s never pulled all of his C++ knowledge into one all-encompassing volume for beginning to advanced programmers until now. This new standard in C++ coverage makes C++ more accessible than ever before.

Programming with C++20

Programming with C++20 PDF Author: Andreas Fertig
Publisher: Fertig Publications
ISBN: 3949323015
Category : Computers
Languages : en
Pages : 334

Book Description
Programming with C++20 teaches programmers with C++ experience the new features of C++20 and how to apply them. It does so by assuming C++11 knowledge. Elements of the standards between C++11 and C++20 will be briefly introduced, if necessary. However, the focus is on teaching the features of C++20. You will start with learning about the so-called big four Concepts, Coroutines, std::ranges, and modules. The big four a followed by smaller yet not less important features. You will learn about std::format, the new way to format a string in C++. In chapter 6, you will learn about a new operator, the so-called spaceship operator, which makes you write less code. You then will look at various improvements of the language, ensuring more consistency and reducing surprises. You will learn how lambdas improved in C++20 and what new elements you can now pass as non-type template parameters. Your next stop is the improvements to the STL. Of course, you will not end this book without learning about what happened in the constexpr-world.

The Fundamentals of C/C++ Game Programming

The Fundamentals of C/C++ Game Programming PDF Author: Brian Beuken
Publisher: CRC Press
ISBN: 135164288X
Category : Computers
Languages : en
Pages : 706

Book Description
This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and strengthen problem solving and basic C/C++ skills, it also will help to develop familiarity targeting and using fixed/restricted hardware, which are key skills in console development. It allows the reader to increase their confidence as game programmers by walking them through increasingly involved game concepts, while maintaining the understanding that despite the increased complexity, the core methods remain consistent with the advancement of the technology; the technology only enhances the gaming experience. It also demonstrates underlying principles of game coding in practical step by step ways to increase exposure and confidence in game coding concepts. Key Features: Increases the confidence of new coders by demonstrating how to get things done. Introduces evolving projects to reinforce concepts, both directly and indirectly that the reader will use to produce and then enhance the project. Provides tutorials on Graphics API’s that can be easily understood by a novice. Demystifies hardware used to gain new effects without blinding the user to the technical wizardry going on under the system. Gives a sense of achievement to the reader and pushes them toward improvement.

Expert C Programming

Expert C Programming PDF Author: Peter Van der Linden
Publisher: Prentice Hall Professional
ISBN: 0131774298
Category : Computers
Languages : en
Pages : 379

Book Description
Software -- Programming Languages.

C Programming for Embedded Systems

C Programming for Embedded Systems PDF Author: Kirk Zurell
Publisher: CRC Press
ISBN: 9781929629046
Category : Computers
Languages : en
Pages : 192

Book Description
Eager to transfer your C language skills to the 8-bit microcontroller embedded environment? This book will get you up and running fast with clear explanations of the common architectural elements of most 8-bit microcontrollers and the embedded-specific de

Game Engine Black Book: DOOM

Game Engine Black Book: DOOM PDF Author: Fabien Sanglard
Publisher: Software Wizards
ISBN:
Category : Computers
Languages : en
Pages : 432

Book Description
It was early 1993 and id Software was at the top of the PC gaming industry. Wolfenstein 3D had established the First Person Shooter genre and sales of its sequel Spear of Destiny were skyrocketing. The technology and tools id had taken years to develop were no match for their many competitors. It would have been easy for id to coast on their success, but instead they made the audacious decision to throw away everything they had built and start from scratch. Game Engine Black Book: Doom is the story of how they did it. This is a book about history and engineering. Don’t expect much prose (the author’s English has improved since the first book but is still broken). Instead you will find inside extensive descriptions and drawings to better understand all the challenges id Software had to overcome. From the hardware -- the Intel 486 CPU, the Motorola 68040 CPU, and the NeXT workstations -- to the game engine’s revolutionary design, open up to learn how DOOM changed the gaming industry and became a legend among video games.

Practical C++ Programming

Practical C++ Programming PDF Author: Steve Oualline
Publisher: "O'Reilly Media, Inc."
ISBN: 144936716X
Category : Computers
Languages : en
Pages : 576

Book Description
C++ is a powerful, highly flexible, and adaptable programming language that allows software engineers to organize and process information quickly and effectively. But this high-level language is relatively difficult to master, even if you already know the C programming language.The 2nd edition of Practical C++ Programming is a complete introduction to the C++ language for programmers who are learning C++. Reflecting the latest changes to the C++ standard, this 2nd edition takes a useful down-to-earth approach, placing a strong emphasis on how to design clean, elegant code.In short, to-the-point chapters, all aspects of programming are covered including style, software engineering, programming design, object-oriented design, and debugging. It also covers common mistakes and how to find (and avoid) them. End of chapter exercises help you ensure you've mastered the material.Practical C++ Programming thoroughly covers: C++ Syntax Coding standards and style Creation and use of object classes Templates Debugging and optimization Use of the C++ preprocessor File input/output Steve Oualline's clear, easy-going writing style and hands-on approach to learning make Practical C++ Programming a nearly painless way to master this complex but powerful programming language.

Beginning C++ Programming

Beginning C++ Programming PDF Author: Richard Grimes
Publisher: Packt Publishing Ltd
ISBN: 1787129284
Category : Computers
Languages : en
Pages : 516

Book Description
Modern C++ at your fingertips! About This Book This book gets you started with the exciting world of C++ programming It will enable you to write C++ code that uses the standard library, has a level of object orientation, and uses memory in a safe and effective way It forms the basis of programming and covers concepts such as data structures and the core programming language Who This Book Is For A computer, an internet connection, and the desire to learn how to code in C++ is all you need to get started with this book. What You Will Learn Get familiar with the structure of C++ projects Identify the main structures in the language: functions and classes Feel confident about being able to identify the execution flow through the code Be aware of the facilities of the standard library Gain insights into the basic concepts of object orientation Know how to debug your programs Get acquainted with the standard C++ library In Detail C++ has come a long way and is now adopted in several contexts. Its key strengths are its software infrastructure and resource-constrained applications, including desktop applications, servers, and performance-critical applications, not to forget its importance in game programming. Despite its strengths in these areas, beginners usually tend to shy away from learning the language because of its steep learning curve. The main mission of this book is to make you familiar and comfortable with C++. You will finish the book not only being able to write your own code, but more importantly, you will be able to read other projects. It is only by being able to read others' code that you will progress from a beginner to an advanced programmer. This book is the first step in that progression. The first task is to familiarize you with the structure of C++ projects so you will know how to start reading a project. Next, you will be able to identify the main structures in the language, functions, and classes, and feel confident being able to identify the execution flow through the code. You will then become aware of the facilities of the standard library and be able to determine whether you need to write a routine yourself, or use an existing routine in the standard library. Throughout the book, there is a big emphasis on memory and pointers. You will understand memory usage, allocation, and access, and be able to write code that does not leak memory. Finally, you will learn about C++ classes and get an introduction to object orientation and polymorphism. Style and approach This straightforward tutorial will help you build strong skills in C++ programming, be it for enterprise software or for low-latency applications such as games or embedded programming. Filled with examples, this book will take you gradually up the steep learning curve of C++.

.Net Programming Black Book, New Edition: Covering C# 2005, Vb 2005, Asp.Net And .Net Framework

.Net Programming Black Book, New Edition: Covering C# 2005, Vb 2005, Asp.Net And .Net Framework PDF Author: Kogent Solutions Inc
Publisher: Dreamtech Press
ISBN: 9788177227406
Category : Computer science
Languages : en
Pages : 1790

Book Description
.NET Black Book is the one-time reference and solid introduction, written from the programmer s point of view, containing hundreds of examples covering every aspect of VS 2005 programming. It will help you master the entire spectrum of VB 2005 from Visual basic language reference to creating Windows Applications to control docking, from basic database handling to Windows Services, from Windows Mobile Applications to directory services and My Object and much more. In C# 2005 from C# language reference to OOPS to delegates and events and error handling in .NET Framework from graphics and file Handling to Remoting, from collection and generics to security and cryptography in .NET Framework and much more. In ASP.NET 2.0 from features of ASP.NET 2.0 to standard and HTML controls from navigation controls to Login and Web Parts controls, from data driven web applications to master pages and themes, from Caching to web services and AJAX and much more. This unique book is designed to contain more VS 2005 coverage than any other no doubt every aspect of the book is worth the price of the entire book.