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Awesome Minds: The Creators of the iPhone®

Awesome Minds: The Creators of the iPhone® PDF Author: Marne Ventura
Publisher: duopress
ISBN: 193809378X
Category : Juvenile Nonfiction
Languages : en
Pages : 59

Book Description
The iPod, iPhone, and iPad changed the way we communicate, play, learn, and work. This wouldn't have been possible without the amazing minds of Steve Jobs and his inventive team. With full-color illustrations and lively text, and chock-full of interesting facts, Awesome Minds: The Creators of the iPhone® tells the true story of these life-changing devices. It is the perfect read for those with creative spirits and curious minds. Lexile Level 850L This book is an independently authored and published biography of the inventors of the iPhone® mobile device and is not sponsored or endorsed by or affiliated in any way with these individuals, their families, and/or Apple Inc.

Awesome Minds: The Creators of the iPhone®

Awesome Minds: The Creators of the iPhone® PDF Author: Marne Ventura
Publisher: duopress
ISBN: 193809378X
Category : Juvenile Nonfiction
Languages : en
Pages : 59

Book Description
The iPod, iPhone, and iPad changed the way we communicate, play, learn, and work. This wouldn't have been possible without the amazing minds of Steve Jobs and his inventive team. With full-color illustrations and lively text, and chock-full of interesting facts, Awesome Minds: The Creators of the iPhone® tells the true story of these life-changing devices. It is the perfect read for those with creative spirits and curious minds. Lexile Level 850L This book is an independently authored and published biography of the inventors of the iPhone® mobile device and is not sponsored or endorsed by or affiliated in any way with these individuals, their families, and/or Apple Inc.

The Awesome Minds: The Creators of the iPhone®

The Awesome Minds: The Creators of the iPhone® PDF Author: Marne Ventura
Publisher: duopress
ISBN: 1938093771
Category : Juvenile Nonfiction
Languages : en
Pages : 59

Book Description
The iPod, iPhone, and iPad changed the way we communicate, play, learn, and work. This wouldn't have been possible without the amazing minds of Steve Jobs and his inventive team. With full-color illustrations and lively text, and chock-full of interesting facts, Awesome Minds: The Creators of the iPhone® tells the true story of these life-changing devices. It is the perfect read for those with creative spirits and curious minds. Lexile Level 850L This book is an independently authored and published biography of the inventors of the iPhone® mobile device and is not sponsored or endorsed by or affiliated in any way with these individuals, their families, and/or Apple Inc.

Awesome Minds: Video Game Creators

Awesome Minds: Video Game Creators PDF Author: Alejandro Arbona
Publisher: duopress
ISBN: 1947458345
Category : Juvenile Nonfiction
Languages : en
Pages : 177

Book Description
Did you know that Nintendo started in the mid-19th century as a playing card company and that the Japanese giant also sold rice and operated taxi cabs? And did you know that the very first video game was called Tennis for Two and was created by a US government scientist named William Higinbotham? Today, video games play a gigantic role in our culture and none of this would have been possible without people like Shigeru Miyamoto, the creative mastermind that turned a failed business venture into the game that eventually inspired him to build Donkey Kong and Mario Bros., or Donna Bailey, who created the arcade video game sensation Centipede. With full-color illustrations and lively text, and chock-full of interesting facts, Awesome Minds: Video Game Creators tells the stories of these amazing men and women who turned a small hobby into a multimillion-dollar industry that changed the way we play and interact, from our living rooms to the arcades, on our computers to our handheld devices. Awesome Minds: Video Game Creators is the perfect read for those with creative spirits, curious minds, and a love of technology and video games.

Awesome Minds: The Inventors of LEGO® Toys

Awesome Minds: The Inventors of LEGO® Toys PDF Author: Erin Hagar
Publisher: duopress
ISBN: 9781938093531
Category : Juvenile Nonfiction
Languages : en
Pages : 0

Book Description
Everyone has played with LEGO® toys, but not many people know who is behind this awesome invention. This fun and engaging book tells the story of how a Danish carpenter and his family turned a desperate situation into the most popular toy in history. With full-color illustrations and lively text, and chock-full of interesting facts, Awesome Minds: The Inventors of LEGO® Toys is the perfect read for those with creative spirits and curious minds. This book is an independently authored and published biography of the family that created the LEGO® construction toy and is not sponsored or endorsed by or affiliated in any way with the LEGO Group of companies, owner of the LEGO® trademarks. Lexile Level: 970L Guided Reading Level: R4

The Invention of the Telephone

The Invention of the Telephone PDF Author: Lucy Beevor
Publisher: Capstone
ISBN: 1515798674
Category : Juvenile Nonfiction
Languages : en
Pages : 33

Book Description
Explore the history and development of the telephone and find out how a telephone works. Learn about the inventors who helped influence the invention of the telephone.

Great Minds Don’t Think Alike

Great Minds Don’t Think Alike PDF Author: Marcelo Gleiser
Publisher: Columbia University Press
ISBN: 0231555377
Category : Science
Languages : en
Pages : 387

Book Description
Does technology change who we are, and if so, in what ways? Can humanity transcend physical bodies and spaces? Will AI and genetic engineering help us reach new heights or will they unleash dystopias? How do we face mortality, our own and that of our warming planet? Questions like these—which are only growing more urgent—can be answered only by drawing on different kinds of knowledge and ways of knowing. They challenge us to bridge the divide between the sciences and the humanities and bring together perspectives that are too often kept apart. Great Minds Don’t Think Alike presents conversations among leading scientists, philosophers, historians, and public intellectuals that exemplify openness to diverse viewpoints and the productive exchange of ideas. Pulitzer and Templeton Prize winners, MacArthur “genius” grant awardees, and other acclaimed writers and thinkers debate the big questions: who we are, the nature of reality, science and religion, consciousness and materialism, and the mysteries of time. In so doing, they also inquire into how uniting experts from different areas of study to consider these topics might help us address the existential risks we face today. Convened and moderated by the physicist and author Marcelo Gleiser, these public dialogues model constructive engagement between the sciences and the humanities—and show why intellectual cooperation is necessary to shape our collective future. Contributors include David Chalmers and Antonio Damasio; Sean Carroll and B. Alan Wallace; Patricia Churchland and Jill Tarter; Rebecca Goldstein and Alan Lightman; Jimena Canales and Paul Davies; Ed Boyden and Mark O’Connell; Elizabeth Kolbert and Siddhartha Mukherjee; Jeremy DeSilva, David Grinspoon, and Tasneem Zehra Husain.

Awesome Minds

Awesome Minds PDF Author: Marne Ventura
Publisher:
ISBN: 9781938093791
Category : Computer engineers
Languages : en
Pages :

Book Description


Awesome Minds: Video Game Creators

Awesome Minds: Video Game Creators PDF Author: Alejandro Arbona
Publisher: duopress
ISBN: 1947458221
Category : Juvenile Nonfiction
Languages : en
Pages : 177

Book Description
Did you know that Nintendo started in the mid-19th century as a playing card company and that the Japanese giant also sold rice and operated taxi cabs? And did you know that the very first video game was called Tennis for Two and was created by a US government scientist named William Higinbotham? Today, video games play a gigantic role in our culture and none of this would have been possible without people like Shigeru Miyamoto, the creative mastermind that turned a failed business venture into the game that eventually inspired him to build Donkey Kong and Mario Bros., or Donna Bailey, who created the arcade video game sensation Centipede. With full-color illustrations and lively text, and chock-full of interesting facts, Awesome Minds: Video Game Creators tells the stories of these amazing men and women who turned a small hobby into a multimillion-dollar industry that changed the way we play and interact, from our living rooms to the arcades, on our computers to our handheld devices. Awesome Minds: Video Game Creators is the perfect read for those with creative spirits, curious minds, and a love of technology and video games.

Amazing Minds

Amazing Minds PDF Author: Jan Faull
Publisher: Penguin
ISBN: 1101188448
Category : Family & Relationships
Languages : en
Pages : 289

Book Description
A noted parenting expert provides the latest research on child development and offers games and activities parents can use to support their child's natural abilities. Drawing on the latest fascinating research in child brain development, noted parenting expert Jan Faull gives parents the essential tools to recognize and encourage their child's natural development- and have fun with their kids in the process. Simple to use and easy to understand, the techniques in Amazing Minds show parents how to support their children's capacity for learning. Faull describes chronologically what babies are capable of and the research behind those findings-then provides clear instruction, practical exercises, and fun games to play with babies to enhance their innate learning process. Amazing Minds will change how people view babies-from newborns to toddlers- and foster a new level of nurturing for generations of parents, educators, and caregivers.

iPhone User Interface Design Projects

iPhone User Interface Design Projects PDF Author: Joachim Bondo
Publisher: Apress
ISBN: 143022360X
Category : Computers
Languages : en
Pages : 262

Book Description
With over 100,000 iPhone applications and 125,000 registered iPhone developers, is it still possible to create a top-selling app that stands apart from the six-figure crowd? Of course, but you'll need more than a great idea and flawless code—an eye-catching and functional user interface design is essential. With this book, you'll get practical advice on user interface design from 10 innovative developers who, like you, have sat wondering how to best utilize the iPhone's minimal screen real estate. Their stories illustrate precisely why, with more apps and more experienced, creative developers, no iPhone app can succeed without a great user interface. Whatever type of iPhone project you have in mind—social networking app, game, or reference tool—you'll benefit from the information presented in this book. More than just tips and pointers, you'll learn from the authors' hands-on experiences, including: Dave Barnard of App Cubby on how to use Apple's user interface conventions and test for usability to assure better results Joachim Bondo, creator of Deep Green Chess, beats a classic design problem of navigating large dataset results in the realm of the iPhone Former Apple employee Dan Burcaw tailors user interfaces and adds the power of CoreLocation, Address Book, and Camera to the social networking app, Brightkite David Kaneda takes his Basecamp project management client, Outpost, from a blank page (literally) to a model of dashboard clarity Craig Kemper focuses on the smallest details to create his award-winning puzzle games TanZen and Zentomino Tim Novikoff, a graduate student in applied math with no programming experience, reduces a complex problem to simplicity in Flash of Genius: SAT Vocab Long-time Mac developer Chris Parrish goes into detail on the creation of the digital postcard app, Postage, which won the 2009 Apple Design Award Flash developer Keith Peters provides solutions for bringing games that were designed for a desktop screen to the small, touch-sensitive world of the iPhone Jürgen Siebert, creator of FontShuffle, outlines the anatomy of letters and how to select the right fonts for maximum readability on the iPhone screen Eddie Wilson, an interactive designer, reveals the fine balance of excellent design and trial-by-fire programming used to create his successful app Snow Report Combined with Apress' best-selling Beginning iPhone 3 Development: Exploring the iPhone SDK, you'll be prepared to match great code with striking design and create the app that everyone is talking about.