Author: Douglas Lewin
Publisher: John Wiley & Sons
ISBN:
Category : Technology & Engineering
Languages : en
Pages : 402
Book Description
Theory and Design of Digital Computers
Author: Douglas Lewin
Publisher: John Wiley & Sons
ISBN:
Category : Technology & Engineering
Languages : en
Pages : 402
Book Description
Publisher: John Wiley & Sons
ISBN:
Category : Technology & Engineering
Languages : en
Pages : 402
Book Description
Digital Design for Print and Web
Author: John DiMarco
Publisher: John Wiley & Sons
ISBN: 0470639199
Category : Design
Languages : en
Pages : 405
Book Description
The all-inclusive guide—from theory to practice—for print and Web design Any well-conceived print or Web design features the dynamic interplay between visual artistry and technical skill. It becomes important, therefore, for the designer to cultivate an aesthetic eye as well as develop a high degree of computer savvy. By combining basic theory with hands-on technique, Digital Design for Print and Web takes the unique approach of uniting two subjects traditionally approached separately into one complete volume. As a result, you will gain a clearer understanding of the entire creative process, from project management to working with graphics to designing for print and, ultimately, the Web. In this book, you'll find: Full-color text and illustrated, step-by-step instruction supported by more than 75 video tutorials Coverage of professional software including the Adobe Creative Suite A wide variety of inspirational images from well-known designers Online full-length project assignments from entry level to advanced An ideal resource for design students or practitioners, Digital Design for Print and Web will show you to how to create more effectively and guide you on the path toward digital design mastery.
Publisher: John Wiley & Sons
ISBN: 0470639199
Category : Design
Languages : en
Pages : 405
Book Description
The all-inclusive guide—from theory to practice—for print and Web design Any well-conceived print or Web design features the dynamic interplay between visual artistry and technical skill. It becomes important, therefore, for the designer to cultivate an aesthetic eye as well as develop a high degree of computer savvy. By combining basic theory with hands-on technique, Digital Design for Print and Web takes the unique approach of uniting two subjects traditionally approached separately into one complete volume. As a result, you will gain a clearer understanding of the entire creative process, from project management to working with graphics to designing for print and, ultimately, the Web. In this book, you'll find: Full-color text and illustrated, step-by-step instruction supported by more than 75 video tutorials Coverage of professional software including the Adobe Creative Suite A wide variety of inspirational images from well-known designers Online full-length project assignments from entry level to advanced An ideal resource for design students or practitioners, Digital Design for Print and Web will show you to how to create more effectively and guide you on the path toward digital design mastery.
Applications of Optimal Control Theory to Computer Controller Design
Author: William S. Widnall
Publisher: MIT Press (MA)
ISBN:
Category : Computers
Languages : en
Pages : 232
Book Description
Publisher: MIT Press (MA)
ISBN:
Category : Computers
Languages : en
Pages : 232
Book Description
Digital Arithmetic
Author: Milos D. Ercegovac
Publisher: Elsevier
ISBN: 1558607986
Category : Computers
Languages : en
Pages : 736
Book Description
The authoritative reference on the theory and design practice of computer arithmetic.
Publisher: Elsevier
ISBN: 1558607986
Category : Computers
Languages : en
Pages : 736
Book Description
The authoritative reference on the theory and design practice of computer arithmetic.
Performance Modeling and Design of Computer Systems
Author: Mor Harchol-Balter
Publisher: Cambridge University Press
ISBN: 1107027500
Category : Computers
Languages : en
Pages : 573
Book Description
Written with computer scientists and engineers in mind, this book brings queueing theory decisively back to computer science.
Publisher: Cambridge University Press
ISBN: 1107027500
Category : Computers
Languages : en
Pages : 573
Book Description
Written with computer scientists and engineers in mind, this book brings queueing theory decisively back to computer science.
Digital Design Theory
Author: Helen Armstrong
Publisher: Chronicle Books
ISBN: 1616894954
Category : Design
Languages : en
Pages : 156
Book Description
Digital Design Theory bridges the gap between the discourse of print design and interactive experience by examining the impact of computation on the field of design. As graphic design moves from the creation of closed, static objects to the development of open, interactive frameworks, designers seek to understand their own rapidly shifting profession. Helen Armstrong's carefully curated introduction to groundbreaking primary texts, from the 1960s to the present, provides the background necessary for an understanding of digital design vocabulary and thought. Accessible essays from designers and programmers are by influential figures such as Ladislav Sutnar, Bruno Munari, Wim Crouwel, Sol LeWitt, Muriel Cooper, Zuzana Licko, Rudy VanderLans, John Maeda, Paola Antonelli, Luna Maurer, and Keetra Dean Dixon. Their topics range from graphic design's fascination with programmatic design, to early strivings for an authentic digital aesthetic, to the move from object-based design and to experience-based design. Accompanying commentary assesses the relevance of each excerpt to the working and intellectual life of designers.
Publisher: Chronicle Books
ISBN: 1616894954
Category : Design
Languages : en
Pages : 156
Book Description
Digital Design Theory bridges the gap between the discourse of print design and interactive experience by examining the impact of computation on the field of design. As graphic design moves from the creation of closed, static objects to the development of open, interactive frameworks, designers seek to understand their own rapidly shifting profession. Helen Armstrong's carefully curated introduction to groundbreaking primary texts, from the 1960s to the present, provides the background necessary for an understanding of digital design vocabulary and thought. Accessible essays from designers and programmers are by influential figures such as Ladislav Sutnar, Bruno Munari, Wim Crouwel, Sol LeWitt, Muriel Cooper, Zuzana Licko, Rudy VanderLans, John Maeda, Paola Antonelli, Luna Maurer, and Keetra Dean Dixon. Their topics range from graphic design's fascination with programmatic design, to early strivings for an authentic digital aesthetic, to the move from object-based design and to experience-based design. Accompanying commentary assesses the relevance of each excerpt to the working and intellectual life of designers.
Computer Graphics: Theory and Practical
Author: Dr. Pulasthi Gunawardhana
Publisher: Scientific Research Publishing, Inc. USA
ISBN: 1618969021
Category : Art
Languages : zh-CN
Pages : 89
Book Description
“Computer graphics refers to using a computer to create or manipulate any kind of picture, image, or diagram”. The process and art of combining text and graphics and communicating an effective message in the design of logos, graphics, brochures, newsletters, posters, signs, and any other types of visual communications. The five elements of lines, shapes, mass, texture, and colour are the building blocks of design for desktop publishers. Sometimes a designer uses a line alone to divide or unite elements on a page. Lines can denote direction of movement (as in diagonal lines and arrows) or provide an anchor to hold elements on a page (such as lines at the top, bottom, or sides of a page).
Publisher: Scientific Research Publishing, Inc. USA
ISBN: 1618969021
Category : Art
Languages : zh-CN
Pages : 89
Book Description
“Computer graphics refers to using a computer to create or manipulate any kind of picture, image, or diagram”. The process and art of combining text and graphics and communicating an effective message in the design of logos, graphics, brochures, newsletters, posters, signs, and any other types of visual communications. The five elements of lines, shapes, mass, texture, and colour are the building blocks of design for desktop publishers. Sometimes a designer uses a line alone to divide or unite elements on a page. Lines can denote direction of movement (as in diagonal lines and arrows) or provide an anchor to hold elements on a page (such as lines at the top, bottom, or sides of a page).
Design of Digital Computers
Author: Hans W. Gschwind
Publisher: Springer
ISBN: 366238101X
Category : Science
Languages : en
Pages : 538
Book Description
Publisher: Springer
ISBN: 366238101X
Category : Science
Languages : en
Pages : 538
Book Description
High-Speed Digital System Design
Author: Stephen H. Hall
Publisher: Wiley-IEEE Press
ISBN:
Category : Computers
Languages : en
Pages : 376
Book Description
The importance of interconnect design - Ideal transmission line fundamentals - Crosstalk - Nonideal interconnect issues - Connectors, packages, and vias - Nonideal return paths, simultaneous switching noise, and power delivery - Buffer modeling - Digital timing analysis - Design methodologies - Radiated emissions compliance and system noise minimization - High-speed measurement techniques.
Publisher: Wiley-IEEE Press
ISBN:
Category : Computers
Languages : en
Pages : 376
Book Description
The importance of interconnect design - Ideal transmission line fundamentals - Crosstalk - Nonideal interconnect issues - Connectors, packages, and vias - Nonideal return paths, simultaneous switching noise, and power delivery - Buffer modeling - Digital timing analysis - Design methodologies - Radiated emissions compliance and system noise minimization - High-speed measurement techniques.
Computer Organization and Design RISC-V Edition
Author: David A. Patterson
Publisher: Morgan Kaufmann
ISBN: 0128122765
Category : Computers
Languages : en
Pages : 700
Book Description
The new RISC-V Edition of Computer Organization and Design features the RISC-V open source instruction set architecture, the first open source architecture designed to be used in modern computing environments such as cloud computing, mobile devices, and other embedded systems. With the post-PC era now upon us, Computer Organization and Design moves forward to explore this generational change with examples, exercises, and material highlighting the emergence of mobile computing and the Cloud. Updated content featuring tablet computers, Cloud infrastructure, and the x86 (cloud computing) and ARM (mobile computing devices) architectures is included. An online companion Web site provides advanced content for further study, appendices, glossary, references, and recommended reading. - Features RISC-V, the first such architecture designed to be used in modern computing environments, such as cloud computing, mobile devices, and other embedded systems - Includes relevant examples, exercises, and material highlighting the emergence of mobile computing and the cloud
Publisher: Morgan Kaufmann
ISBN: 0128122765
Category : Computers
Languages : en
Pages : 700
Book Description
The new RISC-V Edition of Computer Organization and Design features the RISC-V open source instruction set architecture, the first open source architecture designed to be used in modern computing environments such as cloud computing, mobile devices, and other embedded systems. With the post-PC era now upon us, Computer Organization and Design moves forward to explore this generational change with examples, exercises, and material highlighting the emergence of mobile computing and the Cloud. Updated content featuring tablet computers, Cloud infrastructure, and the x86 (cloud computing) and ARM (mobile computing devices) architectures is included. An online companion Web site provides advanced content for further study, appendices, glossary, references, and recommended reading. - Features RISC-V, the first such architecture designed to be used in modern computing environments, such as cloud computing, mobile devices, and other embedded systems - Includes relevant examples, exercises, and material highlighting the emergence of mobile computing and the cloud