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Best Practices in Digital Media

Best Practices in Digital Media PDF Author: Todd Shelton
Publisher:
ISBN: 9781516554423
Category :
Languages : en
Pages : 64

Book Description
Best Practices in Digital Media: A Beginning Developer's Guide to Project Organization and Structure teaches beginning digital media students how to initiate, organize, and structure a digital media project and discusses how strong organizational skills will help them in the industry. The book emphasizes the importance of folders to keep projects intact throughout the development process and explains the positive outcomes of staying organized. Students will learn important techniques used by industry professionals to keep their teams up-to-date on projects. They will see how this leads to reaching project deadlines as quickly and efficiently as possible, which increases client satisfaction and respect. The various chapters address specifics such as creating project structure, understanding project paths, creating templates for projects, and creating harmonies with directories. Best Practices in Digital Media gives students skills that will not only help them complete their course projects successfully, but that will be useful and valuable as they enter the professional world. The book is best-suited to any introductory digital media or primary web course. Filled with widely applicable material, it can also be used in other introductory media classes.

Best Practices in Digital Media

Best Practices in Digital Media PDF Author: Todd Shelton
Publisher:
ISBN: 9781516554423
Category :
Languages : en
Pages : 64

Book Description
Best Practices in Digital Media: A Beginning Developer's Guide to Project Organization and Structure teaches beginning digital media students how to initiate, organize, and structure a digital media project and discusses how strong organizational skills will help them in the industry. The book emphasizes the importance of folders to keep projects intact throughout the development process and explains the positive outcomes of staying organized. Students will learn important techniques used by industry professionals to keep their teams up-to-date on projects. They will see how this leads to reaching project deadlines as quickly and efficiently as possible, which increases client satisfaction and respect. The various chapters address specifics such as creating project structure, understanding project paths, creating templates for projects, and creating harmonies with directories. Best Practices in Digital Media gives students skills that will not only help them complete their course projects successfully, but that will be useful and valuable as they enter the professional world. The book is best-suited to any introductory digital media or primary web course. Filled with widely applicable material, it can also be used in other introductory media classes.

Policy and Marketing Strategies for Digital Media

Policy and Marketing Strategies for Digital Media PDF Author: Yu-li Liu
Publisher: Routledge
ISBN: 131774411X
Category : Social Science
Languages : en
Pages : 326

Book Description
With digital media becoming ever more prevalent, it is essential to study policy and marketing strategies tailored to this new development. In this volume, contributors examine government policy for a range of media, including digital television, IPTV, mobile TV, and OTT TV. They also address marketing strategies that can harness the unique nature of digital media’s innovation, production design, and accessibility. They draw on case studies in Asia, North America, and Europe to offer best practices for both policy and marketing strategies.

Introduction to Interactive Digital Media

Introduction to Interactive Digital Media PDF Author: Julia V. Griffey
Publisher: Routledge
ISBN: 042962073X
Category : Art
Languages : en
Pages : 222

Book Description
This book offers a clearly written and engaging introduction to the basics of interactive digital media. As our reliance on and daily usage of websites, mobile apps, kiosks, games, VR/AR and devices that respond to our commands has increased, the need for practitioners who understand these technologies is growing. Author Julia Griffey provides a valuable guide to the fundamentals of this field, offering best practices and common pitfalls throughout. The book also notes opportunities within the field of interactive digital media for professionals with different types of skills, and interviews with experienced practitioners offer practical wisdom for readers. Additional features of this book include: An overview of the history, evolution and impact of interactive media; A spotlight on the development process and contributing team members; Analysis of the components of interactive digital media and their design function (graphics, animation, audio, video, typography, color); An introduction to coding languages for interactive media; and A guide to usability in interactive media. Introduction to Interactive Digital Media will help both students and professionals understand the varied creative, technical, and collaborative skills needed in this exciting and emerging field.

Social Media for Educators

Social Media for Educators PDF Author: Tanya Joosten
Publisher: John Wiley & Sons
ISBN: 1118118286
Category : Computers
Languages : en
Pages : 144

Book Description
Praise for Social Media for Educators "At last, a book that provides a straightforward discussion of the pedagogical reasons to use social media, and how to effectively use the tools to enhance learning experiences. A practical must-have!" Rita-Marie Conrad, instructional strategist and technologist, Duke University School of Nursing; coauthor, Engaging the Online Learner and The Online Teaching Survival Guide "This insightful and in-depth exploration effectively makes a case for embracing the best characteristics of social media to foster deeper learning experiences, promote collaboration, and provide timely feedback. This book is a can't-miss for educators." Amy M. Collier, associate director for technology and teaching, Center for Teaching and Learning, Stanford University "Thought about using social media in your online courses but don't know where to begin? Joosten's comprehensive hands-on book describes step-by-step how social media can add richness to your course content and have a positive impact on student outcomes." Rosemary Lehman and Simone ConceiÇão, eInterface; coauthors, Creating a Sense of Presence in Online Teaching and Managing Online Instructor Workload "Many faculty are hesitant to incorporate social media into their teaching for fear that it will be a distraction or too time consuming. Tanya Joosten has done a remarkable job outlining the benefits and considerations of doing so. Faculty who read this book will be able to make informed, educated decisions about the best approach to take." John Dolan, director, digital media and pedagogy, College of the Liberal Arts, Penn State University Social Media for Educators This is a down-to-earth resource filled with strategies for designing learning activities that work toward specific outcomes. It illustrates the ways in which social media will improve learning and contains case studies that clearly demonstrate social media's ability to: Increase communication and interactivity in a course Facilitate engaging learning activities Enhance students' satisfaction, learning, and performance

Developer's Digital Media Reference

Developer's Digital Media Reference PDF Author: Curtis Poole
Publisher: Taylor & Francis
ISBN: 1136042741
Category : Art
Languages : en
Pages : 617

Book Description
Designed for media professionals working across a broad range of formats, Developer's Digital Media Reference is an excellent reference guide for those keeping pace with this dynamic industry. As "convergence" between the World Wide Web, multimedia, and television production communities continues, there is an increased demand for professionals to familiarize themselves with the many new delivery contexts, including hybrid DVD (where digital video content and computer data live on the same disc), interactive TV, and streaming media. Developer's Digital Media Reference covers essential technologies such as SVG (scalable vector graphics), SMIL (Synchronized Multimedia Integration Language, a markup language for creating animations on the web), MPEG-4 (compression standard for streaming audio/video), and Dynamic Web Applications. In addition to serving as a quick-look-up guide, this text is organized to explain today's major media: server-based architectures, disc-based architectures, distribution architectures, and merging/shared architectures. Each topic is discussed in terms of the technological background-evolution, current tools, and production tips and techniques.

Digital Media and Innovation

Digital Media and Innovation PDF Author: Richard A. Gershon
Publisher: SAGE Publications
ISBN: 1483322548
Category : Language Arts & Disciplines
Languages : en
Pages : 355

Book Description
Digital Media and Innovation, by Richard A. Gershon, takes an in-depth look at how smart, creative companies have transformed the business of media and telecommunications by introducing unique and original products and services. Today's media managers are faced with the same basic question: what are the best methods for staying competitive over time? In one word: innovation. From electronic commerce (Amazon, Google) to music and video streaming (Apple, Pandora, and Netflix), digital media has transformed the business of retail selling and personal lifestyle. This text will introduce current and future media industry professionals to the people, companies, and strategies that have proven to be real game changers by offering the marketplace a unique value proposition for the consumer.

Ministry in the Digital Age

Ministry in the Digital Age PDF Author: David T. Bourgeois
Publisher: InterVarsity Press
ISBN: 0830856617
Category : Religion
Languages : en
Pages : 145

Book Description
David Bourgeois offers a step-by-step guide for discerning and implementing a digital strategy in your ministry. Presenting Christianity itself as a grand communication event, he helps Christians see that the advent of electronic media is truly good news for the world.

Technology and Digital Media in the Early Years

Technology and Digital Media in the Early Years PDF Author: Chip Donohue
Publisher: Routledge
ISBN: 1317931106
Category : Education
Languages : en
Pages : 301

Book Description
A Co-Publication of Routledge and NAEYC Technology and Digital Media in the Early Years offers early childhood teacher educators, professional development providers, and early childhood educators in pre-service, in-service, and continuing education settings a thought-provoking guide to effective, appropriate, and intentional use of technology with young children. This book provides strategies, theoretical frameworks, links to research evidence, descriptions of best practice, and resources to develop essential digital literacy knowledge, skills and experiences for early childhood educators in the digital age. Technology and Digital Media in the Early Years puts educators right at the intersections of child development, early learning, developmentally appropriate practice, early childhood teaching practices, children’s media research, teacher education, and professional development practices. The book is based on current research, promising programs and practices, and a set of best practices for teaching with technology in early childhood education that are based on the NAEYC/FRC Position Statement on Technology and Interactive Media and the Fred Rogers Center Framework for Quality in Children’s Digital Media. Pedagogical principles, classroom practices, and teaching strategies are presented in a practical, straightforward way informed by child development theory, developmentally appropriate practice, and research on effective, appropriate, and intentional use of technology in early childhood settings. A companion website (http://teccenter.erikson.edu/tech-in-the-early-years/) provides additional resources and links to further illustrate principles and best practices for teaching and learning in the digital age.

Emerging Challenges, Solutions, and Best Practices for Digital Enterprise Transformation

Emerging Challenges, Solutions, and Best Practices for Digital Enterprise Transformation PDF Author: Sandhu, Kamaljeet
Publisher: IGI Global
ISBN: 1799885895
Category : Business & Economics
Languages : en
Pages : 387

Book Description
As organizations continue to move towards digital enterprise, the need for digital transformation continues to grow especially due to the COVID-19 pandemic. These impacts will last far into the future, as newer digital technologies continue to be accepted, used, and developed. These digital tools will forever change the face of business and management. However, on the road to digital enterprise transformation there are many successes, difficulties, challenges, and failures. Finding solutions for these issues through strategic thinking and identification of the core issues facing the enterprise is of primary concern. This means modernizing management and strategies around the digital workforce and understanding digital business at various levels. These key areas of digitalization and global challenges, such as those during or derived from the pandemic, are new and unique; They require new knowledge gained from a deep understanding of complex issues that have been examined and the solutions being discovered. Emerging Challenges, Solutions, and Best Practices for Digital Enterprise Transformation explores the key challenges being faced as businesses undergo digital transformation. It provides both solutions and best practices for not only handling and solving these key issues, but for becoming successful in digital enterprise. This includes topics such as security and privacy in technologies, data management, information and communication technologies, and digital marketing, branding, and commerce. This book is ideal for managers, business professionals, government, researchers, students, practitioners, stakeholders, academicians, and anyone else looking to learn about new developments in digital enterprise transformation of business systems from a global perspective.

Digital Media, Projection Design, and Technology for Theatre

Digital Media, Projection Design, and Technology for Theatre PDF Author: Alex Oliszewski
Publisher: Taylor & Francis
ISBN: 1317356713
Category : Performing Arts
Languages : en
Pages : 441

Book Description
Digital Media, Projection Design, and Technology for Theatre covers the foundational skills, best practices, and real-world considerations of integrating digital media and projections into theatre. The authors, professional designers and university professors of digital media in live performance, provide readers with a narrative overview of the professional field, including current industry standards and expectations for digital media/projection design, its related technologies and techniques. The book offers a practical taxonomy of what digital media is and how we create meaning through its use on the theatrical stage. The book outlines the digital media/projection designer’s workflow into nine unique phases. From the very first steps of landing the job, to reading and analyzing the script and creating content, all the way through to opening night and archiving a design. Detailed analysis, tips, case studies, and best practices for crafting a practical schedule and budget, to rehearsing with digital media, working with actors and directors, to creating a unified design for the stage with lighting, set, sound, costumes, and props is discussed. The fundamentals of content creation, detailing the basic building blocks of creating and executing digital content within a design is offered in context of the most commonly used content creation methods, including: photography and still images, video, animation, real-time effects, generative art, data, and interactive digital media. Standard professional industry equipment, including media servers, projectors, projection surfaces, emissive displays, cameras, sensors, etc. is detailed. The book also offers a breakdown of all key related technical tasks, such as converging, warping, and blending projectors, to calculating surface brightness/luminance, screen size and throw distance, to using masks, warping content and projection mapping, making this a complete guide to digital media and projection design today. An eResource page offers sample assets and interviews that link to current and relevant work of leading projection designers.