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Title Design Essentials for Film and Video

Title Design Essentials for Film and Video PDF Author: Mary Plummer
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 200

Book Description
One DVD in pocket.

Title Design Essentials for Film and Video

Title Design Essentials for Film and Video PDF Author: Mary Plummer
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 200

Book Description
One DVD in pocket.

Creative Motion Graphic Titling for Film, Video, and the Web

Creative Motion Graphic Titling for Film, Video, and the Web PDF Author: Yael Braha
Publisher: Taylor & Francis
ISBN: 0240814193
Category : Performing Arts
Languages : en
Pages : 411

Book Description
Captivate your audience and enhance your storytelling with this tutorial based 4-color cookbook, featuring dozens of solutions to your titling needs. Each chapter includes case studies and interviews with the pros, lending cutting insight and lessons learned that will have you creating inspired title sequences in no time. The book features genre-based tutorial sections, with step by step instructions for creating effective horror, comedy, drama, and suspense titling sequences. Tutorials for creating some of the most popular title sequences in blockbuster movies are included (Se7en, The Sopranos, 24, The Matrix). Other tutorials teach you how to effectively use sound and VFX in your titles, and also included is instruction on editing your title sequence. These techniques, as well as chapters on the essentials of typography allow you to apply these lessons to your title sequence regardless of whether it's for TV, the web, or digital signage. Also included is a DVD with sample clips, as well as project files that allow you to refine the techniques you learned in the book. As an added bonus we've included 3 titling chapters from other Focal books, with specific instructions on titling within certain software applications. Cover images provided by MK12, from The Alphabet Conspiracy. Learn more at www.MK12.com

Uncredited

Uncredited PDF Author: Gemma Solana
Publisher: Gingko Press
ISBN: 9781584235378
Category : Design
Languages : en
Pages : 0

Book Description
This publication examines how opening sequences in films, classic and contemporary, act as hooks to draw the viewer into the film, showing frame by frame how graphics, type and animation are used to create atmosphere, set tone, and lend impact to movies. From Hitchcock and Godard to Tarantino, Luc Besson, and Tim Burton, this large format coffee table book finally illuminates this critical role designers play in filmmaking and gives credit to those that often go uncredited.

Motion Graphics

Motion Graphics PDF Author: Steve Curran
Publisher: Rockport Publishers
ISBN: 1564966461
Category : Commercial art
Languages : en
Pages : 198

Book Description
"Motion Graphics explores the process of animated graphic design. From the stunning broadcast of Pittard Sullivan, the cutting-edge cool of work from The Attik to the bold, independent film-title designs of BUREAU, this book presents the individuals and designs creating work that is among the best motion graphic design for television and film." -book jacket.

Game Design Essentials

Game Design Essentials PDF Author: Briar Lee Mitchell
Publisher: John Wiley & Sons
ISBN: 1118239334
Category : Computers
Languages : en
Pages : 319

Book Description
An easy-to-follow primer on the fundamentals of digital game design The quickly evolving mobile market is spurring digital game creation into the stratosphere, with revenue from games exceeding that of the film industry. With this guide to the basics, you'll get in on the game of digital game design while you learn the skills required for storyboarding, character creation, environment creation, level design, programming, and testing. Teaches basic skill sets in the context of current systems, genres, and game-play styles Demonstrates how to design for different sectors within gaming including console, PC, handheld, and mobile Explores low-poly modeling for game play Addresses character and prop animation, lighting and rendering, and environment design Discusses the path from concept to product, including pre- and post-production Includes real-world scenarios and interviews with key studio and industry professionals With Game Design Essentials, you'll benefit from a general-but-thorough overview of the core art and technology fundamentals of digital game design for the 21st century.

Filmmaking Essentials for Photographers

Filmmaking Essentials for Photographers PDF Author: Eduardo Angel
Publisher: Rocky Nook, Inc.
ISBN: 1681981645
Category : Photography
Languages : en
Pages : 303

Book Description


Design for Motion

Design for Motion PDF Author: Austin Shaw
Publisher: CRC Press
ISBN: 1317607775
Category : Art
Languages : en
Pages : 346

Book Description
Plumb the depths of core motion design fundamentals and harness the essential techniques of this diverse and innovative medium. Combine basic art and design principles with creative storytelling to create compelling style frames, design boards, and motion design projects. Here, in one volume, Austin Shaw covers all the principles any serious motion designer needs to know in order to make their artistic visions a reality and confidently produce compositions for clients, including: Illustration techniques Typography Compositing Cinematography Incorporating 3D elements Matte painting Concept development, and much more Lessons are augmented by illustrious full color imagery and practical exercises, allowing you to put the techniques covered into immediate practical context. Industry leaders and pioneers, including Karin Fong, Bradley G Munkowitz (GMUNK), Will Hyde, Erin Sarofsky, Danny Yount, and many more, contribute their professional perspectives, share personal stories, and provide visual examples of their work. Additionally, a robust companion website (www.focalpress.com/cw/shaw) features project files, video tutorials, bonus PDFs, and rolling updates to keep you informed on the latest developments in the field.

Design Essentials for the Motion Media Artist

Design Essentials for the Motion Media Artist PDF Author: Angie Taylor
Publisher: Taylor & Francis
ISBN: 1136136851
Category : Computers
Languages : en
Pages : 395

Book Description
Master the fundamental concepts and techniques of motion media design so you can apply--and occasionally break--the rules to achieve your communication goals. This authoritative guide presents all of the design essentials in an engaging and inspiring way. Each principle is explained with text, illustration and photography where necessary. An accompanying website will contain any necessary digital files for download, updates and links to other resources.

Impeccable Scene Design for Game, Animation and Film

Impeccable Scene Design for Game, Animation and Film PDF Author: Weiye Yin
Publisher: Cypi Press
ISBN: 9780956288080
Category : Animation (Cinematography).
Languages : en
Pages : 0

Book Description
Just as a landscape without a human element can be stark or impersonal, a character without an adequate setting deprives ones perception of context. Whether in animation, film or video game production, it takes a unique skill set to generate background art that compliments but does not compete with the actors employed or the creative output of character designers. Impeccable Scene Design presents in a cohesive manner the fundamental elements in the development of effective scene design, as well as the necessary tools and skill sets. Ranging from the basics of concept, perspective and composition to the key components that make up a scene: landscapes, environments, cityscapes, atmosphere and still objects - this book is a tremendous resource. Includes invaluable advice on client negotiation, tools and software that makes this title a must for students, teachers and practitioners alike.

Understanding by Design

Understanding by Design PDF Author: Grant P. Wiggins
Publisher: ASCD
ISBN: 1416600353
Category : Education
Languages : en
Pages : 383

Book Description
What is understanding and how does it differ from knowledge? How can we determine the big ideas worth understanding? Why is understanding an important teaching goal, and how do we know when students have attained it? How can we create a rigorous and engaging curriculum that focuses on understanding and leads to improved student performance in today's high-stakes, standards-based environment? Authors Grant Wiggins and Jay McTighe answer these and many other questions in this second edition of Understanding by Design. Drawing on feedback from thousands of educators around the world who have used the UbD framework since its introduction in 1998, the authors have greatly revised and expanded their original work to guide educators across the K-16 spectrum in the design of curriculum, assessment, and instruction. With an improved UbD Template at its core, the book explains the rationale of backward design and explores in greater depth the meaning of such key ideas as essential questions and transfer tasks. Readers will learn why the familiar coverage- and activity-based approaches to curriculum design fall short, and how a focus on the six facets of understanding can enrich student learning. With an expanded array of practical strategies, tools, and examples from all subject areas, the book demonstrates how the research-based principles of Understanding by Design apply to district frameworks as well as to individual units of curriculum. Combining provocative ideas, thoughtful analysis, and tested approaches, this new edition of Understanding by Design offers teacher-designers a clear path to the creation of curriculum that ensures better learning and a more stimulating experience for students and teachers alike.