Author: George Sabo
Publisher:
ISBN:
Category : History
Languages : en
Pages : 318
Book Description
Human Adaptation in the Ozark and Ouachita Mountains
The Planters of Colonial Virginia
Author: Thomas Jefferson Wertenbaker
Publisher: Princeton : Princeton University Press
ISBN:
Category : Business & Economics
Languages : en
Pages : 272
Book Description
Publisher: Princeton : Princeton University Press
ISBN:
Category : Business & Economics
Languages : en
Pages : 272
Book Description
Industrial Research Laboratories of the United States, Including Consulting Research Laboratories
Author: Jaques Cattell Press
Publisher: R. R. Bowker
ISBN:
Category : Business & Economics
Languages : en
Pages : 796
Book Description
Publisher: R. R. Bowker
ISBN:
Category : Business & Economics
Languages : en
Pages : 796
Book Description
Saugus Iron Works
Author: William A. Griswold
Publisher: Department of Interior
ISBN:
Category : Social Science
Languages : en
Pages : 454
Book Description
Publisher: Department of Interior
ISBN:
Category : Social Science
Languages : en
Pages : 454
Book Description
Correspondence
Author: Henry Clay
Publisher:
ISBN:
Category : United States
Languages : en
Pages : 786
Book Description
Publisher:
ISBN:
Category : United States
Languages : en
Pages : 786
Book Description
Unit Operations
Author: Ian Bogost
Publisher: MIT Press
ISBN: 0262261898
Category : Social Science
Languages : en
Pages : 261
Book Description
In Unit Operations, Ian Bogost argues that similar principles underlie both literary theory and computation, proposing a literary-technical theory that can be used to analyze particular videogames. Moreover, this approach can be applied beyond videogames: Bogost suggests that any medium—from videogames to poetry, literature, cinema, or art—can be read as a configurative system of discrete, interlocking units of meaning, and he illustrates this method of analysis with examples from all these fields. The marriage of literary theory and information technology, he argues, will help humanists take technology more seriously and hep technologists better understand software and videogames as cultural artifacts. This approach is especially useful for the comparative analysis of digital and nondigital artifacts and allows scholars from other fields who are interested in studying videogames to avoid the esoteric isolation of "game studies." The richness of Bogost's comparative approach can be seen in his discussions of works by such philosophers and theorists as Plato, Badiou, Zizek, and McLuhan, and in his analysis of numerous videogames including Pong, Half-Life, and Star Wars Galaxies. Bogost draws on object technology and complex adaptive systems theory for his method of unit analysis, underscoring the configurative aspects of a wide variety of human processes. His extended analysis of freedom in large virtual spaces examines Grand Theft Auto 3, The Legend of Zelda, Flaubert's Madame Bovary, and Joyce's Ulysses. In Unit Operations, Bogost not only offers a new methodology for videogame criticism but argues for the possibility of real collaboration between the humanities and information technology.
Publisher: MIT Press
ISBN: 0262261898
Category : Social Science
Languages : en
Pages : 261
Book Description
In Unit Operations, Ian Bogost argues that similar principles underlie both literary theory and computation, proposing a literary-technical theory that can be used to analyze particular videogames. Moreover, this approach can be applied beyond videogames: Bogost suggests that any medium—from videogames to poetry, literature, cinema, or art—can be read as a configurative system of discrete, interlocking units of meaning, and he illustrates this method of analysis with examples from all these fields. The marriage of literary theory and information technology, he argues, will help humanists take technology more seriously and hep technologists better understand software and videogames as cultural artifacts. This approach is especially useful for the comparative analysis of digital and nondigital artifacts and allows scholars from other fields who are interested in studying videogames to avoid the esoteric isolation of "game studies." The richness of Bogost's comparative approach can be seen in his discussions of works by such philosophers and theorists as Plato, Badiou, Zizek, and McLuhan, and in his analysis of numerous videogames including Pong, Half-Life, and Star Wars Galaxies. Bogost draws on object technology and complex adaptive systems theory for his method of unit analysis, underscoring the configurative aspects of a wide variety of human processes. His extended analysis of freedom in large virtual spaces examines Grand Theft Auto 3, The Legend of Zelda, Flaubert's Madame Bovary, and Joyce's Ulysses. In Unit Operations, Bogost not only offers a new methodology for videogame criticism but argues for the possibility of real collaboration between the humanities and information technology.
Biennial Report of the President of the University on Behalf of the Regents to His Excellency the Governor of the State
Author: University of California (1868-1952). President
Publisher:
ISBN:
Category : Universities and colleges
Languages : en
Pages : 612
Book Description
Publisher:
ISBN:
Category : Universities and colleges
Languages : en
Pages : 612
Book Description
History of Windsor County, Vermont
Author: Lewis Cass Aldrich
Publisher:
ISBN:
Category : Vermont
Languages : en
Pages : 1396
Book Description
Publisher:
ISBN:
Category : Vermont
Languages : en
Pages : 1396
Book Description
The Kingdom of the Cults
Author: Walter Martin
Publisher: Baker Books
ISBN: 0764228218
Category : Religion
Languages : en
Pages : 704
Book Description
Newly updated, this definitive reference work on major cult systems is the gold standard text on cults with nearly a million copies sold.
Publisher: Baker Books
ISBN: 0764228218
Category : Religion
Languages : en
Pages : 704
Book Description
Newly updated, this definitive reference work on major cult systems is the gold standard text on cults with nearly a million copies sold.
Bandit Country
Author: Toby Harnden
Publisher:
ISBN: 9780340980941
Category :
Languages : en
Pages : 0
Book Description
South Armagh was firstdescribed as "Bandit Country" by Merlyn Rees when he was Northern Ireland's Secretary of State, and for nearly three decades it has been the most dangerous posting in the world for soldiers. Toby Harnden has stripped away the myth and propaganda associated with South Armagh to produce one of the most compelling and important books of the subject. Drawing on secret documents and interviews in South Armagh s recent history, he tells the inside story of how the IRA came close to bringing the British state to its knees. For the first time, the identities of the men behind the South Quay and Manchester bombings are revealed. Packed with new information, "Bandit Country" penetrates the IRA and the security forces in South Armagh."
Publisher:
ISBN: 9780340980941
Category :
Languages : en
Pages : 0
Book Description
South Armagh was firstdescribed as "Bandit Country" by Merlyn Rees when he was Northern Ireland's Secretary of State, and for nearly three decades it has been the most dangerous posting in the world for soldiers. Toby Harnden has stripped away the myth and propaganda associated with South Armagh to produce one of the most compelling and important books of the subject. Drawing on secret documents and interviews in South Armagh s recent history, he tells the inside story of how the IRA came close to bringing the British state to its knees. For the first time, the identities of the men behind the South Quay and Manchester bombings are revealed. Packed with new information, "Bandit Country" penetrates the IRA and the security forces in South Armagh."