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Author: Brian Tinsman Publisher: Morgan James Publishing ISBN: 1600377904 Category : Games & Activities Languages : en Pages : 282
Book Description
A guide to developing and selling your game idea from a game design manager at Wizards of the Coast, the world’s largest tabletop hobby game company. Do you have an idea for a board game, card game, role-playing game or tabletop game? Have you ever wondered how to get it published? For many years Brian Tinsman reviewed new game submissions for Hasbro, the largest game company in the US. With The Game Inventor’s Guidebook: How to Invent and Sell Board Games, Card Games, Role-playing Games & Everything in Between! Tinsman presents the only book that lays out step-by-step advice, guidelines and instructions for getting a new game from idea to retail shelf.
Author: Gregory J. Battersby Publisher: ISBN: Category : Antiques & Collectibles Languages : en Pages : 296
Book Description
Provides details about the state of the industry, explains how a new product is developed, and outlines the steps necessary to protect an idea, present a concept, and negotiate a deal.
Author: Gil Asakawa Publisher: Alfred a Knopf Incorporated ISBN: 9780394580760 Category : Baby boom generation Languages : en Pages : 208
Book Description
A nostalgic celebration of some of the most popular toys of the baby-boom generation features illustrations of such treasures as Crayolas, Silly Putty, G.I. Joe, Barbie, Hula Hoops, and more
Author: Natascha Biebow Publisher: HMH Books For Young Readers ISBN: 132886684X Category : Juvenile Nonfiction Languages : en Pages : 45
Book Description
Celebrating the inventor of the Crayola crayon! This gloriously illustrated picture book biography tells the inspiring story of Edwin Binney, the inventor of one of the world's most beloved toys. A perfect fit among favorites like The Day the Crayons QuitandBalloons Over Broadway. purple mountains' majesty, mauvelous, jungle green, razzmatazz... What child doesn't love to hold a crayon in their hands? But children didn't always have such magical boxes of crayons. Before Edwin Binney set out to change things, children couldn't really even draw in color. Here's the true story of an inventor who so loved nature's vibrant colors that he found a way to bring the outside world to children - in a bright green box for only a nickel! With experimentation, and a special knack for listening, Edwin Binney and his dynamic team at Crayola created one of the world's most enduring, best-loved childhood toys - empowering children to dream in COLOR!
Author: Don Wulffson Publisher: Henry Holt and Company (BYR) ISBN: 1627794727 Category : Juvenile Nonfiction Languages : en Pages : 144
Book Description
A fresh, intriguing look at the stories behind great toy inventions, by Don Wulffson and illustrated by Laurie Keller. "Originally, Play-Doh only came in white. There's a good reason for this. You see, Play-Doh didn't start out as a toy. It started out as a product for cleaning wallpaper." Have you ever wondered who invented Lego, Mr. Potato Head, or toy trains? In Toys! are the fascinating stories behind these toy inventions and many others. Learn why the see-saw was popular with the Romans, how the Slinky was used during the Vietnam War, and the reason Raggedy Ann has a red heart on her chest that says "I love you." From dolls and checkers to pinball and the modern video game, there's a wide selection here for boys and girls alike. With humor and wit, this intriguing book serves up slices of cultural history that will inspire young readers to start thinking up their own toy inventions.