Author: Timothy Alborn Publisher: Routledge ISBN: 1351576496 Category : Business & Economics Languages : en Pages : 1472
Book Description
By the eve of the Great Depression, there existed in America the equivalent of a policy for every man, woman and child, and in Britain it grew from its narrow aristocratic base to cover all social classes. This primary resource collection is the first comparative history of British and American life insurance industries.
Author: Timothy Alborn Publisher: Routledge ISBN: 1351576518 Category : Business & Economics Languages : en Pages : 453
Book Description
By the eve of the Great Depression, there existed in America the equivalent of a policy for every man, woman and child, and in Britain it grew from its narrow aristocratic base to cover all social classes. This primary resource collection is the first comparative history of British and American life insurance industries.
Author: Timothy Alborn Publisher: Routledge ISBN: 1351576550 Category : Business & Economics Languages : en Pages : 1472
Book Description
By the eve of the Great Depression, there existed in America the equivalent of a policy for every man, woman and child, and in Britain it grew from its narrow aristocratic base to cover all social classes. This primary resource collection is the first comparative history of British and American life insurance industries.
Author: Sharon Ann Murphy Publisher: Routledge ISBN: 9781138662070 Category : Languages : en Pages : 0
Book Description
By the eve of the Great Depression, there existed in America the equivalent of a policy for every man, woman and child, and in Britain it grew from its narrow aristocratic base to cover all social classes. This primary resource collection is the first comparative history of British and American life insurance industries.
Author: Simon Nicholas Crawford Lovell Publisher: CRC Press ISBN: 1351579533 Category : Computers Languages : en Pages : 474
Book Description
Game design is changing. The emergence of service games on PC, mobile and console has created new expectations amongst consumers and requires new techniques from game makers. In The Pyramid of Game Design, Nicholas Lovell identifies and explains the frameworks and techniques you need to deliver fun, profitable games. Using examples of games ranging from modern free-to-play titles to the earliest arcade games, via PC strategy and traditional boxed titles, Lovell shows how game development has evolved, and provides game makers with the tools to evolve with it. Harness the Base, Retention and Superfan Layers to create a powerful Core Loop. Design the player Session to keep players playing while being respectful of their time. Accept that there are few fixed rules: just trade-offs with consequences. Adopt Agile and Lean techniques to "learn what you need you learn" quickly Use analytics, paired with design skills and player feedback, to improve the fun, engagement and profitability of your games. Adapt your marketing techniques to the reality of the service game era Consider the ethics of game design in a rapidly changing world. Lovell shows how service games require all the skills of product game development, and more. He provides a toolset for game makers of all varieties to create fun, profitable games. Filled with practical advice, memorable anecdotes and a wealth of game knowledge, the Pyramid of Game Design is a must-read for all game developers.
Author: Bernardo Nicoletti Publisher: Springer ISBN: 1137553278 Category : Business & Economics Languages : en Pages : 354
Book Description
This book explores the ways in which the adoption of new paradigms, processes, and technologies can lead to greater revenue, cost efficiency and control, as well as improved business agility in the insurance industry.
Author: Timothy L. Alborn Publisher: ISBN: 9781442697348 Category : Business & Economics Languages : en Pages : 439
Book Description
Regulated Lives explores the British life insurance industry's changing assessments of the values and risks of human life between 1800 and 1914.