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Learning to Program

Learning to Program PDF Author: Steven Foote
Publisher: Pearson Education
ISBN: 0789753391
Category : Computers
Languages : en
Pages : 336

Book Description
Learning to Program will help students build a solid foundation in programming that can prepare them to achieve just about any programming goal. Whether they want to become a professional software programmer, learn how to more effectively communicate with programmers, or are just curious about how programming works, this book is a great first step in helping to get there.

Learning to Program

Learning to Program PDF Author: Steven Foote
Publisher: Pearson Education
ISBN: 0789753391
Category : Computers
Languages : en
Pages : 336

Book Description
Learning to Program will help students build a solid foundation in programming that can prepare them to achieve just about any programming goal. Whether they want to become a professional software programmer, learn how to more effectively communicate with programmers, or are just curious about how programming works, this book is a great first step in helping to get there.

Godot Engine Game Development in 24 Hours, Sams Teach Yourself

Godot Engine Game Development in 24 Hours, Sams Teach Yourself PDF Author: Ariel Manzur
Publisher: Sams Publishing
ISBN: 0134835212
Category : Computers
Languages : en
Pages : 701

Book Description
In just 24 sessions of one hour or less, this guide will help you create great 2D and 3D games for any platform with the 100% free Godot 3.0 game engine. Its straightforward, step-by-step approach guides you from basic scenes, graphics, and game flow through advanced shaders, environments, particle rendering, and networked games. Godot’s co-creator and main contributorwalk you through building three complete games, offering advanced techniques you won’t find anywhere else. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Godot engine programming tasks and techniques Practical, hands-on examples show you how to apply what you learn Quizzes and exercises help you test your knowledge and stretch your skills Notes and tips point out shortcuts, solutions, and problems to avoid Learn how to... · Install Godot, create projects, and use the visual editor · Master the scene system, and organize games with Scene Trees · Create 2D graphics, 3D graphics, and animations · Use basic and advanced scripting to perform many game tasks · Process player input from any source · Control game flow, configurations, and resources · Maximize realism with Godot’s physics and particle systems · Make the most of 3D shaders, materials, lighting, and shadows · Control effects and post-processing · Build richer, more sophisticated game universes with viewports · Develop networked games, from concepts to communication and input · Export games to the devices you’ve targeted · Integrate native code, third-party APIs, and engine extensions (bonus chapter)

The Java Tutorial

The Java Tutorial PDF Author: Sharon Biocca Zakhour
Publisher: Addison-Wesley
ISBN: 0132761947
Category : Computers
Languages : en
Pages : 1488

Book Description
The Java®Tutorial, Fifth Edition, is based on Release 7 of the Java Platform Standard Edition. This revised and updated edition introduces the new features added to the platform, including a section on NIO.2, the new file I/O API, and information on migrating legacy code to the new API. The deployment coverage has also been expanded, with new chapters such as “Doing More with Rich Internet Applications” and “Deployment in Depth,” and a section on the fork/join feature has been added to the chapter on concurrency. Information reflecting Project Coin developments, including the new try-with-resources statement, the ability to catch more than one type of exception with a single exception handler, support for binary literals, and diamond syntax, which results in cleaner generics code, has been added where appropriate. The chapters covering generics, Java Web Start, and applets have also been updated. In addition, if you plan to take one of the Java SE 7 certification exams, this guide can help. A special appendix, “Preparing for Java Programming Language Certification,” lists the three exams available, details the items covered on each exam, and provides cross-references to where more information about each topic appears in the text. All of the material has been thoroughly reviewed by members of Oracle Java engineering to ensure that the information is accurate and up to date.

Learning Analytics Methods and Tutorials

Learning Analytics Methods and Tutorials PDF Author: Mohammed Saqr
Publisher: Springer Nature
ISBN: 3031544641
Category :
Languages : en
Pages : 748

Book Description


Brush Lettering Made Simple

Brush Lettering Made Simple PDF Author: Chrystal Elizabeth
Publisher: Page Street Publishing
ISBN: 1624146791
Category : Art
Languages : en
Pages : 435

Book Description
Add Beautiful Effects to Your Brush Lettered Artwork and Enhance Your Hand Lettering Fantastic brush lettering artwork is right at your fingertips—and far easier to achieve than you think—with renowned lettering artist Chrystal Elizabeth’s simple step-by-step guide. In Brush Lettering Made Simple, she reveals her secrets to mastering a vast array of brush lettering techniques, including di erent fonts, styles, flourishes, e ects and mediums. You’ll begin with the basics—how to form letters, then connect them to form words—and work your way up to more tricky techniques, such as lettering with watercolors, as well as how to make your lines and transitions as smooth as a professional lettering artist. Learn how to create the most popular brush lettering e ects, such as galaxy, ombre and blended colors, and how to add drop shadows behind your text to make your words really pop! Chrystal also shows you how to bring beauty and depth to your lettering projects with colorful backgrounds and borders. Doodling is encouraged in this interactive workbook, which features special high-quality art paper and beautifully bordered blank pages where you can practice your new skills. With more than 45 easy-to-follow tutorials, you’ll be creating elegant, professional-looking lettering projects in no time.

Unicode Tutorials - Herong's Tutorial Examples

Unicode Tutorials - Herong's Tutorial Examples PDF Author: Herong Yang
Publisher: HerongYang.com
ISBN:
Category : Computers
Languages : en
Pages : 210

Book Description
This Unicode tutorial book is a collection of notes and sample codes written by the author while he was learning Unicode himself. Topics include Character Sets and Encodings; GB2312/GB18030 Character Set and Encodings; JIS X0208 Character Set and Encodings; Unicode Character Set; Basic Multilingual Plane (BMP); Unicode Transformation Formats (UTF); Surrogates and Supplementary Characters; Unicode Character Blocks; Python Support of Unicode Characters; Java Character Set and Encoding; Java Encoding Maps, Counts and Conversion. Updated in 2024 (Version v5.32) with minor changes. For latest updates and free sample chapters, visit https://www.herongyang.com/Unicode.

The R Book

The R Book PDF Author: Michael J. Crawley
Publisher: John Wiley & Sons
ISBN: 9780470515068
Category : Mathematics
Languages : en
Pages : 953

Book Description
The high-level language of R is recognized as one of the mostpowerful and flexible statistical software environments, and israpidly becoming the standard setting for quantitative analysis,statistics and graphics. R provides free access to unrivalledcoverage and cutting-edge applications, enabling the user to applynumerous statistical methods ranging from simple regression to timeseries or multivariate analysis. Building on the success of the author’s bestsellingStatistics: An Introduction using R, The R Book ispacked with worked examples, providing an all inclusive guide to R,ideal for novice and more accomplished users alike. The bookassumes no background in statistics or computing and introduces theadvantages of the R environment, detailing its applications in awide range of disciplines. Provides the first comprehensive reference manual for the Rlanguage, including practical guidance and full coverage of thegraphics facilities. Introduces all the statistical models covered by R, beginningwith simple classical tests such as chi-square and t-test. Proceeds to examine more advance methods, from regression andanalysis of variance, through to generalized linear models,generalized mixed models, time series, spatial statistics,multivariate statistics and much more. The R Book is aimed at undergraduates, postgraduates andprofessionals in science, engineering and medicine. It is alsoideal for students and professionals in statistics, economics,geography and the social sciences.

Perl Tutorials - Herong's Tutorial Examples

Perl Tutorials - Herong's Tutorial Examples PDF Author: Herong Yang
Publisher: HerongYang.com
ISBN:
Category : Computers
Languages : en
Pages : 333

Book Description
This Perl tutorial book is a collection of notes and sample codes written by the author while he was learning Perl language himself. Topics include introduction of ActivePerl; data types, variables and expressions; scalars, arrays, hash maps, and references; input/output and file systems; DBM files and MySQL access; socket communication; generating executables; XML::Simple and RPC:XML modules; LWP::UserAgent, HTTP::Request and SOAP::Lite modules; CGI, and IIS/Apache integrations. Updated in 2024 (Version v6.02) with minor updates. For latest updates and free sample chapters, visit https://www.herongyang.com/Perl.

Learn to Play

Learn to Play PDF Author: Matthew M. White
Publisher: CRC Press
ISBN: 1482220210
Category : Computers
Languages : en
Pages : 168

Book Description
See How to Unobtrusively Incorporate Good Teaching into Your Game's MechanicsLearn to Play: Designing Tutorials for Video Games shows how to embed a tutorial directly into your game design mechanics so that your games naturally and comfortably teach players to have fun. The author deciphers years of research in game studies, education, psychology,

SOLIDWORKS 2022 Tutorial

SOLIDWORKS 2022 Tutorial PDF Author: David Planchard
Publisher: SDC Publications
ISBN: 1630574724
Category : Computers
Languages : en
Pages : 652

Book Description
• Uses step-by-step, project based tutorials designed for beginning or intermediate users • Will prepare you for the Certified SOLIDWORKS Associate Exam • Includes a chapter introducing you to 3D printing SOLIDWORKS 2022 Tutorial is written to assist students, designers, engineers and professionals who are new to SOLIDWORKS. The text provides a step-by-step, project based learning approach. It also contains information and examples on the five categories in the CSWA exam. The book is divided into four sections. Chapters 1 - 5 explore the SOLIDWORKS User Interface and CommandManager, Document and System properties, simple and complex parts and assemblies, proper design intent, design tables, configurations, multi-sheet, multi-view drawings, BOMs, and Revision tables using basic and advanced features. In chapter 6 you will create the final robot assembly. The physical components and corresponding Science, Technology, Engineering and Math (STEM) curriculum are available from Gears Educational Systems. All assemblies and components for the final robot assembly are provided. Chapters 7 - 10 prepare you for the Certified Associate - Mechanical Design (CSWA) exam. The certification indicates a foundation in and apprentice knowledge of 3D CAD and engineering practices and principles. Chapter 11 covers the benefits of additive manufacturing (3D printing), how it differs from subtractive manufacturing, and its features. You will also learn the terms and technology used in low cost 3D printers. Follow the step-by-step instructions and develop multiple assemblies that combine over 100 extruded machined parts and components. Formulate the skills to create, modify and edit sketches and solid features. Learn the techniques to reuse features, parts and assemblies through symmetry, patterns, copied components, apply proper design intent, design tables and configurations. Learn by doing, not just by reading. Desired outcomes and usage competencies are listed for each chapter. Know your objective up front. Follow the steps in each chapter to achieve your design goals. Work between multiple documents, features, commands, custom properties and document properties that represent how engineers and designers utilize SOLIDWORKS in industry.