Tombs of the Gods PDF Download

Are you looking for read ebook online? Search for your book and save it on your Kindle device, PC, phones or tablets. Download Tombs of the Gods PDF full book. Access full book title Tombs of the Gods by Kyle Weyburne. Download full books in PDF and EPUB format.

Tombs of the Gods

Tombs of the Gods PDF Author: Kyle Weyburne
Publisher: Kyle Weyburne
ISBN:
Category : History
Languages : en
Pages : 258

Book Description
We’ve completely misunderstood the purpose of the pyramids. They weren’t built primarily as tombs, instead they were intended to be used by Pharaoh while he was still alive. In very ancient times, the king was only allowed to rule for 30 years––then he’d be ritually killed! They didn’t want an old man in charge. One day, a Pharaoh was nearing his 30th year and decided he didn’t want to die, so came up with a set of rituals that would enable him to live on. It was called ‘Heb Sed’. This sacred ceremony was more than just a life-saver though, it also enabled the king to merge with the Sun-god. After death, Egyptian kings were believed to board the Sun-boat where they would shine down on their subjects for all eternity. However, many things could go awry in this process, particularly under the eyes of a successor. What if they bungled the funeral? What if they were a rival? Heb Sed enabled all this to occur while the king was still alive so that he could preside over proceedings, ensuring its success. And the bonus of being able to do this while alive is that some part of the Pharaoh would board the Sun-boat and in doing so, the king would become a divinity––the Pharaoh became a living God-king! But all this could only happen if they built a strange, pyramid-shaped structure to enable this potent magic to take place. So they built pyramids. And they got bigger and more magnificent with the passing of each King. This madness came to a head with Pharaoh Snefru who built two massive pyramids; the two biggest man-made structures in the World! How do you outdo this? While his son ‘Khufu’ only managed to build one pyramid, it was the most impressive structure ever built by humans. Still is, in my book. And yes, it might have functioned as his tomb, although Strabo and Diodorus swear black and blue that it wasn’t, however, it was entirely geared to the Sun-god, as you will find out... it was entirely geared for the King's Heb Sed. This book is the sequel to Architecture of Ra, but can be read independently of it. It also delves into the myths of Egypt as well as those of other cultures (Jason & the Argonauts, Icarus, Jonah, Thor, Hercules…). I don’t like calling these stories 'myths' because they actually belonged to living religions and to make that grade, the stories had to include information seminal to that culture. And if the texts contain this knowledge, then so did their religious buildings. The knowledge encoded in Egyptian legends is also encoded in their pyramids!

Tombs of the Gods

Tombs of the Gods PDF Author: Kyle Weyburne
Publisher: Kyle Weyburne
ISBN:
Category : History
Languages : en
Pages : 258

Book Description
We’ve completely misunderstood the purpose of the pyramids. They weren’t built primarily as tombs, instead they were intended to be used by Pharaoh while he was still alive. In very ancient times, the king was only allowed to rule for 30 years––then he’d be ritually killed! They didn’t want an old man in charge. One day, a Pharaoh was nearing his 30th year and decided he didn’t want to die, so came up with a set of rituals that would enable him to live on. It was called ‘Heb Sed’. This sacred ceremony was more than just a life-saver though, it also enabled the king to merge with the Sun-god. After death, Egyptian kings were believed to board the Sun-boat where they would shine down on their subjects for all eternity. However, many things could go awry in this process, particularly under the eyes of a successor. What if they bungled the funeral? What if they were a rival? Heb Sed enabled all this to occur while the king was still alive so that he could preside over proceedings, ensuring its success. And the bonus of being able to do this while alive is that some part of the Pharaoh would board the Sun-boat and in doing so, the king would become a divinity––the Pharaoh became a living God-king! But all this could only happen if they built a strange, pyramid-shaped structure to enable this potent magic to take place. So they built pyramids. And they got bigger and more magnificent with the passing of each King. This madness came to a head with Pharaoh Snefru who built two massive pyramids; the two biggest man-made structures in the World! How do you outdo this? While his son ‘Khufu’ only managed to build one pyramid, it was the most impressive structure ever built by humans. Still is, in my book. And yes, it might have functioned as his tomb, although Strabo and Diodorus swear black and blue that it wasn’t, however, it was entirely geared to the Sun-god, as you will find out... it was entirely geared for the King's Heb Sed. This book is the sequel to Architecture of Ra, but can be read independently of it. It also delves into the myths of Egypt as well as those of other cultures (Jason & the Argonauts, Icarus, Jonah, Thor, Hercules…). I don’t like calling these stories 'myths' because they actually belonged to living religions and to make that grade, the stories had to include information seminal to that culture. And if the texts contain this knowledge, then so did their religious buildings. The knowledge encoded in Egyptian legends is also encoded in their pyramids!

Gods, Graves and Scholars

Gods, Graves and Scholars PDF Author: C.W. Ceram
Publisher: Vintage
ISBN: 0394743199
Category : Social Science
Languages : en
Pages : 568

Book Description
C.W. Ceram visualized archeology as a wonderful combination of high adventure, romance, history and scholarship, and this book, a chronicle of man's search for his past, reads like a dramatic narrative. We travel with Heinrich Schliemann as, defying the ridicule of the learned world, he actually unearths the remains of the ancient city of Troy. We share the excitement of Lord Carnarvon and Howard Carter as they first glimpse the riches of Tutankhamen's tomb, of George Smith when he found the ancient clay tablets that contained the records of the Biblical Flood. We rediscover the ruined splendors of the Hanging Gardens of Babylon, one of the wonders of the ancient wold; of Chichen Itza, the abandoned pyramids of the Maya: and the legendary Labyrinth of tile Minotaur in Crete. Here is much of the history of civilization and the stories of the men who rediscovered it. Illustrated with drawings, maps, and photographs

Tomb of Annihilation

Tomb of Annihilation PDF Author: Dungeons & Dragons
Publisher: National Geographic Books
ISBN: 0786966106
Category : Games & Activities
Languages : en
Pages : 0

Book Description
Dare to defy death in this adventure for the world’s greatest roleplaying game The talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who’s ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied. When they finally succumb, they can’t be raised–and neither can anyone else, regardless of whether they’ve ever received that miracle in the past. Temples and scholars of divine magic are at a loss to explain a curse that has affected the entire region, and possibly the entire world. The cause is a necromantic artifact called the Soulmonger, which is located somewhere in Chult, a mysterious peninsula far to the south, ringed with mountains and choked with rain forests. • An adventure for characters of levels 1 – 11, Tomb of Annihilation provides the Dungeon Master with the core adventure needed to create an exciting and memorable play experience. • Expands on the Forgotten Realms setting of Chult, providing extensive detail on the hidden peninsula, and includes a large pull-out map of the region. • Fans of the DUNGEONS & DRAGONS® Roleplaying Game can expand and enhance their experience by participating in the D&D Adventurers LeagueTM organized play program while playing this adventure. • Adventure design by Christopher Perkins, Will Doyle, and Steve Winter, with additional design by Adam Lee. • Story consulting by the award-winning creator of Adventure Time, Pendleton Ward. The leader in providing contemporary fantasy entertainment, Dungeons & Dragons is the wellspring for the entire modern game industry, digital as well as analog. This newest edition draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide.

Book of the Dead

Book of the Dead PDF Author: Foy Scalf
Publisher: Oriental Institute Press
ISBN: 9781614910381
Category : Book of the dead
Languages : en
Pages : 0

Book Description
Discover how the ancient Egyptians controlled their immortal destiny! This book, edited by Foy Scalf, explores what the Book of the Dead was believed to do, how it worked, how it was made, and what happened to it.

Gods, Graves, and Scholars

Gods, Graves, and Scholars PDF Author: C. W. Ceram
Publisher:
ISBN:
Category : Archaeology
Languages : en
Pages :

Book Description


Egyptian Gods, Heroes, and Mythology

Egyptian Gods, Heroes, and Mythology PDF Author: Tammy Gagne
Publisher: ABDO
ISBN: 153217067X
Category : Juvenile Nonfiction
Languages : en
Pages : 51

Book Description
Osiris, the god of the dead; the catlike goddess Bastet; and the imposing sphinx are well-known subjects of Egyptian mythology. Egyptian Gods, Heroes, and Mythology explores the gods, heroes, creatures, and stories of Egyptian mythology, in addition to examining their influence today. Aligned to Common Core Standards and correlated to state standards. Core Library is an imprint of Abdo Publishing, a division of ABDO.

Tomb Explorers

Tomb Explorers PDF Author: Nicola Barber
Publisher: Capstone
ISBN: 1410969282
Category : Juvenile Nonfiction
Languages : en
Pages : 86

Book Description
'Tomb Explorers' examines the hunt for and discovery of ancient tombs, and the valuable treasures they hold, whether that be gold and jewels, or important artifacts that offer us a window on to the past. Part of the Treasure Hunters series, 'Tomb Explorers' offers a crosscurricular mix of science & technology and history & civilizations, with a fun, dramatic approach. Tombs covered in the book include that of Tutankhamun, the Sumerian royal tombs of Ur, the Terracotta Army of ancient China, and the Mayan tombs of Palanque in the Mexican Rainforest, and the Oseberg ship burial. The book also looks at the motives for these searches, and the importance of responsible archaeology: were the treasure hunters driven by personal greed or glory, or did they embark on their quest with a historical interest and a desire to preserve the lost treasures?

The Egyptian Book of Gates

The Egyptian Book of Gates PDF Author: Theodor Abt
Publisher: Daimon
ISBN: 9783952571309
Category :
Languages : en
Pages : 0

Book Description
The Egyptian Book of Gates is the second large Pharaonic Book of the Afterlife after The Egyptian Amduat. The revised English translation is based on the German edition, edited by Erik Hornung. The hieroglyphs and transcriptions are given on the basis of a collation of the extant texts found in different tombs. The main illustrations of the text come from the sarcophagus of Seti I. The 100 scenes of the Book of Gates are furthermore represented with one or more colored illustrations, originating from different sources. With an Introduction by Theodor Abt. Contains Bibliography and Index.

House of Eternity

House of Eternity PDF Author: John K. McDonald
Publisher: Getty Publications
ISBN: 0892364157
Category : Art
Languages : en
Pages : 124

Book Description
Nefertari, the favorite queen of Rameses II, was buried about 3,200 years ago in the most exquisitely decorated tomb in Egypt's Valley of the Queens. Discovered in 1904 by Italian explorer Ernesto Schiaparelli, the tomb had deteriorated to a disastrous extent when emergency consolidation began in 1986. The six-year conservation project of the GCI and the Egyptian Antiquities Organization was completed in 1992. In this fascinating exploration of the tomb, John McDonald takes the reader through each chamber, describing the hieroglyphic messages depicted in the brilliant wall paintings and discussing the images within the context of Egyptian beliefs. He also offers insights into the life of Nefertari, the development and symbolism of royal tombs, and the construction and decoration of the tombs. House of Eternity is illustrated with historic black-and-white images and more recent color photographs that reveal the vibrant beauty of the wall paintings. In November 1995 the tomb was reopened to the public. Because of the potential for damage and deterioration to the fragile wall paintings caused by increased humidity, carbon dioxide, and microbiological activity introduced by visitors to the tomb, the number permitted to enter daily is strictly controlled by the Egyptian authorities. This book results from a desire of the GCI to enrich visitors' experience by providing a detailed descriptive walk-through of the tomb while conveying a strong message regarding the need for conservation and continuous monitoring to ensure the long-term survival of the tomb's paintings. Visitors to the tomb and the armchair traveler alike will find House of Eternity to be an excellent resource for understanding Nefertari's journey to the afterlife and for appreciating the extraordinary depictions of that journey on the walls of Nefertari's tomb.

The Crocodile Tomb

The Crocodile Tomb PDF Author: Michelle Paver
Publisher: Penguin
ISBN: 0698407911
Category : Juvenile Fiction
Languages : en
Pages : 194

Book Description
Readers of Peter Lerangis’s Seven Wonders and Brandon Mull’s Five Kingdoms will love the mesmerizing Egyptian setting in the fourth installment of this epic survival story series Hylas and Pirra finally arrive in Egypt, only to find that the dagger Userref guarded is missing. Even worse, Telamon and the Crows are also in Egypt to hunt for the dagger, and they'll stop at nothing until they get what they've come for. But when Hylas realizes where the dagger is hidden—in Egypt’s ancient tombs, buried with the restless souls of the dead—it's going to take all of his courage to slip inside. And as his otherworldly visions grow stronger, Hylas isn't confident that he'll have the strength to make it out alive. With Havoc the lioness and Echo the falcon at their sides, Hylas and Pirra must rescue the dagger and make a daring escape...before the gods of Egypt consume them all.