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Write to Return

Write to Return PDF Author: Bryan A. Banks
Publisher: McGill-Queen's Press - MQUP
ISBN: 0228021642
Category : History
Languages : en
Pages : 115

Book Description
The revocation of the Edict of Nantes led more than 200,000 Huguenots to flee France after 1685. Many settled close to the country’s frontiers, where their leaders published apologetic texts arguing for their right to return to France and be recognized as French citizens. By framing their refugee experiences intentionally, even using the term “refugee” to describe their diaspora, Huguenots profoundly influenced Enlightenment debates on citizenship and religious tolerance. Write to Return is a cultural history of these Huguenot apologetics in which Bryan Banks examines the work of four authors: Pierre Jurieu, Pierre Bayle, Antoine Court, and Jean-Paul Rabaut Saint-Étienne. Each author advanced his arguments using key ideas of the Enlightenment, appealing to reason to argue for freedom of conscience all while appealing to emotion in his descriptions of Huguenot victimhood. The authors’ campaign succeeded. In 1789, France’s revolutionary National Assembly granted repatriation to all expelled Huguenots, offering them citizenship regardless of place of birth or baptism, and even permitting them to reclaim ancestral lands. International refugees played an overlooked role in shaping discourse around the nation and nationalism in the eighteenth century. Write to Return shows how early modern refugees could advocate for their interests, build international networks, and even craft a new collective identity. By presenting themselves as loyal citizens of France, Huguenots were at the forefront of constructing a French national identity.

Write to Return

Write to Return PDF Author: Bryan A. Banks
Publisher: McGill-Queen's Press - MQUP
ISBN: 0228021642
Category : History
Languages : en
Pages : 115

Book Description
The revocation of the Edict of Nantes led more than 200,000 Huguenots to flee France after 1685. Many settled close to the country’s frontiers, where their leaders published apologetic texts arguing for their right to return to France and be recognized as French citizens. By framing their refugee experiences intentionally, even using the term “refugee” to describe their diaspora, Huguenots profoundly influenced Enlightenment debates on citizenship and religious tolerance. Write to Return is a cultural history of these Huguenot apologetics in which Bryan Banks examines the work of four authors: Pierre Jurieu, Pierre Bayle, Antoine Court, and Jean-Paul Rabaut Saint-Étienne. Each author advanced his arguments using key ideas of the Enlightenment, appealing to reason to argue for freedom of conscience all while appealing to emotion in his descriptions of Huguenot victimhood. The authors’ campaign succeeded. In 1789, France’s revolutionary National Assembly granted repatriation to all expelled Huguenots, offering them citizenship regardless of place of birth or baptism, and even permitting them to reclaim ancestral lands. International refugees played an overlooked role in shaping discourse around the nation and nationalism in the eighteenth century. Write to Return shows how early modern refugees could advocate for their interests, build international networks, and even craft a new collective identity. By presenting themselves as loyal citizens of France, Huguenots were at the forefront of constructing a French national identity.

Programming Fundamentals

Programming Fundamentals PDF Author: Kenneth Leroy Busbee
Publisher:
ISBN: 9789888407491
Category : Computers
Languages : en
Pages : 340

Book Description
Programming Fundamentals - A Modular Structured Approach using C++ is written by Kenneth Leroy Busbee, a faculty member at Houston Community College in Houston, Texas. The materials used in this textbook/collection were developed by the author and others as independent modules for publication within the Connexions environment. Programming fundamentals are often divided into three college courses: Modular/Structured, Object Oriented and Data Structures. This textbook/collection covers the rest of those three courses.

Linux Device Drivers

Linux Device Drivers PDF Author: Jonathan Corbet
Publisher: "O'Reilly Media, Inc."
ISBN: 0596005903
Category : Computers
Languages : en
Pages : 636

Book Description
A guide to help programmers learn how to support computer peripherals under the Linux operating system, and how to develop new hardware under Linux. This third edition covers all the significant changes to Version 2.6 of the Linux kernel. Includes full-featured examples that programmers can compile and run without special hardware

The Blue Book of Grammar and Punctuation

The Blue Book of Grammar and Punctuation PDF Author: Lester Kaufman
Publisher: John Wiley & Sons
ISBN: 1119652847
Category : Language Arts & Disciplines
Languages : en
Pages : 272

Book Description
The bestselling workbook and grammar guide, revised and updated! Hailed as one of the best books around for teaching grammar, The Blue Book of Grammar and Punctuation includes easy-to-understand rules, abundant examples, dozens of reproducible quizzes, and pre- and post-tests to help teach grammar to middle and high schoolers, college students, ESL students, homeschoolers, and more. This concise, entertaining workbook makes learning English grammar and usage simple and fun. This updated 12th edition reflects the latest updates to English usage and grammar, and includes answers to all reproducible quizzes to facilitate self-assessment and learning. Clear and concise, with easy-to-follow explanations, offering "just the facts" on English grammar, punctuation, and usage Fully updated to reflect the latest rules, along with even more quizzes and pre- and post-tests to help teach grammar Ideal for students from seventh grade through adulthood in the US and abroad For anyone who wants to understand the major rules and subtle guidelines of English grammar and usage, The Blue Book of Grammar and Punctuation offers comprehensive, straightforward instruction.

Speaking and Writing English

Speaking and Writing English PDF Author: Max John Herzberg
Publisher:
ISBN:
Category : English language
Languages : en
Pages : 424

Book Description


Postal Communication

Postal Communication PDF Author: Great Britain. India Office
Publisher:
ISBN:
Category : Postal service
Languages : en
Pages : 492

Book Description


Machinists' Monthly Journal

Machinists' Monthly Journal PDF Author:
Publisher:
ISBN:
Category : Machinery
Languages : en
Pages : 1274

Book Description


Game Programming Using Qt: Beginner's Guide

Game Programming Using Qt: Beginner's Guide PDF Author: Witold Wysota
Publisher: Packt Publishing Ltd
ISBN: 1782168885
Category : Computers
Languages : en
Pages : 512

Book Description
A complete guide to designing and building fun games with Qt and Qt Quick 2 using associated toolsets About This Book Learn to create simple 2D to complex 3D graphics and games using all possible tools and widgets available for game development in Qt Understand technologies such as QML, Qt Quick, OpenGL, and Qt Creator, and learn the best practices to use them to design games Learn Qt with the help of many sample games introduced step-by-step in each chapter Who This Book Is For If you want to create great graphical user interfaces and astonishing games with Qt, this book is ideal for you. Any previous knowledge of Qt is not required, however knowledge of C++ is mandatory. What You Will Learn Install Qt on your system Understand the basic concepts of every Qt game and application Develop 2D object-oriented graphics using Qt Graphics View Build multiplayer games or add a chat function to your games with Qt's Network module Script your game with Qt Script Program resolution-independent and fluid UI using QML and Qt Quick Control your game flow as per the sensors of a mobile device See how to test and debug your game easily with Qt Creator and Qt Test In Detail Qt is the leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms and is becoming more popular by the day, especially on mobile and embedded devices. Despite its simplicity, it's a powerful tool that perfectly fits game developers' needs. Using Qt and Qt Quick, it is easy to build fun games or shiny user interfaces. You only need to create your game once and deploy it on all major platforms like iOS, Android, and WinRT without changing a single source file. The book begins with a brief introduction to creating an application and preparing a working environment for both desktop and mobile platforms. It then dives deeper into the basics of creating graphical interfaces and Qt core concepts of data processing and display before you try creating a game. As you progress through the chapters, you'll learn to enrich your games by implementing network connectivity and employing scripting. We then delve into Qt Quick, OpenGL, and various other tools to add game logic, design animation, add game physics, and build astonishing UI for the games. Towards the final chapters, you'll learn to exploit mobile device features such as accelerators and sensors to build engaging user experiences. If you are planning to learn about Qt and its associated toolsets to build apps and games, this book is a must have. Style and approach This is an easy-to-follow, example-based, comprehensive introduction to all the major features in Qt. The content of each chapter is explained and organized around one or multiple simple game examples to learn Qt in a fun way.

The Writer

The Writer PDF Author:
Publisher:
ISBN:
Category : Authorship
Languages : en
Pages : 732

Book Description


Parallel and Concurrent Programming in Haskell

Parallel and Concurrent Programming in Haskell PDF Author: Simon Marlow
Publisher: "O'Reilly Media, Inc."
ISBN: 1449335926
Category : Computers
Languages : en
Pages : 322

Book Description
If you have a working knowledge of Haskell, this hands-on book shows you how to use the language’s many APIs and frameworks for writing both parallel and concurrent programs. You’ll learn how parallelism exploits multicore processors to speed up computation-heavy programs, and how concurrency enables you to write programs with threads for multiple interactions. Author Simon Marlow walks you through the process with lots of code examples that you can run, experiment with, and extend. Divided into separate sections on Parallel and Concurrent Haskell, this book also includes exercises to help you become familiar with the concepts presented: Express parallelism in Haskell with the Eval monad and Evaluation Strategies Parallelize ordinary Haskell code with the Par monad Build parallel array-based computations, using the Repa library Use the Accelerate library to run computations directly on the GPU Work with basic interfaces for writing concurrent code Build trees of threads for larger and more complex programs Learn how to build high-speed concurrent network servers Write distributed programs that run on multiple machines in a network