Author:
Publisher:
ISBN:
Category : Image processing
Languages : en
Pages : 518
Book Description
Visual Communications and Image Processing
Visual Information Representation, Communication, and Image Processing
Author: Ya-Qin Zhang
Publisher: CRC Press
ISBN: 9780824719289
Category : Computers
Languages : en
Pages : 584
Book Description
Discusses recent advances in the related technologies of multimedia computers, videophones, video-over-Internet, HDTV, digital satellite TV and interactive computer games. The text analyzes ways of achieving more effective navigation techniques, data management functions, and higher throughout networking. It synthesizes data on visual information venues, tracking the enormous commercial potential for new components and compatible systems.
Publisher: CRC Press
ISBN: 9780824719289
Category : Computers
Languages : en
Pages : 584
Book Description
Discusses recent advances in the related technologies of multimedia computers, videophones, video-over-Internet, HDTV, digital satellite TV and interactive computer games. The text analyzes ways of achieving more effective navigation techniques, data management functions, and higher throughout networking. It synthesizes data on visual information venues, tracking the enormous commercial potential for new components and compatible systems.
Visual Communications and Image Processing '96
Author: Rashid Ansari
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 536
Book Description
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 536
Book Description
Image Processing, Analysis and Machine Vision
Author: Milan Sonka
Publisher: Springer
ISBN: 148993216X
Category : Computers
Languages : en
Pages : 579
Book Description
Image Processing, Analysis and Machine Vision represent an exciting part of modern cognitive and computer science. Following an explosion of inter est during the Seventies, the Eighties were characterized by the maturing of the field and the significant growth of active applications; Remote Sensing, Technical Diagnostics, Autonomous Vehicle Guidance and Medical Imaging are the most rapidly developing areas. This progress can be seen in an in creasing number of software and hardware products on the market as well as in a number of digital image processing and machine vision courses offered at universities world-wide. There are many texts available in the areas we cover - most (indeed, all of which we know) are referenced somewhere in this book. The subject suffers, however, from a shortage of texts at the 'elementary' level - that appropriate for undergraduates beginning or completing their studies of the topic, or for Master's students - and the very rapid developments that have taken and are still taking place, which quickly age some of the very good text books produced over the last decade or so. This book reflects the authors' experience in teaching one and two semester undergraduate and graduate courses in Digital Image Processing, Digital Image Analysis, Machine Vision, Pattern Recognition and Intelligent Robotics at their respective institutions.
Publisher: Springer
ISBN: 148993216X
Category : Computers
Languages : en
Pages : 579
Book Description
Image Processing, Analysis and Machine Vision represent an exciting part of modern cognitive and computer science. Following an explosion of inter est during the Seventies, the Eighties were characterized by the maturing of the field and the significant growth of active applications; Remote Sensing, Technical Diagnostics, Autonomous Vehicle Guidance and Medical Imaging are the most rapidly developing areas. This progress can be seen in an in creasing number of software and hardware products on the market as well as in a number of digital image processing and machine vision courses offered at universities world-wide. There are many texts available in the areas we cover - most (indeed, all of which we know) are referenced somewhere in this book. The subject suffers, however, from a shortage of texts at the 'elementary' level - that appropriate for undergraduates beginning or completing their studies of the topic, or for Master's students - and the very rapid developments that have taken and are still taking place, which quickly age some of the very good text books produced over the last decade or so. This book reflects the authors' experience in teaching one and two semester undergraduate and graduate courses in Digital Image Processing, Digital Image Analysis, Machine Vision, Pattern Recognition and Intelligent Robotics at their respective institutions.
Visual Communications and Image Processing '95
Computational Vision and Medical Image Processing IV
Author: Joao Manuel RS Tavares
Publisher: CRC Press
ISBN: 1315812924
Category : Computers
Languages : en
Pages : 450
Book Description
Computational Vision and Medical Image Processing. VIPIMAGE 2013 contains invited lectures and full papers presented at VIPIMAGE 2013 - IV ECCOMAS Thematic Conference on Computational Vision and Medical Image Processing (Funchal, Madeira Island, Portugal, 14-16 October 2013). International contributions from 16 countries provide a comprehensive cov
Publisher: CRC Press
ISBN: 1315812924
Category : Computers
Languages : en
Pages : 450
Book Description
Computational Vision and Medical Image Processing. VIPIMAGE 2013 contains invited lectures and full papers presented at VIPIMAGE 2013 - IV ECCOMAS Thematic Conference on Computational Vision and Medical Image Processing (Funchal, Madeira Island, Portugal, 14-16 October 2013). International contributions from 16 countries provide a comprehensive cov
3D Imaging in Medicine
Author: Karl H. Höhne
Publisher: Springer Science & Business Media
ISBN: 3642842119
Category : Computers
Languages : en
Pages : 449
Book Description
The visualization of human anatomy for diagnostic, therapeutic, and educational pur poses has long been a challenge for scientists and artists. In vivo medical imaging could not be introduced until the discovery of X-rays by Wilhelm Conrad ROntgen in 1895. With the early medical imaging techniques which are still in use today, the three-dimensional reality of the human body can only be visualized in two-dimensional projections or cross-sections. Recently, biomedical engineering and computer science have begun to offer the potential of producing natural three-dimensional views of the human anatomy of living subjects. For a broad application of such technology, many scientific and engineering problems still have to be solved. In order to stimulate progress, the NATO Advanced Research Workshop in Travemiinde, West Germany, from June 25 to 29 was organized. It brought together approximately 50 experts in 3D-medical imaging from allover the world. Among the list of topics image acquisition was addressed first, since its quality decisively influences the quality of the 3D-images. For 3D-image generation - in distinction to 2D imaging - a decision has to be made as to which objects contained in the data set are to be visualized. Therefore special emphasis was laid on methods of object definition. For the final visualization of the segmented objects a large variety of visualization algorithms have been proposed in the past. The meeting assessed these techniques.
Publisher: Springer Science & Business Media
ISBN: 3642842119
Category : Computers
Languages : en
Pages : 449
Book Description
The visualization of human anatomy for diagnostic, therapeutic, and educational pur poses has long been a challenge for scientists and artists. In vivo medical imaging could not be introduced until the discovery of X-rays by Wilhelm Conrad ROntgen in 1895. With the early medical imaging techniques which are still in use today, the three-dimensional reality of the human body can only be visualized in two-dimensional projections or cross-sections. Recently, biomedical engineering and computer science have begun to offer the potential of producing natural three-dimensional views of the human anatomy of living subjects. For a broad application of such technology, many scientific and engineering problems still have to be solved. In order to stimulate progress, the NATO Advanced Research Workshop in Travemiinde, West Germany, from June 25 to 29 was organized. It brought together approximately 50 experts in 3D-medical imaging from allover the world. Among the list of topics image acquisition was addressed first, since its quality decisively influences the quality of the 3D-images. For 3D-image generation - in distinction to 2D imaging - a decision has to be made as to which objects contained in the data set are to be visualized. Therefore special emphasis was laid on methods of object definition. For the final visualization of the segmented objects a large variety of visualization algorithms have been proposed in the past. The meeting assessed these techniques.
Nonlinear Vision: Determination of Neural Receptive Fields, Function, and Networks
Author: Robert B. Pinter
Publisher: CRC Press
ISBN: 1351083511
Category : Technology & Engineering
Languages : en
Pages : 563
Book Description
This text brings to vision research a treatment different from that often found in books on the subject in its emphasis on nonlinear aspects of vision, from human perception to eye cells of the fly. There is considerable emphasis on mathematics, which forms not only models but the algorithms for processing data.
Publisher: CRC Press
ISBN: 1351083511
Category : Technology & Engineering
Languages : en
Pages : 563
Book Description
This text brings to vision research a treatment different from that often found in books on the subject in its emphasis on nonlinear aspects of vision, from human perception to eye cells of the fly. There is considerable emphasis on mathematics, which forms not only models but the algorithms for processing data.
Visual Computing
Author: Tosiyasu L. Kunii
Publisher: Springer Science & Business Media
ISBN: 443168204X
Category : Computers
Languages : en
Pages : 926
Book Description
This volume presents the proceedings of the 10th International Conference of the Computer Graphics Society, CG International '92, Visual Computing - Integrating Computer Graphics with Computer Vision -, held at Kogakuin University, Tokyo in Japan from June 22-26,1992. Since its foundation in 1983, this conference has continued to attract high quality research articles in all aspects of computer graphics and its applications. Previous conferences in this series were held in Japan (1983-1987), in Switzerland (1988), in the United Kingdom (1989), in Singapore (1990), and in the United States of America (1991). Future CG International conferences are planned in Switzerland (1993), in Australia (1994), and in the United Kingdom (1995). It has been the editor's dream to research the integration of computer graphics with computer vision through data structures. The conference the editor put together in Los Angeles in 1975 involving the UCLA and IEEE Computer Societies had to spell out these three areas explicitly in the conference title, "computer graphics," "pattern recognition" and "data structures," as well as in the title of the proceedings published by IEEE Computer Society Press. In 1985, the editor gave the name "visual computer" to machines having all the three functionalities as seen in the journal under that name from Springer. Finally, the research in integrating visual information processing has now reached reality as seen in this proceedings of CG International '92. Chapters on virtual reality, and on tools and environments provide examples.
Publisher: Springer Science & Business Media
ISBN: 443168204X
Category : Computers
Languages : en
Pages : 926
Book Description
This volume presents the proceedings of the 10th International Conference of the Computer Graphics Society, CG International '92, Visual Computing - Integrating Computer Graphics with Computer Vision -, held at Kogakuin University, Tokyo in Japan from June 22-26,1992. Since its foundation in 1983, this conference has continued to attract high quality research articles in all aspects of computer graphics and its applications. Previous conferences in this series were held in Japan (1983-1987), in Switzerland (1988), in the United Kingdom (1989), in Singapore (1990), and in the United States of America (1991). Future CG International conferences are planned in Switzerland (1993), in Australia (1994), and in the United Kingdom (1995). It has been the editor's dream to research the integration of computer graphics with computer vision through data structures. The conference the editor put together in Los Angeles in 1975 involving the UCLA and IEEE Computer Societies had to spell out these three areas explicitly in the conference title, "computer graphics," "pattern recognition" and "data structures," as well as in the title of the proceedings published by IEEE Computer Society Press. In 1985, the editor gave the name "visual computer" to machines having all the three functionalities as seen in the journal under that name from Springer. Finally, the research in integrating visual information processing has now reached reality as seen in this proceedings of CG International '92. Chapters on virtual reality, and on tools and environments provide examples.
Algorithms, Complexity Analysis and VLSI Architectures for MPEG-4 Motion Estimation
Author: Peter M. Kuhn
Publisher: Springer Science & Business Media
ISBN: 1475744749
Category : Computers
Languages : en
Pages : 242
Book Description
MPEG-4 is the multimedia standard for combining interactivity, natural and synthetic digital video, audio and computer-graphics. Typical applications are: internet, video conferencing, mobile videophones, multimedia cooperative work, teleteaching and games. With MPEG-4 the next step from block-based video (ISO/IEC MPEG-1, MPEG-2, CCITT H.261, ITU-T H.263) to arbitrarily-shaped visual objects is taken. This significant step demands a new methodology for system analysis and design to meet the considerably higher flexibility of MPEG-4. Motion estimation is a central part of MPEG-1/2/4 and H.261/H.263 video compression standards and has attracted much attention in research and industry, for the following reasons: it is computationally the most demanding algorithm of a video encoder (about 60-80% of the total computation time), it has a high impact on the visual quality of a video encoder, and it is not standardized, thus being open to competition. Algorithms, Complexity Analysis, and VLSI Architectures for MPEG-4 Motion Estimation covers in detail every single step in the design of a MPEG-1/2/4 or H.261/H.263 compliant video encoder: Fast motion estimation algorithms Complexity analysis tools Detailed complexity analysis of a software implementation of MPEG-4 video Complexity and visual quality analysis of fast motion estimation algorithms within MPEG-4 Design space on motion estimation VLSI architectures Detailed VLSI design examples of (1) a high throughput and (2) a low-power MPEG-4 motion estimator. Algorithms, Complexity Analysis and VLSI Architectures for MPEG-4 Motion Estimation is an important introduction to numerous algorithmic, architectural and system design aspects of the multimedia standard MPEG-4. As such, all researchers, students and practitioners working in image processing, video coding or system and VLSI design will find this book of interest.
Publisher: Springer Science & Business Media
ISBN: 1475744749
Category : Computers
Languages : en
Pages : 242
Book Description
MPEG-4 is the multimedia standard for combining interactivity, natural and synthetic digital video, audio and computer-graphics. Typical applications are: internet, video conferencing, mobile videophones, multimedia cooperative work, teleteaching and games. With MPEG-4 the next step from block-based video (ISO/IEC MPEG-1, MPEG-2, CCITT H.261, ITU-T H.263) to arbitrarily-shaped visual objects is taken. This significant step demands a new methodology for system analysis and design to meet the considerably higher flexibility of MPEG-4. Motion estimation is a central part of MPEG-1/2/4 and H.261/H.263 video compression standards and has attracted much attention in research and industry, for the following reasons: it is computationally the most demanding algorithm of a video encoder (about 60-80% of the total computation time), it has a high impact on the visual quality of a video encoder, and it is not standardized, thus being open to competition. Algorithms, Complexity Analysis, and VLSI Architectures for MPEG-4 Motion Estimation covers in detail every single step in the design of a MPEG-1/2/4 or H.261/H.263 compliant video encoder: Fast motion estimation algorithms Complexity analysis tools Detailed complexity analysis of a software implementation of MPEG-4 video Complexity and visual quality analysis of fast motion estimation algorithms within MPEG-4 Design space on motion estimation VLSI architectures Detailed VLSI design examples of (1) a high throughput and (2) a low-power MPEG-4 motion estimator. Algorithms, Complexity Analysis and VLSI Architectures for MPEG-4 Motion Estimation is an important introduction to numerous algorithmic, architectural and system design aspects of the multimedia standard MPEG-4. As such, all researchers, students and practitioners working in image processing, video coding or system and VLSI design will find this book of interest.