Author: Alfred Edward Newton
Publisher: Boston : Little, Brown
ISBN:
Category : Book collecting
Languages : en
Pages : 436
Book Description
This Book-collecting Game
Author: Alfred Edward Newton
Publisher: Boston : Little, Brown
ISBN:
Category : Book collecting
Languages : en
Pages : 436
Book Description
Publisher: Boston : Little, Brown
ISBN:
Category : Book collecting
Languages : en
Pages : 436
Book Description
The Complete Pinball Book
Author: Marco Rossignoli
Publisher: Schiffer Pub Limited
ISBN: 9780764315862
Category : Antiques & Collectibles
Languages : en
Pages : 320
Book Description
This fantastic book tells the detailed history of pinball games from the 1930s to the 1990s, including the evolution of all sorts of game features--from flippers and bumpers to sound, scoring, and tilt mechanisms--all immersed in the complex and magnificent artwork characteristic of pinball machines. Pinball manufacturing giants like Gottlieb, Williams, and Bally are well represented, in addition to several lesser-known and foreign manufacturers. With a listing of over 3,000 games built to date, statistics, updated pricing information, and over 900 color photographs (including close-ups, flyers, images of rare prototypes, and games never before seen in print), this is essential for the libraries of all pinball lovers. The pinball machine is here to stay--due in part to the exponential increase in the number of serious collectors and enthusiasts. What other modern amusement machine can boast a longevity of over 60 years, withstanding the test of time and ever-changing technology, while maintaining its instantly recognizable form? The rolling, bouncing silver ball, as unpredictable as the flip of a coin or even life itself, has kept up with cutting-edge advancements in electronics, mechanics, and even computers, to amuse and test the skill of players worldwide!
Publisher: Schiffer Pub Limited
ISBN: 9780764315862
Category : Antiques & Collectibles
Languages : en
Pages : 320
Book Description
This fantastic book tells the detailed history of pinball games from the 1930s to the 1990s, including the evolution of all sorts of game features--from flippers and bumpers to sound, scoring, and tilt mechanisms--all immersed in the complex and magnificent artwork characteristic of pinball machines. Pinball manufacturing giants like Gottlieb, Williams, and Bally are well represented, in addition to several lesser-known and foreign manufacturers. With a listing of over 3,000 games built to date, statistics, updated pricing information, and over 900 color photographs (including close-ups, flyers, images of rare prototypes, and games never before seen in print), this is essential for the libraries of all pinball lovers. The pinball machine is here to stay--due in part to the exponential increase in the number of serious collectors and enthusiasts. What other modern amusement machine can boast a longevity of over 60 years, withstanding the test of time and ever-changing technology, while maintaining its instantly recognizable form? The rolling, bouncing silver ball, as unpredictable as the flip of a coin or even life itself, has kept up with cutting-edge advancements in electronics, mechanics, and even computers, to amuse and test the skill of players worldwide!
African game trails : an account of the African wanderings of an American hunter-naturalist
Author: Roosevelt, Theodore
Publisher: Best Books on
ISBN: 1623769760
Category : Africa, East
Languages : en
Pages : 606
Book Description
Publisher: Best Books on
ISBN: 1623769760
Category : Africa, East
Languages : en
Pages : 606
Book Description
ABC for Book Collectors
Author: John Carter
Publisher:
ISBN:
Category : Book collecting
Languages : en
Pages : 219
Book Description
Publisher:
ISBN:
Category : Book collecting
Languages : en
Pages : 219
Book Description
It's All a Game
Author: Tristan Donovan
Publisher: Macmillan
ISBN: 1250082730
Category : Games & Activities
Languages : en
Pages : 296
Book Description
“[A] timely book . . . a wonderfully entertaining trip around the board, through 4,000 years of game history.” —The Wall Street Journal Board games have been with us even longer than the written word. But what is it about this pastime that continues to captivate us well into the age of smartphones and instant gratification? In It’s All a Game, Tristan Donovan, British journalist and author of Replay: The History of Video Games, opens the box on the incredible and often surprising history and psychology of board games. He traces the evolution of the game across cultures, time periods, and continents, from the paranoid Chicago toy genius behind classics like Operation and Mouse Trap, to the role of Monopoly in helping prisoners of war escape the Nazis, and even the scientific use of board games today to teach artificial intelligence how to reason and how to win. With these compelling stories and characters, Donovan ultimately reveals why board games—from chess to Monopoly to Risk and more—have captured hearts and minds all over the world for generations. “Splendid . . . A quick and breezy read, it doesn’t just tell the fascinating stories of the (often struggling) individuals who created our favorite games. It also manages to convey the entire sweep of board game history, from the earliest forms of checkers to modern-day surprise hits like Settlers of Catan.” —Mashable “Artfully weaves together culture, business, and ways games impact society.” —Booklist “A fascinating and insightful discussion not only of games past, but the socioeconomic and historical factors that contributed to their popularity.” —Chicago Review of Books
Publisher: Macmillan
ISBN: 1250082730
Category : Games & Activities
Languages : en
Pages : 296
Book Description
“[A] timely book . . . a wonderfully entertaining trip around the board, through 4,000 years of game history.” —The Wall Street Journal Board games have been with us even longer than the written word. But what is it about this pastime that continues to captivate us well into the age of smartphones and instant gratification? In It’s All a Game, Tristan Donovan, British journalist and author of Replay: The History of Video Games, opens the box on the incredible and often surprising history and psychology of board games. He traces the evolution of the game across cultures, time periods, and continents, from the paranoid Chicago toy genius behind classics like Operation and Mouse Trap, to the role of Monopoly in helping prisoners of war escape the Nazis, and even the scientific use of board games today to teach artificial intelligence how to reason and how to win. With these compelling stories and characters, Donovan ultimately reveals why board games—from chess to Monopoly to Risk and more—have captured hearts and minds all over the world for generations. “Splendid . . . A quick and breezy read, it doesn’t just tell the fascinating stories of the (often struggling) individuals who created our favorite games. It also manages to convey the entire sweep of board game history, from the earliest forms of checkers to modern-day surprise hits like Settlers of Catan.” —Mashable “Artfully weaves together culture, business, and ways games impact society.” —Booklist “A fascinating and insightful discussion not only of games past, but the socioeconomic and historical factors that contributed to their popularity.” —Chicago Review of Books
The Game of Authors Compendium
Author: Stuart R Kaplan
Publisher:
ISBN: 9781646710591
Category :
Languages : en
Pages :
Book Description
This massive compendium reproduces in full color the graphics that appear on over 300 American editions of Authors Card Game dating from 1861 to the present. The collection by U.S. Games Systems also presents selected poems and popular phrases from forty 18th and 19th century authors. The Authors Compendium book is divided into five sections, starting with the Dr. Busby card games dating from 1843. The next section presents four different editions of the 1861 Authors Card Game. A selection of published writings from 19th century authors are included for the readers' enjoyment. The main section of the book reproduces the cards fronts and backs, portraits of the authors, and the charming box covers. The book also includes Authors Card Games from foreign language publishers, and other card games that employ the Authors method of game play. This historical book is for everyone interested in card games in general, and especially about the Authors Card Game. It is an invaluable reference work for researchers and libraries. Collectors will enjoy the opportunity to see so many Authors Card Games from a private collection never seen before in one location.
Publisher:
ISBN: 9781646710591
Category :
Languages : en
Pages :
Book Description
This massive compendium reproduces in full color the graphics that appear on over 300 American editions of Authors Card Game dating from 1861 to the present. The collection by U.S. Games Systems also presents selected poems and popular phrases from forty 18th and 19th century authors. The Authors Compendium book is divided into five sections, starting with the Dr. Busby card games dating from 1843. The next section presents four different editions of the 1861 Authors Card Game. A selection of published writings from 19th century authors are included for the readers' enjoyment. The main section of the book reproduces the cards fronts and backs, portraits of the authors, and the charming box covers. The book also includes Authors Card Games from foreign language publishers, and other card games that employ the Authors method of game play. This historical book is for everyone interested in card games in general, and especially about the Authors Card Game. It is an invaluable reference work for researchers and libraries. Collectors will enjoy the opportunity to see so many Authors Card Games from a private collection never seen before in one location.
My Big Art Show
Author: Susie Hodge
Publisher: National Geographic Books
ISBN: 050065039X
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
An exciting educational card game in which children interact with art history from the perspective of a gallery curator My Big Art Show is a thrilling game in which children curate their own art shows. Each card represents a work of art as well as key information, such as artist and date. The cards also use symbols and colors to indicate which movement and theme the work represents. There are twelve movements: Renaissance, Baroque, Neoclassicism, Romanticism, Realism, Impressionism, Post-Impressionism, Expressionism, Cubism, Futurism, Surrealism, and Pop Art, and six themes: People, Places, Objects, Animals, Story, and Religion. The aim of the main card game is to be the first to “put on a show,” or collect three and four of a kind. The game encourages children to become familiar with great art works and movements from the last five centuries, and helps them recognize the styles and themes that paintings share. The cards show reproductions of over fifty major works of art—by Michelangelo, Velázquez, Degas, Van Gogh, Kandinsky, Picasso, Dalí, Warhol, and others. An informative book supports the game by providing further information on the artworks and artists, answers to questions on the cards and alternative games to play.
Publisher: National Geographic Books
ISBN: 050065039X
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
An exciting educational card game in which children interact with art history from the perspective of a gallery curator My Big Art Show is a thrilling game in which children curate their own art shows. Each card represents a work of art as well as key information, such as artist and date. The cards also use symbols and colors to indicate which movement and theme the work represents. There are twelve movements: Renaissance, Baroque, Neoclassicism, Romanticism, Realism, Impressionism, Post-Impressionism, Expressionism, Cubism, Futurism, Surrealism, and Pop Art, and six themes: People, Places, Objects, Animals, Story, and Religion. The aim of the main card game is to be the first to “put on a show,” or collect three and four of a kind. The game encourages children to become familiar with great art works and movements from the last five centuries, and helps them recognize the styles and themes that paintings share. The cards show reproductions of over fifty major works of art—by Michelangelo, Velázquez, Degas, Van Gogh, Kandinsky, Picasso, Dalí, Warhol, and others. An informative book supports the game by providing further information on the artworks and artists, answers to questions on the cards and alternative games to play.
The Book Of Shells (Annotated)
Author:
Publisher:
ISBN: 9781677901678
Category :
Languages : en
Pages : 106
Book Description
This is the classic scientific book of shells and shell classifications. Updated for Ebook consumption and perfect for the young on the go field scientist or hobbyist.
Publisher:
ISBN: 9781677901678
Category :
Languages : en
Pages : 106
Book Description
This is the classic scientific book of shells and shell classifications. Updated for Ebook consumption and perfect for the young on the go field scientist or hobbyist.
Collecting Children's Books
Author: Jonathan Scott
Publisher: Diamond Publishing Group Limited
ISBN: 9780953260171
Category : Book collecting
Languages : en
Pages : 0
Book Description
This book contains a complete list of children's works by over 200 collectable authors and illustrators, and provides help in identifying the collectable editions of all the works listed. It also includes a guide to the value of every first edition.
Publisher: Diamond Publishing Group Limited
ISBN: 9780953260171
Category : Book collecting
Languages : en
Pages : 0
Book Description
This book contains a complete list of children's works by over 200 collectable authors and illustrators, and provides help in identifying the collectable editions of all the works listed. It also includes a guide to the value of every first edition.
The Inheritance Games Four-Book Collection
Author: Jennifer Lynn Barnes
Publisher: Little, Brown Books for Young Readers
ISBN: 0316582298
Category :
Languages : en
Pages : 1467
Book Description
OVER 4 MILLION COPIES SOLD OF THE #1 BESTSELLING SERIES! Fall in love with the series everyone is talking about with this ebook collection of the #1 New York Times bestselling Inheritance Games novels—plus a free bonus book! Avery Grambs has a plan for a better future: survive high school, win a scholarship, and get out. But her fortunes change in an instant when billionaire Tobias Hawthorne dies and leaves Avery virtually his entire fortune. The catch? Avery has no idea why—or even who Tobias Hawthorne is—and she must move into Hawthorne House and live alongside the four dazzling Hawthorne brothers. Every room in the sprawling, secret passage-filled Hawthorne House bears the deceased old man's touch—and his love of puzzles, riddles, and codes. Unfortunately for Avery, Hawthorne House is also occupied by the family that Tobias Hawthorne just dispossessed. This includes the four Hawthorne grandsons: dangerous, magnetic, brilliant boys who grew up with every expectation that one day, they would inherit billions. Heir apparent Grayson Hawthorne is convinced that Avery must be a conwoman, and he's determined to take her down. His brother, Jameson, views her as their grandfather's last hurrah: a twisted riddle, a puzzle to be solved. Caught in a world of wealth and privilege, with danger around every turn, Avery will have to play the game herself just to survive. With swoonworthy romance, deadly stakes, thrilling twists, juicy secrets, and billions of dollars hanging in the balance, read this "impossible to put down" (Buzzfeed) series all at once! And when you’ve finished, jump right into bonus book, The Naturals, another heart-pounding mystery with killer romance. This collection includes: The Inheritance Games The Hawthorne Legacy The Final Gambit The Brothers Hawthorne (with a sneak peek of Games Untold and The Grandest Game) Bonus! The Naturals
Publisher: Little, Brown Books for Young Readers
ISBN: 0316582298
Category :
Languages : en
Pages : 1467
Book Description
OVER 4 MILLION COPIES SOLD OF THE #1 BESTSELLING SERIES! Fall in love with the series everyone is talking about with this ebook collection of the #1 New York Times bestselling Inheritance Games novels—plus a free bonus book! Avery Grambs has a plan for a better future: survive high school, win a scholarship, and get out. But her fortunes change in an instant when billionaire Tobias Hawthorne dies and leaves Avery virtually his entire fortune. The catch? Avery has no idea why—or even who Tobias Hawthorne is—and she must move into Hawthorne House and live alongside the four dazzling Hawthorne brothers. Every room in the sprawling, secret passage-filled Hawthorne House bears the deceased old man's touch—and his love of puzzles, riddles, and codes. Unfortunately for Avery, Hawthorne House is also occupied by the family that Tobias Hawthorne just dispossessed. This includes the four Hawthorne grandsons: dangerous, magnetic, brilliant boys who grew up with every expectation that one day, they would inherit billions. Heir apparent Grayson Hawthorne is convinced that Avery must be a conwoman, and he's determined to take her down. His brother, Jameson, views her as their grandfather's last hurrah: a twisted riddle, a puzzle to be solved. Caught in a world of wealth and privilege, with danger around every turn, Avery will have to play the game herself just to survive. With swoonworthy romance, deadly stakes, thrilling twists, juicy secrets, and billions of dollars hanging in the balance, read this "impossible to put down" (Buzzfeed) series all at once! And when you’ve finished, jump right into bonus book, The Naturals, another heart-pounding mystery with killer romance. This collection includes: The Inheritance Games The Hawthorne Legacy The Final Gambit The Brothers Hawthorne (with a sneak peek of Games Untold and The Grandest Game) Bonus! The Naturals