Author: Hirohiko Araki
Publisher: VIZ Media LLC
ISBN: 9781974728367
Category : Art
Languages : en
Pages : 0
Book Description
Explore the world of Hirohiko Araki! Hirohiko Araki changed the face of manga forever when he created JoJo’s Bizarre Adventure! The epic story of the Joestar family spans generations, and iconic stories like Phantom Blood, Battle Tendency, Stardust Crusaders, and Diamond Is Unbreakable have made the series a fan favorite—and Araki himself the ultimate fan-favorite artist. JoJo 6251: The World of Hirohiko Araki celebrates his work with an incredible collection of illustrations, foldout posters, and highly desired behind-the-scenes information. Explore the characters, their Stands, and everything you ever wanted to know about heroes like Jotaro Kujo and Josuke Higashikata, and cruel villains like Dio!
JoJo 6251
Author: Hirohiko Araki
Publisher: VIZ Media LLC
ISBN: 9781974728367
Category : Art
Languages : en
Pages : 0
Book Description
Explore the world of Hirohiko Araki! Hirohiko Araki changed the face of manga forever when he created JoJo’s Bizarre Adventure! The epic story of the Joestar family spans generations, and iconic stories like Phantom Blood, Battle Tendency, Stardust Crusaders, and Diamond Is Unbreakable have made the series a fan favorite—and Araki himself the ultimate fan-favorite artist. JoJo 6251: The World of Hirohiko Araki celebrates his work with an incredible collection of illustrations, foldout posters, and highly desired behind-the-scenes information. Explore the characters, their Stands, and everything you ever wanted to know about heroes like Jotaro Kujo and Josuke Higashikata, and cruel villains like Dio!
Publisher: VIZ Media LLC
ISBN: 9781974728367
Category : Art
Languages : en
Pages : 0
Book Description
Explore the world of Hirohiko Araki! Hirohiko Araki changed the face of manga forever when he created JoJo’s Bizarre Adventure! The epic story of the Joestar family spans generations, and iconic stories like Phantom Blood, Battle Tendency, Stardust Crusaders, and Diamond Is Unbreakable have made the series a fan favorite—and Araki himself the ultimate fan-favorite artist. JoJo 6251: The World of Hirohiko Araki celebrates his work with an incredible collection of illustrations, foldout posters, and highly desired behind-the-scenes information. Explore the characters, their Stands, and everything you ever wanted to know about heroes like Jotaro Kujo and Josuke Higashikata, and cruel villains like Dio!
Guidelines for the Care and Use of Mammals in Neuroscience and Behavioral Research
Author: National Research Council
Publisher: National Academies Press
ISBN: 030916785X
Category : Science
Languages : en
Pages : 223
Book Description
Expanding on the National Research Council's Guide for the Care and Use of Laboratory Animals, this book deals specifically with mammals in neuroscience and behavioral research laboratories. It offers flexible guidelines for the care of these animals, and guidance on adapting these guidelines to various situations without hindering the research process. Guidelines for the Care and Use of Mammals in Neuroscience and Behavioral Research offers a more in-depth treatment of concerns specific to these disciplines than any previous guide on animal care and use. It treats on such important subjects as: The important role that the researcher and veterinarian play in developing animal protocols. Methods for assessing and ensuring an animal's well-being. General animal-care elements as they apply to neuroscience and behavioral research, and common animal welfare challenges this research can pose. The use of professional judgment and careful interpretation of regulations and guidelines to develop performance standards ensuring animal well-being and high-quality research. Guidelines for the Care and Use of Mammals in Neuroscience and Behavioral Research treats the development and evaluation of animal-use protocols as a decision-making process, not just a decision. To this end, it presents the most current, in-depth information about the best practices for animal care and use, as they pertain to the intricacies of neuroscience and behavioral research.
Publisher: National Academies Press
ISBN: 030916785X
Category : Science
Languages : en
Pages : 223
Book Description
Expanding on the National Research Council's Guide for the Care and Use of Laboratory Animals, this book deals specifically with mammals in neuroscience and behavioral research laboratories. It offers flexible guidelines for the care of these animals, and guidance on adapting these guidelines to various situations without hindering the research process. Guidelines for the Care and Use of Mammals in Neuroscience and Behavioral Research offers a more in-depth treatment of concerns specific to these disciplines than any previous guide on animal care and use. It treats on such important subjects as: The important role that the researcher and veterinarian play in developing animal protocols. Methods for assessing and ensuring an animal's well-being. General animal-care elements as they apply to neuroscience and behavioral research, and common animal welfare challenges this research can pose. The use of professional judgment and careful interpretation of regulations and guidelines to develop performance standards ensuring animal well-being and high-quality research. Guidelines for the Care and Use of Mammals in Neuroscience and Behavioral Research treats the development and evaluation of animal-use protocols as a decision-making process, not just a decision. To this end, it presents the most current, in-depth information about the best practices for animal care and use, as they pertain to the intricacies of neuroscience and behavioral research.
Planning for Diversity
Author: Nelson Lim
Publisher: Rand Corporation
ISBN: 0833044710
Category : Business & Economics
Languages : en
Pages : 131
Book Description
"This report discusses the initial steps that DoD should take in developing a department-wide plan to achieve greater diversity within its active duty and civilian leadership. To create a strategic plan for diversity, the authors explain, DoD leaders must articulate a vision for where they want the organization to go, and this vision statement must clearly define what type of diversity DoD wants to achieve. The next step is to set specific goals for the various components of DoD and to develop strategies for meeting those goals. Finally, Lim, Cho, and Curry emphasize that the strategic plan will fail unless there are ways to both measure the progress toward the plan's goals and hold leaders accountable for such progress."--BOOK JACKET.
Publisher: Rand Corporation
ISBN: 0833044710
Category : Business & Economics
Languages : en
Pages : 131
Book Description
"This report discusses the initial steps that DoD should take in developing a department-wide plan to achieve greater diversity within its active duty and civilian leadership. To create a strategic plan for diversity, the authors explain, DoD leaders must articulate a vision for where they want the organization to go, and this vision statement must clearly define what type of diversity DoD wants to achieve. The next step is to set specific goals for the various components of DoD and to develop strategies for meeting those goals. Finally, Lim, Cho, and Curry emphasize that the strategic plan will fail unless there are ways to both measure the progress toward the plan's goals and hold leaders accountable for such progress."--BOOK JACKET.
Gantz
Author: Hiroya Oku
Publisher: Dark Horse Manga
ISBN: 1616555866
Category : Comics & Graphic Novels
Languages : en
Pages : 213
Book Description
"First published in 2000 by Shueisha, Inc., Tokyo."--Colophon.
Publisher: Dark Horse Manga
ISBN: 1616555866
Category : Comics & Graphic Novels
Languages : en
Pages : 213
Book Description
"First published in 2000 by Shueisha, Inc., Tokyo."--Colophon.
Mastering Blender
Author: Tony Mullen
Publisher: John Wiley & Sons
ISBN: 1118330560
Category : Computers
Languages : en
Pages : 1165
Book Description
New edition shows you how to get the very most out of the latest version of Blender Blender, the open-source 3D software, is more popular than ever and continues to add functionality. If you're an intermediate or advanced user, this new edition of Tony Mullen's expert guide is what you need to get up to speed on Blender and expand your skills. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book covers it all. It also highlights Blender's very latest features, including new camera tracking tools and a new renderer. Provides intermediate to advanced coverage of Blender and its modeling, texturing, animation, and visual effects tools Covers advanced topics such as cloth, fur and fluids, Python scripting, and the Blender game engine Brings you up to speed on Blender's new camera tracking tools and new renderer Showcases techniques used in real-world 3D animation and visual effects Create realistic animation and visual effects with Blender and this expert guide that shows you step by step how to do it.
Publisher: John Wiley & Sons
ISBN: 1118330560
Category : Computers
Languages : en
Pages : 1165
Book Description
New edition shows you how to get the very most out of the latest version of Blender Blender, the open-source 3D software, is more popular than ever and continues to add functionality. If you're an intermediate or advanced user, this new edition of Tony Mullen's expert guide is what you need to get up to speed on Blender and expand your skills. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book covers it all. It also highlights Blender's very latest features, including new camera tracking tools and a new renderer. Provides intermediate to advanced coverage of Blender and its modeling, texturing, animation, and visual effects tools Covers advanced topics such as cloth, fur and fluids, Python scripting, and the Blender game engine Brings you up to speed on Blender's new camera tracking tools and new renderer Showcases techniques used in real-world 3D animation and visual effects Create realistic animation and visual effects with Blender and this expert guide that shows you step by step how to do it.
The Animation Pimp
Author: Chris Robinson
Publisher: Course Technology
ISBN:
Category : Computers
Languages : en
Pages : 372
Book Description
For five years, Chris Robinson wrote a monthly column for Animation World Network (AWN) called The Animation Pimp. Although it began as a way for Robinson to let off steam in his role as director of one of the world's largest animation festivals, the column quickly gained a cult following and just as quickly became a platform for the author's frank, provocative, and frequently very funny musings on the world of animation and his own life. The Animation Pimp collects the best of these pieces, which range from the nuts and bolts of running a festival to sex, death, superheroes, aesthetics, and the living dead. Robinson's unhinged prose is accompanied by some eighty drawings by the award-winning German artist and animator Andreas Hykade. In the spirit of Hunter Thompson, Nick Tosches, and Richard Meltzer, The Animation Pimp is an outrageous, funny, and ultimately truthful account of the chaos and glimmers of illumination in an art form and a life. The Animation Pimp is the first in a series of official guides published in collaboration with AWN Press. Each book covers major facets of the animation industry and offers a one-of-a-kind look into the careers of industry icons.
Publisher: Course Technology
ISBN:
Category : Computers
Languages : en
Pages : 372
Book Description
For five years, Chris Robinson wrote a monthly column for Animation World Network (AWN) called The Animation Pimp. Although it began as a way for Robinson to let off steam in his role as director of one of the world's largest animation festivals, the column quickly gained a cult following and just as quickly became a platform for the author's frank, provocative, and frequently very funny musings on the world of animation and his own life. The Animation Pimp collects the best of these pieces, which range from the nuts and bolts of running a festival to sex, death, superheroes, aesthetics, and the living dead. Robinson's unhinged prose is accompanied by some eighty drawings by the award-winning German artist and animator Andreas Hykade. In the spirit of Hunter Thompson, Nick Tosches, and Richard Meltzer, The Animation Pimp is an outrageous, funny, and ultimately truthful account of the chaos and glimmers of illumination in an art form and a life. The Animation Pimp is the first in a series of official guides published in collaboration with AWN Press. Each book covers major facets of the animation industry and offers a one-of-a-kind look into the careers of industry icons.
Medical Image Computing and Computer-Assisted Intervention - MICCAI 2002
Author: Takeyoshi Dohi
Publisher: Springer
ISBN: 3540457860
Category : Computers
Languages : en
Pages : 855
Book Description
The fifth international Conference in Medical Image Computing and Computer Assisted Intervention (MICCAI 2002) was held in Tokyo from September 25th to 28th, 2002. This was the first time that the conference was held in Asia since its foundation in 1998. The objective of the conference is to offer clinicians and scientists the opportunity to collaboratively create and explore the new medical field. Specifically, MICCAI offers a forum for the discussion of the state of art in computer-assisted interventions, medical robotics, and image processing among experts from multi-disciplinary professions, including but not limited to clinical doctors, computer scientists, and mechanical and biomedical engineers. The expectations of society are very high; the advancement of medicine will depend on computer and device technology in coming decades, as they did in the last decades. We received 321 manuscripts, of which 41 were chosen for oral presentation and 143 for poster presentation. Each paper has been included in these proceedings in eight-page full paper format, without any differentiation between oral and poster papers. Adherence to this full paper format, along with the increased number of manuscripts, surpassing all our expectations, has led us to issue two proceedings volumes for the first time in MICCAI’s history. Keeping to a single volume by assigning fewer pages to each paper was certainly an option for us considering our budget constraints. However, we decided to increase the volume to offer authors maximum opportunity to argue the state of art in their work and to initiate constructive discussions among the MICCAI audience.
Publisher: Springer
ISBN: 3540457860
Category : Computers
Languages : en
Pages : 855
Book Description
The fifth international Conference in Medical Image Computing and Computer Assisted Intervention (MICCAI 2002) was held in Tokyo from September 25th to 28th, 2002. This was the first time that the conference was held in Asia since its foundation in 1998. The objective of the conference is to offer clinicians and scientists the opportunity to collaboratively create and explore the new medical field. Specifically, MICCAI offers a forum for the discussion of the state of art in computer-assisted interventions, medical robotics, and image processing among experts from multi-disciplinary professions, including but not limited to clinical doctors, computer scientists, and mechanical and biomedical engineers. The expectations of society are very high; the advancement of medicine will depend on computer and device technology in coming decades, as they did in the last decades. We received 321 manuscripts, of which 41 were chosen for oral presentation and 143 for poster presentation. Each paper has been included in these proceedings in eight-page full paper format, without any differentiation between oral and poster papers. Adherence to this full paper format, along with the increased number of manuscripts, surpassing all our expectations, has led us to issue two proceedings volumes for the first time in MICCAI’s history. Keeping to a single volume by assigning fewer pages to each paper was certainly an option for us considering our budget constraints. However, we decided to increase the volume to offer authors maximum opportunity to argue the state of art in their work and to initiate constructive discussions among the MICCAI audience.
The Young Man's Guide to Awesomeness
Author: Barrett Johnson
Publisher: Createspace Independent Publishing Platform
ISBN: 9781541160095
Category : Christian life
Languages : en
Pages : 158
Book Description
God invites every young man to a life of awesomeness, but most guys miss out. They settle for fantasy adventures and fake women, wasting their days with their eyes glued to a screen. Using a few words, some great illustrations and dozens of video clips, this guide will help you find a life worth living. It also answers the questions that many young men are asking: *If God wants me to live an awesome life, why am I so bored? *What's the big deal with porn? *When is the right time to start dating? *Why should I save sex for marriage? *How can I start building an awesome life today? Whether you are 13 or 23, this guide will help you to avoid some of the land mines that young men typically step on. It will point you towards the awesome, exciting, passionate life that God has planned for you. *This guy-friendly book includes links to 25 short video clips to illustrate and enhance the content as you read.
Publisher: Createspace Independent Publishing Platform
ISBN: 9781541160095
Category : Christian life
Languages : en
Pages : 158
Book Description
God invites every young man to a life of awesomeness, but most guys miss out. They settle for fantasy adventures and fake women, wasting their days with their eyes glued to a screen. Using a few words, some great illustrations and dozens of video clips, this guide will help you find a life worth living. It also answers the questions that many young men are asking: *If God wants me to live an awesome life, why am I so bored? *What's the big deal with porn? *When is the right time to start dating? *Why should I save sex for marriage? *How can I start building an awesome life today? Whether you are 13 or 23, this guide will help you to avoid some of the land mines that young men typically step on. It will point you towards the awesome, exciting, passionate life that God has planned for you. *This guy-friendly book includes links to 25 short video clips to illustrate and enhance the content as you read.
Smart Education and e-Learning 2019
Author: Vladimir L. Uskov
Publisher: Springer
ISBN: 9811382603
Category : Technology & Engineering
Languages : en
Pages : 625
Book Description
This book contains the contributions presented at the 6th international KES conference on Smart Education and e-Learning (KES SEEL-2019), which took place at St. Julian’s, Malta, June 17–19, 2019. It contains fifty-five high-quality peer-reviewed papers that are grouped into several interconnected parts: Part 1 – Smart Education, Part 2 – Smart e-Learning, Part 3 – Smart Pedagogy, Part 4 – Smart Education: Systems and Technology, Part 5 – Smart Education: Case Studies and Research, Part 6 – Students with Disabilities and Smart Education/University, and Part 7 – Mathematical Modelling of Smart Education and Economics of Smart University. Smart education and smart e-learning are emerging and rapidly growing areas with the potential to transform existing teaching strategies, learning environments, and educational activities and technology in the classroom. Smart education and smart e-learning focus on enabling instructors to develop new ways of achieving excellence in teaching in highly technological smart classrooms, and providing students with new opportunities to maximize their success and select the best options for their education, location and learning style, as well as the mode of content delivery. This book serves as a useful source of research data and valuable information on current research projects, best practices and case studies for faculty, scholars, Ph.D. students, administrators, and practitioners – all those who are interested in smart education and smart e-learning.
Publisher: Springer
ISBN: 9811382603
Category : Technology & Engineering
Languages : en
Pages : 625
Book Description
This book contains the contributions presented at the 6th international KES conference on Smart Education and e-Learning (KES SEEL-2019), which took place at St. Julian’s, Malta, June 17–19, 2019. It contains fifty-five high-quality peer-reviewed papers that are grouped into several interconnected parts: Part 1 – Smart Education, Part 2 – Smart e-Learning, Part 3 – Smart Pedagogy, Part 4 – Smart Education: Systems and Technology, Part 5 – Smart Education: Case Studies and Research, Part 6 – Students with Disabilities and Smart Education/University, and Part 7 – Mathematical Modelling of Smart Education and Economics of Smart University. Smart education and smart e-learning are emerging and rapidly growing areas with the potential to transform existing teaching strategies, learning environments, and educational activities and technology in the classroom. Smart education and smart e-learning focus on enabling instructors to develop new ways of achieving excellence in teaching in highly technological smart classrooms, and providing students with new opportunities to maximize their success and select the best options for their education, location and learning style, as well as the mode of content delivery. This book serves as a useful source of research data and valuable information on current research projects, best practices and case studies for faculty, scholars, Ph.D. students, administrators, and practitioners – all those who are interested in smart education and smart e-learning.
Making Anime
Author: Chi Hang Li
Publisher: Focal Press
ISBN: 9780240520452
Category : Art
Languages : en
Pages : 128
Book Description
Make your own anime with this unique introductory guide to Japanese animation. You'll learn every stage of the animation process from scripting and storyboarding to preparing and distributing your film. Everything is clearly explained with step-by-step tutorials and packed with color screengrabs, stills and artwork illustrating every technique and process, including: * Hand-painting characters and backgrounds on to separate cel layers * Working with 3D graphics * Using digital pen-and-tone techniques Apply the core style elements and visual language of anime to your own work and learn to: * Simplify characters without losing their impact * Create exaggerated facial expressions * Use shadows and shading for dramatic effects * Add lip syncing and speed lines to convey movement
Publisher: Focal Press
ISBN: 9780240520452
Category : Art
Languages : en
Pages : 128
Book Description
Make your own anime with this unique introductory guide to Japanese animation. You'll learn every stage of the animation process from scripting and storyboarding to preparing and distributing your film. Everything is clearly explained with step-by-step tutorials and packed with color screengrabs, stills and artwork illustrating every technique and process, including: * Hand-painting characters and backgrounds on to separate cel layers * Working with 3D graphics * Using digital pen-and-tone techniques Apply the core style elements and visual language of anime to your own work and learn to: * Simplify characters without losing their impact * Create exaggerated facial expressions * Use shadows and shading for dramatic effects * Add lip syncing and speed lines to convey movement