Author:
Publisher: Orient Paperbacks
ISBN: 9788122204698
Category :
Languages : en
Pages : 132
Book Description
The final frontier in Sudoku puzzling. The book contains 78 triple-sudoku puzzles. Each puzzle consists of a composition of three regular sudoku-grids on the sides of a cube, sharing one set of 3 by 3 boxes. Like any regular sudoku, each puzzle already contains some numbers in a fixed place which may not be altered. The beauty of triple sudoku is that it is an entirely new sudoku phenomenon, where partial solving of one of the sudokus can mean finding clue to the further solution of the other sudoku.
Triple Sudoku
Author:
Publisher: Orient Paperbacks
ISBN: 9788122204698
Category :
Languages : en
Pages : 132
Book Description
The final frontier in Sudoku puzzling. The book contains 78 triple-sudoku puzzles. Each puzzle consists of a composition of three regular sudoku-grids on the sides of a cube, sharing one set of 3 by 3 boxes. Like any regular sudoku, each puzzle already contains some numbers in a fixed place which may not be altered. The beauty of triple sudoku is that it is an entirely new sudoku phenomenon, where partial solving of one of the sudokus can mean finding clue to the further solution of the other sudoku.
Publisher: Orient Paperbacks
ISBN: 9788122204698
Category :
Languages : en
Pages : 132
Book Description
The final frontier in Sudoku puzzling. The book contains 78 triple-sudoku puzzles. Each puzzle consists of a composition of three regular sudoku-grids on the sides of a cube, sharing one set of 3 by 3 boxes. Like any regular sudoku, each puzzle already contains some numbers in a fixed place which may not be altered. The beauty of triple sudoku is that it is an entirely new sudoku phenomenon, where partial solving of one of the sudokus can mean finding clue to the further solution of the other sudoku.
How to Play Sudoku
Author: Howexpert Press
Publisher: Createspace Independent Publishing Platform
ISBN: 9781539314769
Category :
Languages : en
Pages : 218
Book Description
If you want to learn the basics of playing Sudoku puzzles quickly and easily for newbies and beginners, then get this "How To Play Sudoku" guide. In this step-by-step guide, you will rep the following benefits: - Be familiar with the the game rules. - Learn the basic way of doing Sudoku. - Get useful tips in solving Sudoku puzzle. - Be able to solve Sudoku puzzle in the shortest time possible. - Learn how to appropriately choose a candidate. - Solve different levels of Sudoku puzzle. - Amaze your friends and family to your new found hobby of solving sudoku. - And much more! Click "Buy Now" to get it now!
Publisher: Createspace Independent Publishing Platform
ISBN: 9781539314769
Category :
Languages : en
Pages : 218
Book Description
If you want to learn the basics of playing Sudoku puzzles quickly and easily for newbies and beginners, then get this "How To Play Sudoku" guide. In this step-by-step guide, you will rep the following benefits: - Be familiar with the the game rules. - Learn the basic way of doing Sudoku. - Get useful tips in solving Sudoku puzzle. - Be able to solve Sudoku puzzle in the shortest time possible. - Learn how to appropriately choose a candidate. - Solve different levels of Sudoku puzzle. - Amaze your friends and family to your new found hobby of solving sudoku. - And much more! Click "Buy Now" to get it now!
Sudoku Programming with C
Author: Giulio Zambon
Publisher: Apress
ISBN: 1484209958
Category : Computers
Languages : en
Pages : 285
Book Description
Sudoku Programming with C teaches you how to write computer programs to solve and generate Sudoku puzzles. This is a practical book that will provide you with everything you need to write your own books of Sudoku Classic and Samurai puzzles. But be warned: after reading it, you'll discover that the puzzles in your local paper are not so challenging after all! We like Sudokus because they test our capacity to recognize and interpret patterns. But how are the clues generated? Where do those quasi-symmetrical configurations come from? When the author explored the Web to find out, he discovered that there were many sites that explained how to solve Sudokus, but none that told him how create them. He also saw many sites and apps to play Sudoku, but, perhaps not surprising, no indication of how they worked. So, he had to develop his own applications in order to find out. And, from the very start, he decided that he would publish the code for anyone else to use and perhaps tinker with, but the author wrote it in such a way that also lets readers with limited knowledge of programming techniques understand it. In fact, you could decide to start generating thousands of puzzles almost immediately, and go through the explanations of algorithms and techniques later, a bit at a time. The author chose to write the application in ‘plain old C’ because he wanted to make the code accessible to as many people as possible. In this book, you will find an explanation of all solving strategies, and the code to implement them. Writing the Solver application was more difficult than writing the Generator, because it required designing and implementing each strategy separately. However, the author wanted to include a solving program capable of listing the strategies necessary to solve any particular puzzle. He also wanted to check whether a puzzle was solvable analytically, without any guessing. This book includes the full listings of both the Generator and the Solver, and explanations of all C modules, with walk-throughs and examples.
Publisher: Apress
ISBN: 1484209958
Category : Computers
Languages : en
Pages : 285
Book Description
Sudoku Programming with C teaches you how to write computer programs to solve and generate Sudoku puzzles. This is a practical book that will provide you with everything you need to write your own books of Sudoku Classic and Samurai puzzles. But be warned: after reading it, you'll discover that the puzzles in your local paper are not so challenging after all! We like Sudokus because they test our capacity to recognize and interpret patterns. But how are the clues generated? Where do those quasi-symmetrical configurations come from? When the author explored the Web to find out, he discovered that there were many sites that explained how to solve Sudokus, but none that told him how create them. He also saw many sites and apps to play Sudoku, but, perhaps not surprising, no indication of how they worked. So, he had to develop his own applications in order to find out. And, from the very start, he decided that he would publish the code for anyone else to use and perhaps tinker with, but the author wrote it in such a way that also lets readers with limited knowledge of programming techniques understand it. In fact, you could decide to start generating thousands of puzzles almost immediately, and go through the explanations of algorithms and techniques later, a bit at a time. The author chose to write the application in ‘plain old C’ because he wanted to make the code accessible to as many people as possible. In this book, you will find an explanation of all solving strategies, and the code to implement them. Writing the Solver application was more difficult than writing the Generator, because it required designing and implementing each strategy separately. However, the author wanted to include a solving program capable of listing the strategies necessary to solve any particular puzzle. He also wanted to check whether a puzzle was solvable analytically, without any guessing. This book includes the full listings of both the Generator and the Solver, and explanations of all C modules, with walk-throughs and examples.
Will Shortz Presents Terrifying Sudoku
Author: Will Shortz
Publisher: Macmillan
ISBN: 0312607911
Category : Games & Activities
Languages : en
Pages : 317
Book Description
This volume features 200 of the most devious puzzles ever created Features: - 200 mind-melting puzzles - Edited by legendary New York Times crossword editor Will Shortz - Portable and affordable package
Publisher: Macmillan
ISBN: 0312607911
Category : Games & Activities
Languages : en
Pages : 317
Book Description
This volume features 200 of the most devious puzzles ever created Features: - 200 mind-melting puzzles - Edited by legendary New York Times crossword editor Will Shortz - Portable and affordable package
Taking Sudoku Seriously
Author: Jason Rosenhouse
Publisher: Oxford University Press
ISBN: 0199921083
Category : Mathematics
Languages : en
Pages : 227
Book Description
Packed with more than a hundred color illustrations and a wide variety of puzzles and brainteasers, Taking Sudoku Seriously uses this popular craze as the starting point for a fun-filled introduction to higher mathematics. How many Sudoku solution squares are there? What shapes other than three-by-three blocks can serve as acceptable Sudoku regions? What is the fewest number of starting clues a sound Sudoku puzzle can have? Does solving Sudoku require mathematics? Jason Rosenhouse and Laura Taalman show that answering these questions opens the door to a wealth of interesting mathematics. Indeed, they show that Sudoku puzzles and their variants are a gateway into mathematical thinking generally. Among many topics, the authors look at the notion of a Latin square--an object of long-standing interest to mathematicians--of which Sudoku squares are a special case; discuss how one finds interesting Sudoku puzzles; explore the connections between Sudoku, graph theory, and polynomials; and consider Sudoku extremes, including puzzles with the maximal number of vacant regions, with the minimal number of starting clues, and numerous others. The book concludes with a gallery of novel Sudoku variations--just pure solving fun! Most of the puzzles are original to this volume, and all solutions to the puzzles appear in the back of the book or in the text itself. A math book and a puzzle book, Taking Sudoku Seriously will change the way readers look at Sudoku and mathematics, serving both as an introduction to mathematics for puzzle fans and as an exploration of the intricacies of Sudoku for mathematics buffs.
Publisher: Oxford University Press
ISBN: 0199921083
Category : Mathematics
Languages : en
Pages : 227
Book Description
Packed with more than a hundred color illustrations and a wide variety of puzzles and brainteasers, Taking Sudoku Seriously uses this popular craze as the starting point for a fun-filled introduction to higher mathematics. How many Sudoku solution squares are there? What shapes other than three-by-three blocks can serve as acceptable Sudoku regions? What is the fewest number of starting clues a sound Sudoku puzzle can have? Does solving Sudoku require mathematics? Jason Rosenhouse and Laura Taalman show that answering these questions opens the door to a wealth of interesting mathematics. Indeed, they show that Sudoku puzzles and their variants are a gateway into mathematical thinking generally. Among many topics, the authors look at the notion of a Latin square--an object of long-standing interest to mathematicians--of which Sudoku squares are a special case; discuss how one finds interesting Sudoku puzzles; explore the connections between Sudoku, graph theory, and polynomials; and consider Sudoku extremes, including puzzles with the maximal number of vacant regions, with the minimal number of starting clues, and numerous others. The book concludes with a gallery of novel Sudoku variations--just pure solving fun! Most of the puzzles are original to this volume, and all solutions to the puzzles appear in the back of the book or in the text itself. A math book and a puzzle book, Taking Sudoku Seriously will change the way readers look at Sudoku and mathematics, serving both as an introduction to mathematics for puzzle fans and as an exploration of the intricacies of Sudoku for mathematics buffs.
Original Sudoku
Author: Editors of Nikoli Publishing
Publisher: Workman Publishing Company
ISBN: 9780761142157
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Prepare to be obsessed. Match wits with the experts who created Sudoku. Arranged from “Easy” to “Very Hard,” here are over 300 logic puzzles that celebrate the compulsive joy of Sudoku with symmetry, smartness, and elegance—qualities lacking in computer-generated puzzles. It’s fiendish fun…every puzzle is designed by an author who anticipates your next step and obscurest the path, while never leading you into frustration.
Publisher: Workman Publishing Company
ISBN: 9780761142157
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Prepare to be obsessed. Match wits with the experts who created Sudoku. Arranged from “Easy” to “Very Hard,” here are over 300 logic puzzles that celebrate the compulsive joy of Sudoku with symmetry, smartness, and elegance—qualities lacking in computer-generated puzzles. It’s fiendish fun…every puzzle is designed by an author who anticipates your next step and obscurest the path, while never leading you into frustration.
Sumdoku Puzzles
Author: P Proof
Publisher:
ISBN:
Category :
Languages : en
Pages : 196
Book Description
Are You Searching For Sumdoku Puzzle Book? Then You Will Love This Book! Inside You Will Find Total 300 Sum-Doku Puzzles With Easy Medium And Hard Difficulty.Puzzles Are Printed On A White Paper, Two Sudoku puzzles per page. You will find solutions at the back of the book. If you love Sumdoku, You will enjoy solving these Puzzles! Check out our PuzzleProof author page for more Sudoku Puzzle books for various difficulty levels.
Publisher:
ISBN:
Category :
Languages : en
Pages : 196
Book Description
Are You Searching For Sumdoku Puzzle Book? Then You Will Love This Book! Inside You Will Find Total 300 Sum-Doku Puzzles With Easy Medium And Hard Difficulty.Puzzles Are Printed On A White Paper, Two Sudoku puzzles per page. You will find solutions at the back of the book. If you love Sumdoku, You will enjoy solving these Puzzles! Check out our PuzzleProof author page for more Sudoku Puzzle books for various difficulty levels.
Math-Infused Sudoku
Author: David Nacin
Publisher: American Mathematical Soc.
ISBN: 9781470450908
Category : Mathematics
Languages : en
Pages : 0
Book Description
Far sizedoku -- Distance three sudoku -- Meandoku -- Divisidoku -- Star sumdoku -- Parity adjoku -- Even mindoku -- Near sizedoku -- Zoodoku.
Publisher: American Mathematical Soc.
ISBN: 9781470450908
Category : Mathematics
Languages : en
Pages : 0
Book Description
Far sizedoku -- Distance three sudoku -- Meandoku -- Divisidoku -- Star sumdoku -- Parity adjoku -- Even mindoku -- Near sizedoku -- Zoodoku.
Sudoku Stories
Author: Oscar Seurat
Publisher: Quadrature Books
ISBN: 9780991323524
Category :
Languages : en
Pages : 358
Book Description
Whether you just wanted to start your Sudoku adventure or add magic to a long-established habit, this book is intended for you. You will find here 101 specially designed puzzles accompanied by mini-essays on a wide variety of entertaining topics. The distinctive puzzles serve as illustrations to the popular articles and, in return, the articles give life back to the objects depicted in the puzzles. Did you know, for example, that Archimedes, unhappy with Apollonius of Perga finding a better approximation to than his 22/7, threw down the mathematical gauntlet in the form of the formidable "Cattle Problem"? And that to ensure that no one, Apollonius included, could solve the riddle, Archimedes so devised the problem that its smallest solution had 206,545 digits? Sudoku Stories will provide you with a unique puzzle-solving experience in the company of James Bond, Harry Houdini, Sherlock Holmes, space explorers, Spanish "Conquistadores," lightning bugs and electrical plugs and the rest of the 101 characters, animals and objects of note. Pocket Edition, Black & White, Trim Size: 5'' x 8'' A selection of the book's puzzles can be played free on SudokuStories.com.
Publisher: Quadrature Books
ISBN: 9780991323524
Category :
Languages : en
Pages : 358
Book Description
Whether you just wanted to start your Sudoku adventure or add magic to a long-established habit, this book is intended for you. You will find here 101 specially designed puzzles accompanied by mini-essays on a wide variety of entertaining topics. The distinctive puzzles serve as illustrations to the popular articles and, in return, the articles give life back to the objects depicted in the puzzles. Did you know, for example, that Archimedes, unhappy with Apollonius of Perga finding a better approximation to than his 22/7, threw down the mathematical gauntlet in the form of the formidable "Cattle Problem"? And that to ensure that no one, Apollonius included, could solve the riddle, Archimedes so devised the problem that its smallest solution had 206,545 digits? Sudoku Stories will provide you with a unique puzzle-solving experience in the company of James Bond, Harry Houdini, Sherlock Holmes, space explorers, Spanish "Conquistadores," lightning bugs and electrical plugs and the rest of the 101 characters, animals and objects of note. Pocket Edition, Black & White, Trim Size: 5'' x 8'' A selection of the book's puzzles can be played free on SudokuStories.com.
Proceedings of the Second International Conference on Computational Intelligence and Informatics
Author: Vikrant Bhateja
Publisher: Springer
ISBN: 9811082286
Category : Technology & Engineering
Languages : en
Pages : 722
Book Description
The volume contains 69 high quality papers presented at International Conference on Computational Intelligence and Informatics (ICCII 2017). The conference was held during 25-27, September, 2017 at Department of Computer Science and Engineering, JNTUHCEH, Hyderabad, Telangana, India. This volume contains papers mainly focused on data mining, wireless sensor networks, parallel computing, image processing, network security, MANETS, natural language processing, and internet of things.
Publisher: Springer
ISBN: 9811082286
Category : Technology & Engineering
Languages : en
Pages : 722
Book Description
The volume contains 69 high quality papers presented at International Conference on Computational Intelligence and Informatics (ICCII 2017). The conference was held during 25-27, September, 2017 at Department of Computer Science and Engineering, JNTUHCEH, Hyderabad, Telangana, India. This volume contains papers mainly focused on data mining, wireless sensor networks, parallel computing, image processing, network security, MANETS, natural language processing, and internet of things.