Author: Robin Nelson
Publisher: Lerner Publications
ISBN: 9780822551362
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
Simple text introduces how different objects move, in different patterns and in different speeds, when pushed or pulled.
Ways Things Move
Author: Robin Nelson
Publisher: Lerner Publications
ISBN: 9780822551362
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
Simple text introduces how different objects move, in different patterns and in different speeds, when pushed or pulled.
Publisher: Lerner Publications
ISBN: 9780822551362
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
Simple text introduces how different objects move, in different patterns and in different speeds, when pushed or pulled.
Many Ways to Move
Author: Jennifer Boothroyd
Publisher: Lerner Publications
ISBN: 0761363017
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
An airplane soars through the sky. A wind gust blows through the leaves. Objects are in motion all around you. But what makes objects move? And what are some different ways that objects move? Read this book to find out! Learn all about matter, energy, and forces in the Exploring Physical Science series—part of the Lightning Bolt Books™ collection. With high-energy designs, exciting photos, and fun text, Lightning Bolt Books™ bring nonfiction topics to life!
Publisher: Lerner Publications
ISBN: 0761363017
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
An airplane soars through the sky. A wind gust blows through the leaves. Objects are in motion all around you. But what makes objects move? And what are some different ways that objects move? Read this book to find out! Learn all about matter, energy, and forces in the Exploring Physical Science series—part of the Lightning Bolt Books™ collection. With high-energy designs, exciting photos, and fun text, Lightning Bolt Books™ bring nonfiction topics to life!
How Things Move
Author: Don L. Curry
Publisher: Capstone
ISBN: 9780736807241
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
Explains the concept of push and pull movement, using many examples.
Publisher: Capstone
ISBN: 9780736807241
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
Explains the concept of push and pull movement, using many examples.
Motion
Author: Darlene R. Stille
Publisher: Capstone
ISBN: 1404802509
Category : Juvenile Nonfiction
Languages : en
Pages : 25
Book Description
Learn how things get moving and what makes them stop.
Publisher: Capstone
ISBN: 1404802509
Category : Juvenile Nonfiction
Languages : en
Pages : 25
Book Description
Learn how things get moving and what makes them stop.
Making Things Move
Author: Sian Smith
Publisher: Capstone Classroom
ISBN: 9781432926977
Category : Juvenile Nonfiction
Languages : en
Pages : 28
Book Description
A simple introduction to motion looks at the forces that make things move in many directions, explores the different ways in which things can move, and explains how pushing and pulling can make something change direction.
Publisher: Capstone Classroom
ISBN: 9781432926977
Category : Juvenile Nonfiction
Languages : en
Pages : 28
Book Description
A simple introduction to motion looks at the forces that make things move in many directions, explores the different ways in which things can move, and explains how pushing and pulling can make something change direction.
180 Days: Hands-On STEAM: Grade 1
Author: Kristi Sturgeon
Publisher: Teacher Created Materials
ISBN: 1425825281
Category : Education
Languages : en
Pages : 226
Book Description
Incorporate hands-on lab activities that integrate STEAM concepts with 180 days of daily practice! This invaluable resource provides weekly STEAM activities that improve students’ critical-thinking skills, and are easy to incorporate into any learning environment. Students will explore STEAM concepts through the inquiry process with hands-on lab activities. Each week introduces a STEAM problem, need, or phenomena that they will address through a guided step-by-step challenge. Aligned to Next Generation Science Standards (NGSS) and state standards, this resource includes digital materials. Provide students with the skills they need to develop problem-solving skills with this essential resource!
Publisher: Teacher Created Materials
ISBN: 1425825281
Category : Education
Languages : en
Pages : 226
Book Description
Incorporate hands-on lab activities that integrate STEAM concepts with 180 days of daily practice! This invaluable resource provides weekly STEAM activities that improve students’ critical-thinking skills, and are easy to incorporate into any learning environment. Students will explore STEAM concepts through the inquiry process with hands-on lab activities. Each week introduces a STEAM problem, need, or phenomena that they will address through a guided step-by-step challenge. Aligned to Next Generation Science Standards (NGSS) and state standards, this resource includes digital materials. Provide students with the skills they need to develop problem-solving skills with this essential resource!
Physics for JavaScript Games, Animation, and Simulations
Author: Adrian Dobre
Publisher: Apress
ISBN: 1430263385
Category : Computers
Languages : en
Pages : 490
Book Description
Have you ever wanted to include believable physical behaviors in your games and projects to give them that extra edge? Physics for JavaScript Games, Animation, and Simulations teaches you how to incorporate real physics, such as gravity, friction, and buoyancy, into your HTML5 games, animations, and simulations. It also includes more advanced topics, such as particle systems, which are essential for creating effects such as sparks or smoke. The book also addresses the key issue of balancing accuracy and simplicity in your games and simulations, and the final chapters provide you with the information and the code to make the right choice for your project. Physics for JavaScript Games, Animation, and Simulations assumes you have a basic knowledge of JavaScript and HTML5. However, no previous knowledge of physics is required—only some very basic math skills. The authors present everything from basic principles to advanced concepts in an approachable way, so you’ll be able to follow the logic and easily adapt the principles to your own applications. The book is packed full of practical examples of how you can apply physics to your own games and applications. Spring behaviors can be used for anything from tweaking lowrider suspension to creating cloth simulation; flotation mechanics enable the simulation of submersibles or dirigibles; you can even create your own solar system with accurate orbits and gravity. It doesn’t matter if you’re modeling the Lorentz force in an electromagnetic field or you’re modeling the lift force in a flight simulator, Physics for JavaScript Games, Animation, and Simulations enables you to fill your games and applications with accurate and realistic effects.
Publisher: Apress
ISBN: 1430263385
Category : Computers
Languages : en
Pages : 490
Book Description
Have you ever wanted to include believable physical behaviors in your games and projects to give them that extra edge? Physics for JavaScript Games, Animation, and Simulations teaches you how to incorporate real physics, such as gravity, friction, and buoyancy, into your HTML5 games, animations, and simulations. It also includes more advanced topics, such as particle systems, which are essential for creating effects such as sparks or smoke. The book also addresses the key issue of balancing accuracy and simplicity in your games and simulations, and the final chapters provide you with the information and the code to make the right choice for your project. Physics for JavaScript Games, Animation, and Simulations assumes you have a basic knowledge of JavaScript and HTML5. However, no previous knowledge of physics is required—only some very basic math skills. The authors present everything from basic principles to advanced concepts in an approachable way, so you’ll be able to follow the logic and easily adapt the principles to your own applications. The book is packed full of practical examples of how you can apply physics to your own games and applications. Spring behaviors can be used for anything from tweaking lowrider suspension to creating cloth simulation; flotation mechanics enable the simulation of submersibles or dirigibles; you can even create your own solar system with accurate orbits and gravity. It doesn’t matter if you’re modeling the Lorentz force in an electromagnetic field or you’re modeling the lift force in a flight simulator, Physics for JavaScript Games, Animation, and Simulations enables you to fill your games and applications with accurate and realistic effects.
The Theaetetus of Plato
Author: Plato
Publisher:
ISBN:
Category : Greek literature
Languages : en
Pages : 276
Book Description
Publisher:
ISBN:
Category : Greek literature
Languages : en
Pages : 276
Book Description
Encounters With Materials in Early Childhood Education
Author: Veronica Pacini-Ketchabaw
Publisher: Taylor & Francis
ISBN: 1317588584
Category : Education
Languages : en
Pages : 105
Book Description
Encounters with Materials in Early Childhood Education rearticulates understandings of materials—blocks of clay, sheets of paper, brushes and paints—to formulate what happens when we think with materials and apply them to early childhood development and classrooms. The book develops ways of thinking about materials that are more sustainable and insightful than what most children in the Western world experience today through capitalist narratives. Through a series of ethnographic events and engagement with existing ideas of relationality in the visual arts, feminist ethics, science studies, philosophy, and anthropology, Encounters with Materials in Early Childhood Education highlights how materials can be conceptualized as active participants in early childhood education and generators of human insight. A variety of examples show how educators, young children, and researchers have engaged in thinking with materials in early years classrooms and explore what materials are capable of in their encounters with other materials and with children. Please visit the companion website at www.encounterswithmaterials.com for additional features, including interviews with the authors and the teachers featured in the book, videos and photographs of the classroom narratives described in these pages, and an ongoing blog of the authors’ ethnographic notes.
Publisher: Taylor & Francis
ISBN: 1317588584
Category : Education
Languages : en
Pages : 105
Book Description
Encounters with Materials in Early Childhood Education rearticulates understandings of materials—blocks of clay, sheets of paper, brushes and paints—to formulate what happens when we think with materials and apply them to early childhood development and classrooms. The book develops ways of thinking about materials that are more sustainable and insightful than what most children in the Western world experience today through capitalist narratives. Through a series of ethnographic events and engagement with existing ideas of relationality in the visual arts, feminist ethics, science studies, philosophy, and anthropology, Encounters with Materials in Early Childhood Education highlights how materials can be conceptualized as active participants in early childhood education and generators of human insight. A variety of examples show how educators, young children, and researchers have engaged in thinking with materials in early years classrooms and explore what materials are capable of in their encounters with other materials and with children. Please visit the companion website at www.encounterswithmaterials.com for additional features, including interviews with the authors and the teachers featured in the book, videos and photographs of the classroom narratives described in these pages, and an ongoing blog of the authors’ ethnographic notes.
Time Is the Thing a Body Moves Through
Author: T Fleischmann
Publisher: Coffee House Press
ISBN: 1566895553
Category : Literary Collections
Languages : en
Pages : 120
Book Description
W. G. Sebald meets Maggie Nelson in an autobiographical narrative of embodiment, visual art, history, and loss. How do the bodies we inhabit affect our relationship with art? How does art affect our relationship to our bodies? T Fleischmann uses Felix Gonzáles-Torres’s artworks—piles of candy, stacks of paper, puzzles—as a path through questions of love and loss, violence and rejuvenation, gender and sexuality. From the back porches of Buffalo, to the galleries of New York and L.A., to farmhouses of rural Tennessee, the artworks act as still points, sites for reflection situated in lived experience. Fleischmann combines serious engagement with warmth and clarity of prose, reveling in the experiences and pleasures of art and the body, identity and community.
Publisher: Coffee House Press
ISBN: 1566895553
Category : Literary Collections
Languages : en
Pages : 120
Book Description
W. G. Sebald meets Maggie Nelson in an autobiographical narrative of embodiment, visual art, history, and loss. How do the bodies we inhabit affect our relationship with art? How does art affect our relationship to our bodies? T Fleischmann uses Felix Gonzáles-Torres’s artworks—piles of candy, stacks of paper, puzzles—as a path through questions of love and loss, violence and rejuvenation, gender and sexuality. From the back porches of Buffalo, to the galleries of New York and L.A., to farmhouses of rural Tennessee, the artworks act as still points, sites for reflection situated in lived experience. Fleischmann combines serious engagement with warmth and clarity of prose, reveling in the experiences and pleasures of art and the body, identity and community.