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Three-Dimensional Television

Three-Dimensional Television PDF Author: H.M. Ozaktas
Publisher: Springer Science & Business Media
ISBN: 3540725326
Category : Technology & Engineering
Languages : en
Pages : 640

Book Description
This book is the condensed result of an extensive European project developing the future of 3D-Television. The book describes the state of the art in relevant topics: Capture of 3D scene for input to 3DTV system; Abstract representation of captured 3D scene information in digital form; Specifying data exchange format; Transmission of coded data; Conversion of 3DTV data for holographic and other displays; Equipment to decode and display 3DTV signal.

Three-Dimensional Television

Three-Dimensional Television PDF Author: H.M. Ozaktas
Publisher: Springer Science & Business Media
ISBN: 3540725326
Category : Technology & Engineering
Languages : en
Pages : 640

Book Description
This book is the condensed result of an extensive European project developing the future of 3D-Television. The book describes the state of the art in relevant topics: Capture of 3D scene for input to 3DTV system; Abstract representation of captured 3D scene information in digital form; Specifying data exchange format; Transmission of coded data; Conversion of 3DTV data for holographic and other displays; Equipment to decode and display 3DTV signal.

3D Object Processing

3D Object Processing PDF Author: Jean-Luc Dugelay
Publisher: John Wiley & Sons
ISBN: 0470510781
Category : Science
Languages : en
Pages : 210

Book Description
The arrival, and continuing evolution, of high quality 3D objects has been made possible by recent progress in 3D scanner acquisition and 3D graphics rendering. With this increasing quality comes a corresponding increase in the size and complexity of the data files and the necessity for advances in compression techniques. Effective indexing to facilitate the retrieval of the 3D data is then required to efficiently store, search and recapture the objects that have been compressed. The application of 3D images in fields such as communications, medicine and the military also calls for copyright protection, or watermarking, to secure the data for transmission. Written by expert contributors, this timely text brings together the three important and complementary topics of compression, retrieval and watermarking techniques for 3D objects. 3D object processing applications are developing rapidly and this book tackles the challenges and opportunities presented, focusing on the secure transmission, sharing and searching of 3D objects on networks, and includes: an introduction to the commonly used 3D representation schemes; the characteristics, advantages and limitations of polygonal meshes, surface based models and volumetric models; 3D compression techniques; the 3D coding and decoding schemes for reducing the size of 3D data to reduce transmission time and minimize distortion; state of the art responses to the intrinsic challenges of building a 3D-model search engine, considering view-based, structural and full-3D approaches; watermarking techniques for ensuring intellectual property protection and content security without altering the visual quality of the 3D object. 3D Object Processing: Compression, Indexing and Watermarking is an invaluable resource for graduate students and researchers working in signal and image processing, computer aided design, animation and imaging systems. Practising engineers who want to expand their knowledge of 3D video objects, including data compression, indexing, security, and copyrighting of information, will also find this book of great use.

Computer Vision, Imaging and Computer Graphics - Theory and Applications

Computer Vision, Imaging and Computer Graphics - Theory and Applications PDF Author: Gabriela Csurka
Publisher: Springer
ISBN: 3642323502
Category : Computers
Languages : en
Pages : 278

Book Description
This book constitutes the refereed proceedings of the International Conference, VISIGRAPP 2011, the Joint Conference on Computer Vision, Theory and Applications (VISAPP), on Imaging Theory and Applications (IMAGAPP), on Computer Graphics Theory and Applications (GRAPP), and on Information Visualization Theory and Applications (IVAPP), held in Vilamoura, Portugal, in March 2011. The 15 revised full papers presented together with one invited paper were carefully reviewed and selected. The papers are organized in topical sections on computer graphics theory and applications; imaging theory and applications; information visualization theory and applications; and computer vision theory and applications.

Digital Sport for Performance Enhancement and Competitive Evolution: Intelligent Gaming Technologies

Digital Sport for Performance Enhancement and Competitive Evolution: Intelligent Gaming Technologies PDF Author: Pope, Nigel
Publisher: IGI Global
ISBN: 1605664073
Category : Computers
Languages : en
Pages : 413

Book Description
Provides an overview of the increasing level of digitization in sport including areas of gaming and athlete training.

Modelling the Physiological Human

Modelling the Physiological Human PDF Author: Nadia Magnenat-Thalmann
Publisher: Springer
ISBN: 3642104703
Category : Computers
Languages : en
Pages : 238

Book Description
Annotation. This book constitutes the proceedings of the Second 3D Physiological Human Workshop, 3DPH 2009, held in Zermatt, Switzerland, in November/December 2009. The 19 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on Segmentation, Anatomical and Physiological Modelling, Simulation Models, Motion Analysis, Medical Visualization and Interaction, as well as Medical Ontology.

Emerging Trends in Visual Computing

Emerging Trends in Visual Computing PDF Author: Frank Nielsen
Publisher: Springer Science & Business Media
ISBN: 3642008259
Category : Computers
Languages : en
Pages : 397

Book Description
of Symmetries and Repeated Patterns in 3D Point Cloud Data – Sylvain LAZARD (VEGAS, INRIA LORIA Nancy, France): 3D Visibility and Lines in Space VI Preface ´

Encyclopedia of Multimedia

Encyclopedia of Multimedia PDF Author: Borko Furht
Publisher: Springer Science & Business Media
ISBN: 0387747249
Category : Computers
Languages : en
Pages : 1031

Book Description
This second edition provides easy access to important concepts, issues and technology trends in the field of multimedia technologies, systems, techniques, and applications. Over 1,100 heavily-illustrated pages — including 80 new entries — present concise overviews of all aspects of software, systems, web tools and hardware that enable video, audio and developing media to be shared and delivered electronically.

Image and Graphics

Image and Graphics PDF Author: Yao Zhao
Publisher: Springer
ISBN: 3319715984
Category : Computers
Languages : en
Pages : 684

Book Description
This three-volume set LNCS 10666, 10667, and 10668 constitutes the refereed conference proceedings of the 9th International Conference on Image and Graphics, ICIG 2017, held in Shanghai, China, in September 2017. The 172 full papers were selected from 370 submissions and focus on advances of theory, techniques and algorithms as well as innovative technologies of image, video and graphics processing and fostering innovation, entrepreneurship, and networking.

Advances in Visual Computing

Advances in Visual Computing PDF Author: George Bebis
Publisher: Springer
ISBN: 3642419399
Category : Computers
Languages : en
Pages : 793

Book Description
The two volume sets LNCS 8033 and 8034 constitutes the refereed proceedings of the 9th International Symposium on Visual Computing, ISVC 2013, held in Rethymnon, Crete, Greece, in July 2013. The 63 revised full papers and 35 poster papers presented together with 32 special track papers were carefully reviewed and selected from more than 220 submissions. The papers are organized in topical sections: Part I (LNCS 8033) comprises computational bioimaging; computer graphics; motion, tracking and recognition; segmentation; visualization; 3D mapping, modeling and surface reconstruction; feature extraction, matching and recognition; sparse methods for computer vision, graphics and medical imaging; face processing and recognition. Part II (LNCS 8034) comprises topics such as visualization; visual computing with multimodal data streams; visual computing in digital cultural heritage; intelligent environments: algorithms and applications; applications; virtual reality.

Computer Vision -- ACCV 2009

Computer Vision -- ACCV 2009 PDF Author: Hongbin Zha
Publisher: Springer
ISBN: 3642122973
Category : Computers
Languages : en
Pages : 703

Book Description
It givesus greatpleasureto presentthe proceedings of the 9th Asian Conference on Computer Vision (ACCV 2009), held in Xi’an, China, in September 2009. This was the ?rst ACCV conference to take place in mainland China. We received a total of 670 full submissions, which is a new record in the ACCV series. Overall, 35 papers were selected for oral presentation and 131 as posters, yielding acceptance rates of 5.2% for oral, 19.6% for poster, and 24.8% in total. In the paper reviewing, we continued the tradition of previous ACCVsbyconductingtheprocessinadouble-blindmanner.Eachofthe33Area Chairs received a pool of about 20 papers and nominated a number of potential reviewers for each paper. Then, Program Committee Chairs allocated at least three reviewers to each paper, taking into consideration any con?icts of interest and the balance of loads. Once the reviews were ?nished, the Area Chairs made summaryreportsforthepapersintheirpools,basedonthereviewers’comments and on their own assessments of the papers.