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Book of Imaginary Media

Book of Imaginary Media PDF Author: Eric Kluitenberg
Publisher: Nai010 Publishers
ISBN:
Category : Fantasy in mass media
Languages : en
Pages : 308

Book Description
Have you ever wondered if one day Windows 2028 might just know what you're thinking and type it? In this collection of essays, a selection of today's top media and sci-fi theorists weigh in. The Book of Imaginary Media explores the persistent idea that technology may one day succeed where no human has, not only in space or in nature, but also in interpersonal communication. Building on insights from media archeology, Siegfried Zielinski, Bruce Sterling, Erkki Huhtamo and Timothy Druckrey spin a web of associations between the fantasy machines of Athanasius Kircher, the mania of stereoscopy and "dead" media. Edwin Carels and Zoe Beloff descend into the cinematographic caverns of spiritualism and the iconography of death, and renowned cartoonists including Ben Katchor depict their own visionary media fantasies. On the enclosd DVD, artist Peter Blegvad provides hilarious commentary in a son et lumière version of his On Imaginary Media.

Book of Imaginary Media

Book of Imaginary Media PDF Author: Eric Kluitenberg
Publisher: Nai010 Publishers
ISBN:
Category : Fantasy in mass media
Languages : en
Pages : 308

Book Description
Have you ever wondered if one day Windows 2028 might just know what you're thinking and type it? In this collection of essays, a selection of today's top media and sci-fi theorists weigh in. The Book of Imaginary Media explores the persistent idea that technology may one day succeed where no human has, not only in space or in nature, but also in interpersonal communication. Building on insights from media archeology, Siegfried Zielinski, Bruce Sterling, Erkki Huhtamo and Timothy Druckrey spin a web of associations between the fantasy machines of Athanasius Kircher, the mania of stereoscopy and "dead" media. Edwin Carels and Zoe Beloff descend into the cinematographic caverns of spiritualism and the iconography of death, and renowned cartoonists including Ben Katchor depict their own visionary media fantasies. On the enclosd DVD, artist Peter Blegvad provides hilarious commentary in a son et lumière version of his On Imaginary Media.

The Imaginary

The Imaginary PDF Author: A.F. Harrold
Publisher: Bloomsbury Publishing USA
ISBN: 1619636700
Category : Juvenile Fiction
Languages : en
Pages : 218

Book Description
Now an animated feature film on Netflix! Perfect for fans of Coraline and Roald Dahl, this fully-illustrated journey into the secret world of imaginary friends is quirky, dark, and utterly irresistible. Rudger is Amanda Shuffleup's imaginary friend. Nobody else can see Rudger-until the evil Mr. Bunting arrives at Amanda's door. Mr. Bunting hunts imaginaries. Rumor has it that he even eats them. And now he's found Rudger. Soon Rudger is alone, and running for his imaginary life. He needs to find Amanda before Mr. Bunting catches him-and before Amanda forgets him and he fades away to nothing. But how can an unreal boy stand alone in the real world? Featuring gorgeous illustrations and a beautiful design, this suspenseful fantasy tells a powerful tale of friendship, imagination, and remembering what you never knew you lost.

Media Archaeology

Media Archaeology PDF Author: Erkki Huhtamo
Publisher: Univ of California Press
ISBN: 0520262743
Category : Art
Languages : en
Pages : 367

Book Description
“Huhtamo and Parikka, from the first and second generations of media archaeology, have brought together the best writings from almost all of the best authors in the field. Whether we speak of cultural materialism, media art history, new historicism or software studies, the essays compiled here provide not only an anthology of innovative historical case studies, but also a methodology for the future of media studies as material and historical analysis. Media Archaeology is destined to be a key handbook for a new generation of media scholars.” —Sean Cubitt, author of The Cinema Effect "Taken together, this excellent collection of essays by a wide range of scholars and practitioners demonstrates how the emerging field of media archaeology not only excavates the ways in which newer media work to remediate earlier forms and practices but also sketches out how older media help to premediate new ones." —Richard Grusin, author of Premediation: Affect and Mediality after 9/11 “In Media Archaeology, a constellation of interdisciplinary writers explore society’s relationship with the technological imaginary through history, with fascinating essays on influencing machines, Freud as media theorist, interactive games from the 19th century to the present day, just to name a few. As an artist, my mind is set on fire by discussions of the marvelous inventions that never made it to the mainstream, such as optophonic poetry, Christopher Strachey’s 1952 ‘Love letter generator’ for the Manchester Mark II computer, and the ‘Baby talkie.’” —Zoe Beloff, artist and editor of The Coney Island Amateur Psychoanalytic Society and Its Circle "A long-awaited synthesis addressing media archaeology in all of its epistemological complexity. With wide-ranging intellectual breath and creative insight, Huhtamo and Parikka bring together an eminent array of international scholars in film and media studies, literary criticism, and history of science in the spirit of making the discourse of the humanities legible to artist-intellectuals. This foundational volume enables a sophisticated understanding of reproducible audiovisual media culture as apparatus, historical form, and avant-garde space of play." —Peter J. Bloom, author of French Colonial Documentary: Mythologies of Humanitarianism "An essential read for everyone interested in the histories of media and art." —Oliver Grau, author of MediaArtHistories "Media archaeology is a wonderful new shadow field. If you are willing to step outside the glow of new media, this book's approaches can shift how you experience the objects and experiences that fill the new everyday of contemporary life. No one captures the beauty of studying new media in the shadow of older media implements and practices better than Erkki Huhtamo, the Finnish writer, curator, and scholar of media technology and design famous for his creative work as a preservationist and an interpreter of pre-cinematic technologies of visual display. He has teamed up here with Jussi Parikka, the Finnish scholar who has brought us an insect theory of media, to give us this long-awaited collection of essays in media archaeology. The surprise of the book is that the essays collectively bring forward a range of approaches to considering archaeological practice, giving us new ways to think about our embodied and subjective orientations to technologies and objects through the lens of the material remnants of practice, rather than offering a narrow definition of the field. The collection moves between computational machines and influencing machines, preservation and imagination, offering a range of ways to live the new everyday of media experience through the imaginary of archaeology." —Lisa Cartwright, co-author of Practices of Looking: An Introduction to Visual Culture “Where McLuhan’s Understanding Media ends, Media Archaeology actually begins. Refusing the often futile search for the eternal laws of media, Media Archaeology does something more difficult and rare. It literally brings the history of media alive by drawing into presence the enigmatic, heterogeneous, unruly past of the media—its artifacts, machines, imaginaries, tactics, and games. What results is a fabulous cabinet of (media) memories: the imaginary moving with kinetic frenzy, histories of what happens when media collide in the electronic space of the virtual, and stories about those strange interstitial spaces between analogue and digital.” —Arthur Kroker, author of The Will to Technology and the Culture of Nihilism “Rupturing the continuities and established values of traditional media history, this exciting and thought-provoking collection makes a significant contribution to our understanding of media culture, and demonstrates that the presence of the past in present-day media is central to the recognition and re-cognition that media archaeology promotes.” —John Fullerton, editor of Screen Culture: History and Textuality “Here, at last, is a collection of essays that are a critical step to comprehending the history of our impulse to see ourselves in the machines we have made. This could be the beginning of 'Archaeology of Intention.'" —Bernie Lubell, artist “Huhtamo and Parikka’s expertly curated collection is a kaleidoscopic tour of media archaeology, giving us forceful evidence of that unruly domain’s vitality while preserving its wonderful unpredictability. With this essential volume, countless new paths have been opened up for media and cultural historians." —Charles R. Acland, author of Screen Traffic “This brilliant collection of essays provides much needed material and historical grounding for our understanding of new media. At the same time, it animates that ground by recognizing the integral roles that imagination, embodiment, and even productive disturbance play in media historiography. Yet these essays constitute more than a collection of historical case studies; together, they transform the book’s subject into its overall method. Media Archaeology performs media archaeology. Huhtamo and Parikka excavate the intellectual traditions and map the epistemological terrain of media archaeology itself, demonstrating that the field is ripe with possibilities not only for further historical examination, but also for imagining exciting new scholarly and creative futures.” —Shannon Mattern, The New School

Drawing and Painting Imaginary Animals

Drawing and Painting Imaginary Animals PDF Author: Carla Sonheim
Publisher: Quarry Books
ISBN: 161058628X
Category : Art
Languages : en
Pages : 144

Book Description
Rediscover a more child-like approach to creating with Drawing and Painting Imaginary Animals! Through fun and creative exercises, Carla Sonheim teaches you to draw a variety of fun animals and creatures, including: - Dogs - Birds - Elephants - Fish - Cats - Rabbits - And many others You'll also find a variety of unique mixed-media techniques to help you bring your creatures to life, resulting in a unique finished art piece. Improve your drawing skills, expand your creativity, and learn new art techniques—and have loads of fun doing it!—with Drawing and Painting Imaginary Animals.

Building Imaginary Worlds

Building Imaginary Worlds PDF Author: Mark J.P. Wolf
Publisher: Routledge
ISBN: 113622081X
Category : Literary Criticism
Languages : en
Pages : 409

Book Description
Mark J.P. Wolf’s study of imaginary worlds theorizes world-building within and across media, including literature, comics, film, radio, television, board games, video games, the Internet, and more. Building Imaginary Worlds departs from prior approaches to imaginary worlds that focused mainly on narrative, medium, or genre, and instead considers imaginary worlds as dynamic entities in and of themselves. Wolf argues that imaginary worlds—which are often transnarrative, transmedial, and transauthorial in nature—are compelling objects of inquiry for Media Studies. Chapters touch on: a theoretical analysis of how world-building extends beyond storytelling, the engagement of the audience, and the way worlds are conceptualized and experienced a history of imaginary worlds that follows their development over three millennia from the fictional islands of Homer’s Odyssey to the present internarrative theory examining how narratives set in the same world can interact and relate to one another an examination of transmedial growth and adaptation, and what happens when worlds make the jump between media an analysis of the transauthorial nature of imaginary worlds, the resulting concentric circles of authorship, and related topics of canonicity, participatory worlds, and subcreation’s relationship with divine Creation Building Imaginary Worlds also provides the scholar of imaginary worlds with a glossary of terms and a detailed timeline that spans three millennia and more than 1,400 imaginary worlds, listing their names, creators, and the works in which they first appeared.

Confessions of an Imaginary Friend

Confessions of an Imaginary Friend PDF Author: Michelle Cuevas
Publisher: Penguin
ISBN: 0698177835
Category : Juvenile Fiction
Languages : en
Pages : 178

Book Description
A TIME magazine Top 10 Children's Book of 2015 The whimsical "autobiography" of an imaginary friend who doesn't know he's imaginary--perfect for fans of The Miraculous Journey of Edward Tulane and Toy Story Jaques Papier has the sneaking suspicion that everyone except his sister Fleur hates him. Teachers ignore him when his hand is raised in class, he is never chosen for sports teams, and his parents often need to be reminded to set a place for him at the dinner table. But he is shocked when he finally learns the truth: He is Fleur's imaginary friend! When he convinces Fleur to set him free, he begins a surprising and touching, and always funny quest to find himself--to figure out who Jacques Papier truly is, and where he belongs. Readers will fall in love with Jacque's sweet, quirky voice as he gives them a look at life from an incredible new perspective

Early Modern Catalogues of Imaginary Books

Early Modern Catalogues of Imaginary Books PDF Author: Anne-Pascale Pouey-Mounou
Publisher: BRILL
ISBN: 9004413650
Category : Literary Criticism
Languages : en
Pages : 374

Book Description
This bilingual (English-French) anthology of early modern fictitious catalogues presents a multitude of texts, from the genre’s beginnings (Rabelais’s satirical catalogue of the Library of St.-Victor (1532)) to its French and Dutch specimens from around 1700.

The Digital Imaginary

The Digital Imaginary PDF Author: Roderick Coover
Publisher: Bloomsbury Publishing USA
ISBN: 1501347578
Category : Design
Languages : en
Pages : 252

Book Description
This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com. Over the past half century, computing has profoundly altered the ways stories are imagined and told. Immersive, narrative, and database technologies transform creative practices and hybrid spaces revealing and concealing the most fundamental acts of human invention: making stories. The Digital Imaginary illuminates these changes by bringing leading North American and European writers, artists and scholars, like Sharon Daniel, Stuart Moulthrop, Nick Montfort, Kate Pullinger and Geof Bowker, to engage in discussion about how new forms and structures change the creative process. Through interviews, commentaries and meta-commentaries, this book brings fresh insight into the creative process from differing, disciplinary perspectives, provoking questions for makers and readers about meaning, interpretation and utterance. The Digital Imaginary will be an indispensable volume for anyone seeking to understand the impact of digital technology on contemporary culture, including storymakers, educators, curators, critics, readers and artists, alike.

The Internet Myth

The Internet Myth PDF Author: Paolo Bory
Publisher: University of Westminster Press
ISBN: 1912656760
Category : Language Arts & Disciplines
Languages : en
Pages : 169

Book Description
‘The Internet is broken and Paolo Bory knows how we got here. In a powerful book based on original research, Bory carefully documents the myths, imaginaries, and ideologies that shaped the material and cultural history of the Internet. As important as this book is to understand our shattered digital world, it is essential for those who would fix it.’ — Vincent Mosco, author of The Smart City in a Digital World The Internet Myth retraces and challenges the myth laying at the foundations of the network ideologies – the idea that networks, by themselves, are the main agents of social, economic, political and cultural change. By comparing and integrating different sources related to network histories, this book emphasizes how a dominant narrative has extensively contributed to the construction of the Internet myth while other visions of the networked society have been erased from the collective imaginary. The book decodes, analyzes and challenges the foundations of the network ideologies looking at how networks have been imagined, designed and promoted during the crucial phase of the 1990s. Three case studies are scrutinized so as to reveal the complexity of network imaginaries in this decade: the birth of the Web and the mythopoesis of its inventor; and the histories of two Italian networking projects, the infrastructural plan Socrate and the civic network Iperbole, the first to give free Internet access to citizens. The Internet Myth thereby provides a compelling and hidden sociohistorical narrative in order to challenge one of the most powerful myths of our time. This title has been published with the financial assistance of the Fondazione Hilda e Felice Vitali, Lugano, Switzerland.

Imaginary

Imaginary PDF Author: Lee Bacon
Publisher: Abrams
ISBN: 1683359690
Category : Juvenile Fiction
Languages : en
Pages : 320

Book Description
The story of a boy and his imaginary friend—told by the imaginary friend Zach should’ve outgrown his imaginary friend by now. He knows this. He’s 11, long past the days when kids are supposed to go on epic make-believe adventures with their invisible friends. But after the death of his father five years ago, all Zach wanted was an escape from the real world. So his imaginary friend, Shovel, hasn’t faded away like the other kids’ have. Their imaginary friendship grew stronger. But now Zach’s in middle school, and things are getting awkward. His best friend ditched him for a cooler crowd. His classmates tease him in the hallways. He still misses his dad. Reality is the worst. Which is why Zach makes regular visits to a fantasy world with Shovel. But is Zach’s overactive imagination helping him deal with loss or just pushing people away? Poignant, humorous, and breathtaking, Imaginary is an inventive story of friendship, loss, and growing up . . . as only an imaginary friend could tell it.