Author: Team Orange
Publisher: Orange Education Pvt Ltd
ISBN: 9395141182
Category : Computers
Languages : en
Pages : 128
Book Description
Computer Science Textbook Designed for Joyful Learning KEY FEATURES ? National Education Policy 2020 ? Find on Google: This section asks a quick question from the present world. ? Pure Fact: This presents a 100% pure fact with a numerical data. ? Video Based Question: This is an interactive question to be attempted after watching a small video accessible on the QR Code. ? Coding Zone: This presents a quick insight into coding concepts. ? Career Here: This section indicates the possible career aspects on pursuing similar topics. DESCRIPTION Computers have become an integral part of our education system. Computer Science is now not limited to just teaching definitions and commands. Instead, it helps the learners to understand and appreciate the varied uses of computers and its vast applications. Trackpad iPRO (Ver. 4.0) series based on Windows 10 and MS Office 2019 is comprehensively designed as per the new ICSE syllabus. We believe computer education is a hands-on subject and too much of bookish knowledge can take away the pleasure of learning. All these points have been kept in mind while designing this book and to produce the content that is not only appealing but also challenging to the students. The topics in the book have been hand picked after extensive research by a team of experts on the subject based on the utility, interest, skill, and basic and trending applications in the global market. We have designed the lessons in such a way that they can be well integrated with other subjects. Step by step approach will make it simple and easy for our students to grasp the concepts. Relevance of the topics was of prime importance throughout the compilation of the book. Learning is done best when its fun-filled and activity-based. To ensure that the content intrigues the students at all times and keeps them interested throughout the course of the book, we have included interesting key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Reboot, One Touch Learn, Lets Do It, Crack The Code, Hands-On, Fun In Lab, Teachers Corner, Worksheet, Test Sheet, Project, Speech Drill, Supplement Pages and Glossary. These features will ensure better learning, assessment, and evaluation and enable children to take their knowledge beyond the classroom. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. We hope that the book contributes to the progressive development of computer aided education system and prepares our students for all upcoming challenges. We want the children to learn the concepts not only for the purpose of gaining knowledge but also to be able to find their applications. This will enable them to enrich the quality of their lives as well as others. WHAT WILL YOU LEARN You will learn about: ? Fundamentals of computers ? ICT Tools ? Computational Thinking ? Coding and Artificial Intelligence ? Tux Paint ? Touch Typing WHO THIS BOOK IS FOR Grade - 1 TABLE OF CONTENTS 1. ComputerA Machine 2. Uses of a Computer 3. Parts of a Computer 4. Using ComputersDos and Donts 5. Computer Mouse 6. Storage Devices 7. Using the Keyboard Project Explore More The CT Corner (Shapes and Patterns) The AI Corner (Artificial Intelligence) Speech Drill OGO Cyber Sample Questions Glossary
Trackpad iPro Ver. 4.0 Class 1
Author: Team Orange
Publisher: Orange Education Pvt Ltd
ISBN: 9395141182
Category : Computers
Languages : en
Pages : 128
Book Description
Computer Science Textbook Designed for Joyful Learning KEY FEATURES ? National Education Policy 2020 ? Find on Google: This section asks a quick question from the present world. ? Pure Fact: This presents a 100% pure fact with a numerical data. ? Video Based Question: This is an interactive question to be attempted after watching a small video accessible on the QR Code. ? Coding Zone: This presents a quick insight into coding concepts. ? Career Here: This section indicates the possible career aspects on pursuing similar topics. DESCRIPTION Computers have become an integral part of our education system. Computer Science is now not limited to just teaching definitions and commands. Instead, it helps the learners to understand and appreciate the varied uses of computers and its vast applications. Trackpad iPRO (Ver. 4.0) series based on Windows 10 and MS Office 2019 is comprehensively designed as per the new ICSE syllabus. We believe computer education is a hands-on subject and too much of bookish knowledge can take away the pleasure of learning. All these points have been kept in mind while designing this book and to produce the content that is not only appealing but also challenging to the students. The topics in the book have been hand picked after extensive research by a team of experts on the subject based on the utility, interest, skill, and basic and trending applications in the global market. We have designed the lessons in such a way that they can be well integrated with other subjects. Step by step approach will make it simple and easy for our students to grasp the concepts. Relevance of the topics was of prime importance throughout the compilation of the book. Learning is done best when its fun-filled and activity-based. To ensure that the content intrigues the students at all times and keeps them interested throughout the course of the book, we have included interesting key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Reboot, One Touch Learn, Lets Do It, Crack The Code, Hands-On, Fun In Lab, Teachers Corner, Worksheet, Test Sheet, Project, Speech Drill, Supplement Pages and Glossary. These features will ensure better learning, assessment, and evaluation and enable children to take their knowledge beyond the classroom. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. We hope that the book contributes to the progressive development of computer aided education system and prepares our students for all upcoming challenges. We want the children to learn the concepts not only for the purpose of gaining knowledge but also to be able to find their applications. This will enable them to enrich the quality of their lives as well as others. WHAT WILL YOU LEARN You will learn about: ? Fundamentals of computers ? ICT Tools ? Computational Thinking ? Coding and Artificial Intelligence ? Tux Paint ? Touch Typing WHO THIS BOOK IS FOR Grade - 1 TABLE OF CONTENTS 1. ComputerA Machine 2. Uses of a Computer 3. Parts of a Computer 4. Using ComputersDos and Donts 5. Computer Mouse 6. Storage Devices 7. Using the Keyboard Project Explore More The CT Corner (Shapes and Patterns) The AI Corner (Artificial Intelligence) Speech Drill OGO Cyber Sample Questions Glossary
Publisher: Orange Education Pvt Ltd
ISBN: 9395141182
Category : Computers
Languages : en
Pages : 128
Book Description
Computer Science Textbook Designed for Joyful Learning KEY FEATURES ? National Education Policy 2020 ? Find on Google: This section asks a quick question from the present world. ? Pure Fact: This presents a 100% pure fact with a numerical data. ? Video Based Question: This is an interactive question to be attempted after watching a small video accessible on the QR Code. ? Coding Zone: This presents a quick insight into coding concepts. ? Career Here: This section indicates the possible career aspects on pursuing similar topics. DESCRIPTION Computers have become an integral part of our education system. Computer Science is now not limited to just teaching definitions and commands. Instead, it helps the learners to understand and appreciate the varied uses of computers and its vast applications. Trackpad iPRO (Ver. 4.0) series based on Windows 10 and MS Office 2019 is comprehensively designed as per the new ICSE syllabus. We believe computer education is a hands-on subject and too much of bookish knowledge can take away the pleasure of learning. All these points have been kept in mind while designing this book and to produce the content that is not only appealing but also challenging to the students. The topics in the book have been hand picked after extensive research by a team of experts on the subject based on the utility, interest, skill, and basic and trending applications in the global market. We have designed the lessons in such a way that they can be well integrated with other subjects. Step by step approach will make it simple and easy for our students to grasp the concepts. Relevance of the topics was of prime importance throughout the compilation of the book. Learning is done best when its fun-filled and activity-based. To ensure that the content intrigues the students at all times and keeps them interested throughout the course of the book, we have included interesting key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Reboot, One Touch Learn, Lets Do It, Crack The Code, Hands-On, Fun In Lab, Teachers Corner, Worksheet, Test Sheet, Project, Speech Drill, Supplement Pages and Glossary. These features will ensure better learning, assessment, and evaluation and enable children to take their knowledge beyond the classroom. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. We hope that the book contributes to the progressive development of computer aided education system and prepares our students for all upcoming challenges. We want the children to learn the concepts not only for the purpose of gaining knowledge but also to be able to find their applications. This will enable them to enrich the quality of their lives as well as others. WHAT WILL YOU LEARN You will learn about: ? Fundamentals of computers ? ICT Tools ? Computational Thinking ? Coding and Artificial Intelligence ? Tux Paint ? Touch Typing WHO THIS BOOK IS FOR Grade - 1 TABLE OF CONTENTS 1. ComputerA Machine 2. Uses of a Computer 3. Parts of a Computer 4. Using ComputersDos and Donts 5. Computer Mouse 6. Storage Devices 7. Using the Keyboard Project Explore More The CT Corner (Shapes and Patterns) The AI Corner (Artificial Intelligence) Speech Drill OGO Cyber Sample Questions Glossary
Trackpad iPro Ver. 4.0 Class 7
Author: Team Orange
Publisher: Orange Education Pvt Ltd
ISBN: 9395141247
Category : Computers
Languages : en
Pages : 245
Book Description
Computer Science Textbook Designed for Joyful Learning KEY FEATURES ? National Education Policy 2020 ? Find on Google: This section asks a quick question from the present world. ? Pure Fact: This presents a 100% pure fact with a numerical data. ? Video Based Question: This is an interactive question to be attempted after watching a small video accessible on the QR Code. ? Coding Zone: This presents a quick insight into coding concepts. ? Career Here: This section indicates the possible career aspects on pursuing similar topics. DESCRIPTION Computers have become an integral part of our education system. Computer Science is now not limited to just teaching definitions and commands. Instead, it helps the learners to understand and appreciate the varied uses of computers and its vast applications. Trackpad iPRO (Ver. 4.0) series based on Windows 10 and MS Office 2019 is comprehensively designed as per the new ICSE syllabus. We believe computer education is a hands-on subject and too much of bookish knowledge can take away the pleasure of learning. All these points have been kept in mind while designing this book and to produce the content that is not only appealing but also challenging to the students. The topics in the book have been hand picked after extensive research by a team of experts on the subject based on the utility, interest, skill, and basic and trending applications in the global market. We have designed the lessons in such a way that they can be well integrated with other subjects. Step by step approach will make it simple and easy for our students to grasp the concepts. Relevance of the topics was of prime importance throughout the compilation of the book. Learning is done best when its fun-filled and activity-based. To ensure that the content intrigues the students at all times and keeps them interested throughout the course of the book, we have included interesting key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Reboot, One Touch Learn, Lets Do It, Crack The Code, Hands-On, Fun In Lab, Teachers Corner, Worksheet, Test Sheet, Project, Speech Drill, Supplement Pages and Glossary. These features will ensure better learning, assessment, and evaluation and enable children to take their knowledge beyond the classroom. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. We hope that the book contributes to the progressive development of computer aided education system and prepares our students for all upcoming challenges. We want the children to learn the concepts not only for the purpose of gaining knowledge but also to be able to find their applications. This will enable them to enrich the quality of their lives as well as others. WHAT WILL YOU LEARN You will learn about: ? Fundamentals of computers ? ICT Tools ? Computational Thinking ? Coding and Artificial Intelligence ? Tux Paint ? Touch Typing WHO THIS BOOK IS FOR Grade - 7 TABLE OF CONTENTS 1. ComputerHardware Components 2. Number System 3. Computer Virus 4. Ethics and Safety Measures in Computing 5. SpreadsheetsAn Introduction 6. More on Spreadsheets 7. Database and DBMSAn Introduction 8. More on Access 9. Lists and Tables in HTML 10. More on HTML Project Explore More ((Introduction to MySQL)) The CT Corner! (AI Around Us) OGO Cyber Sample Questions Glossary
Publisher: Orange Education Pvt Ltd
ISBN: 9395141247
Category : Computers
Languages : en
Pages : 245
Book Description
Computer Science Textbook Designed for Joyful Learning KEY FEATURES ? National Education Policy 2020 ? Find on Google: This section asks a quick question from the present world. ? Pure Fact: This presents a 100% pure fact with a numerical data. ? Video Based Question: This is an interactive question to be attempted after watching a small video accessible on the QR Code. ? Coding Zone: This presents a quick insight into coding concepts. ? Career Here: This section indicates the possible career aspects on pursuing similar topics. DESCRIPTION Computers have become an integral part of our education system. Computer Science is now not limited to just teaching definitions and commands. Instead, it helps the learners to understand and appreciate the varied uses of computers and its vast applications. Trackpad iPRO (Ver. 4.0) series based on Windows 10 and MS Office 2019 is comprehensively designed as per the new ICSE syllabus. We believe computer education is a hands-on subject and too much of bookish knowledge can take away the pleasure of learning. All these points have been kept in mind while designing this book and to produce the content that is not only appealing but also challenging to the students. The topics in the book have been hand picked after extensive research by a team of experts on the subject based on the utility, interest, skill, and basic and trending applications in the global market. We have designed the lessons in such a way that they can be well integrated with other subjects. Step by step approach will make it simple and easy for our students to grasp the concepts. Relevance of the topics was of prime importance throughout the compilation of the book. Learning is done best when its fun-filled and activity-based. To ensure that the content intrigues the students at all times and keeps them interested throughout the course of the book, we have included interesting key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Reboot, One Touch Learn, Lets Do It, Crack The Code, Hands-On, Fun In Lab, Teachers Corner, Worksheet, Test Sheet, Project, Speech Drill, Supplement Pages and Glossary. These features will ensure better learning, assessment, and evaluation and enable children to take their knowledge beyond the classroom. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. We hope that the book contributes to the progressive development of computer aided education system and prepares our students for all upcoming challenges. We want the children to learn the concepts not only for the purpose of gaining knowledge but also to be able to find their applications. This will enable them to enrich the quality of their lives as well as others. WHAT WILL YOU LEARN You will learn about: ? Fundamentals of computers ? ICT Tools ? Computational Thinking ? Coding and Artificial Intelligence ? Tux Paint ? Touch Typing WHO THIS BOOK IS FOR Grade - 7 TABLE OF CONTENTS 1. ComputerHardware Components 2. Number System 3. Computer Virus 4. Ethics and Safety Measures in Computing 5. SpreadsheetsAn Introduction 6. More on Spreadsheets 7. Database and DBMSAn Introduction 8. More on Access 9. Lists and Tables in HTML 10. More on HTML Project Explore More ((Introduction to MySQL)) The CT Corner! (AI Around Us) OGO Cyber Sample Questions Glossary
Trackpad iPro Ver. 4.0 Class 4
Author: Team Orange
Publisher: Orange Education Pvt Ltd
ISBN: 9395141212
Category : Computers
Languages : en
Pages : 162
Book Description
Computer Science Textbook Designed for Joyful Learning KEY FEATURES ? National Education Policy 2020 ? Find on Google: This section asks a quick question from the present world. ? Pure Fact: This presents a 100% pure fact with a numerical data. ? Video Based Question: This is an interactive question to be attempted after watching a small video accessible on the QR Code. ? Coding Zone: This presents a quick insight into coding concepts. ? Career Here: This section indicates the possible career aspects on pursuing similar topics. DESCRIPTION Computers have become an integral part of our education system. Computer Science is now not limited to just teaching definitions and commands. Instead, it helps the learners to understand and appreciate the varied uses of computers and its vast applications. Trackpad iPRO (Ver. 4.0) series based on Windows 10 and MS Office 2019 is comprehensively designed as per the new ICSE syllabus. We believe computer education is a hands-on subject and too much of bookish knowledge can take away the pleasure of learning. All these points have been kept in mind while designing this book and to produce the content that is not only appealing but also challenging to the students. The topics in the book have been handpicked after extensive research by a team of experts on the subject based on the utility, interest, skill, and basic and trending applications in the global market. We have designed the lessons in such a way that they can be well integrated with other subjects. Step by step approach will make it simple and easy for our students to grasp the concepts. Relevance of the topics was of prime importance throughout the compilation of the book. Learning is done best when its fun-filled and activity-based. To ensure that the content intrigues the students at all times and keeps them interested throughout the course of the book, we have included interesting key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Reboot, One Touch Learn, Lets Do It, Crack The Code, Hands-On, Fun In Lab, Teachers Corner, Worksheet, Test Sheet, Project, Speech Drill, Supplement Pages and Glossary. These features will ensure better learning, assessment, and evaluation and enable children to take their knowledge beyond the classroom. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. We hope that the book contributes to the progressive development of computer aided education system and prepares our students for all upcoming challenges. We want the children to learn the concepts not only for the purpose of gaining knowledge but also to be able to find their applications. This will enable them to enrich the quality of their lives as well as others. WHAT WILL YOU LEARN You will learn about: ? Fundamentals of computers ? ICT Tools ? Computational Thinking ? Coding and Artificial Intelligence ? Tux Paint ? Touch Typing WHO THIS BOOK IS FOR Grade - 4 TABLE OF CONTENTS 1. ComputersStorage and Memory Device 2. GUI Operating SystemDesktop Management 3. Editing in Word 2019 4. Formatting in Word 2019 5. The InternetWeb Browser 6. Introduction to PowerPoint 2019 7. Stepwise Thinking 8. Features of File Management Project Explore More (Managing Files and Folders) The CT Corner! (Visual Processing) The AI Corner! (History of Robots) OGO Cyber Sample Questions Glossary
Publisher: Orange Education Pvt Ltd
ISBN: 9395141212
Category : Computers
Languages : en
Pages : 162
Book Description
Computer Science Textbook Designed for Joyful Learning KEY FEATURES ? National Education Policy 2020 ? Find on Google: This section asks a quick question from the present world. ? Pure Fact: This presents a 100% pure fact with a numerical data. ? Video Based Question: This is an interactive question to be attempted after watching a small video accessible on the QR Code. ? Coding Zone: This presents a quick insight into coding concepts. ? Career Here: This section indicates the possible career aspects on pursuing similar topics. DESCRIPTION Computers have become an integral part of our education system. Computer Science is now not limited to just teaching definitions and commands. Instead, it helps the learners to understand and appreciate the varied uses of computers and its vast applications. Trackpad iPRO (Ver. 4.0) series based on Windows 10 and MS Office 2019 is comprehensively designed as per the new ICSE syllabus. We believe computer education is a hands-on subject and too much of bookish knowledge can take away the pleasure of learning. All these points have been kept in mind while designing this book and to produce the content that is not only appealing but also challenging to the students. The topics in the book have been handpicked after extensive research by a team of experts on the subject based on the utility, interest, skill, and basic and trending applications in the global market. We have designed the lessons in such a way that they can be well integrated with other subjects. Step by step approach will make it simple and easy for our students to grasp the concepts. Relevance of the topics was of prime importance throughout the compilation of the book. Learning is done best when its fun-filled and activity-based. To ensure that the content intrigues the students at all times and keeps them interested throughout the course of the book, we have included interesting key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Reboot, One Touch Learn, Lets Do It, Crack The Code, Hands-On, Fun In Lab, Teachers Corner, Worksheet, Test Sheet, Project, Speech Drill, Supplement Pages and Glossary. These features will ensure better learning, assessment, and evaluation and enable children to take their knowledge beyond the classroom. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. We hope that the book contributes to the progressive development of computer aided education system and prepares our students for all upcoming challenges. We want the children to learn the concepts not only for the purpose of gaining knowledge but also to be able to find their applications. This will enable them to enrich the quality of their lives as well as others. WHAT WILL YOU LEARN You will learn about: ? Fundamentals of computers ? ICT Tools ? Computational Thinking ? Coding and Artificial Intelligence ? Tux Paint ? Touch Typing WHO THIS BOOK IS FOR Grade - 4 TABLE OF CONTENTS 1. ComputersStorage and Memory Device 2. GUI Operating SystemDesktop Management 3. Editing in Word 2019 4. Formatting in Word 2019 5. The InternetWeb Browser 6. Introduction to PowerPoint 2019 7. Stepwise Thinking 8. Features of File Management Project Explore More (Managing Files and Folders) The CT Corner! (Visual Processing) The AI Corner! (History of Robots) OGO Cyber Sample Questions Glossary
Master Japanese: How to Learn Japanese Through Anywhere Immersion
Author: John Fotheringham
Publisher:
ISBN: 9780692181188
Category : Foreign Language Study
Languages : en
Pages : 616
Book Description
Learn Japanese when you want, where you want, and how you want. Ditch boring textbooks and expensive classes, and learn through Anywhere Immersion instead: it's more fun, more effective, more efficient, more convenient, more personalized, and less expensive. This step-by-step guide to independent language learning shows you: 1) How to immerse yourself in Japanese wherever you live; 2) How to learn Japanese by doing instead of studying; 3) How to optimize your time, timing, memory, and more, 4) How to conquer fear, master motivation, and build habits; and 5) How to choose the right resources, tools, and methods. Today's the day to stop wasting time and start making progress. Begin your learning journey with Master Japanese as your guide.
Publisher:
ISBN: 9780692181188
Category : Foreign Language Study
Languages : en
Pages : 616
Book Description
Learn Japanese when you want, where you want, and how you want. Ditch boring textbooks and expensive classes, and learn through Anywhere Immersion instead: it's more fun, more effective, more efficient, more convenient, more personalized, and less expensive. This step-by-step guide to independent language learning shows you: 1) How to immerse yourself in Japanese wherever you live; 2) How to learn Japanese by doing instead of studying; 3) How to optimize your time, timing, memory, and more, 4) How to conquer fear, master motivation, and build habits; and 5) How to choose the right resources, tools, and methods. Today's the day to stop wasting time and start making progress. Begin your learning journey with Master Japanese as your guide.
Ubiquitous Learning
Author: Bill Cope
Publisher: University of Illinois Press
ISBN: 0252090888
Category : Education
Languages : en
Pages : 298
Book Description
This collection seeks to define the emerging field of "ubiquitous learning," an educational paradigm made possible in part by the omnipresence of digital media, supporting new modes of knowledge creation, communication, and access. As new media empower practically anyone to produce and disseminate knowledge, learning can now occur at any time and any place. The essays in this volume present key concepts, contextual factors, and current practices in this new field. Contributors are Simon J. Appleford, Patrick Berry, Jack Brighton, Bertram C. Bruce, Amber Buck, Nicholas C. Burbules, Orville Vernon Burton, Timothy Cash, Bill Cope, Alan Craig, Lisa Bouillion Diaz, Elizabeth M. Delacruz, Steve Downey, Guy Garnett, Steven E. Gump, Gail E. Hawisher, Caroline Haythornthwaite, Cory Holding, Wenhao David Huang, Eric Jakobsson, Tristan E. Johnson, Mary Kalantzis, Samuel Kamin, Karrie G. Karahalios, Joycelyn Landrum-Brown, Hannah Lee, Faye L. Lesht, Maria Lovett, Cheryl McFadden, Robert E. McGrath, James D. Myers, Christa Olson, James Onderdonk, Michael A. Peters, Evangeline S. Pianfetti, Paul Prior, Fazal Rizvi, Mei-Li Shih, Janine Solberg, Joseph Squier, Kona Taylor, Sharon Tettegah, Michael Twidale, Edee Norman Wiziecki, and Hanna Zhong.
Publisher: University of Illinois Press
ISBN: 0252090888
Category : Education
Languages : en
Pages : 298
Book Description
This collection seeks to define the emerging field of "ubiquitous learning," an educational paradigm made possible in part by the omnipresence of digital media, supporting new modes of knowledge creation, communication, and access. As new media empower practically anyone to produce and disseminate knowledge, learning can now occur at any time and any place. The essays in this volume present key concepts, contextual factors, and current practices in this new field. Contributors are Simon J. Appleford, Patrick Berry, Jack Brighton, Bertram C. Bruce, Amber Buck, Nicholas C. Burbules, Orville Vernon Burton, Timothy Cash, Bill Cope, Alan Craig, Lisa Bouillion Diaz, Elizabeth M. Delacruz, Steve Downey, Guy Garnett, Steven E. Gump, Gail E. Hawisher, Caroline Haythornthwaite, Cory Holding, Wenhao David Huang, Eric Jakobsson, Tristan E. Johnson, Mary Kalantzis, Samuel Kamin, Karrie G. Karahalios, Joycelyn Landrum-Brown, Hannah Lee, Faye L. Lesht, Maria Lovett, Cheryl McFadden, Robert E. McGrath, James D. Myers, Christa Olson, James Onderdonk, Michael A. Peters, Evangeline S. Pianfetti, Paul Prior, Fazal Rizvi, Mei-Li Shih, Janine Solberg, Joseph Squier, Kona Taylor, Sharon Tettegah, Michael Twidale, Edee Norman Wiziecki, and Hanna Zhong.
The Darkroom Cookbook
Author: Steve Anchell
Publisher: CRC Press
ISBN: 1136092781
Category : Photography
Languages : en
Pages : 393
Book Description
The art of darkroom developing and printing will never go out of style. Master darkroom specialist Steve Anchell is back to prove it in this long-awaited third edition of his enormously successful Darkroom Cookbook. Packed with over 200 "recipes," some common and others rare gems, you'll discover something new every time you open this guide, whether you're new to the darkroom or have been making your own prints for years. In addition to the formulas, you'll find tons of useful information on developers, push-processing, where to get darkroom equipment, how to set up your own darkroom, how to work and play in your darkroom safely, and much more. This handy guide will become a constant companion for every darkroom enthusiast creating prints at home or in the studio. In addition to complete updates throughout to reflect changes in the availability of chemicals and equipment, this third edition contains all new information on: *Reversal processing *Enlarged negatives *Pyro formulas *Plus expanded sections on printing, pyro, and toning prints Also included for the first time are special technique contributions as well as stunning black and white imagery by Bruce Barnbaum, Rod Dresser, Jay Dusard, Patrick Gainer, Richard Garrod, Henry Gilpin, Gordon Hutchings, Sandy King, Les McLean, Saïd Nuseibeh, France Scully Osterman, Mark Osterman, Tim Rudman, Ryuijie, John Sexton, and John Wimberly. Be sure to visit www.darkroomcookbook.com to find useful links, an interactive user forum, and more! Steve Anchell is a photographer and author of The Variable Contrast Printing Manual, and co-author of The Film Developing Cookbook. He has been teaching darkroom and photography workshops since 1979. Steve is a member of the Freestyle Advisory Board of Photographic Professionals. "With its unrivalled collection of photographic formulae and easy to understand explanations of photographic processes, The Darkroom Cookbook has long been a favorite with darkroom workers everywhere. Now, with further additions to its formulary, more topics, and contributions by renowned darkroom experts, this new edition promises to be an indispensable Aladdin's Cave resource to darkroom enthusiasts of all levels. -Tim Rudman, photographer and author "The Darkroom Cookbook is an essential compendium of photographic information for anyone interested in high-quality darkroom work. -John Sexton, photographer
Publisher: CRC Press
ISBN: 1136092781
Category : Photography
Languages : en
Pages : 393
Book Description
The art of darkroom developing and printing will never go out of style. Master darkroom specialist Steve Anchell is back to prove it in this long-awaited third edition of his enormously successful Darkroom Cookbook. Packed with over 200 "recipes," some common and others rare gems, you'll discover something new every time you open this guide, whether you're new to the darkroom or have been making your own prints for years. In addition to the formulas, you'll find tons of useful information on developers, push-processing, where to get darkroom equipment, how to set up your own darkroom, how to work and play in your darkroom safely, and much more. This handy guide will become a constant companion for every darkroom enthusiast creating prints at home or in the studio. In addition to complete updates throughout to reflect changes in the availability of chemicals and equipment, this third edition contains all new information on: *Reversal processing *Enlarged negatives *Pyro formulas *Plus expanded sections on printing, pyro, and toning prints Also included for the first time are special technique contributions as well as stunning black and white imagery by Bruce Barnbaum, Rod Dresser, Jay Dusard, Patrick Gainer, Richard Garrod, Henry Gilpin, Gordon Hutchings, Sandy King, Les McLean, Saïd Nuseibeh, France Scully Osterman, Mark Osterman, Tim Rudman, Ryuijie, John Sexton, and John Wimberly. Be sure to visit www.darkroomcookbook.com to find useful links, an interactive user forum, and more! Steve Anchell is a photographer and author of The Variable Contrast Printing Manual, and co-author of The Film Developing Cookbook. He has been teaching darkroom and photography workshops since 1979. Steve is a member of the Freestyle Advisory Board of Photographic Professionals. "With its unrivalled collection of photographic formulae and easy to understand explanations of photographic processes, The Darkroom Cookbook has long been a favorite with darkroom workers everywhere. Now, with further additions to its formulary, more topics, and contributions by renowned darkroom experts, this new edition promises to be an indispensable Aladdin's Cave resource to darkroom enthusiasts of all levels. -Tim Rudman, photographer and author "The Darkroom Cookbook is an essential compendium of photographic information for anyone interested in high-quality darkroom work. -John Sexton, photographer
Distributed User Interfaces
Author: José A. Gallud
Publisher: Springer Science & Business Media
ISBN: 1447122712
Category : Computers
Languages : en
Pages : 200
Book Description
The recent advances in display technologies and mobile devices is having an important effect on the way users interact with all kinds of devices (computers, mobile devices, laptops, tablets, and so on). These are opening up new possibilities for interaction, including the distribution of the UI (User Interface) amongst different devices, and implies that the UI can be split and composed, moved, copied or cloned among devices running the same or different operating systems. These new ways of manipulating the UI are considered under the emerging topic of Distributed User Interfaces (DUIs). DUIs are concerned with the repartition of one of many elements from one or many user interfaces in order to support one or many users to carry out one or many tasks on one or many domains in one or many contexts of use – each context of use consisting of users, platforms, and environments. The 20 chapters in the book cover between them the state-of-the-art, the foundations, and original applications of DUIs. Case studies are also included, and the book culminates with a review of interesting and novel applications that implement DUIs in different scenarios.
Publisher: Springer Science & Business Media
ISBN: 1447122712
Category : Computers
Languages : en
Pages : 200
Book Description
The recent advances in display technologies and mobile devices is having an important effect on the way users interact with all kinds of devices (computers, mobile devices, laptops, tablets, and so on). These are opening up new possibilities for interaction, including the distribution of the UI (User Interface) amongst different devices, and implies that the UI can be split and composed, moved, copied or cloned among devices running the same or different operating systems. These new ways of manipulating the UI are considered under the emerging topic of Distributed User Interfaces (DUIs). DUIs are concerned with the repartition of one of many elements from one or many user interfaces in order to support one or many users to carry out one or many tasks on one or many domains in one or many contexts of use – each context of use consisting of users, platforms, and environments. The 20 chapters in the book cover between them the state-of-the-art, the foundations, and original applications of DUIs. Case studies are also included, and the book culminates with a review of interesting and novel applications that implement DUIs in different scenarios.
The SAGE Handbook of Learning
Author: David Scott
Publisher: SAGE
ISBN: 1473933609
Category : Education
Languages : en
Pages : 683
Book Description
"Profound and useful, readers will benefit from the systematic treatment of learning through superb scholarship. Cultural-philosophical-curricular-pedagogical-historical perspectives on learning, curriculum, pedagogy, and assessment, and learners make this collection unique." - Carol A. Mullen, Professor of Educational Leadership, Virginia Tech Learning is a fundamental topic in education. Combining traditional views of learning and learning theory with sociocultural and historical perspectives, this Handbook brings together original contributions from respected researchers who are leading figures in the field. The editors provide a insightful introduction to the topic, and the theories, frameworks, themes and issues discussed in the individual chapters are central to each and every learning episode. The Handbook is organized into four sections, each beginning with a short introduction: Philosophical, Sociological and Psychological Theories of Learning Models of Learning Learning, Curriculum, Pedagogy and Assessment Learning Dispositions, Life-Long Learning and Learning Environments
Publisher: SAGE
ISBN: 1473933609
Category : Education
Languages : en
Pages : 683
Book Description
"Profound and useful, readers will benefit from the systematic treatment of learning through superb scholarship. Cultural-philosophical-curricular-pedagogical-historical perspectives on learning, curriculum, pedagogy, and assessment, and learners make this collection unique." - Carol A. Mullen, Professor of Educational Leadership, Virginia Tech Learning is a fundamental topic in education. Combining traditional views of learning and learning theory with sociocultural and historical perspectives, this Handbook brings together original contributions from respected researchers who are leading figures in the field. The editors provide a insightful introduction to the topic, and the theories, frameworks, themes and issues discussed in the individual chapters are central to each and every learning episode. The Handbook is organized into four sections, each beginning with a short introduction: Philosophical, Sociological and Psychological Theories of Learning Models of Learning Learning, Curriculum, Pedagogy and Assessment Learning Dispositions, Life-Long Learning and Learning Environments
Handbook for Music Teachers
Author: University of London. Institute of Education
Publisher:
ISBN:
Category : Music
Languages : en
Pages : 664
Book Description
Publisher:
ISBN:
Category : Music
Languages : en
Pages : 664
Book Description
Running Linux
Author: Matt Welsh
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596002725
Category : Computers
Languages : en
Pages : 700
Book Description
Welsh's guide has everything users need to understand, install, and start using the Linux operating system. New topics covered include laptops, cameras, scanners, sound, multimedia, and more.
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596002725
Category : Computers
Languages : en
Pages : 700
Book Description
Welsh's guide has everything users need to understand, install, and start using the Linux operating system. New topics covered include laptops, cameras, scanners, sound, multimedia, and more.