Author: Diane E. Levin
Publisher: Teachers College Press
ISBN: 9780807746387
Category : Education
Languages : en
Pages : 150
Book Description
As violence in the media and media-linked toys increases, parents and teachers are also seeing an increase in children's war play. The authors have revised this popular text to provide more practical guidance for working with children to promote creative play, and for positively influencing the lessons about violence children are learning. Using a developmental and sociopolitical viewpoint, the authors examine five possible strategies for resolving the war play dilemma and show which best satisfy both points of view: banning war play; taking a laissez-faire approach; allowing war play with specified limits; actively facilitating war play; and limiting war play while providing alternative ways to work on the issues. New for the Second Edition are: more anecdotal material about adults'' and children's experiences with war play, including examples from both home and school settings; greater emphasis on the impact of media and commercialization on children's war play, including recent trends in media, programming, marketing, and war toys; expanded discussion about the importance of the distinction between imitative and creative war play; and summary boxes of key points directed at teachers or parents. * New information about violent video games, media cross feeding, and gender development and sex-role stereotyping.
The War Play Dilemma
Author: Diane E. Levin
Publisher: Teachers College Press
ISBN: 9780807746387
Category : Education
Languages : en
Pages : 150
Book Description
As violence in the media and media-linked toys increases, parents and teachers are also seeing an increase in children's war play. The authors have revised this popular text to provide more practical guidance for working with children to promote creative play, and for positively influencing the lessons about violence children are learning. Using a developmental and sociopolitical viewpoint, the authors examine five possible strategies for resolving the war play dilemma and show which best satisfy both points of view: banning war play; taking a laissez-faire approach; allowing war play with specified limits; actively facilitating war play; and limiting war play while providing alternative ways to work on the issues. New for the Second Edition are: more anecdotal material about adults'' and children's experiences with war play, including examples from both home and school settings; greater emphasis on the impact of media and commercialization on children's war play, including recent trends in media, programming, marketing, and war toys; expanded discussion about the importance of the distinction between imitative and creative war play; and summary boxes of key points directed at teachers or parents. * New information about violent video games, media cross feeding, and gender development and sex-role stereotyping.
Publisher: Teachers College Press
ISBN: 9780807746387
Category : Education
Languages : en
Pages : 150
Book Description
As violence in the media and media-linked toys increases, parents and teachers are also seeing an increase in children's war play. The authors have revised this popular text to provide more practical guidance for working with children to promote creative play, and for positively influencing the lessons about violence children are learning. Using a developmental and sociopolitical viewpoint, the authors examine five possible strategies for resolving the war play dilemma and show which best satisfy both points of view: banning war play; taking a laissez-faire approach; allowing war play with specified limits; actively facilitating war play; and limiting war play while providing alternative ways to work on the issues. New for the Second Edition are: more anecdotal material about adults'' and children's experiences with war play, including examples from both home and school settings; greater emphasis on the impact of media and commercialization on children's war play, including recent trends in media, programming, marketing, and war toys; expanded discussion about the importance of the distinction between imitative and creative war play; and summary boxes of key points directed at teachers or parents. * New information about violent video games, media cross feeding, and gender development and sex-role stereotyping.
The Wizard's Dilemma
Author: Diane Duane
Publisher: Houghton Mifflin Harcourt
ISBN: 0547546823
Category : Juvenile Fiction
Languages : en
Pages : 435
Book Description
A novel “filled with very credible teen angst, morality, and an intriguing blend of science fiction and fantasy” from the author of A Wizard Abroad (School Library Journal). Still recovering from an overly eventful vacation in Ireland, teenage wizard Nita Callahan is looking forward to some peace and quiet in her suburban New York home. Instead, her close friend Kit seems to be acting a little weird, and Nita keeps running into problems for which wizardry either isn’t the answer or else it’s the wrong one. How do you fix what can’t be fixed? Only the Transcendent Pig knows, and it’s not telling. But Nita needs to find out—and soon. Her wizardly partnership with Kit starts to fall apart. Much worse, her mother gets sick . . . so sick she may never leave the hospital.Only one person can help Nita—the One she’s devoted her life to fighting. “Powerful and satisfying.”—Kirkus Reviews (starred review) “A gripping and dynamic fantasy . . . Fans of the author will flock to this new adventure, which likely will bring new readers to the series.”—VOYA Praise for the Young Wizards series “Duane is tops in the high adventure business . . . This rollicking yarn will delight readers.”—Publishers Weekly “High Wizardry is . . . high entertainment.”—Locus “Recommend this series to young teens who devour books about magic and wizards . . . or kids looking for ‘Harry Potter’ read-alikes.”—School Library Journal “Stands between the works of Diana Wynne Jones . . . and Madeleine L’Engle . . . An outstanding, original work.”—The Horn Book
Publisher: Houghton Mifflin Harcourt
ISBN: 0547546823
Category : Juvenile Fiction
Languages : en
Pages : 435
Book Description
A novel “filled with very credible teen angst, morality, and an intriguing blend of science fiction and fantasy” from the author of A Wizard Abroad (School Library Journal). Still recovering from an overly eventful vacation in Ireland, teenage wizard Nita Callahan is looking forward to some peace and quiet in her suburban New York home. Instead, her close friend Kit seems to be acting a little weird, and Nita keeps running into problems for which wizardry either isn’t the answer or else it’s the wrong one. How do you fix what can’t be fixed? Only the Transcendent Pig knows, and it’s not telling. But Nita needs to find out—and soon. Her wizardly partnership with Kit starts to fall apart. Much worse, her mother gets sick . . . so sick she may never leave the hospital.Only one person can help Nita—the One she’s devoted her life to fighting. “Powerful and satisfying.”—Kirkus Reviews (starred review) “A gripping and dynamic fantasy . . . Fans of the author will flock to this new adventure, which likely will bring new readers to the series.”—VOYA Praise for the Young Wizards series “Duane is tops in the high adventure business . . . This rollicking yarn will delight readers.”—Publishers Weekly “High Wizardry is . . . high entertainment.”—Locus “Recommend this series to young teens who devour books about magic and wizards . . . or kids looking for ‘Harry Potter’ read-alikes.”—School Library Journal “Stands between the works of Diana Wynne Jones . . . and Madeleine L’Engle . . . An outstanding, original work.”—The Horn Book
The Justice Dilemma
Author: Daniel Krcmaric
Publisher: Cornell University Press
ISBN: 1501750224
Category : Political Science
Languages : en
Pages : 267
Book Description
Abusive leaders are now held accountable for their crimes in a way that was unimaginable just a few decades ago. What are the consequences of this recent push for international justice? In The Justice Dilemma, Daniel Krcmaric explains why the "golden parachute" of exile is no longer an attractive retirement option for oppressive rulers. He argues that this is both a blessing and a curse: leaders culpable for atrocity crimes fight longer civil wars because they lack good exit options, but the threat of international prosecution deters some leaders from committing atrocities in the first place. The Justice Dilemma therefore diagnoses an inherent tension between conflict resolution and atrocity prevention, two of the signature goals of the international community. Krcmaric also sheds light on several important puzzles in world politics. Why do some rulers choose to fight until they are killed or captured? Why not simply save oneself by going into exile? Why do some civil conflicts last so much longer than others? Why has state-sponsored violence against civilians fallen in recent years? While exploring these questions, Krcmaric marshals statistical evidence on patterns of exile, civil war duration, and mass atrocity onset. He also reconstructs the decision-making processes of embattled leaders—including Muammar Gaddafi of Libya, Charles Taylor of Liberia, and Blaise Compaoré of Burkina Faso—to show how contemporary international justice both deters atrocities and prolongs conflicts.
Publisher: Cornell University Press
ISBN: 1501750224
Category : Political Science
Languages : en
Pages : 267
Book Description
Abusive leaders are now held accountable for their crimes in a way that was unimaginable just a few decades ago. What are the consequences of this recent push for international justice? In The Justice Dilemma, Daniel Krcmaric explains why the "golden parachute" of exile is no longer an attractive retirement option for oppressive rulers. He argues that this is both a blessing and a curse: leaders culpable for atrocity crimes fight longer civil wars because they lack good exit options, but the threat of international prosecution deters some leaders from committing atrocities in the first place. The Justice Dilemma therefore diagnoses an inherent tension between conflict resolution and atrocity prevention, two of the signature goals of the international community. Krcmaric also sheds light on several important puzzles in world politics. Why do some rulers choose to fight until they are killed or captured? Why not simply save oneself by going into exile? Why do some civil conflicts last so much longer than others? Why has state-sponsored violence against civilians fallen in recent years? While exploring these questions, Krcmaric marshals statistical evidence on patterns of exile, civil war duration, and mass atrocity onset. He also reconstructs the decision-making processes of embattled leaders—including Muammar Gaddafi of Libya, Charles Taylor of Liberia, and Blaise Compaoré of Burkina Faso—to show how contemporary international justice both deters atrocities and prolongs conflicts.
Prisoner's Dilemma
Author: Richard Powers
Publisher: HarperCollins
ISBN: 0063119447
Category : Fiction
Languages : en
Pages : 384
Book Description
The magnificent second novel from the Pulitzer Prize–winning author of The Overstory and the forthcoming Bewilderment. “Accomplished . . . mature and assured. . . . A major American novelist.”— New Republic Something is wrong with Eddie Hobson, Sr., father of four, sometime history teacher, quiz master, black humorist, and virtuoso invalid. His recurring fainting spells have worsened, and given his ingrained aversion to doctors, his worried family tries to discover the nature of his sickness. Meanwhile, in private, Eddie puts the finishing touches on a secret project he calls Hobbstown, a place that he promises will save him, the world, and everything that’s in it. A dazzling novel of compassion and imagination, Prisoner’s Dilemma is a story of the power of individual experience.
Publisher: HarperCollins
ISBN: 0063119447
Category : Fiction
Languages : en
Pages : 384
Book Description
The magnificent second novel from the Pulitzer Prize–winning author of The Overstory and the forthcoming Bewilderment. “Accomplished . . . mature and assured. . . . A major American novelist.”— New Republic Something is wrong with Eddie Hobson, Sr., father of four, sometime history teacher, quiz master, black humorist, and virtuoso invalid. His recurring fainting spells have worsened, and given his ingrained aversion to doctors, his worried family tries to discover the nature of his sickness. Meanwhile, in private, Eddie puts the finishing touches on a secret project he calls Hobbstown, a place that he promises will save him, the world, and everything that’s in it. A dazzling novel of compassion and imagination, Prisoner’s Dilemma is a story of the power of individual experience.
Play, Development, and Early Education
Author: James Ewald Johnson
Publisher: Pearson
ISBN:
Category : Education
Languages : en
Pages : 452
Book Description
Respected play scholars James Johnson and James Christie join esteemed author Francis Wardle in this exciting new text on the theorizing and research of childhood play. Play is the universal language of childhood. In order to converse with new generations of children, today's teachers must prepare themselves and learn how this form of communication can be adapted to the classroom. Play, Development, and Early Education, challenges the reader to discover what play is and how to incorporate it into a curriculum for children from toddlerhood through the primary grades. Utilizing three major ideas--the quality of play in early childhood, play as a means of self-expression, and play as a channel of communication to achieving social sense--the authors examine the beliefs, perspectives, and theories relating to play and what effects culture, media and technology have on play. In addition, the text addresses the role of parents in supporting and elaborating play, the direct connections between research and play practice, and the value of play in relation to the total development (cognitive, affective, emotional, social, and physical) of all children.
Publisher: Pearson
ISBN:
Category : Education
Languages : en
Pages : 452
Book Description
Respected play scholars James Johnson and James Christie join esteemed author Francis Wardle in this exciting new text on the theorizing and research of childhood play. Play is the universal language of childhood. In order to converse with new generations of children, today's teachers must prepare themselves and learn how this form of communication can be adapted to the classroom. Play, Development, and Early Education, challenges the reader to discover what play is and how to incorporate it into a curriculum for children from toddlerhood through the primary grades. Utilizing three major ideas--the quality of play in early childhood, play as a means of self-expression, and play as a channel of communication to achieving social sense--the authors examine the beliefs, perspectives, and theories relating to play and what effects culture, media and technology have on play. In addition, the text addresses the role of parents in supporting and elaborating play, the direct connections between research and play practice, and the value of play in relation to the total development (cognitive, affective, emotional, social, and physical) of all children.
Fair Play
Author: James M. Olson
Publisher: Potomac Books, Inc.
ISBN: 1597973122
Category : History
Languages : en
Pages : 538
Book Description
In the high-stakes world of spying, do the ends justify the means?
Publisher: Potomac Books, Inc.
ISBN: 1597973122
Category : History
Languages : en
Pages : 538
Book Description
In the high-stakes world of spying, do the ends justify the means?
Prisoner's Dilemma
Author: William Poundstone
Publisher: Anchor
ISBN: 038541580X
Category : Mathematics
Languages : en
Pages : 321
Book Description
A masterful work of science writing that’s "both a fascinating biography of von Neumann, the Hungarian exile whose mathematical theories were building blocks for the A-bomb and the digital computer, and a brilliant social history of game theory and its role in the Cold War and nuclear arms race" (San Francisco Chronicle). Should you watch public television without pledging?...Exceed the posted speed limit?...Hop a subway turnstile without paying? These questions illustrate the so-called "prisoner's dilemma", a social puzzle that we all face every day. Though the answers may seem simple, their profound implications make the prisoner's dilemma one of the great unifying concepts of science. Watching players bluff in a poker game inspired John von Neumann—father of the modern computer and one of the sharpest minds of the century—to construct game theory, a mathematical study of conflict and deception. Game theory was readily embraced at the RAND Corporation, the archetypical think tank charged with formulating military strategy for the atomic age, and in 1950 two RAND scientists made a momentous discovery. Called the "prisoner's dilemma," it is a disturbing and mind-bending game where two or more people may betray the common good for individual gain. Introduced shortly after the Soviet Union acquired the atomic bomb, the prisoner's dilemma quickly became a popular allegory of the nuclear arms race. Intellectuals such as von Neumann and Bertrand Russell joined military and political leaders in rallying to the "preventive war" movement, which advocated a nuclear first strike against the Soviet Union. Though the Truman administration rejected preventive war the United States entered into an arms race with the Soviets and game theory developed into a controversial tool of public policy—alternately accused of justifying arms races and touted as the only hope of preventing them. Prisoner's Dilemma is the incisive story of a revolutionary idea that has been hailed as a landmark of twentieth-century thought.
Publisher: Anchor
ISBN: 038541580X
Category : Mathematics
Languages : en
Pages : 321
Book Description
A masterful work of science writing that’s "both a fascinating biography of von Neumann, the Hungarian exile whose mathematical theories were building blocks for the A-bomb and the digital computer, and a brilliant social history of game theory and its role in the Cold War and nuclear arms race" (San Francisco Chronicle). Should you watch public television without pledging?...Exceed the posted speed limit?...Hop a subway turnstile without paying? These questions illustrate the so-called "prisoner's dilemma", a social puzzle that we all face every day. Though the answers may seem simple, their profound implications make the prisoner's dilemma one of the great unifying concepts of science. Watching players bluff in a poker game inspired John von Neumann—father of the modern computer and one of the sharpest minds of the century—to construct game theory, a mathematical study of conflict and deception. Game theory was readily embraced at the RAND Corporation, the archetypical think tank charged with formulating military strategy for the atomic age, and in 1950 two RAND scientists made a momentous discovery. Called the "prisoner's dilemma," it is a disturbing and mind-bending game where two or more people may betray the common good for individual gain. Introduced shortly after the Soviet Union acquired the atomic bomb, the prisoner's dilemma quickly became a popular allegory of the nuclear arms race. Intellectuals such as von Neumann and Bertrand Russell joined military and political leaders in rallying to the "preventive war" movement, which advocated a nuclear first strike against the Soviet Union. Though the Truman administration rejected preventive war the United States entered into an arms race with the Soviets and game theory developed into a controversial tool of public policy—alternately accused of justifying arms races and touted as the only hope of preventing them. Prisoner's Dilemma is the incisive story of a revolutionary idea that has been hailed as a landmark of twentieth-century thought.
Killing Monsters
Author: Gerard Jones
Publisher: Basic Books
ISBN: 0786723610
Category : Psychology
Languages : en
Pages : 274
Book Description
Children choose their heroes more carefully than we think. From Pokemon to the rapper Eminem, pop-culture icons are not simply commercial pied pipers who practice mass hypnosis on our youth. Indeed, argues the author of this lively and persuasive paean to the power of popular culture, even violent and trashy entertainment gives children something they need, something that can help both boys and girls develop in a healthy way. Drawing on a wealth of true stories, many gleaned from the fascinating workshops he conducts, and basing his claims on extensive research, including interviews with psychologists and educators, Gerard Jones explains why validating our children's fantasies teaches them to trust their own emotions, helps them build stronger selves, leaves them less at the mercy of the pop-culture industry, and strengthens parent-child bonds. Jones has written for the Spider-Man, Superman, and X-Men comic books and created the Haunted Man series for the Web. He has also explored the cultural meanings of comic books and sitcoms in two well-received books. In Killing Monsters he presents a fresh look at children's fantasies, the entertainment industry, and violence in the modern imagination. This reassuring book, as entertaining as it is provocative, offers all of us-parents, teachers, policymakers, media critics-new ways to understand the challenges and rewards of explosive material. News From Killing Monsters: Packing a toy gun can be good for your son-or daughter. Contrary to public opinion, research shows that make-believe violence actually helps kids cope with fears. Explosive entertainment should be a family affair. Scary TV shows can have a bad effect when children have no chance to discuss them openly with adults. It's crucial to trust kids' desires. What excites them is usually a sign of what they need emotionally. Violent fantasy is one of the best ways for kids to deal with the violence they see in real life.
Publisher: Basic Books
ISBN: 0786723610
Category : Psychology
Languages : en
Pages : 274
Book Description
Children choose their heroes more carefully than we think. From Pokemon to the rapper Eminem, pop-culture icons are not simply commercial pied pipers who practice mass hypnosis on our youth. Indeed, argues the author of this lively and persuasive paean to the power of popular culture, even violent and trashy entertainment gives children something they need, something that can help both boys and girls develop in a healthy way. Drawing on a wealth of true stories, many gleaned from the fascinating workshops he conducts, and basing his claims on extensive research, including interviews with psychologists and educators, Gerard Jones explains why validating our children's fantasies teaches them to trust their own emotions, helps them build stronger selves, leaves them less at the mercy of the pop-culture industry, and strengthens parent-child bonds. Jones has written for the Spider-Man, Superman, and X-Men comic books and created the Haunted Man series for the Web. He has also explored the cultural meanings of comic books and sitcoms in two well-received books. In Killing Monsters he presents a fresh look at children's fantasies, the entertainment industry, and violence in the modern imagination. This reassuring book, as entertaining as it is provocative, offers all of us-parents, teachers, policymakers, media critics-new ways to understand the challenges and rewards of explosive material. News From Killing Monsters: Packing a toy gun can be good for your son-or daughter. Contrary to public opinion, research shows that make-believe violence actually helps kids cope with fears. Explosive entertainment should be a family affair. Scary TV shows can have a bad effect when children have no chance to discuss them openly with adults. It's crucial to trust kids' desires. What excites them is usually a sign of what they need emotionally. Violent fantasy is one of the best ways for kids to deal with the violence they see in real life.
Play and Intervention
Author: Joop Hellendoorn
Publisher: SUNY Press
ISBN: 9780791419335
Category : Psychology
Languages : en
Pages : 276
Book Description
המשחק הוצג כצורת ההתערבות הטובה ביותר כמעט לכל בעיה שילדים חווים כגון בעיות רגשיות או הפרעות ריכוז. בספר זה מציעים החוקרים את תוצאות המחקר של השפעת המשחק ותוכניות משחק על אספקטים שונים בהתפתחות הילד. בחלק הראשון נבדק מדוע תרפיה באמצעות משחק ומהו בדיוק תפקיד המשחק בגישת תרפית משחק קלאסית. החלק השני מוקדש לתוכניות משחק ניסוייות לילדים שונים עם צרכים מיוחדים. בחלק האחרון דנים בהשפעות של גישות המשחק המודרניות בבתי ספר יסודיים ובהשפעת התערבויות משחק אלה על הכישורים הסוצילים והקוגניטיביים של הילדים.
Publisher: SUNY Press
ISBN: 9780791419335
Category : Psychology
Languages : en
Pages : 276
Book Description
המשחק הוצג כצורת ההתערבות הטובה ביותר כמעט לכל בעיה שילדים חווים כגון בעיות רגשיות או הפרעות ריכוז. בספר זה מציעים החוקרים את תוצאות המחקר של השפעת המשחק ותוכניות משחק על אספקטים שונים בהתפתחות הילד. בחלק הראשון נבדק מדוע תרפיה באמצעות משחק ומהו בדיוק תפקיד המשחק בגישת תרפית משחק קלאסית. החלק השני מוקדש לתוכניות משחק ניסוייות לילדים שונים עם צרכים מיוחדים. בחלק האחרון דנים בהשפעות של גישות המשחק המודרניות בבתי ספר יסודיים ובהשפעת התערבויות משחק אלה על הכישורים הסוצילים והקוגניטיביים של הילדים.
Playing War
Author: Kathy Beckwith
Publisher: Tilbury House Publishers and Cadent Publishing
ISBN: 0884488624
Category : Juvenile Fiction
Languages : en
Pages : 38
Book Description
Skipping Stones Honor Award One summer day, Luke and his friends decide to play their favorite game of war, using sticks for guns and pine cones for bombs. But Sameer, who is new to their neighborhood, doesn’t want to join in. When the kids learn that Sameer lost his family in a real war, they realize that war is not a game. The gracefulness of their response and the power of friendship are the real stories here.
Publisher: Tilbury House Publishers and Cadent Publishing
ISBN: 0884488624
Category : Juvenile Fiction
Languages : en
Pages : 38
Book Description
Skipping Stones Honor Award One summer day, Luke and his friends decide to play their favorite game of war, using sticks for guns and pine cones for bombs. But Sameer, who is new to their neighborhood, doesn’t want to join in. When the kids learn that Sameer lost his family in a real war, they realize that war is not a game. The gracefulness of their response and the power of friendship are the real stories here.