Author: Lon Poole
Publisher:
ISBN:
Category : Apple II (Computer)
Languages : en
Pages : 385
Book Description
Apple II User's Guide
Author: Lon Poole
Publisher: Osborne Publishing
ISBN: 9780881341041
Category : Apple II (Computer)
Languages : en
Pages : 482
Book Description
Publisher: Osborne Publishing
ISBN: 9780881341041
Category : Apple II (Computer)
Languages : en
Pages : 482
Book Description
The New Apple II User's Guide
Author: David Finnigan
Publisher:
ISBN: 9780615639871
Category : Apple II (Computer)
Languages : en
Pages : 774
Book Description
Publisher:
ISBN: 9780615639871
Category : Apple II (Computer)
Languages : en
Pages : 774
Book Description
Apple IIe Technical Reference Manual
Author:
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Apple IIe (Computer)
Languages : en
Pages : 454
Book Description
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Apple IIe (Computer)
Languages : en
Pages : 454
Book Description
Applesoft BASIC Programmer's Reference Manual
Author: Scot Kamins
Publisher: Addison-Wesley Longman
ISBN: 9780201177565
Category : Computers
Languages : en
Pages : 340
Book Description
For intermediate to advanced programmers, this complete guide details all thefeatures of the Applesoft language. It offers clear explanations and examplesof the advanced concepts in program planning, design and development.
Publisher: Addison-Wesley Longman
ISBN: 9780201177565
Category : Computers
Languages : en
Pages : 340
Book Description
For intermediate to advanced programmers, this complete guide details all thefeatures of the Applesoft language. It offers clear explanations and examplesof the advanced concepts in program planning, design and development.
Apple Two User's Guide
Author: Lon Poole
Publisher:
ISBN:
Category : Apple II (Computer)
Languages : en
Pages : 385
Book Description
Publisher:
ISBN:
Category : Apple II (Computer)
Languages : en
Pages : 385
Book Description
Apple II
Author: A. F. Kuckes
Publisher: CUP Archive
ISBN: 9780521321983
Category : Computers
Languages : en
Pages : 224
Book Description
Publisher: CUP Archive
ISBN: 9780521321983
Category : Computers
Languages : en
Pages : 224
Book Description
The Emulation User's Guide
Author: Kenneth Stevens
Publisher: Lulu.com
ISBN: 1435753739
Category : Computers
Languages : en
Pages : 334
Book Description
The Emulation User's Guide has everything you need to know about getting started with computer, console and arcade emulation on the Apple Macintosh computer and PC. This guide includes the history of emulation on the Internet and covers some of the legalities involving emulation of these systems.
Publisher: Lulu.com
ISBN: 1435753739
Category : Computers
Languages : en
Pages : 334
Book Description
The Emulation User's Guide has everything you need to know about getting started with computer, console and arcade emulation on the Apple Macintosh computer and PC. This guide includes the history of emulation on the Internet and covers some of the legalities involving emulation of these systems.
Apple IIc User's Guide
A User Guide to the UNIX System
Author: Rebecca Thomas
Publisher: Osborne Publishing
ISBN:
Category : Computers
Languages : en
Pages : 536
Book Description
Provides the Novice & Advanced UNIX System Users with a Manual of Necessary Commands & Requirements
Publisher: Osborne Publishing
ISBN:
Category : Computers
Languages : en
Pages : 536
Book Description
Provides the Novice & Advanced UNIX System Users with a Manual of Necessary Commands & Requirements
The Apple II Age
Author: Laine Nooney
Publisher: University of Chicago Press
ISBN: 0226816524
Category : Computers
Languages : en
Pages : 381
Book Description
"Skip the iPhone, iPod, and the Macintosh. If we want to understand how Apple Computer became an industry behemoth, we have to look elsewhere: at the 1977 Apple II. Designed by the prodigious engineer Steve Wozniak, and hustled into the marketplace by his Apple cofounder Steve Jobs, the Apple II would become one of the most prominent personal computers of this dawning American industry. The Apple II was a versatile piece of hardware, but its most compelling story isn't found in the feat of its engineering, the personalities of Apple's founders, or the way it set a stage for the company's multi-billion-dollar future. Instead, computer and video game historian Laine Nooney suggests that what made the Apple II iconic was its software. In software, we discover the material reasons people bought computers. Not to hack, but to play. Not to code, but to calculate. Not to program, but to print. The story of personal computing in the United States is not the story of the rise of the hacker. It is the story of the rise of the user. Offering a constellation of software creation stories, Nooney puts forth a new understanding of how the hobbyists' microcomputers of the 1970s became the personal computer we know today. From iconic software products like VisiCalc and The Print Shop to historic games like Mystery House and Snooper Troops, to long forgotten disk-cracking utilities, The Apple II Age offers an unprecedented look at the people, the industry, and the money that built the microcomputing milieu-and why so much of it converged around the unbeatable Apple II"--
Publisher: University of Chicago Press
ISBN: 0226816524
Category : Computers
Languages : en
Pages : 381
Book Description
"Skip the iPhone, iPod, and the Macintosh. If we want to understand how Apple Computer became an industry behemoth, we have to look elsewhere: at the 1977 Apple II. Designed by the prodigious engineer Steve Wozniak, and hustled into the marketplace by his Apple cofounder Steve Jobs, the Apple II would become one of the most prominent personal computers of this dawning American industry. The Apple II was a versatile piece of hardware, but its most compelling story isn't found in the feat of its engineering, the personalities of Apple's founders, or the way it set a stage for the company's multi-billion-dollar future. Instead, computer and video game historian Laine Nooney suggests that what made the Apple II iconic was its software. In software, we discover the material reasons people bought computers. Not to hack, but to play. Not to code, but to calculate. Not to program, but to print. The story of personal computing in the United States is not the story of the rise of the hacker. It is the story of the rise of the user. Offering a constellation of software creation stories, Nooney puts forth a new understanding of how the hobbyists' microcomputers of the 1970s became the personal computer we know today. From iconic software products like VisiCalc and The Print Shop to historic games like Mystery House and Snooper Troops, to long forgotten disk-cracking utilities, The Apple II Age offers an unprecedented look at the people, the industry, and the money that built the microcomputing milieu-and why so much of it converged around the unbeatable Apple II"--