Author: Stephen Weiner
Publisher: NBM
ISBN: 9781561634439
Category : Art
Languages : en
Pages : 90
Book Description
Provides a concise guide to the best graphic novels that are currently in print and available, written by an enthusiast and expert in this popular field.
The 101 Best Graphic Novels
Author: Stephen Weiner
Publisher: NBM
ISBN: 9781561634439
Category : Art
Languages : en
Pages : 90
Book Description
Provides a concise guide to the best graphic novels that are currently in print and available, written by an enthusiast and expert in this popular field.
Publisher: NBM
ISBN: 9781561634439
Category : Art
Languages : en
Pages : 90
Book Description
Provides a concise guide to the best graphic novels that are currently in print and available, written by an enthusiast and expert in this popular field.
101 Outstanding Graphic Novels
Author: Stephen Weiner
Publisher: NBM Publishing
ISBN: 156163946X
Category : Art
Languages : en
Pages : 82
Book Description
The popular primer on the best graphic novels, initially called The 101 Best Graphic Novels, is back in its third updated edition. Expert librarian Stephen Weiner—with the crowdsourcing help of professionals in the field, from artists to critics to leading comic store owners—has sifted through the bewildering thousands of graphic novels now available to come up with an outstanding, not-to-be-missed 101. With an all-encompassing variety of genres, including both fiction and nonfiction, this serves as a great introduction to this increasingly influential world of pop culture and entertainment while also serving as a reference list for fans on what they may have possibly overlooked.
Publisher: NBM Publishing
ISBN: 156163946X
Category : Art
Languages : en
Pages : 82
Book Description
The popular primer on the best graphic novels, initially called The 101 Best Graphic Novels, is back in its third updated edition. Expert librarian Stephen Weiner—with the crowdsourcing help of professionals in the field, from artists to critics to leading comic store owners—has sifted through the bewildering thousands of graphic novels now available to come up with an outstanding, not-to-be-missed 101. With an all-encompassing variety of genres, including both fiction and nonfiction, this serves as a great introduction to this increasingly influential world of pop culture and entertainment while also serving as a reference list for fans on what they may have possibly overlooked.
100 Graphic Novels for Public Libraries
Author: Stephen Weiner
Publisher:
ISBN:
Category : Comic books, strips, etc
Languages : en
Pages : 56
Book Description
Publisher:
ISBN:
Category : Comic books, strips, etc
Languages : en
Pages : 56
Book Description
Faster Than a Speeding Bullet
Author: Stephen Weiner
Publisher: Nantier Beall Minoustchine Publishing
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 88
Book Description
Introduction by Will Eisner, edited by Chris Couch. It took a few years of false starts, but now it's official: the graphic novel form is the fastest growing new area in publishing. Stephen Weiner (author of The 101 Best Graphic Novels), grabs hold of this rising meteor to offer his readers a historical tour of this format with a bit of background on comics as a whole.
Publisher: Nantier Beall Minoustchine Publishing
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 88
Book Description
Introduction by Will Eisner, edited by Chris Couch. It took a few years of false starts, but now it's official: the graphic novel form is the fastest growing new area in publishing. Stephen Weiner (author of The 101 Best Graphic Novels), grabs hold of this rising meteor to offer his readers a historical tour of this format with a bit of background on comics as a whole.
Faster Than a Speeding Bullet
Author: Stephen Weiner
Publisher: NBM
ISBN: 1561637025
Category : Fiction
Languages : en
Pages : 89
Book Description
The groundbreaking history of the graphic novel, fully updated to include all of the latest must-reads, the milestones and the future of this exciting medium. The author of 101 Best Graphic Novels now tells the whole history of the graphic novel revolution, from the first modern urban autobiographical graphic novel, Will Eisner's A Contract With God, to the hip indie comics of the Hernandez Bros' Love and Rockets, the dark mysteries of Neil Gaiman's Sandman and the postmodern superheroics of Frank Miller's Batman: The Dark Knight.
Publisher: NBM
ISBN: 1561637025
Category : Fiction
Languages : en
Pages : 89
Book Description
The groundbreaking history of the graphic novel, fully updated to include all of the latest must-reads, the milestones and the future of this exciting medium. The author of 101 Best Graphic Novels now tells the whole history of the graphic novel revolution, from the first modern urban autobiographical graphic novel, Will Eisner's A Contract With God, to the hip indie comics of the Hernandez Bros' Love and Rockets, the dark mysteries of Neil Gaiman's Sandman and the postmodern superheroics of Frank Miller's Batman: The Dark Knight.
Will the Real Will Eisner Please Stand Up and Other Adventures in Comics
Author: Stephen Weiner
Publisher: Crossroad Press
ISBN:
Category :
Languages : en
Pages : 83
Book Description
Will Eisner, Neil Gaiman, Scott McCloud and…Hellboy? In his new collection, Will the Real Will Eisner Please Stand Up? Award-winning author Stephen Weiner (The Will Eisner Companion, Hellboy: the Companion) writes about Will Eisner, Neil Gaiman, Scott McCloud, and the NECON conference of 1998. Other pieces include a history of Weiner’s avocation as a comics’ librarian/historian, comics and an exceptional child, and an outtake from Hellboy: the Companion.
Publisher: Crossroad Press
ISBN:
Category :
Languages : en
Pages : 83
Book Description
Will Eisner, Neil Gaiman, Scott McCloud and…Hellboy? In his new collection, Will the Real Will Eisner Please Stand Up? Award-winning author Stephen Weiner (The Will Eisner Companion, Hellboy: the Companion) writes about Will Eisner, Neil Gaiman, Scott McCloud, and the NECON conference of 1998. Other pieces include a history of Weiner’s avocation as a comics’ librarian/historian, comics and an exceptional child, and an outtake from Hellboy: the Companion.
The Art of the Graphic Memoir
Author: Tom Hart
Publisher: St. Martin's Griffin
ISBN: 1250113350
Category : Art
Languages : en
Pages : 461
Book Description
#1 New York Times bestselling author and Eisner-nominated cartoonist Tom Hart has written a poignant and instructive guide for all aspiring graphic memoirists detailing the tenets of artistry and story-telling inherent in the medium. Hart examines what makes a graphic memoir great, and shows you how to do it. With two dozen professional examples and a deep-dive into his own story, Hart encourages readers to hone their signature style in the best way to represent their journeys on the page. With clear examples and visual aids, The Art of the Graphic Memoir is emotive, creative, and accessible. Whether you're a comics fan, comic book creator, memoirist, biographer or autobiographer, there’s something inside for everyone.
Publisher: St. Martin's Griffin
ISBN: 1250113350
Category : Art
Languages : en
Pages : 461
Book Description
#1 New York Times bestselling author and Eisner-nominated cartoonist Tom Hart has written a poignant and instructive guide for all aspiring graphic memoirists detailing the tenets of artistry and story-telling inherent in the medium. Hart examines what makes a graphic memoir great, and shows you how to do it. With two dozen professional examples and a deep-dive into his own story, Hart encourages readers to hone their signature style in the best way to represent their journeys on the page. With clear examples and visual aids, The Art of the Graphic Memoir is emotive, creative, and accessible. Whether you're a comics fan, comic book creator, memoirist, biographer or autobiographer, there’s something inside for everyone.
Graphic Novels
Author: Michael Pawuk
Publisher: Bloomsbury Publishing USA
ISBN: 1440851360
Category : Language Arts & Disciplines
Languages : en
Pages : 758
Book Description
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.
Publisher: Bloomsbury Publishing USA
ISBN: 1440851360
Category : Language Arts & Disciplines
Languages : en
Pages : 758
Book Description
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.
The Will Eisner Companion
Author: N. C. Christopher Couch
Publisher:
ISBN:
Category : Biography & Autobiography
Languages : en
Pages : 184
Book Description
The perfect introduction to the work of a comics legend, The Will Eisner Companion is a must-have celebration for new fans as well as old.
Publisher:
ISBN:
Category : Biography & Autobiography
Languages : en
Pages : 184
Book Description
The perfect introduction to the work of a comics legend, The Will Eisner Companion is a must-have celebration for new fans as well as old.
Understanding Manga and Anime
Author: Robin E. Brenner
Publisher: Bloomsbury Publishing USA
ISBN: 0313094489
Category : Language Arts & Disciplines
Languages : en
Pages : 356
Book Description
Teens love it. Parents hate it. Librarians are confused by it; and patrons are demanding it. Libraries have begun purchasing both manga and anime, particularly for their teen collections. But the sheer number of titles available can be overwhelming, not to mention the diversity and quirky cultural conventions. In order to build a collection, it is important to understand the media and its cultural nuances. Many librarians have been left adrift, struggling to understand this unique medium while trying to meet patron demands as well as protests. This book gives the novice background information necessary to feel confident in selecting, working with, and advocating for manga and anime collections; and it offers more experienced librarians some fresh insights and ideas for programming and collections. Teens love it. Parents hate it. Librarians are confused by it; and patrons are demanding it. Libraries have begun purchasing both manga and anime, particularly for their teen collections. But the sheer number of titles available can be overwhelming, not to mention the diversity and quirky cultural conventions. In order to build a collection, it is important to understand the media and its cultural nuances. Many librarians have been left adrift, struggling to understand this unique medium while trying to meet patron demands as well as protests. This book gives the novice background information necessary to feel confident in selecting, working with, and advocating for manga and anime collections; and it offers more experienced librarians some fresh insights and ideas for programming and collections. In 2003 the manga (Japanese comics) market was the fastest growing area of pop culture, with 75-100% growth to an estimated market size of $100 million retail. The growth has continued with a 40-50% sales increase in bookstores in recent years. Teens especially love this highly visual, emotionally charged and action-packed media imported from Japan, and its sister media, anime (Japanese animation); and libraries have begun purchasing both. Chock full of checklists and sidebars highlighting key points, this book includes: a brief history of anime and manga in Japan and in the West; a guide to visual styles and cues; a discussion of common themes and genres unique to manga and anime; their intended audiences; cultural differences in format and content; multicultural trends that manga and anime readers embrace and represent; and programming and event ideas. It also includes genre breakdowns and annotated lists of recommended titles, with a focus on the best titles in print and readily available, particularly those appropriate to preteen and teen readers. Classic and benchmark titles are also mentioned as appropriate. A glossary and a list of frequently asked questions complete the volume.
Publisher: Bloomsbury Publishing USA
ISBN: 0313094489
Category : Language Arts & Disciplines
Languages : en
Pages : 356
Book Description
Teens love it. Parents hate it. Librarians are confused by it; and patrons are demanding it. Libraries have begun purchasing both manga and anime, particularly for their teen collections. But the sheer number of titles available can be overwhelming, not to mention the diversity and quirky cultural conventions. In order to build a collection, it is important to understand the media and its cultural nuances. Many librarians have been left adrift, struggling to understand this unique medium while trying to meet patron demands as well as protests. This book gives the novice background information necessary to feel confident in selecting, working with, and advocating for manga and anime collections; and it offers more experienced librarians some fresh insights and ideas for programming and collections. Teens love it. Parents hate it. Librarians are confused by it; and patrons are demanding it. Libraries have begun purchasing both manga and anime, particularly for their teen collections. But the sheer number of titles available can be overwhelming, not to mention the diversity and quirky cultural conventions. In order to build a collection, it is important to understand the media and its cultural nuances. Many librarians have been left adrift, struggling to understand this unique medium while trying to meet patron demands as well as protests. This book gives the novice background information necessary to feel confident in selecting, working with, and advocating for manga and anime collections; and it offers more experienced librarians some fresh insights and ideas for programming and collections. In 2003 the manga (Japanese comics) market was the fastest growing area of pop culture, with 75-100% growth to an estimated market size of $100 million retail. The growth has continued with a 40-50% sales increase in bookstores in recent years. Teens especially love this highly visual, emotionally charged and action-packed media imported from Japan, and its sister media, anime (Japanese animation); and libraries have begun purchasing both. Chock full of checklists and sidebars highlighting key points, this book includes: a brief history of anime and manga in Japan and in the West; a guide to visual styles and cues; a discussion of common themes and genres unique to manga and anime; their intended audiences; cultural differences in format and content; multicultural trends that manga and anime readers embrace and represent; and programming and event ideas. It also includes genre breakdowns and annotated lists of recommended titles, with a focus on the best titles in print and readily available, particularly those appropriate to preteen and teen readers. Classic and benchmark titles are also mentioned as appropriate. A glossary and a list of frequently asked questions complete the volume.