Applied Concepts in Microcomputer Graphics

Applied Concepts in Microcomputer Graphics PDF Author: Bruce A. Artwick
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 396

Book Description
Applications of microcomputer graphics. Display generation basics. Working with display generation hardware. An introduction to peripheral graphics devices. Interactive design elements and intelligence. Design and simulation system interaction. Mathematics and transforms for advanced graphics. High-performance graphics and animation. Business graphics. Foreign and domestic television data. Graphics on the Apple II microcomputer. Graphics on the IBM personal computer.

Computer Graphics

Computer Graphics PDF Author: Neeta Nain
Publisher: Vikas Publishing House
ISBN: 9325972611
Category : Computers
Languages : en
Pages : 470

Book Description
This book adopts a conceptual approach to computer graphics, with emphasis on mathematical concepts and their applications. It introduces an abstract paradigm that relates the mathematical concepts with computer graphic techniques and implementation methods. This model is intended to help the reader understand the mathematical concepts and their practical use. However, mathematical complexity has not been allowed to dominate. The haul mark of the book is its profuse solved examples which aid in the understanding of mathematical concepts. The text is supplemented with introduction to various graphics standards, animation, multimedia techniques and fractals. These topics are of immense use in each of the three visual disciplines: modeling transformations, projections and multi-view geometry for computer vision. Geometry of lines, vectors and planes is essential for any geometric computation problem, light and illumination for image-based rendering, and hidden surface removal. Almost every chapter has the working source code to illustrate the concepts, which could be written and used as small programs for better understanding of the topics. A concise appendix of open source OpenGL is also included to showcase programming concepts of computer graphics and visualization. The text is completely platform-independent and the only prerequisite is the knowledge of coordinate geometry and basic algebra. It will be useful both as a text and reference, thus it can easily be used by novices and experienced practitioners alike.

Computer Graphics

Computer Graphics PDF Author: Jonas Gomes
Publisher: CRC Press
ISBN: 1568815808
Category : Computers
Languages : en
Pages : 562

Book Description
Computer Graphics: Theory and Practice provides a complete and integrated introduction to this area. The book only requires basic knowledge of calculus and linear algebra, making it an accessible introductory text for students. It focuses on conceptual aspects of computer graphics, covering fundamental mathematical theories and models and the inherent problems in implementing them. In so doing, the book introduces readers to the core challenges of the field and provides suggestions for further reading and studying on various topics. For each conceptual problem described, solution strategies are compared and presented in algorithmic form. This book, along with its companion Design and Implementation of 3D Graphics Systems, gives readers a full understanding of the principles and practices of implementing 3D graphics systems.

Advanced Computer Graphics

Advanced Computer Graphics PDF Author: Robert Douglas Parslow
Publisher: Springer Science & Business Media
ISBN: 1461346061
Category : Computers
Languages : en
Pages : 1194

Book Description
Computer graphics is no longer merely a technique of promise. The case studies in this book prove that it is a technique which has already identified itself with progress in an astonishingly wide range of app lications, to the extent that it has been necessary to group many chapters into sections dealing with specific categories, such as the design of electrical circuits, civil engineering, architecture, nuclear and space science and text editing. In the last couple of years, computer graphics has blossomed out from the stage in which it was confined almost exclusively to the large scale industries of aircraft and automobile engineering. It has also developed additional advantages, mote than the simple idea of doing the same thing more quickly. Now the technique offers entirely new ways of doing old things, with consequent greater efficiency and accuracy; and it also brings a way of doing new things, which were previously not possible. In the introduction to their paper in Part 12, Armit and Forrest state: "We do not discuss those systems which are merely computer versions of existing design methods, but rather those systems which make use of techniques for design which are beyond the possibilities of conventional drafting." Similarly, Ranaweer3; and Leckie end their paper in Part 4 with the comment: "Thus the man and the machine can work as a team to arrive at a solution better than that which can be arrived at by either one alone".

Computer Graphics

Computer Graphics PDF Author: Rod Salmon
Publisher: Addison Wesley Publishing Company
ISBN: 9780201146561
Category : Computers
Languages : en
Pages : 702

Book Description


Computer Graphics

Computer Graphics PDF Author: Atul P. Godse
Publisher: Technical Publications
ISBN: 9333223347
Category : Computers
Languages : en
Pages : 380

Book Description
The book presents comprehensive coverage of fundamental computer graphics concepts in a simple, lucid, and systematic way. It also introduces the popular OpenGL programming language with illustrative examples of the various functions in OpenGL. The book teaches you a wide range of exciting topics such as graphics devices, scan conversion, polygons, segments, 2D and 3D transformations, windowing and clipping, illumination models and shading algorithms, hidden line elimination algorithms, curves and fractals. The book also focuses on modern concepts like animation and gaming.

The PC Graphics Handbook

The PC Graphics Handbook PDF Author: Julio Sanchez
Publisher: CRC Press
ISBN: 0203010531
Category : Computers
Languages : en
Pages : 1045

Book Description
The PC Graphics Handbook serves advanced C++ programmers dealing with the specifics of PC graphics hardware and software. Discussions address: 2D and 3D graphics programming for Windows and DOS Device-independent graphics Mathematics for computer graphics Graphics algorithms and procedural oper

Principles of Computer Graphics

Principles of Computer Graphics PDF Author: Shalini Govil-Pai
Publisher: Springer
ISBN: 9781441947185
Category : Computers
Languages : en
Pages : 0

Book Description
Helps readers to develop their own professional quality computer graphics. Hands-on examples developed in OpenGL illustrate key concepts.

Fundamentals of Computer Graphics

Fundamentals of Computer Graphics PDF Author: Steve Marschner
Publisher: CRC Press
ISBN: 1498785905
Category : Computers
Languages : en
Pages : 1092

Book Description
Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fourth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference. Focusing on geometric intuition, the book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization. It covers topics common to an introductory course, such as sampling theory, texture mapping, spatial data structure, and splines. It also includes a number of contributed chapters from authors known for their expertise and clear way of explaining concepts. Highlights of the Fourth Edition Include: Updated coverage of existing topics Major updates and improvements to several chapters, including texture mapping, graphics hardware, signal processing, and data structures A text now printed entirely in four-color to enhance illustrative figures of concepts The fourth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in creating film, game, or web designs.

Computer Graphics and Geometric Modeling

Computer Graphics and Geometric Modeling PDF Author: David Salomon
Publisher: Springer Science & Business Media
ISBN: 1461215048
Category : Computers
Languages : en
Pages : 862

Book Description
A book for those interested in how modern graphics programs work and how they can generate realistic-looking objects. It emphasises the mathematics behind computer graphics, most of which is included in an appendix. The main topics covered are: scan conversion methods; selecting the best pixels for generating lines, circles and other objects; geometric transformations and projections; translations, rotations, moving in 3D, perspective projections, curves and surfaces; construction, wire-frames, rendering, normals; CRTs, antialiasing, animation, colour, perception, polygons, compression. With its numerous illustrative examples and exercises, the book is ideal for a two-semester course for advanced undergraduates or graduates, while also making a fine reference for professionals in the field.