ACM SIGGRAPH 88

ACM SIGGRAPH 88 PDF Author:
Publisher:
ISBN:
Category : Computer graphics
Languages : en
Pages : 240

Book Description


Creating User Interfaces by Demonstration

Creating User Interfaces by Demonstration PDF Author: Brad A. Myers
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 320

Book Description


User Interface Management and Design

User Interface Management and Design PDF Author: David A. Duce
Publisher: Springer Science & Business Media
ISBN: 3642762832
Category : Computers
Languages : en
Pages : 317

Book Description
This volume is a record of the Workshop on User Interface Management Systems and Environments held at INESC, Lisbon, Portugal, between 4 and 6 June 1990. The main impetus for the workshop came from the Graphics and Interaction in ESPRIT Technical Interest Group of the European Community ESPRIT Programme. The Graphics and Interac tion in ESPRIT Technical Interest Group arose from a meeting of researchers held in Brussels in May 1988, which identified a number of technical areas of common interest across a significant number of ESPRIT I and ESPRIT II projects. It was recognized that there was a need to share information on such activities between projects, to disseminate results from the projects to the world at large, and for projects to be aware of related activities elsewhere in the world. The need for a Technical Interest Group was confirmed at a meeting held during ESPRIT Technical Week in November 1989, attended by over 50 representatives from ESPRIT projects and the Commission of the European Communities. Information exchange sessions were organized during the EUROGRAPHICS '89 confer ence, with the intention of disseminating information from ESPRIT projects to the wider research and development community, both in Europe and beyond.

Readings in Intelligent User Interfaces

Readings in Intelligent User Interfaces PDF Author: Mark Maybury
Publisher: Morgan Kaufmann
ISBN: 9781558604445
Category : Computers
Languages : en
Pages : 670

Book Description
This is a compilation of the classic readings in intelligent user interfaces. This text focuses on intelligent, knowledge-based interfaces, combining spoken language, natural language processing, and multimedia and multimodal processing.

Proceedings of the ACM Symposium on User Interface Software and Technology

Proceedings of the ACM Symposium on User Interface Software and Technology PDF Author:
Publisher:
ISBN: 9780897915496
Category : Computer software
Languages : en
Pages : 209

Book Description


Interactive Systems: Design, Specification, and Verification

Interactive Systems: Design, Specification, and Verification PDF Author: Fabio Paterno
Publisher: Springer Science & Business Media
ISBN: 3642871151
Category : Computers
Languages : en
Pages : 443

Book Description
Making systems easier to use implies increasingly complex management of communication between users and applications. An increasing part of the application program is devoted to the user interface. In order to manage this complexity, it is very important to have tools, notations, and methodologies that support the designer's work during the refinement process from specification to implementation. The purpose of this proceedings of the first (1994) Eurographics workshop on this area is to review the state of the art. It compares the different existing approaches in order to identify the principal requirements and the most suitable notations and methods, and indicates the relevant results.

Engineering for HCI

Engineering for HCI PDF Author: Claus Unger
Publisher: Springer
ISBN: 0387349073
Category : Computers
Languages : en
Pages : 373

Book Description
The volume contains all papers presented at the Working Conference on Engineering for Human-Computer Interaction (EHCI'95), grouped into the topic areas Formal Methods, Tools, Multimedia, Architecture, CSCW, and Design. It includes transcripts of all discussions among the presenters and the conference participants. It further contains the results of several mini-workshops held during the conference on topics like the Human Context, How to make Formal Methods Useful, Rapid Implementation and Development, Usability Testing, CSCW Mini Scenarios.

Object-Oriented Graphics

Object-Oriented Graphics PDF Author: Peter Wisskirchen
Publisher: Springer Science & Business Media
ISBN: 364284247X
Category : Computers
Languages : en
Pages : 247

Book Description
At present, object-oriented programming is emerging from the research labora tories and invading into the field of industrial applications. More and more products have been implemented with the aid of object-oriented programming techniques and tools, usually as extensions of traditional languages in hybrid development systems. Some of the better known examples are OSF-Motif, News, Objective-C on the NeXT computer, the C extension C++, and CLOS an object oriented extension of LISP. All of these developments incorporate interactive graphics. Effective object-oriented systems in combination with a graphics kernel does it mean that the field of computer graphics has now become merely an aspect of the object-oriented world? We do not think so. In spite of interesting individual developments, there are still no sound object-oriented graphics sys tems available. If it is desired to develop a complex graphics application embed ded in a window-oriented system then it is still necessary to work with elemen tary tools. What is to be displayed and interactively modified inside a window must be specified with a set of graphics primitives at a low level, or has to be written with a standardized graphics kernel system such as GKS or PHIGS, i. e. , by kernels specified and implemented in a non-object-oriented style. With the terms GKS and PHIGS we enter the world of international graphics standards. GKS and PHIGS constitute systems, not mere collections of graphics primitives.

Languages for Developing User Interfaces

Languages for Developing User Interfaces PDF Author: Brad A. Myers
Publisher: CRC Press
ISBN: 1439865434
Category : Computers
Languages : en
Pages : 481

Book Description
This book brings together a number of researchers and developers from industry and academia who report on their work. It is of interest to language designers and the creators of toolkits, UIMSs, and other user interface tools.

Human-Machine Interactive Systems

Human-Machine Interactive Systems PDF Author: Allen Klinger
Publisher: Springer Science & Business Media
ISBN: 1468458833
Category : Psychology
Languages : en
Pages : 328

Book Description
Many hardware devices present either results or alternatives selected by computers to users. A few are video display terminals (VDTs), touch-tone telephones, and computer-generated speech systems. In part this book con cerns the impact and implications of such tools. Alternatively this is an attempt to provide material for researchers, students, and managers con cerned with computer interfaces. The subject of computer interfaces is at one level a technical subarea sharing common interests with the broad dis ciplines of computer science, psychology, and bioengineering. However, it is also a topic thrust to the forefront of interest of a wide variety of individuals who confront one of the most striking technological changes that has occurred in human history-the introduction of contact with computing devices as an essential component of many kinds of ordinary transactions. Point of entry sales, travel and entertainment reservations, and library infor mation, are commonly conducted today by interaction with digital calculat ing devices that did not exist in the recent past. The papers in this book present several concerns arising from the widespread use of computing. One involves the future implications of further advances of this technology. This is a twofold issue: (a) the potential conse quences of changing the basic way that information is managed in areas ranging from design, engineering, and management/planning to information access, education, and clerical function; and (b) improvements that could be instituted from further development of the special characteristics of display techniques, technologies, and algorithms.