Author: Christian Czosseck
Publisher: IOS Press
ISBN: 1607500604
Category : Computers
Languages : en
Pages : 328
Book Description
"All political and military conflicts now have a cyber dimension, the size and impact of which are difficult to predict. Internet-enabled propaganda, espionage, and attacks on critical infrastructure can target decision makers, weapons systems, and citizens in general, during times of peace or war. Traditional threats to national security now have a digital delivery mechanism which would increase the speed, diffusion, and power of an attack. There have been no true cyber wars to date, but cyber battles of great consequence are easy to find. This book is divided into two sections--Strategic viewpoints and Technical challenges & solutions--and highlights the growing connection between computer security and national security"--P. 4 of cover.
The Virtual Battlefield
Author: Christian Czosseck
Publisher: IOS Press
ISBN: 1607500604
Category : Computers
Languages : en
Pages : 328
Book Description
"All political and military conflicts now have a cyber dimension, the size and impact of which are difficult to predict. Internet-enabled propaganda, espionage, and attacks on critical infrastructure can target decision makers, weapons systems, and citizens in general, during times of peace or war. Traditional threats to national security now have a digital delivery mechanism which would increase the speed, diffusion, and power of an attack. There have been no true cyber wars to date, but cyber battles of great consequence are easy to find. This book is divided into two sections--Strategic viewpoints and Technical challenges & solutions--and highlights the growing connection between computer security and national security"--P. 4 of cover.
Publisher: IOS Press
ISBN: 1607500604
Category : Computers
Languages : en
Pages : 328
Book Description
"All political and military conflicts now have a cyber dimension, the size and impact of which are difficult to predict. Internet-enabled propaganda, espionage, and attacks on critical infrastructure can target decision makers, weapons systems, and citizens in general, during times of peace or war. Traditional threats to national security now have a digital delivery mechanism which would increase the speed, diffusion, and power of an attack. There have been no true cyber wars to date, but cyber battles of great consequence are easy to find. This book is divided into two sections--Strategic viewpoints and Technical challenges & solutions--and highlights the growing connection between computer security and national security"--P. 4 of cover.
I Survived the American Revolution, 1776 (I Survived #15)
Author: Lauren Tarshis
Publisher: Scholastic Inc.
ISBN: 0545919754
Category : Juvenile Fiction
Languages : en
Pages : 107
Book Description
Bestselling author Lauren Tarshis tackles the American Revolution in this latest installment of the groundbreaking, New York Times bestselling I Survived series. Bestselling author Lauren Tarshis tackles the American Revolution in this latest installment of the groundbreaking, New York Times bestselling I Survived series. British soldiers were everywhere. There was no escape. Nathaniel Fox never imagined he'd find himself in the middle of a blood-soaked battlefield, fighting for his life. He was only eleven years old! He'd barely paid attention to the troubles between America and England. How could he, while being worked to the bone by his cruel uncle, Uriah Storch? But when his uncle's rage forces him to flee the only home he knows, Nate is suddenly propelled toward a thrilling and dangerous journey into the heart of the Revolutionary War. He finds himself in New York City on the brink of what will be the biggest battle yet.
Publisher: Scholastic Inc.
ISBN: 0545919754
Category : Juvenile Fiction
Languages : en
Pages : 107
Book Description
Bestselling author Lauren Tarshis tackles the American Revolution in this latest installment of the groundbreaking, New York Times bestselling I Survived series. Bestselling author Lauren Tarshis tackles the American Revolution in this latest installment of the groundbreaking, New York Times bestselling I Survived series. British soldiers were everywhere. There was no escape. Nathaniel Fox never imagined he'd find himself in the middle of a blood-soaked battlefield, fighting for his life. He was only eleven years old! He'd barely paid attention to the troubles between America and England. How could he, while being worked to the bone by his cruel uncle, Uriah Storch? But when his uncle's rage forces him to flee the only home he knows, Nate is suddenly propelled toward a thrilling and dangerous journey into the heart of the Revolutionary War. He finds himself in New York City on the brink of what will be the biggest battle yet.
Virtual War
Author: Gloria Skurzynski
Publisher: Simon and Schuster
ISBN: 1439116083
Category : Young Adult Fiction
Languages : en
Pages : 178
Book Description
Imagine a life of virtual reality -- a childhood contained in a controlled environment, with no human contact or experiences outside of the world of computer-generated images. Corgan has been genetically engineered by the Federation for quick reflexes, high intelligence, and physical superiority. Everything Corgan is, everything he has ever seen or done, was to prepare him for one moment: a bloodless, computer-controlled virtual war. When Corgan meets his two fellow warriors, he begins to question the Federation. Now Corgan must decide where his loyalties lie, what he's willing to fight for, and exactly what he wants in return. His decisions will affect not only these three virtual warriors, but all the people left on earth.
Publisher: Simon and Schuster
ISBN: 1439116083
Category : Young Adult Fiction
Languages : en
Pages : 178
Book Description
Imagine a life of virtual reality -- a childhood contained in a controlled environment, with no human contact or experiences outside of the world of computer-generated images. Corgan has been genetically engineered by the Federation for quick reflexes, high intelligence, and physical superiority. Everything Corgan is, everything he has ever seen or done, was to prepare him for one moment: a bloodless, computer-controlled virtual war. When Corgan meets his two fellow warriors, he begins to question the Federation. Now Corgan must decide where his loyalties lie, what he's willing to fight for, and exactly what he wants in return. His decisions will affect not only these three virtual warriors, but all the people left on earth.
Designing Virtual Worlds
Author: Richard A. Bartle
Publisher: New Riders
ISBN: 9780131018167
Category : Computers
Languages : en
Pages : 768
Book Description
This text provides a comprehensive treatment of virtual world design from one of its pioneers. It covers everything from MUDs to MOOs to MMORPGs, from text-based to graphical VWs.
Publisher: New Riders
ISBN: 9780131018167
Category : Computers
Languages : en
Pages : 768
Book Description
This text provides a comprehensive treatment of virtual world design from one of its pioneers. It covers everything from MUDs to MOOs to MMORPGs, from text-based to graphical VWs.
Civil War 150
Author: Civil War Trust
Publisher: Rowman & Littlefield
ISBN: 0762769025
Category : History
Languages : en
Pages : 273
Book Description
The year 2011 marks the sesquicentennial of the Civil War, and so the time is right for this indispensable collection of 150 key places to see and things to do to remember and to honor the sacrifices made during America’s epic struggle. Covering dozens of states and the District of Columbia, this easy-to-use guide provides a concise text description and one or more images for each entry, as well as directions to all sites.
Publisher: Rowman & Littlefield
ISBN: 0762769025
Category : History
Languages : en
Pages : 273
Book Description
The year 2011 marks the sesquicentennial of the Civil War, and so the time is right for this indispensable collection of 150 key places to see and things to do to remember and to honor the sacrifices made during America’s epic struggle. Covering dozens of states and the District of Columbia, this easy-to-use guide provides a concise text description and one or more images for each entry, as well as directions to all sites.
Devastation
Author: Gloria Skurzynski
Publisher: Simon and Schuster
ISBN: 1442416807
Category : Juvenile Fiction
Languages : en
Pages : 372
Book Description
Earth's population has been decimated by disease, and fourteen-year-old Corgan, genetically engineered to be the perfect warrior, plays an important part in the impending virtual war alongside his partner, the beautiful Sharla.
Publisher: Simon and Schuster
ISBN: 1442416807
Category : Juvenile Fiction
Languages : en
Pages : 372
Book Description
Earth's population has been decimated by disease, and fourteen-year-old Corgan, genetically engineered to be the perfect warrior, plays an important part in the impending virtual war alongside his partner, the beautiful Sharla.
Infantry
Virtual Reality Technology
Author: Grigore C. Burdea
Publisher: John Wiley & Sons
ISBN: 111948572X
Category : Computers
Languages : en
Pages : 644
Book Description
A groundbreaking Virtual Reality textbook is now even better Virtual reality is a very powerful and compelling computer application by which humans can interface and interact with computer-generated environments in a way that mimics real life and engages all the senses. Although its most widely known application is in the entertainment industry, the real promise of virtual reality lies in such fields as medicine, engineering, oil exploration and the military, to name just a few. Through virtual reality scientists can triple the rate of oil discovery, pilots can dogfight numerically-superior "bandits," and surgeons can improve their skills on virtual (rather than real) patients. This Second Edition of the first comprehensive technical book on the subject of virtual reality provides updated and expanded coverage of the technology--where it originated, how it has evolved, and where it is going. The authors cover all of the latest innovations and applications that are making virtual reality more important than ever before, including: * Coverage on input and output interfaces including touch and force feedback * Computing architecture (with emphasis on the rendering pipeline and task distribution) * Object modeling (including physical and behavioral aspects) * Programming for virtual reality * An in-depth look at human factors issues, user performance, and * sensorial conflict aspects of VR * Traditional and emerging VR applications The new edition of Virtual Reality Technology is specifically designed for use as a textbook. Thus it includes definitions, review questions, and a Laboratory Manual with homework and programming assignments. The accompanying CD-ROM also contains video clips that reinforce the topics covered in the textbook. The Second Edition will serve as a state-of-the-art resource for both graduate and undergraduate students in engineering, computer science, and other disciplines. GRIGORE C. BURDEA is a professor at Rutgers-the State University of New Jersey, and author of the book Force and Touch Feedback for Virtual Reality, also published by Wiley. PHILIPPE COIFFET is a Director of Research at CNRS (French National Scientific Research Center) and Member of the National Academy of Technologies of France. He authored 20 books on Robotics and VR translated into several languages.
Publisher: John Wiley & Sons
ISBN: 111948572X
Category : Computers
Languages : en
Pages : 644
Book Description
A groundbreaking Virtual Reality textbook is now even better Virtual reality is a very powerful and compelling computer application by which humans can interface and interact with computer-generated environments in a way that mimics real life and engages all the senses. Although its most widely known application is in the entertainment industry, the real promise of virtual reality lies in such fields as medicine, engineering, oil exploration and the military, to name just a few. Through virtual reality scientists can triple the rate of oil discovery, pilots can dogfight numerically-superior "bandits," and surgeons can improve their skills on virtual (rather than real) patients. This Second Edition of the first comprehensive technical book on the subject of virtual reality provides updated and expanded coverage of the technology--where it originated, how it has evolved, and where it is going. The authors cover all of the latest innovations and applications that are making virtual reality more important than ever before, including: * Coverage on input and output interfaces including touch and force feedback * Computing architecture (with emphasis on the rendering pipeline and task distribution) * Object modeling (including physical and behavioral aspects) * Programming for virtual reality * An in-depth look at human factors issues, user performance, and * sensorial conflict aspects of VR * Traditional and emerging VR applications The new edition of Virtual Reality Technology is specifically designed for use as a textbook. Thus it includes definitions, review questions, and a Laboratory Manual with homework and programming assignments. The accompanying CD-ROM also contains video clips that reinforce the topics covered in the textbook. The Second Edition will serve as a state-of-the-art resource for both graduate and undergraduate students in engineering, computer science, and other disciplines. GRIGORE C. BURDEA is a professor at Rutgers-the State University of New Jersey, and author of the book Force and Touch Feedback for Virtual Reality, also published by Wiley. PHILIPPE COIFFET is a Director of Research at CNRS (French National Scientific Research Center) and Member of the National Academy of Technologies of France. He authored 20 books on Robotics and VR translated into several languages.
The Battle of Mill Springs, Kentucky
Author: Stuart W. Sanders
Publisher: Arcadia Publishing
ISBN: 1614239657
Category : History
Languages : en
Pages : 171
Book Description
On January 19, 1862, Confederate and Union forces clashed in the now-forgotten Battle of Mill Springs. Armies of inexperienced soldiers chaotically fought in the wooded terrain of south-central Kentucky as rain turned bloodied ground to mud. Mill Springs was the first major Union victory since the Federal disaster of Bull Run. This Union triumph secured the Bluegrass State in Union hands, opening the large expanses of Tennessee for Federal invasion. From General Felix Zollicoffer meeting his death by wandering into Union lines to the heroics of General George Thomas, Civil War historian Stuart Sanders chronicles this important battle and its essential role in the war.
Publisher: Arcadia Publishing
ISBN: 1614239657
Category : History
Languages : en
Pages : 171
Book Description
On January 19, 1862, Confederate and Union forces clashed in the now-forgotten Battle of Mill Springs. Armies of inexperienced soldiers chaotically fought in the wooded terrain of south-central Kentucky as rain turned bloodied ground to mud. Mill Springs was the first major Union victory since the Federal disaster of Bull Run. This Union triumph secured the Bluegrass State in Union hands, opening the large expanses of Tennessee for Federal invasion. From General Felix Zollicoffer meeting his death by wandering into Union lines to the heroics of General George Thomas, Civil War historian Stuart Sanders chronicles this important battle and its essential role in the war.
Virtual Art
Author: Oliver Grau
Publisher: Mit Press
ISBN: 9780262072410
Category : Art
Languages : en
Pages : 416
Book Description
An overview of the art historical antecedents to virtual reality and the impact of virtual reality on contemporary conceptions of art.
Publisher: Mit Press
ISBN: 9780262072410
Category : Art
Languages : en
Pages : 416
Book Description
An overview of the art historical antecedents to virtual reality and the impact of virtual reality on contemporary conceptions of art.