The Witcher III PDF Download

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The Witcher III

The Witcher III PDF Author: David S. J. Hodgson
Publisher:
ISBN: 9780804162982
Category : Computer adventure games
Languages : en
Pages : 0

Book Description
"Official game guide complete every quest!" -- cover.

The Witcher III

The Witcher III PDF Author: David S. J. Hodgson
Publisher:
ISBN: 9780804162982
Category : Computer adventure games
Languages : en
Pages : 0

Book Description
"Official game guide complete every quest!" -- cover.

Hands-On Game Development without Coding

Hands-On Game Development without Coding PDF Author: Lucas Bertolini
Publisher: Packt Publishing Ltd
ISBN: 1789537983
Category : Computers
Languages : en
Pages : 419

Book Description
Develop your own games with Unity 2D/3D Game Kit and use it for your presentations, kids education, level design, game design, proofs of concept, or even just for fun! Key FeaturesBuild your first ever video game using Unity 2D/3D Game kitLearn how to create game levels, adding props, giving behaviours to objects and working on gameplayStep by step instructions on creating your own AI enemy and interacting with itBook Description Hands-On Game Development without Coding is the first Visual Scripting book in the market. It was tailor made for a non programing audience who are wondering how a videogame is made. After reading this book you will be able to develop your own 2d and 3d videogames and use it on your presentations, to speed up your level design deliveries, test your game design ideas, work on your proofs of concept, or even doing it just for fun. The best thing about Hands-On Game Development without Coding is that you don’t need any previous knowledge to read and understand the process of creating a videogame. It is our main focus to provide you with the opportunity to create a videogame as easy and fast as possible. Once you go through the book, you will be able to create player input interaction, levels, object behaviours, enemy AI, creating your own UI and finally giving life to your game by building it. It’s Alive! What you will learnUnderstanding the Interface and kit flow. Comprehend the virtual space and its rules.Learning the behaviours and roles each component must have in order to make a videogame.Learn about videogame developmentCreating a videogame without the need of learning any programming languageCreate your own gameplay HUD to display player and Enemy informationWho this book is for This book is for anyone who is interested in becoming a game developer but do not posses any coding experience or programming skills. All you need is a computer and basic software interface knowledge.

Program Arcade Games

Program Arcade Games PDF Author: Paul Craven
Publisher: Apress
ISBN: 148421790X
Category : Computers
Languages : en
Pages : 403

Book Description
Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games. After reading and using this book, you'll be able to learn to program and build simple arcade game applications using one of today's most popular programming languages, Python. You can even deploy onto Steam and other Linux-based game systems as well as Android, one of today's most popular mobile and tablet platforms. You'll learn: How to create quiz games How to integrate and start using graphics How to animate graphics How to integrate and use game controllers How to add sound and bit-mapped graphics How to build grid-based games Audience“div>This book assumes no prior programming knowledge.

Horizon Zero Dawn

Horizon Zero Dawn PDF Author: Bruce Byrne
Publisher: Bright Sparks
ISBN: 9783869930817
Category : Computer adventure games
Languages : en
Pages : 655

Book Description


The Art of Ghost of Tsushima

The Art of Ghost of Tsushima PDF Author: Sucker Punch Productions
Publisher: Dark Horse Comics
ISBN: 1506713556
Category : Art
Languages : en
Pages : 222

Book Description
A beautifully realized tome inspired by traditional Japanese aesthetics and featuring art from the delicately crafted video game from Sucker Punch Productions. Dark Horse Books and Sucker Punch Productions are honored to present The Art of Ghost of Tsushima. Explore a unique and intimate look at the Tsushima Islands--all collected into a gorgeous, ornately designed art book. Step into the role of Tsushima Island's last samurai, instilling fear and fighting back against the Mongolian invasion of Japan in the open-world adventure, Ghost of Tsushima. This volume vividly showcases every detail of the vast and exotic locale, featuring elegant illustrations of dynamic characters, spirited landscapes, and diagrams of Samurai sword-fighting techniques, along with a look at storyboards and renders from the most intense, eloquent, and expressive cinematic moments of the game.

Getting Started with Dwarf Fortress

Getting Started with Dwarf Fortress PDF Author: Peter Tyson
Publisher: "O'Reilly Media, Inc."
ISBN: 1449339816
Category : Games & Activities
Languages : en
Pages : 241

Book Description
Dwarf Fortress may be the most complex video game ever made, but all that detail makes for fascinating game play, as various elements collide in interesting and challenging ways. The trick is getting started. In this guide, Fortress geek Peter Tyson takes you through the basics of this menacing realm, and helps you overcome the formidable learning curve. The book’s focus is the game’s simulation mode, in which you’re tasked with building a dwarf city. Once you learn how to establish and maintain your very first fortress, you can consult the more advanced chapters on resource management and training a dwarf military. You’ll soon have stories to share from your interactions with the Dwarf Fortress universe. Create your own world, then locate a site for an underground fortress Equip your party of dwarves and have them build workshops and rooms Produce a healthy food supply so your dwarves won’t starve (or go insane) Retain control over a fortress and dozens of dwarves, their children, and their pets Expand your fortress with fortifications, stairs, bridges, and subterranean halls Construct fantastic traps, machines, and weapons of mass destruction

The 4-Hour Work Week

The 4-Hour Work Week PDF Author: Timothy Ferriss
Publisher: Crown
ISBN: 0307353133
Category : Business & Economics
Languages : en
Pages : 322

Book Description
Offers techniques and strategies for increasing income while cutting work time in half, and includes advice for leading a more fulfilling life.

The Darkening Dream

The Darkening Dream PDF Author: Andy Gavin
Publisher: Mascherato
ISBN: 1937945022
Category : Fiction
Languages : en
Pages : 438

Book Description
An ominous vision and the discovery of a gruesome corpse lead Sarah Engelmann into a terrifying encounter with the supernatural in 1913 Salem, Massachusetts. With help from Alex, an attractive Greek immigrant, Sarah sets out to track the evil to its source, never guessing that she will take on a conspiracy involving not only a 900-year vampire, but also a demon-loving Puritan warlock, disgruntled Egyptian gods, and an immortal sorcerer, all on a quest to recover the holy trumpet of the Archangel Gabriel. Relying on the wisdom of an elderly vampire hunter, Sarah's rabbi father, and her own disturbing visions, Sarah must fight a millennia-old battle between unspeakable forces, where the ultimate prize might be herself.

Obesity

Obesity PDF Author: G. Michael Steelman
Publisher: CRC Press
ISBN: 0429586396
Category : Medical
Languages : en
Pages : 325

Book Description
Obesity is considered a complex and multifactorial disease. Its treatment, therefore, must also be multimodal and tailored to meet the needs of each patient. Obesity: Evaluation and Treatment Essentials presents a wide spectrum of practical treatment protocols for obesity including exercise, pharmacology, behavior modification, and dietary factors,

The Book Of Weapons

The Book Of Weapons PDF Author: Jonathan Kristian Wain
Publisher: Lulu.com
ISBN: 0244839824
Category : Religion
Languages : en
Pages : 96

Book Description
The Book of Weapons takes its inspiration from the Epistle to the Ephesians. The war is detected by perception through revelation of the mystery of the faith. This exegesis expands the theme of the Divine Armour incorporating the law and prophets and apocryphal texts. The Revelation of St.John, Book of Jasher and Book of Enoch feature heavily in this text. Origen understood the allegorical nature of the holy scriptures referencing Paul's teaching to the Galatians, in which he compared Mt.Sinai to the bond woman Hagar. These represented Jerusalem below, the mother of those under the law. Jerusalem above is the mother of the Christians, set at liberty. This book cleaves to that true division which opens the mystery.