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Theoretical Introduction to Programming

Theoretical Introduction to Programming PDF Author: Bruce Ian Mills
Publisher: Springer Science & Business Media
ISBN: 1846282632
Category : Computers
Languages : en
Pages : 366

Book Description
Including easily digested information about fundamental techniques and concepts in software construction, this book is distinct in unifying pure theory with pragmatic details. Driven by generic problems and concepts, with brief and complete illustrations from languages including C, Prolog, Java, Scheme, Haskell and HTML. This book is intended to be both a how-to handbook and easy reference guide. Discussions of principle, worked examples and exercises are presented. All concepts outside introductory programming are explained with clear demarcation and dependencies so the experienced programmer can quickly locate material. Readable in a linear manner, with short mono-thematic to encourage dipping and reference. Also included are sections on open problems in software theory and practice. While little other than a novice programmer's knowledge is explicitly assumed, a certain conceptual maturity, either through commercial programming or academic training is required – each language is introduced and explained briefly as needed.

Theoretical Introduction to Programming

Theoretical Introduction to Programming PDF Author: Bruce Ian Mills
Publisher: Springer Science & Business Media
ISBN: 1846282632
Category : Computers
Languages : en
Pages : 366

Book Description
Including easily digested information about fundamental techniques and concepts in software construction, this book is distinct in unifying pure theory with pragmatic details. Driven by generic problems and concepts, with brief and complete illustrations from languages including C, Prolog, Java, Scheme, Haskell and HTML. This book is intended to be both a how-to handbook and easy reference guide. Discussions of principle, worked examples and exercises are presented. All concepts outside introductory programming are explained with clear demarcation and dependencies so the experienced programmer can quickly locate material. Readable in a linear manner, with short mono-thematic to encourage dipping and reference. Also included are sections on open problems in software theory and practice. While little other than a novice programmer's knowledge is explicitly assumed, a certain conceptual maturity, either through commercial programming or academic training is required – each language is introduced and explained briefly as needed.

Introduction to the Theory of Programming Languages

Introduction to the Theory of Programming Languages PDF Author: Gilles Dowek
Publisher: Springer Science & Business Media
ISBN: 0857290762
Category : Computers
Languages : en
Pages : 102

Book Description
The design and implementation of programming languages, from Fortran and Cobol to Caml and Java, has been one of the key developments in the management of ever more complex computerized systems. Introduction to the Theory of Programming Languages gives the reader the means to discover the tools to think, design, and implement these languages. It proposes a unified vision of the different formalisms that permit definition of a programming language: small steps operational semantics, big steps operational semantics, and denotational semantics, emphasising that all seek to define a relation between three objects: a program, an input value, and an output value. These formalisms are illustrated by presenting the semantics of some typical features of programming languages: functions, recursivity, assignments, records, objects, ... showing that the study of programming languages does not consist of studying languages one after another, but is organized around the features that are present in these various languages. The study of these features leads to the development of evaluators, interpreters and compilers, and also type inference algorithms, for small languages.

A Practical Theory of Programming

A Practical Theory of Programming PDF Author: Eric C.R. Hehner
Publisher: Springer Science & Business Media
ISBN: 1441985964
Category : Computers
Languages : en
Pages : 257

Book Description
There are several theories of programming. The first usable theory, often called "Hoare's Logic", is still probably the most widely known. In it, a specification is a pair of predicates: a precondition and postcondition (these and all technical terms will be defined in due course). Another popular and closely related theory by Dijkstra uses the weakest precondition predicate transformer, which is a function from programs and postconditions to preconditions. lones's Vienna Development Method has been used to advantage in some industries; in it, a specification is a pair of predicates (as in Hoare's Logic), but the second predicate is a relation. Temporal Logic is yet another formalism that introduces some special operators and quantifiers to describe some aspects of computation. The theory in this book is simpler than any of those just mentioned. In it, a specification is just a boolean expression. Refinement is just ordinary implication. This theory is also more general than those just mentioned, applying to both terminating and nonterminating computation, to both sequential and parallel computation, to both stand-alone and interactive computation. And it includes time bounds, both for algorithm classification and for tightly constrained real-time applications.

Introduction to the Theory of Programming Languages

Introduction to the Theory of Programming Languages PDF Author: Bertrand Meyer
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 472

Book Description


An Introduction to Linear Programming and Game Theory

An Introduction to Linear Programming and Game Theory PDF Author: Paul R. Thie
Publisher: John Wiley & Sons
ISBN: 1118165454
Category : Mathematics
Languages : en
Pages : 476

Book Description
Praise for the Second Edition: "This is quite a well-done book: very tightly organized, better-than-average exposition, and numerous examples, illustrations, and applications." —Mathematical Reviews of the American Mathematical Society An Introduction to Linear Programming and Game Theory, Third Edition presents a rigorous, yet accessible, introduction to the theoretical concepts and computational techniques of linear programming and game theory. Now with more extensive modeling exercises and detailed integer programming examples, this book uniquely illustrates how mathematics can be used in real-world applications in the social, life, and managerial sciences, providing readers with the opportunity to develop and apply their analytical abilities when solving realistic problems. This Third Edition addresses various new topics and improvements in the field of mathematical programming, and it also presents two software programs, LP Assistant and the Solver add-in for Microsoft Office Excel, for solving linear programming problems. LP Assistant, developed by coauthor Gerard Keough, allows readers to perform the basic steps of the algorithms provided in the book and is freely available via the book's related Web site. The use of the sensitivity analysis report and integer programming algorithm from the Solver add-in for Microsoft Office Excel is introduced so readers can solve the book's linear and integer programming problems. A detailed appendix contains instructions for the use of both applications. Additional features of the Third Edition include: A discussion of sensitivity analysis for the two-variable problem, along with new examples demonstrating integer programming, non-linear programming, and make vs. buy models Revised proofs and a discussion on the relevance and solution of the dual problem A section on developing an example in Data Envelopment Analysis An outline of the proof of John Nash's theorem on the existence of equilibrium strategy pairs for non-cooperative, non-zero-sum games Providing a complete mathematical development of all presented concepts and examples, Introduction to Linear Programming and Game Theory, Third Edition is an ideal text for linear programming and mathematical modeling courses at the upper-undergraduate and graduate levels. It also serves as a valuable reference for professionals who use game theory in business, economics, and management science.

Introduction to Programming Languages

Introduction to Programming Languages PDF Author: Arvind Kumar Bansal
Publisher: CRC Press
ISBN: 1466565144
Category : Computers
Languages : en
Pages : 628

Book Description
In programming courses, using the different syntax of multiple languages, such as C++, Java, PHP, and Python, for the same abstraction often confuses students new to computer science. Introduction to Programming Languages separates programming language concepts from the restraints of multiple language syntax by discussing the concepts at an abstract level. Designed for a one-semester undergraduate course, this classroom-tested book teaches the principles of programming language design and implementation. It presents: Common features of programming languages at an abstract level rather than a comparative level The implementation model and behavior of programming paradigms at abstract levels so that students understand the power and limitations of programming paradigms Language constructs at a paradigm level A holistic view of programming language design and behavior To make the book self-contained, the author introduces the necessary concepts of data structures and discrete structures from the perspective of programming language theory. The text covers classical topics, such as syntax and semantics, imperative programming, program structures, information exchange between subprograms, object-oriented programming, logic programming, and functional programming. It also explores newer topics, including dependency analysis, communicating sequential processes, concurrent programming constructs, web and multimedia programming, event-based programming, agent-based programming, synchronous languages, high-productivity programming on massive parallel computers, models for mobile computing, and much more. Along with problems and further reading in each chapter, the book includes in-depth examples and case studies using various languages that help students understand syntax in practical contexts.

Functional Programming

Functional Programming PDF Author: Bruce J. MacLennan
Publisher: Addison-Wesley Professional
ISBN:
Category : Computers
Languages : en
Pages : 616

Book Description


Concepts in Programming Languages

Concepts in Programming Languages PDF Author: John C. Mitchell
Publisher: Cambridge University Press
ISBN: 9780521780988
Category : Computers
Languages : en
Pages : 546

Book Description
A comprehensive undergraduate textbook covering both theory and practical design issues, with an emphasis on object-oriented languages.

Theory of Linear and Integer Programming

Theory of Linear and Integer Programming PDF Author: Alexander Schrijver
Publisher: John Wiley & Sons
ISBN: 9780471982326
Category : Mathematics
Languages : en
Pages : 488

Book Description
Als Ergänzung zu den mehr praxisorientierten Büchern, die auf dem Gebiet der linearen und Integerprogrammierung bereits erschienen sind, beschreibt dieses Werk die zugrunde liegende Theorie und gibt einen Überblick über wichtige Algorithmen. Der Autor diskutiert auch Anwendungen auf die kombinatorische Optimierung; neben einer ausführlichen Bibliographie finden sich umfangreiche historische Anmerkungen.

Mathematical Introduction to Linear Programming and Game Theory

Mathematical Introduction to Linear Programming and Game Theory PDF Author: Louis Brickman
Publisher: Springer Science & Business Media
ISBN: 1461245400
Category : Business & Economics
Languages : en
Pages : 140

Book Description
Mathematical elegance is a constant theme in this treatment of linear programming and matrix games. Condensed tableau, minimal in size and notation, are employed for the simplex algorithm. In the context of these tableau the beautiful termination theorem of R.G. Bland is proven more simply than heretofore, and the important duality theorem becomes almost obvious. Examples and extensive discussions throughout the book provide insight into definitions, theorems, and applications. There is considerable informal discussion on how best to play matrix games. The book is designed for a one-semester undergraduate course. Readers will need a degree of mathematical sophistication and general tools such as sets, functions, and summation notation. No single college course is a prerequisite, but most students will do better with some prior college mathematics. This thorough introduction to linear programming and game theory will impart a deep understanding of the material and also increase the student's mathematical maturity.