Author: Haro Aso
Publisher: VIZ Media LLC
ISBN: 1974735036
Category : Comics & Graphic Novels
Languages : en
Pages : 342
Book Description
Aguni now has control of the Beach, and one of his first actions as king is to lock Ryohei in a room on one of the empty floors of the hotel to die of an expired visa. But Ryohei gets an unexpected stay of execution when the Beach becomes the arena for a brutal game of Hearts! Can he survive a witch hunt and get his visa extended, or has he just traded one terrible death for another? -- VIZ Media
Alice in Borderland, Vol. 3
Alice in Borderland, Vol. 1
Author: Haro Aso
Publisher: VIZ Media LLC
ISBN: 1974729923
Category : Comics & Graphic Novels
Languages : en
Pages : 342
Book Description
The first game starts with a bang, but Ryohei manages to beat the clock and save his friends. It’s a short-lived victory, however, as they discover that winning only earns them a few days’ grace period. If they want to get home, they’re going to have to start playing a lot harder. -- VIZ Media
Publisher: VIZ Media LLC
ISBN: 1974729923
Category : Comics & Graphic Novels
Languages : en
Pages : 342
Book Description
The first game starts with a bang, but Ryohei manages to beat the clock and save his friends. It’s a short-lived victory, however, as they discover that winning only earns them a few days’ grace period. If they want to get home, they’re going to have to start playing a lot harder. -- VIZ Media
Alice in Borderland, Vol. 4
Author: Haro Aso
Publisher: VIZ Media LLC
ISBN: 1974735869
Category : Comics & Graphic Novels
Languages : en
Pages : 339
Book Description
The Beach has turned into a killing ground as Aguni and his men use the witch-hunt game as an excuse to take out everyone in sight. Arisu and his friends must race to understand the logic behind the game and identify the real witch before they join the growing pile of Aguni’s victims! -- VIZ Media
Publisher: VIZ Media LLC
ISBN: 1974735869
Category : Comics & Graphic Novels
Languages : en
Pages : 339
Book Description
The Beach has turned into a killing ground as Aguni and his men use the witch-hunt game as an excuse to take out everyone in sight. Arisu and his friends must race to understand the logic behind the game and identify the real witch before they join the growing pile of Aguni’s victims! -- VIZ Media
The Art of Borderlands 3
Author: Chris Allcock
Publisher: Insight Editions
ISBN: 9781683835714
Category : Art
Languages : en
Pages : 0
Book Description
The Art of Borderlands 3 explores the creation and iconic design of Gearbox Software’s award-winning hit video game series. The Art of Borderlands 3 is a breathtaking celebration of Gearbox Software’s critically acclaimed role-playing shooter video game series. Featuring hundreds of pieces of dynamic concept art, this book includes full-color images that illustrate how the Borderlands team brought the game’s larger-than-life characters, expansive world, and diverse array of weapons to life. Experience the danger and distinctive beauty of Pandora like never before with this comprehensive collection of sketches, paintings, character studies, and more. Featuring exclusive interviews with the artists and developers who created Pandora, The Art of Borderlands 3 is a must-have collector’s item for every Vault Hunter.
Publisher: Insight Editions
ISBN: 9781683835714
Category : Art
Languages : en
Pages : 0
Book Description
The Art of Borderlands 3 explores the creation and iconic design of Gearbox Software’s award-winning hit video game series. The Art of Borderlands 3 is a breathtaking celebration of Gearbox Software’s critically acclaimed role-playing shooter video game series. Featuring hundreds of pieces of dynamic concept art, this book includes full-color images that illustrate how the Borderlands team brought the game’s larger-than-life characters, expansive world, and diverse array of weapons to life. Experience the danger and distinctive beauty of Pandora like never before with this comprehensive collection of sketches, paintings, character studies, and more. Featuring exclusive interviews with the artists and developers who created Pandora, The Art of Borderlands 3 is a must-have collector’s item for every Vault Hunter.
Alice in Borderland, Vol. 2
Author: Haro Aso
Publisher: VIZ Media LLC
ISBN: 1974733149
Category : Comics & Graphic Novels
Languages : en
Pages : 345
Book Description
Life in Borderland can be grim, but after completing two games Arisu feels like he might be getting a handle on how his new world works. Chota and Shibuki’s visas are expiring soon, however, so the group doesn’t have time to be picky about their next match. And the arena they stumble upon is a lesson in just how treacherous the rules in Borderland can be. -- VIZ Media
Publisher: VIZ Media LLC
ISBN: 1974733149
Category : Comics & Graphic Novels
Languages : en
Pages : 345
Book Description
Life in Borderland can be grim, but after completing two games Arisu feels like he might be getting a handle on how his new world works. Chota and Shibuki’s visas are expiring soon, however, so the group doesn’t have time to be picky about their next match. And the arena they stumble upon is a lesson in just how treacherous the rules in Borderland can be. -- VIZ Media
The Americans in the Great War Vol.3 (of 3) (Illustrations)
Author: Michelin and Cie
Publisher: Michelin & Cie, Clermont-Ferrand
ISBN:
Category :
Languages : en
Pages : 89
Book Description
As in the two preceding volumes of “Americans in the Great War,” no attempt is made in this third volume to describe the military engagements in great detail. It was thought better to illustrate the ruin and devastation caused by the great struggle, rather than to dwell too long on the actual hostilities. This object has been attained by securing a great number of carefully selected and exclusive photographs and maps, all of which are published in this volume, together with necessary descriptive text. Like its predecessors this volume is not a military treatise but a guide book. Nevertheless, it is the duty of the author as well as a great pleasure to hesitate long enough at this moment to say a word in appreciation of the invaluable service rendered to France and to civilization by the valiant American soldiers. It was during the period covered in the pages following that the American Army reached its maximum fighting strength, and achieved its greatest military triumphs. The splendid fighting spirit of the troops was remarked by all, and their fine comradeship, both on the firing line and at rest, won the widest possible admiration. Furthermore, the seasoned military experts who had been engaged in the war for four long years were amazed to discover with what remarkable rapidity the American soldiers and their high spirited officers had adapted themselves to the art of war. In the words of Marshal Foch: “As for the American troops you may tell your people that they are admirable. They can be reproached only with going ahead too fast!” The Meuse-Argonne campaign ended with the signing of the Armistice on November 11, 1918. Marshal Joffre in a speech of thanksgiving said: “I am proud to have been the sponsor of the noble American Army, which has been the determining cause of our present victory.
Publisher: Michelin & Cie, Clermont-Ferrand
ISBN:
Category :
Languages : en
Pages : 89
Book Description
As in the two preceding volumes of “Americans in the Great War,” no attempt is made in this third volume to describe the military engagements in great detail. It was thought better to illustrate the ruin and devastation caused by the great struggle, rather than to dwell too long on the actual hostilities. This object has been attained by securing a great number of carefully selected and exclusive photographs and maps, all of which are published in this volume, together with necessary descriptive text. Like its predecessors this volume is not a military treatise but a guide book. Nevertheless, it is the duty of the author as well as a great pleasure to hesitate long enough at this moment to say a word in appreciation of the invaluable service rendered to France and to civilization by the valiant American soldiers. It was during the period covered in the pages following that the American Army reached its maximum fighting strength, and achieved its greatest military triumphs. The splendid fighting spirit of the troops was remarked by all, and their fine comradeship, both on the firing line and at rest, won the widest possible admiration. Furthermore, the seasoned military experts who had been engaged in the war for four long years were amazed to discover with what remarkable rapidity the American soldiers and their high spirited officers had adapted themselves to the art of war. In the words of Marshal Foch: “As for the American troops you may tell your people that they are admirable. They can be reproached only with going ahead too fast!” The Meuse-Argonne campaign ended with the signing of the Armistice on November 11, 1918. Marshal Joffre in a speech of thanksgiving said: “I am proud to have been the sponsor of the noble American Army, which has been the determining cause of our present victory.
Borderland Beat
Author: Alejandro Marentes
Publisher: Lulu.com
ISBN: 0359594700
Category : Law
Languages : en
Pages : 480
Book Description
The Borderland Beat Project is collaboration from a group of people of different backgrounds located in the U.S. and Mexico that gather information related to the Mexican drug cartels and presents it in English through the internet, publications and presentations. The information in this book is fast-paced, with a lot of DTO information thrown at you at once. It's filled with sicario activity and the Mexican government's attempt to intervene, but it also contains a lot of direct, behind-the-scenes information from the author. This particular information is the involvement of the author from his early stages when he started to formalize his plan to bring to life the Borderland Beat Project. Follow Buggs as he sets the stage and takes you on a wild ride in to the dark shadows of the violence and chaos of the Mexican drug cartels. A narrative, as told in the deep dark pages of the Borderland Beat blog.
Publisher: Lulu.com
ISBN: 0359594700
Category : Law
Languages : en
Pages : 480
Book Description
The Borderland Beat Project is collaboration from a group of people of different backgrounds located in the U.S. and Mexico that gather information related to the Mexican drug cartels and presents it in English through the internet, publications and presentations. The information in this book is fast-paced, with a lot of DTO information thrown at you at once. It's filled with sicario activity and the Mexican government's attempt to intervene, but it also contains a lot of direct, behind-the-scenes information from the author. This particular information is the involvement of the author from his early stages when he started to formalize his plan to bring to life the Borderland Beat Project. Follow Buggs as he sets the stage and takes you on a wild ride in to the dark shadows of the violence and chaos of the Mexican drug cartels. A narrative, as told in the deep dark pages of the Borderland Beat blog.
High-Rise Invasion Omnibus 3-4
Author: Tsuina Miura
Publisher: National Geographic Books
ISBN: 1626928584
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
BROTHER AND SISTER FIGHT FOR THEIR LIVES! Who is the "God" of this world?
Publisher: National Geographic Books
ISBN: 1626928584
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
BROTHER AND SISTER FIGHT FOR THEIR LIVES! Who is the "God" of this world?
Borderlands
Author: Gloria Anzaldúa
Publisher:
ISBN: 9781879960954
Category : Literary Criticism
Languages : en
Pages : 0
Book Description
Literary Nonfiction. Poetry. Latinx Studies. LGBTQIA Studies. Edited by Ricardo F. Vivancos-Pèrez and Norma Cantú. Rooted in Gloria Anzaldúa's experiences growing up near the U.S./Mexico border, BORDERLANDS/LA FRONTERA remaps our understanding of borders as psychic, social, and cultural terrains that we inhabit and that inhabit us all. Drawing heavily on archival research and a comprehensive literature review while contextualizing the book within her theories and writings before and after its 1987 publication, this critical edition elucidates Anzaldúa's complex composition process and its centrality in the development of her philosophy. It opens with two introductory studies; offers a corrected text, explanatory footnotes, translations, and four archival appendices; and closes with an updated bibliography of Anzaldúa's works, an extensive scholarly bibliography on Borderlands, a brief biography, and a short discussion of the Gloria E. Anzaldúa Papers. "Ricardo F. Vivancos-Pèrez's meticulous archival work and Norma Elia Cantú's life experience and expertise converge to offer a stunning resource for Anzaldúa scholars; for writers, artists, and activists inspired by her work; and for everyone. Hereafter, no study of Borderlands will be complete without this beautiful, essential reference."--Paola Bacchetta
Publisher:
ISBN: 9781879960954
Category : Literary Criticism
Languages : en
Pages : 0
Book Description
Literary Nonfiction. Poetry. Latinx Studies. LGBTQIA Studies. Edited by Ricardo F. Vivancos-Pèrez and Norma Cantú. Rooted in Gloria Anzaldúa's experiences growing up near the U.S./Mexico border, BORDERLANDS/LA FRONTERA remaps our understanding of borders as psychic, social, and cultural terrains that we inhabit and that inhabit us all. Drawing heavily on archival research and a comprehensive literature review while contextualizing the book within her theories and writings before and after its 1987 publication, this critical edition elucidates Anzaldúa's complex composition process and its centrality in the development of her philosophy. It opens with two introductory studies; offers a corrected text, explanatory footnotes, translations, and four archival appendices; and closes with an updated bibliography of Anzaldúa's works, an extensive scholarly bibliography on Borderlands, a brief biography, and a short discussion of the Gloria E. Anzaldúa Papers. "Ricardo F. Vivancos-Pèrez's meticulous archival work and Norma Elia Cantú's life experience and expertise converge to offer a stunning resource for Anzaldúa scholars; for writers, artists, and activists inspired by her work; and for everyone. Hereafter, no study of Borderlands will be complete without this beautiful, essential reference."--Paola Bacchetta
Borderlands: Gunsight
Author: John Shirley
Publisher: Simon and Schuster
ISBN: 1439198535
Category : Games & Activities
Languages : en
Pages : 320
Book Description
An original novel set in the universe of the award-winning video game! The Borderlands cannot be conquered! Mordecai and Daphne have gotten themselves in a tough spot near the highly dangerous town of Gunsight, one of the most remote outposts on the planet Pandora, out in the boonies of the boonies of the Borderlands. Daphne has been taken prisoner by Jasper, a local warlord who controls the area around Gunsight . . . except for that other settlement, the former mining town Tumessa. There’s some kind of big secret operation going on in Tumessa—another warlord, a particularly mutated Psycho named Reamus, is somehow making money. And he’s been relentlessly raiding Gunsight and kidnapping Jasper’s people. Jasper may be scum, but he needs those people for raids on other towns, so it all has to balance out. Mordecai needs to negotiate for Daphne’s release, but now the only way he’ll ever see her alive again is to kill his way into Tumessa, find out what’s going on there, and report back to Jasper—only then will Mordecai get a paycheck and the girl. Mordecai doesn’t want the job, but he is pretty devoted to Daphne . . . and somehow, he just might be able to turn this entire mess to his advantage. . .
Publisher: Simon and Schuster
ISBN: 1439198535
Category : Games & Activities
Languages : en
Pages : 320
Book Description
An original novel set in the universe of the award-winning video game! The Borderlands cannot be conquered! Mordecai and Daphne have gotten themselves in a tough spot near the highly dangerous town of Gunsight, one of the most remote outposts on the planet Pandora, out in the boonies of the boonies of the Borderlands. Daphne has been taken prisoner by Jasper, a local warlord who controls the area around Gunsight . . . except for that other settlement, the former mining town Tumessa. There’s some kind of big secret operation going on in Tumessa—another warlord, a particularly mutated Psycho named Reamus, is somehow making money. And he’s been relentlessly raiding Gunsight and kidnapping Jasper’s people. Jasper may be scum, but he needs those people for raids on other towns, so it all has to balance out. Mordecai needs to negotiate for Daphne’s release, but now the only way he’ll ever see her alive again is to kill his way into Tumessa, find out what’s going on there, and report back to Jasper—only then will Mordecai get a paycheck and the girl. Mordecai doesn’t want the job, but he is pretty devoted to Daphne . . . and somehow, he just might be able to turn this entire mess to his advantage. . .