Author: Calvin Chang
Publisher:
ISBN:
Category : Drone aircraft pilots
Languages : en
Pages : 28
Book Description
"This paper recommends the United States Air Force (USAF) implements Virtual Reality (VR) simulators as part of Remotely Piloted Aircraft (RPA) training that can provide a costeffective and flexible learning environment for the future RPA crews. VR is the latest technology that can help USAF to meet training objectives with lower costs, and it should be the most suitable technology for RPA simulation training. VR can create the RPA cockpit immersivity with commercial equipment, and requires less space for training compare to the traditional flight simulator. RPAs can provide combatant commanders with clear situational awareness, and lift the fog of war. Due to the high demands of RPA support, the USAF must train significant amount of new RPA crews each year. However, these new RPA crews could benefit from enhanced training opportunities before they start missions in the operational environment. The Air Force Research Laboratory evaluated the USAF RPA flight mishap history, and discovered that operator error has become the predominate cause of the RPA mishaps. The researchers believe the USAF RPA training process can be changed to mitigate the human performance problems. As each mishap can cost millions of dollars to taxpayers, any improvements in RPA crew performance with an enhanced training approach can significantly reduce the unexpected expenditures. It is necessary to train RPA crews with a system that facilitates efficient simulation to increase knowledge, build teamwork, and hone critical decision-making skills. This training goal can be achieved by implementing VR simulators, which can facilitate flight simulations in a virtual environment at anytime from anywhere for instructors and students."--Abstract.
Virtual Reality for Remotely Piloted Aircraft Training
Author: Calvin Chang
Publisher:
ISBN:
Category : Drone aircraft pilots
Languages : en
Pages : 28
Book Description
"This paper recommends the United States Air Force (USAF) implements Virtual Reality (VR) simulators as part of Remotely Piloted Aircraft (RPA) training that can provide a costeffective and flexible learning environment for the future RPA crews. VR is the latest technology that can help USAF to meet training objectives with lower costs, and it should be the most suitable technology for RPA simulation training. VR can create the RPA cockpit immersivity with commercial equipment, and requires less space for training compare to the traditional flight simulator. RPAs can provide combatant commanders with clear situational awareness, and lift the fog of war. Due to the high demands of RPA support, the USAF must train significant amount of new RPA crews each year. However, these new RPA crews could benefit from enhanced training opportunities before they start missions in the operational environment. The Air Force Research Laboratory evaluated the USAF RPA flight mishap history, and discovered that operator error has become the predominate cause of the RPA mishaps. The researchers believe the USAF RPA training process can be changed to mitigate the human performance problems. As each mishap can cost millions of dollars to taxpayers, any improvements in RPA crew performance with an enhanced training approach can significantly reduce the unexpected expenditures. It is necessary to train RPA crews with a system that facilitates efficient simulation to increase knowledge, build teamwork, and hone critical decision-making skills. This training goal can be achieved by implementing VR simulators, which can facilitate flight simulations in a virtual environment at anytime from anywhere for instructors and students."--Abstract.
Publisher:
ISBN:
Category : Drone aircraft pilots
Languages : en
Pages : 28
Book Description
"This paper recommends the United States Air Force (USAF) implements Virtual Reality (VR) simulators as part of Remotely Piloted Aircraft (RPA) training that can provide a costeffective and flexible learning environment for the future RPA crews. VR is the latest technology that can help USAF to meet training objectives with lower costs, and it should be the most suitable technology for RPA simulation training. VR can create the RPA cockpit immersivity with commercial equipment, and requires less space for training compare to the traditional flight simulator. RPAs can provide combatant commanders with clear situational awareness, and lift the fog of war. Due to the high demands of RPA support, the USAF must train significant amount of new RPA crews each year. However, these new RPA crews could benefit from enhanced training opportunities before they start missions in the operational environment. The Air Force Research Laboratory evaluated the USAF RPA flight mishap history, and discovered that operator error has become the predominate cause of the RPA mishaps. The researchers believe the USAF RPA training process can be changed to mitigate the human performance problems. As each mishap can cost millions of dollars to taxpayers, any improvements in RPA crew performance with an enhanced training approach can significantly reduce the unexpected expenditures. It is necessary to train RPA crews with a system that facilitates efficient simulation to increase knowledge, build teamwork, and hone critical decision-making skills. This training goal can be achieved by implementing VR simulators, which can facilitate flight simulations in a virtual environment at anytime from anywhere for instructors and students."--Abstract.
Using VR in the Military
Author: Jeri Freedman
Publisher: Cavendish Square Publishing, LLC
ISBN: 1502645742
Category : Young Adult Nonfiction
Languages : en
Pages : 80
Book Description
One of the most exciting developments in military technology is the application of virtual and augmented reality. Beginning with the use of flight simulators for training, the application of these technologies has advanced to the use of augmented reality headsets to superimpose topographical information from remote drones on soldiers' view of the battlefield. This book explains the nature of augmented and virtual reality, a history of their uses in the military, a discussion of current uses, and a look at the technology's possible applications in the future. It also provides advice for students who are interested in pursuing a career in this field on how to best develop useful skillsets.
Publisher: Cavendish Square Publishing, LLC
ISBN: 1502645742
Category : Young Adult Nonfiction
Languages : en
Pages : 80
Book Description
One of the most exciting developments in military technology is the application of virtual and augmented reality. Beginning with the use of flight simulators for training, the application of these technologies has advanced to the use of augmented reality headsets to superimpose topographical information from remote drones on soldiers' view of the battlefield. This book explains the nature of augmented and virtual reality, a history of their uses in the military, a discussion of current uses, and a look at the technology's possible applications in the future. It also provides advice for students who are interested in pursuing a career in this field on how to best develop useful skillsets.
New Perspectives in Software Engineering
Author: Jezreel Mejia
Publisher: Springer Nature
ISBN: 3030633292
Category : Technology & Engineering
Languages : en
Pages : 378
Book Description
This book contains a selection of papers from the 2020 International Conference on Software Process Improvement (CIMPS 20), held between the 21st and 23rd of October in Mazatlán, Sinaloa, México. The CIMPS 20 is a global forum for researchers and practitioners that present and discuss the most recent innovations, trends, results, experiences and concerns in the several perspectives of Software Engineering with clear relationship but not limited to software processes, Security in Information and Communication Technology and Big Data Field. The main topics covered are: Organizational Models, Standards and Methodologies, Software Process Improvement, Knowledge Management, Software Systems, Applications and Tools, Information and Communication Technologies and Processes in Non-software Domains (mining, automotive, aerospace, business, health care, manufacturing, etc.) with a demonstrated relationship to Software Engineering Challenges.
Publisher: Springer Nature
ISBN: 3030633292
Category : Technology & Engineering
Languages : en
Pages : 378
Book Description
This book contains a selection of papers from the 2020 International Conference on Software Process Improvement (CIMPS 20), held between the 21st and 23rd of October in Mazatlán, Sinaloa, México. The CIMPS 20 is a global forum for researchers and practitioners that present and discuss the most recent innovations, trends, results, experiences and concerns in the several perspectives of Software Engineering with clear relationship but not limited to software processes, Security in Information and Communication Technology and Big Data Field. The main topics covered are: Organizational Models, Standards and Methodologies, Software Process Improvement, Knowledge Management, Software Systems, Applications and Tools, Information and Communication Technologies and Processes in Non-software Domains (mining, automotive, aerospace, business, health care, manufacturing, etc.) with a demonstrated relationship to Software Engineering Challenges.
Immersive Virtual and Augmented Reality in Healthcare
Author: Rajendra Kumar
Publisher: CRC Press
ISBN: 1000964043
Category : Computers
Languages : en
Pages : 244
Book Description
The book acts as a guide, taking the reader into the smart system domain and providing theoretical and practical knowledge along with case studies in smart healthcare. The book uses a blend of interdisciplinary approaches such as IoT, blockchain, augmented reality, and virtual reality for the implementation of cost-effective, real-time, and user-friendly solutions for healthcare problems. Immersive Virtual and Augmented Reality in Healthcare: An IoT and Blockchain Perspective presents the trends, best practices, techniques, developments, sensors, materials, and case studies that are using augmented and virtual reality environments with the state-of-the-art latest technologies like IoT, blockchain, and machine learning in the implementation of healthcare systems. The book focuses on the design and implementation of smart healthcare systems with major challenges to further explore more robust and efficient healthcare solutions in terms of low cost, faster algorithms, more sensitive IoT sensors, faster data communication, and real-time solutions for treatment. It discusses the use of virtual and augmented reality and how it can provide user-friendly and interactive communication within healthcare systems. Illustrated through case studies, the book conveys how different hospitals and healthcare equipment providers can adopt good practices found in the book to improve the performance/productivity of their staff and system. The content is rounded out by providing how IoT, blockchain, and artificial intelligence can provide the framework for designing and/or upgrading traditional healthcare systems by increasing security and data privacy. A valuable resource for engineers working with systems, the healthcare professionals involved in the design and development of healthcare devices and systems, researcher scholars, multidisciplinary scientists, students, and academics who are wishing to explore the use of virtual and augmented reality in new and existing healthcare systems.
Publisher: CRC Press
ISBN: 1000964043
Category : Computers
Languages : en
Pages : 244
Book Description
The book acts as a guide, taking the reader into the smart system domain and providing theoretical and practical knowledge along with case studies in smart healthcare. The book uses a blend of interdisciplinary approaches such as IoT, blockchain, augmented reality, and virtual reality for the implementation of cost-effective, real-time, and user-friendly solutions for healthcare problems. Immersive Virtual and Augmented Reality in Healthcare: An IoT and Blockchain Perspective presents the trends, best practices, techniques, developments, sensors, materials, and case studies that are using augmented and virtual reality environments with the state-of-the-art latest technologies like IoT, blockchain, and machine learning in the implementation of healthcare systems. The book focuses on the design and implementation of smart healthcare systems with major challenges to further explore more robust and efficient healthcare solutions in terms of low cost, faster algorithms, more sensitive IoT sensors, faster data communication, and real-time solutions for treatment. It discusses the use of virtual and augmented reality and how it can provide user-friendly and interactive communication within healthcare systems. Illustrated through case studies, the book conveys how different hospitals and healthcare equipment providers can adopt good practices found in the book to improve the performance/productivity of their staff and system. The content is rounded out by providing how IoT, blockchain, and artificial intelligence can provide the framework for designing and/or upgrading traditional healthcare systems by increasing security and data privacy. A valuable resource for engineers working with systems, the healthcare professionals involved in the design and development of healthcare devices and systems, researcher scholars, multidisciplinary scientists, students, and academics who are wishing to explore the use of virtual and augmented reality in new and existing healthcare systems.
Remotely Piloted Aircraft Systems
Author: Nancy J. Cooke
Publisher: John Wiley & Sons
ISBN: 1118965892
Category : Technology & Engineering
Languages : en
Pages : 328
Book Description
Highlights the human components of Remotely Piloted Aircraft Systems, their interactions with the technology and each other, and the implications of human capabilities and limitations for the larger system Considers human factors issues associated with RPAS, but within the context of a very large system of people, other vehicles, policy, safety concerns, and varying applications Chapters have been contributed by world class experts in HSI and those with operational RPAS experience Considers unintended consequences associated with taking a more myopic view of this system Examines implications for practice, policy, and research Considers both civil and military aspects of RPAS
Publisher: John Wiley & Sons
ISBN: 1118965892
Category : Technology & Engineering
Languages : en
Pages : 328
Book Description
Highlights the human components of Remotely Piloted Aircraft Systems, their interactions with the technology and each other, and the implications of human capabilities and limitations for the larger system Considers human factors issues associated with RPAS, but within the context of a very large system of people, other vehicles, policy, safety concerns, and varying applications Chapters have been contributed by world class experts in HSI and those with operational RPAS experience Considers unintended consequences associated with taking a more myopic view of this system Examines implications for practice, policy, and research Considers both civil and military aspects of RPAS
Human Factors in Simulation and Training
Author: Dennis A. Vincenzi
Publisher: CRC Press
ISBN: 1000908976
Category : Technology & Engineering
Languages : en
Pages : 273
Book Description
Human Factors in Simulation and Training: Theory and Methods covers theoretical concepts on human factors principles as they apply to the fields of simulation and training in the real world. This book discusses traditional and nontraditional aspects of simulation and training. Topics covered include simulation fidelity, transfer of training, limits of simulation and training, virtual reality in the training environment, simulation-based situation awareness training, automated performance measures, performance assessment in simulation, adaptive simulation-based training, and scoring simulations with artificial intelligence This book will be a valuable resource for professionals and graduate students in the fields of ergonomics, human factors, computer engineering, aerospace engineering and occupational health and safety.
Publisher: CRC Press
ISBN: 1000908976
Category : Technology & Engineering
Languages : en
Pages : 273
Book Description
Human Factors in Simulation and Training: Theory and Methods covers theoretical concepts on human factors principles as they apply to the fields of simulation and training in the real world. This book discusses traditional and nontraditional aspects of simulation and training. Topics covered include simulation fidelity, transfer of training, limits of simulation and training, virtual reality in the training environment, simulation-based situation awareness training, automated performance measures, performance assessment in simulation, adaptive simulation-based training, and scoring simulations with artificial intelligence This book will be a valuable resource for professionals and graduate students in the fields of ergonomics, human factors, computer engineering, aerospace engineering and occupational health and safety.
Remotely Piloted Aircraft Systems
Author: Nancy J. Cooke
Publisher: John Wiley & Sons
ISBN: 1118965914
Category : Technology & Engineering
Languages : en
Pages : 274
Book Description
Highlights the human components of Remotely Piloted Aircraft Systems, their interactions with the technology and each other, and the implications of human capabilities and limitations for the larger system Considers human factors issues associated with RPAS, but within the context of a very large system of people, other vehicles, policy, safety concerns, and varying applications Chapters have been contributed by world class experts in HSI and those with operational RPAS experience Considers unintended consequences associated with taking a more myopic view of this system Examines implications for practice, policy, and research Considers both civil and military aspects of RPAS
Publisher: John Wiley & Sons
ISBN: 1118965914
Category : Technology & Engineering
Languages : en
Pages : 274
Book Description
Highlights the human components of Remotely Piloted Aircraft Systems, their interactions with the technology and each other, and the implications of human capabilities and limitations for the larger system Considers human factors issues associated with RPAS, but within the context of a very large system of people, other vehicles, policy, safety concerns, and varying applications Chapters have been contributed by world class experts in HSI and those with operational RPAS experience Considers unintended consequences associated with taking a more myopic view of this system Examines implications for practice, policy, and research Considers both civil and military aspects of RPAS
An Assessment of Remotely Piloted Aircraft Training Methods and Measures
Author: Zachary Peter Waller
Publisher:
ISBN:
Category : Blended learning
Languages : en
Pages : 0
Book Description
Publisher:
ISBN:
Category : Blended learning
Languages : en
Pages : 0
Book Description
Intelligent Virtual System for Underwater Vehicle Piloting using UnityTM
Author: Cheng Siong Chin
Publisher: CRC Press
ISBN: 100029563X
Category : Computers
Languages : en
Pages : 155
Book Description
This book supports readers in the development of a remotely operated vehicle (ROV) pilot training simulator by exploiting open-source or free gaming software and emphasizing the importance of using established and widely-available game design techniques to provide engaging scenarios for ROV training developers and trainees. There is no such book to guide the users to create an open-source virtual simulator for pilot training in the marine and offshore industry. This book can be used as a reference for undergraduate and postgraduate students, engineers, researchers, and lecturers in VR simulation using UnityTM as the leading software. Some of the key features of the book include: • Step-by-step procedures in development ROV pilot training simulator • Use of open-source software UnityTM that is freely available to all readers • The codes used in the book are self-sufficient as there are no codes hidden from readers
Publisher: CRC Press
ISBN: 100029563X
Category : Computers
Languages : en
Pages : 155
Book Description
This book supports readers in the development of a remotely operated vehicle (ROV) pilot training simulator by exploiting open-source or free gaming software and emphasizing the importance of using established and widely-available game design techniques to provide engaging scenarios for ROV training developers and trainees. There is no such book to guide the users to create an open-source virtual simulator for pilot training in the marine and offshore industry. This book can be used as a reference for undergraduate and postgraduate students, engineers, researchers, and lecturers in VR simulation using UnityTM as the leading software. Some of the key features of the book include: • Step-by-step procedures in development ROV pilot training simulator • Use of open-source software UnityTM that is freely available to all readers • The codes used in the book are self-sufficient as there are no codes hidden from readers
Virtual, Augmented and Mixed Reality
Author: Stephanie Lackey
Publisher: Springer
ISBN: 3319399071
Category : Computers
Languages : en
Pages : 752
Book Description
This volume constitutes the refereed proceedings of the 8th International Conference on HCI in Virtual, Augmented and Mixed Reality, VAMR 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, which took place in Toronto, Canada, in July 2016. HCII 2016 received a total of 4354 submissions, of which 1287 papers were accepted for publication after a careful reviewing process. The 70 papers presented in this volume are organized in topical sections named: Usability, User Experience and Design in VAMR, Perception, Cognition, Psychology and Behaviour in VAMR, Multimodal Interaction in VAMR, Novel Devices and Technologies in VAMR, VAMR Applications in Aviation, Space and the Military, Medicine, Health and Well-Being Applications of VAMR, VAMR in Industry, Design and Engineering, Novel Virtual Environments.
Publisher: Springer
ISBN: 3319399071
Category : Computers
Languages : en
Pages : 752
Book Description
This volume constitutes the refereed proceedings of the 8th International Conference on HCI in Virtual, Augmented and Mixed Reality, VAMR 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, which took place in Toronto, Canada, in July 2016. HCII 2016 received a total of 4354 submissions, of which 1287 papers were accepted for publication after a careful reviewing process. The 70 papers presented in this volume are organized in topical sections named: Usability, User Experience and Design in VAMR, Perception, Cognition, Psychology and Behaviour in VAMR, Multimodal Interaction in VAMR, Novel Devices and Technologies in VAMR, VAMR Applications in Aviation, Space and the Military, Medicine, Health and Well-Being Applications of VAMR, VAMR in Industry, Design and Engineering, Novel Virtual Environments.